let tui = {
mode: 'chat',
- switch_mode: function(mode_name) {
- if (mode_name == 'explore') {
- explorer.position = game.things[game.player_id];
+ log: [],
+ input_line: '',
+ switch_mode: function(mode_name, keep_pos=false) {
+ if (mode_name == 'study' && !keep_pos) {
+ explorer.position = game.things[game.player_id];
}
this.mode = mode_name;
this.full_refresh();
draw_history: function() {
terminal.drawBox(1, terminal.cols / 2, terminal.rows - 2, terminal.cols / 2);
let i = 0;
- for (let line of chat.history) {
+ for (let line of this.log) {
terminal.write(terminal.rows - 2 - i, terminal.cols / 2, line);
i += 1;
}
};
map_lines.push(line);
let player_position = [0,0];
+ let center_pos = [Math.floor(game.map_size[0] / 2),
+ Math.floor(game.map_size[1] / 2)];
for (const thing_id in game.things) {
let t = game.things[thing_id];
map_lines[t[0]][t[1]] = '@';
if (game.player_id == thing_id) {
- player_position = t;
+ center_pos = t;
}
};
- let center_pos = player_position;
- if (tui.mode == 'explore') {
+ if (tui.mode == 'study' || tui.mode == 'annotate') {
map_lines[explorer.position[0]][explorer.position[1]] = '?';
center_pos = explorer.position;
}
},
draw_input_line: function() {
terminal.drawBox(terminal.rows - 1, terminal.cols / 2, 1, terminal.cols / 2);
- terminal.write(terminal.rows - 1, terminal.cols / 2, chat.input_line);
+ if (this.mode == 'chat' || this.mode == 'annotate') {
+ terminal.write(terminal.rows - 1, terminal.cols / 2, '> ' + this.input_line);
+ }
},
- log_msg: function(msg) {
- let line_length = (terminal.cols / 2);
+ msg_into_lines_of_width: function(msg, width) {
let chunk = "";
+ let lines = [];
for (let i = 0, x = 0; i < msg.length; i++, x++) {
- if (x >= line_length) {
- chat.history.unshift(chunk);
+ if (x >= width) {
+ lines.unshift(chunk);
chunk = "";
x = 0;
};
chunk += msg[i];
}
- chat.history.unshift(chunk);
- while (chat.history.length > terminal.rows - 2) {
- chat.history.pop();
+ lines.unshift(chunk);
+ return lines;
+ },
+ log_msg: function(msg) {
+ let line_length = (terminal.cols / 2);
+ let chunk = "";
+ this.log = this.msg_into_lines_of_width(msg, terminal.cols / 2).concat(this.log);
+ while (this.log.length > terminal.rows - 2) {
+ this.log.pop();
};
this.draw_history();
},
log_help: function() {
tui.log_msg("");
tui.log_msg("HELP");
- tui.log_msg("chat mode commands:");
tui.log_msg("");
- tui.log_msg("/login USER - register as USER");
- tui.log_msg("/msg USER TEXT - send TEXT to USER");
- tui.log_msg("/help - show this help");
- tui.log_msg("/play - switch to play mode");
+ tui.log_msg("chat mode commands:");
+ tui.log_msg(":login USER - register as USER");
+ tui.log_msg(":msg USER TEXT - send TEXT to USER");
+ tui.log_msg(":help - show this help");
+ tui.log_msg(":play or :p - switch to play mode");
+ tui.log_msg(":study or :s - switch to study mode");
tui.log_msg("");
tui.log_msg("play mode commands:");
tui.log_msg("w, a, s, d - move avatar");
tui.log_msg("f - flatten surroundings");
tui.log_msg("e - write following ASCII character");
tui.log_msg("c - switch to chat mode");
- tui.log_msg("? - switch to explore mode");
+ tui.log_msg("? - switch to study mode");
tui.log_msg("");
- tui.log_msg("explore mode commands:");
+ tui.log_msg("study mode commands:");
tui.log_msg("w, a, s, d - move question mark");
+ tui.log_msg("A - annotate terrain");
tui.log_msg("c - switch to chat mode");
tui.log_msg("p - switch to play mode");
tui.log_msg("");
},
draw_info: function() {
- terminal.drawBox(0, terminal.cols / 2, terminal.rows, terminal.cols / 2);
- let lines = ['unfinished info screen'];
- for (let y = 0, i = 0; y < terminal.rows && i < lines.length; y++, i++) {
+ terminal.drawBox(1, terminal.cols / 2, terminal.rows - 2, terminal.cols / 2);
+ let lines = this.msg_into_lines_of_width(explorer.get_info(), terminal.cols / 2);
+ lines.reverse();
+ for (let y = 1, i = 0; y < terminal.rows && i < lines.length; y++, i++) {
terminal.write(y, terminal.cols / 2, lines[i]);
}
},
full_refresh: function() {
this.draw_map();
this.draw_turn_line();
- this.draw_history();
+ if (this.mode == 'study' || this.mode == 'annotate') {
+ this.draw_info();
+ } else {
+ this.draw_history();
+ }
this.draw_input_line();
this.refresh();
}
player_id: 0
}
-let chat = {
- input_line: "",
- history: [],
-}
-
terminal.initialize();
tui.log_help();
tui.full_refresh();
let websocket = new WebSocket(websocket_location);
+websocket.onopen = function (event) {
+ window.setInterval(function() { websocket.send('PING') }, 30000);
+ websocket.send('GET_GAMESTATE');
+}
websocket.onmessage = function (event) {
let tokens = parser.tokenize(event.data)[0];
if (tokens[0] === 'TURN') {
game.map_size = parser.parse_yx(tokens[1]);
game.map = tokens[2]
} else if (tokens[0] === 'GAME_STATE_COMPLETE') {
+ explorer.empty_info_db();
+ if (tui.mode == 'study') {
+ explorer.query_info();
+ }
tui.draw_turn_line();
tui.draw_map();
tui.refresh();
} else if (tokens[0] === 'META') {
tui.log_msg('@ ' + tokens[1]);
tui.refresh();
+ } else if (tokens[0] === 'ANNOTATION') {
+ let position = parser.parse_yx(tokens[1]);
+ explorer.update_info_db(position, tokens[2]);
} else if (tokens[0] === 'UNHANDLED_INPUT') {
tui.log_msg('? unknown command');
tui.refresh();
let explorer = {
position: [0,0],
+ info_db: {},
move: function(direction) {
let try_pos = [0,0];
try_pos[0] = this.position[0];
!(try_pos[0] >= game.map_size[0])
&& !(try_pos[1] >= game.map_size[1])) {
this.position = try_pos;
+ this.query_info();
tui.draw_map();
tui.draw_info();
tui.refresh();
}
+ },
+ update_info_db: function(yx, str) {
+ this.info_db[yx] = str;
+ if (tui.mode == 'study') {
+ tui.draw_info();
+ tui.refresh();
+ }
+ },
+ empty_info_db: function() {
+ this.info_db = {};
+ if (tui.mode == 'study') {
+ tui.draw_info();
+ tui.refresh();
+ }
+ },
+ query_info: function() {
+ websocket.send("GET_ANNOTATION Y:" + explorer.position[0] + ",X:" + explorer.position[1]);
+ },
+ get_info: function() {
+ if (this.position in this.info_db) {
+ return this.info_db[this.position];
+ } else {
+ return 'waiting …';
+ }
+ },
+ annotate: function(msg) {
+ if (msg.length == 0) {
+ msg = " "; // triggers annotation deletion
+ }
+ websocket.send("ANNOTATE Y:" + explorer.position[0] + ",X:" + explorer.position[1] + " " + quote(msg));
}
}
document.addEventListener('keydown', (event) => {
if (tui.mode == 'chat') {
if (event.key.length === 1) {
- chat.input_line += event.key;
+ tui.input_line += event.key;
tui.draw_input_line();
tui.refresh();
} else if (event.key == 'Backspace') {
- chat.input_line = chat.input_line.slice(0, -1);
+ tui.input_line = tui.input_line.slice(0, -1);
tui.draw_input_line();
tui.refresh();
} else if (event.key == 'Enter') {
- let [tokens, token_starts] = parser.tokenize(chat.input_line);
+ let [tokens, token_starts] = parser.tokenize(tui.input_line);
if (tokens.length > 0 && tokens[0].length > 0) {
- if (tokens[0][0] == '/') {
- if (tokens[0] == '/play') {
+ if (tokens[0][0] == ':') {
+ if (tokens[0] == ':play' || tokens[0] == ':p') {
tui.switch_mode('play');
- } else if (tokens[0] == '/?') {
+ } else if (tokens[0] == ':study' || tokens[0] == ':s') {
+ tui.switch_mode('study');
+ } else if (tokens[0] == ':help') {
tui.log_help();
tui.refresh();
- } else if (tokens[0] == '/login') {
+ } else if (tokens[0] == ':login') {
if (tokens.length > 1) {
websocket.send('LOGIN ' + quote(tokens[1]));
} else {
tui.log_msg('? need login name');
}
- } else if (tokens[0] == '/msg') {
+ } else if (tokens[0] == ':msg') {
if (tokens.length > 2) {
- let msg = chat.input_line.slice(token_starts[2]);
+ let msg = tui.input_line.slice(token_starts[2]);
websocket.send('QUERY ' + quote(tokens[1]) + ' ' + quote(msg));
} else {
tui.log_msg('? need message target and message');
tui.log_msg('? unknown command');
}
} else {
- websocket.send('ALL ' + quote(chat.input_line));
+ websocket.send('ALL ' + quote(tui.input_line));
}
}
- chat.input_line = '';
+ tui.input_line = '';
tui.draw_input_line();
tui.refresh();
}
- } else if (tui.mode == 'play') {
+ } else if (tui.mode == 'play') {
if (event.key === 'c') {
tui.switch_mode('chat');
} else if (event.key === 'e') {
tui.switch_mode('edit');
} else if (event.key === '?') {
- tui.switch_mode('explore');
+ tui.switch_mode('study');
} else if (event.key === 'F1') {
tui.log_help();
tui.refresh();
websocket.send('TASK:MOVE DOWN');
};
} else if (tui.mode == 'edit') {
- if (event.key.length === 1) {
+ if (event.key != "Shift" && event.key.length == 1) {
websocket.send("TASK:WRITE " + quote(event.key));
+ tui.switch_mode('play');
}
- tui.switch_mode('play');
- } else if (tui.mode == 'explore') {
+ } else if (tui.mode == 'study') {
if (event.key === 'c') {
tui.switch_mode('chat');
} else if (event.key == 'p') {
explorer.move('up');
} else if (event.key === 's') {
explorer.move('down');
- };
+ } else if (event.key === 'A') {
+ tui.switch_mode('annotate');
+ tui.draw_info();
+ tui.refresh();
+ };
+ } else if (tui.mode == 'annotate') {
+ if (event.key.length === 1) {
+ tui.input_line += event.key;
+ tui.draw_input_line();
+ tui.refresh();
+ } else if (event.key == 'Backspace') {
+ tui.input_line = tui.input_line.slice(0, -1);
+ tui.draw_input_line();
+ tui.refresh();
+ } else if (event.key == 'Enter') {
+ explorer.annotate(tui.input_line);
+ tui.input_line = '';
+ tui.switch_mode('study', true);
+ }
}
}, false);
-
-window.setInterval(function() { websocket.send('PING') }, 30000);
</script>
</body></html>