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Enemies have hitpoints (5 at start), disappear when those reach 0.
authorChristian Heller <c.heller@plomlompom.de>
Wed, 3 Jul 2013 03:10:02 +0000 (05:10 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Wed, 3 Jul 2013 03:10:02 +0000 (05:10 +0200)
commitb4bb10b6e9089bd267a513dbf37543c318b5eb1e
tree29db8d5c9438d4669e138101ac508496e6b72e85
parent5fc067b01c4651afec131a6c9f79c4cdd336e5c8
Enemies have hitpoints (5 at start), disappear when those reach 0.
README
src/objects_on_map.c
src/objects_on_map.h
src/roguelike.c