#include "misc.h" /* reload_interface_conf(), save_interface_conf(),
* nav_inventory()
*/
-#include "wincontrol.h" /* struct WinConf, toggle_window(), toggle_winconfig(),
- * scroll_pad(), get_winconf_by_win(),
- * growshrink_active_window(), toggle_win_size_type()
- */
-#include "windows.h" /* for cycle_active_win(), shift_active_win() */
+#include "windows.h" /* get_win_byid(), shift_active_win(), resize_active_win(),
+ * toggle_win_size_type(), toggle_window(),
+ * cycle_active_win(), scroll_v_screen()
+ */
#include "world.h" /* for global world */
|| try_1args(command, "inv_d", nav_inventory, 'd')
|| try_1args(command, "cyc_win_f", cycle_active_win, 'f')
|| try_1args(command, "cyc_win_b", cycle_active_win, 'b')
- || try_1args(command, "scrl_r", scroll_pad, '+')
- || try_1args(command, "scrl_l", scroll_pad, '-')
+ || try_1args(command, "scrl_r", scroll_v_screen, '+')
+ || try_1args(command, "scrl_l", scroll_v_screen, '-')
|| try_1args(command, "to_a_keywin", toggle_window, 'k')
|| try_1args(command, "to_g_keywin", toggle_window, '0')
|| try_1args(command, "to_wg_keywin", toggle_window, '1')
|| try_1args(command, "to_inv", toggle_window, 'c')
|| try_1args(command, "to_logwin", toggle_window, 'l')
|| try_0args(command, "winconf", toggle_winconfig)
- || try_1args(command, "grow_h", growshrink_active_window, '*')
- || try_1args(command, "shri_h", growshrink_active_window, '_')
- || try_1args(command, "grow_v", growshrink_active_window, '+')
- || try_1args(command, "shri_v", growshrink_active_window, '-')
+ || try_1args(command, "grow_h", resize_active_win, '*')
+ || try_1args(command, "shri_h", resize_active_win, '_')
+ || try_1args(command, "grow_v", resize_active_win, '+')
+ || try_1args(command, "shri_v", resize_active_win, '-')
|| try_1args(command, "to_height_t", toggle_win_size_type, 'y')
|| try_1args(command, "to_width_t", toggle_win_size_type, 'x')
|| try_1args(command, "shift_f", shift_active_win, 'f')
extern uint8_t try_key(uint16_t key)
{
struct Command * command = get_command_to_keycode(world.kb_global.kbs, key);
- if (!command && world.wins.win_active)
+ if (!command && world.windb.active)
{
- struct WinConf * wc = get_winconf_by_win(world.wins.win_active);
- if (0 == wc->view)
+ struct Win * w = get_win_by_id(world.windb.active);
+ if (0 == w->view)
{
- command = get_command_to_keycode(wc->kb.kbs, key);
+ command = get_command_to_keycode(w->kb.kbs, key);
}
- else if (1 == wc->view)
+ else if (1 == w->view)
{
command = get_command_to_keycode(world.kb_wingeom.kbs, key);
}
- else if (2 == wc->view)
+ else if (2 == w->view)
{
command = get_command_to_keycode(world.kb_winkeys.kbs, key);
}
#include <string.h> /* strlen(), strtok() */
#include "../common/try_malloc.h" /* try_malloc() */
#include "keybindings.h" /* struct KeyBinding, get_keyname_to_keycode() */
-#include "wincontrol.h" /* struct WinConf, get_winconf_by_win() */
-#include "windows.h" /* struct Win */
+#include "windows.h" /* struct Win, get_win_by_id() */
#include "world.h" /* global world */
static void try_resize_winmap(struct Win * w, int new_size_y, int new_size_x)
{
char * f_name = "try_resize_winmap()";
- if (w->winmapsize.y >= new_size_y && w->winmapsize.x >= new_size_x)
+ if (w->winmap_size.y >= new_size_y && w->winmap_size.x >= new_size_x)
{
return;
}
- if (w->winmapsize.y > new_size_y)
+ if (w->winmap_size.y > new_size_y)
{
- new_size_y = w->winmapsize.y;
+ new_size_y = w->winmap_size.y;
}
- else if (w->winmapsize.x > new_size_x)
+ else if (w->winmap_size.x > new_size_x)
{
- new_size_x = w->winmapsize.x;
+ new_size_x = w->winmap_size.x;
}
chtype * old_winmap = w->winmap;
uint32_t new_size = sizeof(chtype) * new_size_y * new_size_x;
uint16_t y, x;
for (y = 0; y < new_size_y; y++)
{
- for (x = 0; y < w->winmapsize.y && x < w->winmapsize.x; x++)
+ for (x = 0; y < w->winmap_size.y && x < w->winmap_size.x; x++)
{
- chtype ch = old_winmap[(y * w->winmapsize.x) + x];
+ chtype ch = old_winmap[(y * w->winmap_size.x) + x];
w->winmap[(y * new_size_x) + x] = ch;
}
for (; x < new_size_x; x++)
}
}
free(old_winmap);
- w->winmapsize.y = new_size_y;
- w->winmapsize.x = new_size_x;
+ w->winmap_size.y = new_size_y;
+ w->winmap_size.x = new_size_x;
}
static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch)
{
- w->winmap[(y * w->winmapsize.x) + x] = ch;
+ w->winmap[(y * w->winmap_size.x) + x] = ch;
}
{
uint16_t x, y;
int16_t z = -1;
- for (y = win->winmapsize.y; ; y++)
+ for (y = win->winmap_size.y; ; y++)
{
- try_resize_winmap(win, y + 1, win->framesize.x);
- for (x = 0; x < win->framesize.x; x++)
+ try_resize_winmap(win, y + 1, win->frame_size.x);
+ for (x = 0; x < win->frame_size.x; x++)
{
z++;
if ('\n' == text[z])
static void add_line(struct Win * w, char * line, attr_t attri)
{
- uint16_t y = w->winmapsize.y;
+ uint16_t y = w->winmap_size.y;
uint16_t len_line = strlen(line);
if (attri
- && w->winmapsize.x < w->framesize.x && w->framesize.x > len_line)
+ && w->winmap_size.x < w->frame_size.x && w->frame_size.x > len_line)
{
- try_resize_winmap(w, y + 1, w->framesize.x);
+ try_resize_winmap(w, y + 1, w->frame_size.x);
}
else
{
}
if (attri)
{
- for (; x < w->framesize.x; x++)
+ for (; x < w->frame_size.x; x++)
{
set_ch_on_yx(w, y, x, ' ' | attri);
}
int16_t z = -1;
for (y = 0; 0 == toggle; y++)
{
- for (x = 0; x < win->framesize.x; x++)
+ for (x = 0; x < win->frame_size.x; x++)
{
z++;
if ('\n' == text[z])
/* Depending on what's bigger, determine start point in window or text. */
uint16_t start_y = 0;
- if (y < win->framesize.y)
+ if (y < win->frame_size.y)
{
- start_y = win->framesize.y - y;
+ start_y = win->frame_size.y - y;
}
- else if (y > win->framesize.y)
+ else if (y > win->frame_size.y)
{
- uint16_t offset = y - win->framesize.y;
+ uint16_t offset = y - win->frame_size.y;
for (y = 0; y < offset; y++)
{
- for (x = 0; x < win->framesize.x; x++)
+ for (x = 0; x < win->frame_size.x; x++)
{
z++;
if ('\n' == text[z])
{
char * title = "Active window's keybindings:";
struct KeyBinding * kb_p;
- struct WinConf * wc = get_winconf_by_win(world.wins.win_active);
- if (0 == wc->view)
+ struct Win * w = get_win_by_id(world.windb.active);
+ if (0 == w->view)
{
- kb_p = wc->kb.kbs;
+ kb_p = w->kb.kbs;
}
- else if (1 == wc->view)
+ else if (1 == w->view)
{
kb_p = world.kb_wingeom.kbs;
}
- else if (2 == wc->view)
+ else if (2 == w->view)
{
kb_p = world.kb_winkeys.kbs;
}
extern void draw_winconf_keybindings(struct Win * win)
{
- struct WinConf * wc = get_winconf_by_win(win);
char * title = "Window's keybindings:";
add_line(win, title, 0);
add_line(win, " ", 0);
- draw_keybinding_config(win, &wc->kb, 2);
- win->center.y = wc->kb.select + 2;
+ draw_keybinding_config(win, &win->kb, 2);
+ win->center.y = win->kb.select + 2;
}
extern void draw_winconf_geometry(struct Win * win)
{
- struct WinConf * wcp = get_winconf_by_win(win);
char * title = "Window's geometry:\n";
char * h_d = "\nHeight to save: ";
char * h_pos = " (width in cells)";
char * w_neg = " (negative diff: cells to screen height)";
char * h_t = h_pos;
char * w_t = w_pos;
- if (1 == wcp->height_type)
+ if (1 == win->target_height_type)
{
h_t = h_neg;
}
- if (1 == wcp->width_type)
+ if (1 == win->target_width_type)
{
w_t = w_neg;
}
+ strlen(h_t) + strlen(h_d) + 6 /* 6 = n of chars to */
+ strlen(w_t) + strlen(w_d) + 6 + 1; /* write max int16_t */
char text[maxl + 1];
- sprintf(text, "%s%s%d%s%s%d%s", title, h_d, wcp->height, h_t,
- w_d, wcp->width, w_t);
+ sprintf(text, "%s%s%d%s%s%d%s", title, h_d, win->target_height, h_t,
+ w_d, win->target_width, w_t);
add_text_with_linebreaks(win, text);
}
* try_fgetc()
*/
#include "control.h" /* try_key() */
-#include "map_window.h" /* for map_center() */
+#include "map_window.h" /* map_center() */
#include "misc.h" /* reset_windows() */
-#include "windows.h" /* draw_all_wins() */
+#include "windows.h" /* reset_windows_on_winch(), draw_all_wins() */
#include "world.h" /* world global */
{
if (world.winch)
{
- reset_windows();
+ reset_windows_on_winch();
world.winch = 0;
change_in_client++;
}
#include <string.h> /* strlen(), strchr(), strcmp() */
#include "../common/readwrite.h" /* textfile_sizes(), try_fgets(),try_fwrite()*/
#include "../common/try_malloc.h" /* try_malloc() */
-#include "wincontrol.h" /* get_winconf_by_win() */
#include "windows.h" /* draw_all_wins() */
#include "world.h" /* global world */
}
else if ('w' == c)
{
- struct WinConf * wc = get_winconf_by_win(world.wins.win_active);
- kbd = &wc->kb;
+ struct Win * w = get_win_by_id(world.windb.active);
+ kbd = &w->kb;
}
return kbd;
}
#include "command_db.h" /* init_command_db() */
#include "io.h" /* io_loop(), try_send() */
#include "misc.h" /* load_interface_conf(), winch_called() */
+#include "windows.h" /* struct Win, winch_called() */
#include "world.h" /* struct World */
set_cleanup_func(cleanup);
/* Initialize the whole interface. */
- world.wins.screen = initscr();
+ world.windb.t_screen = initscr();
set_cleanup_flag(CLEANUP_NCURSES);
noecho();
curs_set(0);
- keypad(world.wins.screen, TRUE);
+ keypad(world.windb.t_screen, TRUE);
init_command_db(); /* The command DB needs to be initialized before */
load_interface_conf(); /* the interface, whose keybindings depend on it. */
#include "map_window.h"
#include <stdint.h> /* uint16_t */
#include "misc.h" /* center_offset() */
-#include "wincontrol.h" /* get_win_by_id() */
-#include "windows.h" /* struct Win */
+#include "windows.h" /* struct Win, get_win_by_id() */
#include "world.h" /* for global world */
{
struct Win * win = get_win_by_id('m');
uint16_t offset;
- if (('N' == d || 'S' == d) && world.map.size.y > win->framesize.y)
+ if (('N' == d || 'S' == d) && world.map.size.y > win->frame_size.y)
{
offset = center_offset(win->center.y,
- world.map.size.y, win->framesize.y);
- win->center.y = offset + (win->framesize.y / 2);
+ world.map.size.y, win->frame_size.y);
+ win->center.y = offset + (win->frame_size.y / 2);
if ('S' == d && win->center.y < world.map.size.y - 1)
{
win->center.y++;
}
win->center.y = win->center.y - ('N' == d && win->center.y > 0);
}
- else if (('W' == d || 'E' == d) && world.map.size.x > win->framesize.x)
+ else if (('W' == d || 'E' == d) && world.map.size.x > win->frame_size.x)
{
offset = center_offset(win->center.x,
- world.map.size.x, win->framesize.x);
- win->center.x = offset + (win->framesize.x / 2);
+ world.map.size.x, win->frame_size.x);
+ win->center.x = offset + (win->frame_size.x / 2);
if ('E' == d && win->center.x < world.map.size.x - 1)
{
win->center.x++;
#ifndef MAP_WINDOW_H
#define MAP_WINDOW_H
-#include "../common/yx_uint16.h" /* for yx_uint16 */
-
/* Try changing map window's focus into direction "d" (north = "N" etc.). */
/* src/client/misc.c */
#include "misc.h"
-#include <ncurses.h> /* delwin(), endwin(), refresh() */
-#include <stdint.h> /* uint8_t, uint16_t */
+#include <stdlib.h> /* exit() */
+#include <ncurses.h> /* delwin() */
+#include <stddef.h> /* NULL */
+#include <stdint.h> /* uint8_t, uint32_t */
#include <stdio.h> /* sprintf() */
-#include <stdlib.h> /* exit(), free() */
-#include <string.h> /* memset(), strlen() */
+#include <string.h> /* strlen() */
#include <unistd.h> /* global optarg, getopt() */
-#include "../common/readwrite.h" /* try_fopen(), try_fclose(),
+#include "../common/readwrite.h" /* try_fopen(), try_fclose(), textfile_sizes(),
* try_fclose_unlink_rename(),
*/
-#include "cleanup.h" /* for set_cleanup_flag() */
+#include "cleanup.h" /* set_cleanup_flag() */
#include "keybindings.h" /* free_keybindings(), read_keybindings_from_file(),
* write_keybindings_to_file()
*/
-#include "map_window.h" /* for map_center() */
-#include "wincontrol.h" /* struct WinConf, init_wins(), get_winconf_by_win(),
- * sorted_win_toggle_and_activate(), get_win_by_id(),
- * toggle_window(), write_winconf_of_id_to_file(),
- * read_winconf_from_file(), get_next_winconf_id(),
- * read_order_wins_visible_active(),
- * write_order_wins_visible_active()
- */
-#include "windows.h" /* struct Win, make_pad(), suspend_win(), free_win() */
+#include "map_window.h" /* map_center() */
+#include "windows.h" /* for free_windb(), make_v_screen_and_init_win_sizes(),
+ * read_winconf_from_file(), write_winconf_of_id_to_file(),
+ * toggle_window()
+ */
#include "world.h" /* global world */
write_keybindings_to_file(file, &world.kb_winkeys, delim);
write_order_wins_visible_active(file, delim);
uint8_t i;
- for (i = 0; i < strlen(world.wins.ids); i++)
+ for (i = 0; i < strlen(world.windb.ids); i++)
{
- write_winconf_of_id_to_file(file, world.wins.ids[i], delim);
+ write_winconf_of_id_to_file(file, world.windb.ids[i], delim);
}
try_fclose_unlink_rename(file, path_tmp, path, f_name);
}
try_fclose(file, f_name);
/* Build windows as defined by read interface data and toggle them on. */
- make_pad();
- init_wins();
- sorted_win_toggle_and_activate();
+ make_v_screen_and_init_win_sizes();
+ uint8_t i;
+ char tmp_active = world.windb.active;
+ char tmp_order[strlen(world.windb.order) + 1];
+ sprintf(tmp_order, "%s", world.windb.order);
+ world.windb.order[0] = '\0';
+ for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
+ world.windb.active = tmp_active;
/* So that the interface config data and the window structs get freed. */
set_cleanup_flag(CLEANUP_INTERFACE);
world.kb_wingeom.kbs = NULL;
free_keybindings(world.kb_winkeys.kbs);
world.kb_winkeys.kbs = NULL;
- while (0 != world.wins.win_active)
- {
- suspend_win(world.wins.win_active);
- }
- free_winconfs();
- delwin(world.wins.pad);
-}
-
-
-
-extern void winch_called(int signal)
-{
- world.winch = 1;
-}
-
-
-
-extern void reset_windows()
-{
- endwin(); /* "[S]tandard way" to recalibrate ncurses post SIGWINCH, says */
- refresh(); /* <http://invisible-island.net/ncurses/ncurses-intro.html>. */
- struct Win * w_p = world.wins.chain_start;
- char win_ids[strlen(world.wins.ids) + 1];
- memset(win_ids, '\0', strlen(world.wins.ids) + 1);
- uint8_t i = 0;
- char active = '\0';
- for (; NULL != w_p; w_p = w_p->next, i++)
- {
- struct WinConf * wc_p = get_winconf_by_win(w_p);
- win_ids[i] = wc_p->id;
- if (w_p == world.wins.win_active)
- {
- active = wc_p->id;
- }
- }
- while (0 != world.wins.win_active)
- {
- w_p = world.wins.win_active;
- suspend_win(w_p);
- }
- char id;
- while (0 != (id = get_next_winconf_id()))
+ while ('\0' != world.windb.active)
{
- free_win(get_win_by_id(id));
- }
- delwin(world.wins.pad);
- make_pad();
- init_wins();
- if (strlen(win_ids) < 1)
- {
- return;
- }
- for (i = 0; i < strlen(win_ids); i++)
- {
- toggle_window(win_ids[i]);
- if (active == win_ids[i])
- {
- world.wins.win_active = get_win_by_id(win_ids[i]);
- }
+ toggle_window(world.windb.active);
}
+ free_windb();
+ delwin(world.windb.v_screen);
}
-extern uint16_t center_offset(uint16_t position, uint16_t mapsize,
- uint16_t framesize)
-{
- uint16_t offset = 0;
- if (mapsize > framesize)
- {
- if (position > framesize / 2)
- {
- if (position < mapsize - (framesize / 2))
- {
- offset = position - (framesize / 2);
- }
- else
- {
- offset = mapsize - framesize;
- }
- }
- }
- return offset;
-}
-
-
-
extern void nav_inventory(char dir)
{
if ('u' == dir)
world.player_inventory_select = world.player_inventory_select
+ (world.player_inventory_select < n_elems);
}
-
#ifndef MISC_H
#define MISC_H
-#include <stdint.h> /* for uint16_t */
-
/* Parses command line argument -i into client configuration. */
extern void unload_interface_conf();
extern void reload_interface_conf();
-/* The SIGWINCH handler winch_called() merely sets world.winch to 1. This info
- * is used by io_loop() to call reset_windows(), which adapts the currently
- * loaded interface configuration to the new screen size.
- */
-extern void winch_called();
-extern void reset_windows();
-
-/* Return offset into center map of "mapsize" on "position" in "framesize". */
-extern uint16_t center_offset(uint16_t position,
- uint16_t mapsize, uint16_t framesize);
-
/* Move world.inventory_sel up ("dir"="u") or down (else) as far as possible. */
extern void nav_inventory(char dir);
+++ /dev/null
-/* src/client/wincontrol.c */
-
-#include "wincontrol.h"
-#include <errno.h> /* global errno */
-#include <stddef.h> /* NULL */
-#include <stdint.h> /* uint8_t, uint16_t, uint32_t */
-#include <stdio.h> /* FILE, sprintf() */
-#include <stdlib.h> /* free(), atoi() */
-#include <string.h> /* strlen(), strchr(), memcpy() */
-#include "../common/readwrite.h" /* try_fgets(), try_fwrite(), try_fgetc(),
- * try_fputc()
- */
-#include "../common/rexit.h" /* exit_err(), exit_trouble() */
-#include "../common/try_malloc.h" /* try_malloc() */
-#include "../common/yx_uint16.h" /* struct yx_uint16 */
-#include "draw_wins.h" /* draw_win_map(), draw_win_info(), draw_win_log(),
- * draw_win_available_keybindings(),
- * draw_win_inventory(), draw_win_keybindings_global(),
- * draw_win_keybindings_winconf_geometry(),
- * draw_win_keybindings_winconf_keybindings(),
- * draw_winconf_geometry(), draw_winconf_keybindings()
- */
-#include "keybindings.h" /* struct KeyBinding, free_keybindings() */
-#include "windows.h" /* struct Win, resize_active_win(), reset_pad_offset(),
- * append_win(), suspend_win(), init_win(), free_win()
- */
-#include "world.h" /* global world */
-
-
-
-/* Wrapper around init_win() called with values from Winconf of "id". */
-static void init_win_from_winconf(char id);
-
-/* Free data pointed to inside individual WinConf struct of "id". */
-static void free_winconf_data(char id);
-
-/* Write geometry of a window to its WinConf, as positive or negative values
- * (dependent on state ofWinConf->height_type / WinConf->width_type).
- */
-static void set_winconf_geometry(char id);
-
-/* Get WinConf by "id". */
-static struct WinConf * get_winconf_by_id(char id);
-
-/* Get (Win->draw) function identified by "c"; NULL if c not mapped to one. */
-static void * get_drawfunc_by_char(char c);
-
-
-
-static void free_winconf_data(char id)
-{
- struct WinConf * wc = get_winconf_by_id(id);
- free(wc->title);
- free_keybindings(wc->kb.kbs);
- free_win(wc->win);
-}
-
-
-
-static void set_winconf_geometry(char id)
-{
- struct WinConf * wcp = get_winconf_by_id(id);
- if (0 == wcp->height_type)
- {
- wcp->height = wcp->win->framesize.y;
- }
- else if (1 == wcp->height_type)
- {
- wcp->height = wcp->win->framesize.y - world.wins.padsize.y + 1;
- }
- if (0 == wcp->width_type)
- {
- wcp->width = wcp->win->framesize.x;
- }
- else if (1 == wcp->width_type)
- {
- wcp->width = wcp->win->framesize.x - world.wins.padsize.x;
- }
-}
-
-
-
-static void * get_drawfunc_by_char(char c)
-{
-
- if ('c' == c)
- {
- return draw_win_inventory;
- }
- else if ('i' == c)
- {
- return draw_win_info;
- }
- else if ('l' == c)
- {
- return draw_win_log;
- }
- else if ('k' == c)
- {
- return draw_win_available_keybindings;
- }
- else if ('m' == c)
- {
- return draw_win_map;
- }
- else if ('0' == c)
- {
- return draw_win_keybindings_global;
- }
- else if ('1' == c)
- {
- return draw_win_keybindings_winconf_geometry;
- }
- else if ('2' == c)
- {
- return draw_win_keybindings_winconf_keybindings;
- }
- return NULL;
-}
-
-
-
-extern void init_win_from_winconf(char id)
-{
- char * err = "get_drawfunc_by_char() returns NULL to init_win_from_file().";
- struct WinConf * winconf = get_winconf_by_id(id);
- void * f = get_drawfunc_by_char(winconf->id);
- exit_err(NULL == f, err);
- init_win(&winconf->win, winconf->title, winconf->height, winconf->width, f);
-}
-
-
-
-static struct WinConf * get_winconf_by_id(char id)
-{
- uint8_t i = 0;
- while (1)
- {
- if (id == world.wins.winconfs[i].id)
- {
- return &world.wins.winconfs[i];
- }
- i++;
- }
-}
-
-
-
-extern struct WinConf * get_winconf_by_win(struct Win * win)
-{
- uint8_t i = 0;
- while (1)
- {
- if (win == world.wins.winconfs[i].win)
- {
- return &world.wins.winconfs[i];
- }
- i++;
- }
-}
-
-
-
-extern struct Win * get_win_by_id(char id)
-{
- struct WinConf * wc = get_winconf_by_id(id);
- return wc->win;
-}
-
-
-
-extern uint8_t read_winconf_from_file(char * line, uint32_t linemax,
- FILE * file)
-{
- char * f_name = "read_winconf_from_file()";
- int test = try_fgetc(file, f_name);
- if (EOF == test)
- {
- return 0;
- }
- struct WinConf winconf;
- winconf.id = (char) test;
- try_fgetc(file, f_name);
- try_fgets(line, linemax + 1, file, f_name);
- winconf.title = try_malloc(strlen(line), f_name);
- memcpy(winconf.title, line, strlen(line) - 1); /* Eliminate newline char */
- winconf.title[strlen(line) - 1] = '\0'; /* char at end of string. */
- try_fgets(line, linemax + 1, file, f_name);
- winconf.height = atoi(line);
- winconf.height_type = (0 >= winconf.height);
- try_fgets(line, linemax + 1, file, f_name);
- winconf.width = atoi(line);
- winconf.width_type = (0 >= winconf.width);
- read_keybindings_from_file(line, linemax, file, &winconf.kb);
- winconf.win = NULL;
- winconf.view = 0;
- winconf.center.y = 0;
- winconf.center.x = 0;
- if (world.wins.ids)
- {
- uint8_t old_ids_size = strlen(world.wins.ids);
- char * new_ids = try_malloc(old_ids_size + 1 + 1, f_name);
- sprintf(new_ids, "%s%c", world.wins.ids, winconf.id);
- free(world.wins.ids);
- world.wins.ids = new_ids;
- uint16_t old_winconfs_size = old_ids_size * sizeof(struct WinConf);
- uint16_t new_winconfs_size = old_winconfs_size + sizeof(struct WinConf);
- struct WinConf * new_winconfs = try_malloc(new_winconfs_size, f_name);
- memcpy(new_winconfs, world.wins.winconfs, old_winconfs_size);
- new_winconfs[old_ids_size] = winconf;
- free(world.wins.winconfs);
- world.wins.winconfs = new_winconfs;
- }
- else
- {
- world.wins.ids = try_malloc(2, f_name);
- sprintf(world.wins.ids, "%c", winconf.id);
- world.wins.winconfs = try_malloc(sizeof(struct WinConf), f_name);
- *world.wins.winconfs = winconf;
- }
- return 1;
-}
-
-
-
-extern void write_winconf_of_id_to_file(FILE * file, char c, char * delim)
-{
- char * f_name = "write_winconf_of_id_to_file()";
- struct WinConf * wc = get_winconf_by_id(c);
- uint8_t size = strlen(wc->title) + 2;
- if (size < 7) /* Ensure that at least 5 + 2 char fit into line so that */
- { /* the digit representation of any uint16_t may be stored. */
- size = 7;
- }
- char line[size];
- sprintf(line, "%c\n", wc->id);
- try_fwrite(line, sizeof(char), strlen(line), file, f_name);
- sprintf(line, "%s\n", wc->title);
- try_fwrite(line, sizeof(char), strlen(line), file, f_name);
- sprintf(line, "%d\n", wc->height);
- try_fwrite(line, sizeof(char), strlen(line), file, f_name);
- sprintf(line, "%d\n", wc->width);
- try_fwrite(line, sizeof(char), strlen(line), file, f_name);
- write_keybindings_to_file(file, &wc->kb, delim);
-}
-
-
-
-extern void read_order_wins_visible_active(char * line, uint32_t linemax,
- FILE * file)
-{
- char * f_name = "read_order_wins_visible_active()";
- char win_order[linemax + 1];
- try_fgets(win_order, linemax + 1, file, f_name);
- world.wins.order = try_malloc(linemax, f_name);
- win_order[strlen(win_order) - 1] = '\0';
- sprintf(world.wins.order, "%s", win_order);
- int char_or_eof = try_fgetc(file, f_name);
- char * err_eof = "fgetc() unexpectedly hitting EOF";
- exit_trouble(EOF == char_or_eof, f_name, err_eof);
- world.wins.id_active = (uint8_t) char_or_eof;
- exit_trouble(EOF == try_fgetc(file, f_name), f_name, err_eof);
- try_fgets(line, linemax + 1, file, f_name);
-}
-
-
-
-extern void write_order_wins_visible_active(FILE * file, char * delim)
-{
- char * f_name = "write_order_wins_visible_active()";
- char line[strlen(world.wins.ids) + 2];
- struct Win * w_p = world.wins.chain_start;
- char active = ' ';
- uint8_t i;
- for (; NULL != w_p; w_p = w_p->next, i++)
- {
- struct WinConf * wc_p = get_winconf_by_win(w_p);
- line[i] = wc_p->id;
- if (w_p == world.wins.win_active)
- {
- active = wc_p->id;
- }
- }
- line[i] = '\n';
- line[i + 1] = '\0';
- try_fwrite(line, sizeof(char), strlen(line), file, f_name);
- try_fputc(active, file, f_name);
- try_fputc('\n', file, f_name);
- try_fwrite(delim, strlen(delim), 1, file, f_name);
-}
-
-
-
-extern void free_winconfs()
-{
- char id;
- while (0 != (id = get_next_winconf_id()))
- {
- free_winconf_data(id);
- }
- free(world.wins.ids);
- world.wins.ids = NULL;
- free(world.wins.winconfs);
- world.wins.winconfs = NULL;
- free(world.wins.order);
- world.wins.order = NULL;
-}
-
-
-
-extern void init_wins()
-{
- char id;
- while (0 != (id = get_next_winconf_id()))
- {
- init_win_from_winconf(id);
- }
-}
-
-
-
-extern void sorted_win_toggle_and_activate()
-{
- uint8_t i = 0;
- for (; i < strlen(world.wins.order); i++)
- {
- if (NULL == strchr(world.wins.ids, world.wins.order[i]))
- {
- continue;
- }
- toggle_window(world.wins.order[i]);
- if (world.wins.id_active == (uint8_t) world.wins.order[i])
- {
- world.wins.win_active = get_win_by_id(world.wins.order[i]);
- }
- }
-}
-
-
-extern char get_next_winconf_id()
-{
- static uint8_t i = 0;
- char c = world.wins.ids[i];
- if (0 == c)
- {
- i = 0;
- return c;
- }
- i++;
- return c;
-}
-
-
-
-extern void toggle_window(char id)
-{
- struct Win * win = get_win_by_id(id);
- if (0 == win->prev && world.wins.chain_start != win) /* Win struct is */
- { /* outside chain? */
- append_win(win);
- }
- else
- {
- suspend_win(win);
- }
-}
-
-
-
-extern void toggle_winconfig()
-{
- struct Win * win = world.wins.win_active;
- struct WinConf * wcp = get_winconf_by_win(win);
- if (0 == wcp->view)
- {
- wcp->view = 1;
- win->draw = draw_winconf_geometry;
- wcp->center = win->center;
- win->center.y = 0;
- win->center.x = 0;
- }
- else if (1 == wcp->view)
- {
- wcp->view = 2;
- win->draw = draw_winconf_keybindings;
- win->center.x = 0;
- }
- else
- {
- wcp->view = 0;
- win->draw = get_drawfunc_by_char(wcp->id);
- win->center = wcp->center;
- }
-}
-
-
-
-extern void toggle_win_size_type(char axis)
-{
- struct Win * win = world.wins.win_active;
- struct WinConf * wcp = get_winconf_by_win(win);
- if ('y' == axis)
- {
- wcp->height_type = (0 == wcp->height_type);
- set_winconf_geometry(wcp->id);
- return;
- }
- wcp->width_type = ( 0 == wcp->width_type
- && win->framesize.x <= world.wins.padsize.x);
- set_winconf_geometry(wcp->id);
-}
-
-
-
-extern void scroll_pad(char dir)
-{
- if ('+' == dir)
- {
- reset_pad_offset(world.wins.pad_offset + 1);
- }
- else if ('-' == dir)
- {
- reset_pad_offset(world.wins.pad_offset - 1);
- }
-}
-
-
-
-extern void growshrink_active_window(char change)
-{
- if (0 != world.wins.win_active)
- {
- struct yx_uint16 size = world.wins.win_active->framesize;
- if (change == '-')
- {
- size.y--;
- }
- else if (change == '+')
- {
- size.y++;
- }
- else if (change == '_')
- {
- size.x--;
- }
- else if (change == '*')
- {
- size.x++;
- }
- resize_active_win(size);
- struct WinConf * wcp = get_winconf_by_win(world.wins.win_active);
- if ( 1 == wcp->width_type
- && world.wins.win_active->framesize.x > world.wins.padsize.x)
- {
- wcp->width_type = 0;
- }
- set_winconf_geometry(wcp->id);
- }
-}
+++ /dev/null
-/* src/client/wincontrol.h
- *
- * Routines that build on top of the windows library to provide a simple window
- * management API to the game. Also helps managing window-specific keybindings.
- */
-
-#ifndef WINCONTROL_H
-#define WINCONTROL_H
-
-#include <stdint.h> /* uint8_t, int16_t */
-#include "keybindings.h" /* struct KeyBindingDB */
-#include "../common/yx_uint16.h" /* yx_uint16 struct */
-struct Win;
-
-#include <ncurses.h>
-
-
-struct WinConfDB
-{
- WINDOW * screen; /* ncurses' pointer to the terminal screen */
- WINDOW * pad; /* ncurses pad of virtual screen */
- struct WinConf * winconfs;
- struct Win * chain_start; /* first Win in chain; its .prev == 0 */
- struct Win * chain_end; /* last Win in chain; its .next == 0 */
- struct Win * win_active; /* Win highlighted / selected for manipulation */
- struct yx_uint16 padsize; /* virtual screen size */
- char * ids; /* all windows' ids */
- char * order; /* order of visible windows (identified by IDs) */
- uint16_t pad_offset; /* number of cells view is moved to the right */
- char id_active; /* id of window selected as active */
-};
-
-/* Window's configuration (like geometry, keybindings) and the Win itself. */
-struct WinConf
-{
- struct Win * win; /* Window / Win struct configured by this WinConf. */
- struct KeyBindingDB kb; /* Window-specific keybindings. */
- struct yx_uint16 center; /* Designated Win.center. */
- int16_t height; /* Designated height to pass to init_win(). */
- int16_t width; /* Designated width to pass to init_win(). */
- uint8_t height_type; /* 0: read .height/.width as size in positive cells; */
- uint8_t width_type; /* 1: as negative diff in cells to the screen size. */
- uint8_t view; /* 0: use .draw as Win.draw; 1/2: use draw_winconf()_(1/2). */
- char id; /* Identifier of WinConf, also identifies Win.draw function. */
- char * title; /* Designated title to pass to init_win(). */
-};
-
-
-
-/* Get WinConf fathering "win" / get Win of WinConf of "id". */
-extern struct WinConf * get_winconf_by_win(struct Win * win);
-extern struct Win * get_win_by_id(char id);
-
-/* Free all WinConf DB data. */
-extern void free_winconfs();
-
-/* Initialize Win structs for WinConfs in WinConf database. */
-extern void init_wins();
-
-/* Toggle windows in order set by world.win_order. Point active window selection
- * to window identified by world.wins.win_active.
- */
-extern void sorted_win_toggle_and_activate();
-
-/* Read/write world.win_order and world.wins.win_active from/to "file". */
-extern void read_order_wins_visible_active(char * line, uint32_t linemax,
- FILE * file);
-extern void write_order_wins_visible_active(FILE * file, char * delim);
-
-/* Iterate over chars of world.wins.winconf_ids array. Restart after \0.*/
-extern char get_next_winconf_id();
-
-/* Read/write individual WinConf (identified by "c") from/to file. */
-extern uint8_t read_winconf_from_file(char * line, uint32_t linemax,
- FILE * file);
-extern void write_winconf_of_id_to_file(FILE * file, char c, char * delim);
-
-/* Toggle "window configuration" view for active window. Sets sensible
- * Win.center values for the various configuration views (for winconf_geometry:
- * y=0, x=0; for winconf_keys: x=0 (y is set by draw_winconf_keybindings()).
- */
-extern void toggle_winconfig();
-
-/* Toggle WinConf.(height/width)_type ("axis" = "y": height; else: width). Avoid
- * positive diff to screen width (value would be wrongly read as a non-diff),
- * width_type toggles to 1 only if world.wins.screen's width >= WinConf.width.
- */
-extern void toggle_win_size_type(char axis);
-
-/* Toggle display of a window identified by "id". */
- extern void toggle_window(char id);
-
-/* Try scrolling virtual screen left ("dir" = "-") or right ("dir" = "+") to the
- * degree allowed by the window manager's reset_pad_offset().
- */
-extern void scroll_pad(char dir);
-
-/* Try to grow or shrink the active window horizontally ("change" = "*"/"_") or
- * vertically ("change = "+"/"-") by one cell size to the degree allowed by the
- * window manager's resize_active_win(). If a new window width would surpass
- * that of the terminal screen, set WinConf.width_type to 0.
- */
-extern void growshrink_active_window(char change);
-
-
-
-#endif
/* src/client/windows.c */
#include "windows.h"
+#include <ncurses.h> /* chtype, getmaxx(), getmaxy(), erase(), werase(),
+ * endwin(), delwin(), wnoutrefresh(), pnoutrefresh(),
+ * doupdate(), refresh(), delwin(), newpad(), mvwaddch(),
+ * mvwaddstr(), wresize()
+ */
#include <stddef.h> /* NULL */
+#include <stdlib.h> /* free(), atoi() */
#include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT16_MAX */
#include <stdio.h> /* sprintf() */
-#include <stdlib.h> /* free() */
-#include <string.h> /* strlen(), memcpy(), strnlen() */
-#include <ncurses.h> /* chtype, pnoutrefresh(), doupdate(), werase(), erase(),
- * wnoutrefresh(), getmaxx(), getmaxy(), mvwaddstr(),
- * mvwaddch(), mvwaddstr(), wresize()
- */
-#include "../common/rexit.h" /* for exit_err() */
-#include "../common/try_malloc.h" /* for try_malloc() */
-#include "../common/yx_uint16.h" /* for struct yx_uint16 */
-#include "misc.h" /* for center_offset() */
-#include "world.h" /* for world global */
+#include <string.h> /* memcpy(), strlen(), strnlen(), strchr() */
+#include "../common/rexit.h" /* exit_trouble(), exit_err() */
+#include "../common/readwrite.h" /* try_fputc(), try_write(), try_fgets(),
+ * try_fgetc()
+ */
+#include "../common/try_malloc.h" /* try_malloc() */
+#include "../common/yx_uint16.h" /* struct yx_uint16 */
+#include "draw_wins.h" /* draw_winconf_geometry(), draw_winconf_keybindings(),
+ * draw_win_inventory(), draw_win_info(), draw_win_log(),
+ * draw_win_available_keybindings(), draw_win_map(),
+ * draw_win_keybindings_winconf_keybindings(),
+ * draw_win_keybindings_winconf_geometry(),
+ * draw_win_keybindings_global()
+ */
+#include "keybindings.h" /* free_keybindings(), write_keybidings_to_file(),
+ * read_keybindings_from_file()
+ */
+#include "world.h" /* global world */
+
+
+
+/* Get position of id "c" in world.windb.order or return Win before/after (or
+ * NULL if there is no window before/after).
+ */
+static uint8_t get_pos_in_order(char c);
+static struct Win * get_win_after(char c);
+static struct Win * get_win_before(char c);
+
+/* Calculate "id"'s window's size from v_screen size and .target_(height/width).
+ * A .target_width == 0 makes the window as wide as .t_screen. .target_height ==
+ * 0 sets the maximum allowed height: one cell smaller than that of .v_screen.
+ * Negative values make width/height so many cells smaller than what 0 would
+ * set. Values that would reduce the window height or width to less than 1 cell
+ * according to the aforementioned rules set the height/width as if they were 0.
+ */
+static void init_win_size_from_winconf_and_v_screen_size(char id);
+/* Get (Win->draw) function identified by "c"; NULL if c not mapped to one.
+ * match_func() is just a little helper to it.
+ */
+static uint8_t match_func(char c, void (** f) (), char c_m, void (* f_m) ());
+static void * get_drawfunc_by_char(char c);
+/* Write "win"'s size back to .target_(height/width) as per .target_*_type. */
+static void set_win_target_size(struct Win * win);
+/* Iterate over chars of world.windb.ids array / string. Restart after \0.*/
+static char get_next_win_id();
-/* Make virtual screen just wide enough to contain all visible windows. */
-static void refit_pad();
+/* Make .v_screen just wide enough to contain all visible windows. */
+static void refit_v_screen();
/* Update geometry (sizes, positions) of window "w" and its successors in the
* window chain. Use place_win() for the positioning algorithm.
static void place_win(struct Win * w);
/* Draw scroll hint (a line saying that there are "dist" more elements of "unit"
- * further into the direction symbolized by "dir") into virtual screen, onto an
- * appropriate edge of a window or the screen; the left/right edge if "dir" is
- * "<"/">", or the top/bottom edge if it is "^"/"v". "start" be either the start
- * coordinate of a window's frame, or .y=0, .x=wm->pad_offset for the virtual
- * screen. winscroll_hint() and padscroll_hint() are wrappers to both cases.
+ * further into the direction symbolized by "dir") into .v_screen, onto an
+ * appropriate edge of a window or .v_screen; the left/right edge if "dir" is
+ * "<"/">", or the top/bottom edge if it is "^"/"v". Use "start" as the start
+ * coordinate of the frame that is to contain the scroll hints. winscroll_hint()
+ * is a wrapper that uses the border of window "w" as this frame.
*/
static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist,
char * unit, struct yx_uint16 start);
static void winscroll_hint(struct Win * w, char dir, uint16_t dist);
-static void padscroll_hint(char dir, uint16_t dist);
-
-/* Draw contents of all windows in window chain from window "w" onwards. */
-static void draw_wins(struct Win * w);
/* draw_win_borderlines() draws vertical/horizontal borders of window "w" sans
- * corners into the virtual screen. It draws the top border line as the windows'
- * title bar (highlighted if the window is selected as active). It is called
+ * corners into .v_screen. It draws the top border line as the windows' title
+ * bar (highlighted if the window is selected as active). It is called
* recursively by draw_wins_borderlines() on all windows from "w" on.
* draw_wins_bordercorners() draws the border corners of "w" and its successors.
*/
static void draw_wins_borderlines(struct Win * w);
static void draw_wins_bordercorners(struct Win * w);
-/* Shift active window forwards / backwards in window chain. */
-static void shift_win_forward();
-static void shift_win_backward();
+/* Draw contents of all windows in window chain from window "w" onwards. */
+static void draw_wins(struct Win * w);
+
+/* Append/suspend window "w" to/from chain of visible windows. Appended windows
+ * will become active. Suspended active windows will move the active window
+ * selection to their successor in the window chain or, failing that, their
+ * predecessor, or, failing that, to 0 (no window active).
+ */
+static void append_win(struct Win * w);
+static void suspend_win(struct Win * w);
+
+/* Copy Win content pointed to by "win" into appendend world.windb.wins area. */
+static void add_win_to_windb(struct Win * win);
+
+
+
+static uint8_t get_pos_in_order(char c)
+{
+ uint8_t i;
+ for (i = 0; c != world.windb.order[i]; i++);
+ return i;
+}
+
+
+static struct Win * get_win_after(char c)
+{
+ return get_win_by_id(world.windb.order[get_pos_in_order(c) + 1]);
+}
-static void refit_pad()
+
+static struct Win * get_win_before(char c)
+{
+ uint8_t i = get_pos_in_order(c);
+ if (i > 0)
+ {
+ return get_win_by_id(world.windb.order[i - 1]);
+ }
+ return NULL;
+}
+
+
+
+static void init_win_size_from_winconf_and_v_screen_size(char id)
+{
+ struct Win * w = get_win_by_id(id);
+ w->frame_size.y = world.windb.v_screen_size.y - 1;
+ if ( 0 < w->target_height
+ && w->target_height <= world.windb.v_screen_size.y - 1)
+ {
+ w->frame_size.y = w->target_height;
+ }
+ else if ( 0 > w->target_height
+ && world.windb.v_screen_size.y + (w->target_height - 1) > 0)
+ {
+ w->frame_size.y = world.windb.v_screen_size.y + (w->target_height - 1);
+ }
+ w->frame_size.x = world.windb.v_screen_size.x;
+ if (0 < w->target_width)
+ {
+ w->frame_size.x = w->target_width;
+ }
+ else if ( 0 > w->target_width
+ && world.windb.v_screen_size.x + w->target_width > 0)
+ {
+ w->frame_size.x = world.windb.v_screen_size.x + w->target_width;
+ }
+}
+
+
+
+static uint8_t match_func(char c, void (** f) (), char c_m, void (* f_m) ())
+{
+ if (c == c_m)
+ {
+ * f = f_m;
+ return 1;
+ }
+ return 0;
+}
+
+
+
+static void * get_drawfunc_by_char(char c)
+{
+ void (* f) (struct Win *) = NULL;
+ if ( match_func(c, &f, 'c', draw_win_inventory)
+ || match_func(c, &f, 'i', draw_win_info)
+ || match_func(c, &f, 'l', draw_win_log)
+ || match_func(c, &f, 'k', draw_win_available_keybindings)
+ || match_func(c, &f, 'm', draw_win_map)
+ || match_func(c, &f, '0', draw_win_keybindings_global)
+ || match_func(c, &f, '1', draw_win_keybindings_winconf_geometry)
+ || match_func(c, &f, '2', draw_win_keybindings_winconf_keybindings));
+ return f;
+}
+
+
+
+static void set_win_target_size(struct Win * wcp)
+{
+ if (0 == wcp->target_height_type)
+ {
+ wcp->target_height = wcp->frame_size.y;
+ }
+ else if (1 == wcp->target_height_type)
+ {
+ wcp->target_height = wcp->frame_size.y - world.windb.v_screen_size.y +1;
+ }
+ if (0 == wcp->target_width_type)
+ {
+ wcp->target_width = wcp->frame_size.x;
+ }
+ else if (1 == wcp->target_width_type)
+ {
+ wcp->target_width = wcp->frame_size.x - world.windb.v_screen_size.x;
+ }
+}
+
+
+
+static char get_next_win_id()
+{
+ static uint8_t i = 0;
+ char c = world.windb.ids[i];
+ if (0 == c)
+ {
+ i = 0;
+ return c;
+ }
+ i++;
+ return c;
+}
+
+
+
+static void refit_v_screen()
{
/* Determine rightmost window column. */
uint32_t lastwcol = 0;
- struct Win * wp = world.wins.chain_start;
+ struct Win * wp = get_win_by_id(world.windb.order[0]);
while (wp != 0)
{
- if ((uint32_t) wp->start.x + (uint32_t) wp->framesize.x > lastwcol + 1)
+ if ((uint32_t) wp->start.x + (uint32_t) wp->frame_size.x > lastwcol + 1)
{
- lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->framesize.x - 1;
+ lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->frame_size.x - 1;
}
- wp = wp->next;
+ wp = get_win_after(wp->id);
}
- /* Only resize the pad if the rightmost window column has changed. */
- char * err_s = "refit_pad() extends virtual screen beyond legal sizes.";
- char * err_m = "refit_pad() triggers memory alloc error via wresize().";
- if (getmaxx(world.wins.pad) + 1 != lastwcol)
+ /* Only resize .v_screen if the rightmost window column has changed. */
+ char * err_s = "refit_v_screen() grows virtual screen beyond legal sizes.";
+ char * err_m = "refit_v_screen() triggers memory alloc error in wresize().";
+ if (getmaxx(world.windb.v_screen) + 1 != lastwcol)
{
uint8_t t = (lastwcol + 2 > UINT16_MAX);
exit_err(t, err_s);
- t = wresize(world.wins.pad, getmaxy(world.wins.pad), lastwcol + 2);
+ t = wresize(world.windb.v_screen, getmaxy(world.windb.v_screen),
+ lastwcol + 2);
exit_err(t, err_m);
}
}
static void update_wins(struct Win * w)
{
place_win(w);
- refit_pad();
- if (0 != w->next)
+ refit_v_screen();
+ struct Win * next = get_win_after(w->id);
+ if (next)
{
- update_wins(w->next);
+ update_wins(next);
}
}
/* If w is first window, it goes into the top left corner. */
w->start.x = 0;
w->start.y = 1; /* Leave space for title bar. */
- if (0 != w->prev)
+ struct Win * w_prev = get_win_before(w->id);
+ if (w_prev)
{
/* If not, fit w's top left to top right of last top predecessor. */
- struct Win * w_top = w->prev;
- while (w_top->start.y != 1)
- {
- w_top = w_top->prev;
- }
- w->start.x = w_top->start.x + w_top->framesize.x + 1;
+ struct Win * w_top = w_prev;
+ for (;
+ w_top->start.y != 1;
+ w_top = get_win_before(w_top->id));
+ w->start.x = w_top->start.x + w_top->frame_size.x + 1;
/* Fit w's top left to bottom left of its ->prev if enough space. */
- uint16_t w_prev_maxy = w->prev->start.y + w->prev->framesize.y;
- if ( w->framesize.x <= w->prev->framesize.x
- && w->framesize.y < world.wins.padsize.y - w_prev_maxy)
+ uint16_t w_prev_maxy = w_prev->start.y + w_prev->frame_size.y;
+ if ( w->frame_size.x <= w_prev->frame_size.x
+ && w->frame_size.y < world.windb.v_screen_size.y - w_prev_maxy)
{
- w->start.x = w->prev->start.x;
+ w->start.x = w_prev->start.x;
w->start.y = w_prev_maxy + 1;
+ return;
}
/* Failing that, try to fit w' top left to the top right of the last
* until the bottom right of w_thr directly throning over it 3) and with
* this same space extending far enough to the bottom for fitting in w.
*/
- else
+ struct Win * w_test = w_prev;
+ struct Win * w_thr;
+ while (w_test != w_top)
{
- struct Win * w_test = w->prev;
- struct Win * w_thr;
- while (w_test != w_top)
+ for (w_thr = get_win_before(w_test->id);
+ w_test->start.y <= w_thr->start.y;
+ w_thr = get_win_before(w_thr->id));
+ uint16_t w_thr_bottom = w_thr->start.y + w_thr->frame_size.y;
+ uint16_t free_width = (w_thr->start.x + w_thr->frame_size.x)
+ - (w_test->start.x + w_test->frame_size.x);
+ if ( w->frame_size.y < world.windb.v_screen_size.y - w_thr_bottom
+ && w->frame_size.x < free_width)
{
- w_thr = w_test->prev;
- for (; w_test->start.y <= w_thr->start.y; w_thr = w_thr->prev);
- uint16_t w_thr_bottom = w_thr->start.y + w_thr->framesize.y;
- uint16_t free_width = (w_thr->start.x + w_thr->framesize.x)
- - (w_test->start.x + w_test->framesize.x);
- if ( w->framesize.y < world.wins.padsize.y - w_thr_bottom
- && w->framesize.x < free_width)
- {
- w->start.x = w_test->start.x + w_test->framesize.x + 1;
- w->start.y = w_thr_bottom + 1;
- break;
- }
- w_test = w_thr;
+ w->start.x = w_test->start.x + w_test->frame_size.x + 1;
+ w->start.y = w_thr_bottom + 1;
+ break;
}
+ w_test = w_thr;
}
}
}
}
if ('<' == dir || '>' == dir)
{
- mvwaddch(world.wins.pad, start.y + q, start.x + draw_offset, c);
+ mvwaddch(world.windb.v_screen, start.y+q, start.x+draw_offset, c);
continue;
}
- mvwaddch(world.wins.pad, start.y + draw_offset, start.x + q, c);
+ mvwaddch(world.windb.v_screen, start.y + draw_offset, start.x + q, c);
}
}
-static void padscroll_hint(char dir, uint16_t dist)
-{
- struct yx_uint16 start;
- start.y = 0;
- start.x = world.wins.pad_offset;
- scroll_hint(world.wins.padsize, dir, dist, "columns", start);
-}
-
-
static void winscroll_hint(struct Win * w, char dir, uint16_t dist)
{
unit = "columns";
}
struct yx_uint16 start = w->start;
- scroll_hint(w->framesize, dir, dist, unit, start);
-}
-
-
-
-static void draw_wins(struct Win * w)
-{
- w->draw(w);
- uint16_t size_y = w->winmapsize.y;
- uint16_t size_x = w->winmapsize.x;
- uint16_t offset_y = center_offset(w->center.y, size_y, w->framesize.y);
- uint16_t offset_x = center_offset(w->center.x, size_x, w->framesize.x);
- uint16_t y, x;
- for (y = offset_y; y < w->framesize.y + offset_y && y < size_y; y++)
- {
- for (x = offset_x; x < w->framesize.x + offset_x && x < size_x; x++)
- {
- chtype ch = w->winmap[(y * w->winmapsize.x) + x];
- mvwaddch(world.wins.pad, w->start.y + (y - offset_y),
- w->start.x + (x - offset_x), ch);
- }
- }
- free(w->winmap);
- w->winmap = NULL;
- w->winmapsize.y = 0;
- w->winmapsize.x = 0;
- if (offset_y > 0)
- {
- winscroll_hint(w, '^', offset_y + 1);
- }
- if (size_y > offset_y + w->framesize.y)
- {
- winscroll_hint(w, 'v', size_y - ((offset_y + w->framesize.y) - 1));
- }
- if (offset_x > 0)
- {
- winscroll_hint(w, '<', offset_x + 1);
- }
- if (size_x > offset_x + w->framesize.x)
- {
- winscroll_hint(w, '>', size_x - ((offset_x + w->framesize.x) - 1));
- }
- if (0 != w->next)
- {
- return draw_wins(w->next);
- }
+ scroll_hint(w->frame_size, dir, dist, unit, start);
}
{
/* Draw vertical and horizontal border lines. */
uint16_t y, x;
- for (y = w->start.y; y <= w->start.y + w->framesize.y; y++)
+ for (y = w->start.y; y <= w->start.y + w->frame_size.y; y++)
{
- mvwaddch(world.wins.pad, y, w->start.x - 1, '|');
- mvwaddch(world.wins.pad, y, w->start.x + w->framesize.x, '|');
+ mvwaddch(world.windb.v_screen, y, w->start.x - 1, '|');
+ mvwaddch(world.windb.v_screen, y, w->start.x + w->frame_size.x, '|');
}
- for (x = w->start.x; x <= w->start.x + w->framesize.x; x++)
+ for (x = w->start.x; x <= w->start.x + w->frame_size.x; x++)
{
- mvwaddch(world.wins.pad, w->start.y - 1, x, '-');
- mvwaddch(world.wins.pad, w->start.y + w->framesize.y, x, '-');
+ mvwaddch(world.windb.v_screen, w->start.y - 1, x, '-');
+ mvwaddch(world.windb.v_screen, w->start.y + w->frame_size.y, x, '-');
}
/* Draw as much as possible of the title into center of top border line. */
- char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */
- if (w->framesize.x >= min_title_length_visible)
+ uint8_t min_title_length_visible = 3;/* min. 1 char +2 padding/decoration*/
+ if (w->frame_size.x >= min_title_length_visible)
{
- uint16_t title_offset = 0;
- if (w->framesize.x > strlen(w->title) + 2)
+ uint16_t offset = 0;
+ if (w->frame_size.x > strlen(w->title) + 2)
{
- title_offset = (w->framesize.x - (strlen(w->title) + 2)) / 2;
+ offset = (w->frame_size.x - (strlen(w->title) + 2)) / 2;
} /* +2 is for padding/decoration */
- uint16_t length_visible = strnlen(w->title, w->framesize.x - 2);
+ uint16_t length_visible = strnlen(w->title, w->frame_size.x - 2);
char title[length_visible + 3];
char decoration = ' ';
- if (w == world.wins.win_active)
+ if (w->id == world.windb.active)
{
decoration = '$';
}
memcpy(title + 1, w->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvwaddstr(world.wins.pad,
- w->start.y - 1, w->start.x + title_offset, title);
+ mvwaddstr(world.windb.v_screen, w->start.y-1, w->start.x+offset, title);
}
}
static void draw_wins_borderlines(struct Win * w)
{
draw_win_borderlines(w);
- if (0 != w->next)
+ struct Win * next = get_win_after(w->id);
+ if (next)
{
- draw_wins_borderlines(w->next);
+ draw_wins_borderlines(next);
}
}
static void draw_wins_bordercorners(struct Win * w)
{
- mvwaddch(world.wins.pad, w->start.y - 1, w->start.x - 1, '+');
- mvwaddch(world.wins.pad, w->start.y - 1, w->start.x + w->framesize.x, '+');
- mvwaddch(world.wins.pad, w->start.y + w->framesize.y, w->start.x - 1, '+');
- mvwaddch(world.wins.pad, w->start.y + w->framesize.y,
- w->start.x + w->framesize.x, '+');
- if (0 != w->next)
- {
- draw_wins_bordercorners(w->next);
+ mvwaddch(world.windb.v_screen,
+ w->start.y - 1, w->start.x - 1, '+');
+ mvwaddch(world.windb.v_screen,
+ w->start.y - 1, w->start.x + w->frame_size.x, '+');
+ mvwaddch(world.windb.v_screen,
+ w->start.y + w->frame_size.y, w->start.x - 1, '+');
+ mvwaddch(world.windb.v_screen, w->start.y + w->frame_size.y,
+ w->start.x + w->frame_size.x, '+');
+ struct Win * next = get_win_after(w->id);
+ if (next)
+ {
+ draw_wins_bordercorners(next);
}
}
-static void shift_win_forward()
+static void draw_wins(struct Win * w)
{
- if (world.wins.win_active == world.wins.chain_end)
+ void (* drawfunc) (struct Win *) = get_drawfunc_by_char(w->id);
+ if (1 == w->view)
{
- world.wins.chain_end = world.wins.win_active->prev;
- world.wins.chain_end->next = 0;
- world.wins.win_active->next = world.wins.chain_start;
- world.wins.win_active->next->prev = world.wins.win_active;
- world.wins.chain_start = world.wins.win_active;
- world.wins.chain_start->prev = 0;
+ drawfunc = draw_winconf_geometry;
}
- else
+ else if (2 == w->view)
{
- struct Win * old_prev = world.wins.win_active->prev;
- struct Win * old_next = world.wins.win_active->next;
- if (world.wins.chain_end == world.wins.win_active->next)
- {
- world.wins.chain_end = world.wins.win_active;
- world.wins.win_active->next = 0;
- }
- else
- {
- world.wins.win_active->next = old_next->next;
- world.wins.win_active->next->prev = world.wins.win_active;
- }
- if (world.wins.chain_start == world.wins.win_active)
- {
- world.wins.chain_start = old_next;
- }
- else
+ drawfunc = draw_winconf_keybindings;
+ }
+ drawfunc(w);
+ uint16_t size_y = w->winmap_size.y;
+ uint16_t size_x = w->winmap_size.x;
+ uint16_t offset_y = center_offset(w->center.y, size_y, w->frame_size.y);
+ uint16_t offset_x = center_offset(w->center.x, size_x, w->frame_size.x);
+ uint16_t y, x;
+ for (y = offset_y; y < w->frame_size.y + offset_y && y < size_y; y++)
+ {
+ for (x = offset_x; x < w->frame_size.x + offset_x && x < size_x; x++)
{
- old_prev->next = old_next;
+ chtype ch = w->winmap[(y * w->winmap_size.x) + x];
+ mvwaddch(world.windb.v_screen, w->start.y + (y - offset_y),
+ w->start.x + (x - offset_x), ch);
}
- old_next->prev = old_prev;
- old_next->next = world.wins.win_active;
- world.wins.win_active->prev = old_next;
+ }
+ free(w->winmap);
+ w->winmap = NULL;
+ w->winmap_size.y = 0;
+ w->winmap_size.x = 0;
+ if (offset_y > 0)
+ {
+ winscroll_hint(w, '^', offset_y + 1);
+ }
+ if (size_y > offset_y + w->frame_size.y)
+ {
+ winscroll_hint(w, 'v', size_y - ((offset_y + w->frame_size.y) - 1));
+ }
+ if (offset_x > 0)
+ {
+ winscroll_hint(w, '<', offset_x + 1);
+ }
+ if (size_x > offset_x + w->frame_size.x)
+ {
+ winscroll_hint(w, '>', size_x - ((offset_x + w->frame_size.x) - 1));
+ }
+ struct Win * next = get_win_after(w->id);
+ if (next)
+ {
+ return draw_wins(next);
}
}
-static void shift_win_backward()
+static void append_win(struct Win * w)
{
- if (world.wins.win_active == world.wins.chain_start)
- {
- world.wins.chain_start = world.wins.win_active->next;
- world.wins.chain_start->prev = 0;
- world.wins.win_active->prev = world.wins.chain_end;
- world.wins.win_active->prev->next = world.wins.win_active;
- world.wins.chain_end = world.wins.win_active;
- world.wins.chain_end->next = 0;
+ char * f_name = "append_win()";
+ uint8_t old_size = strlen(world.windb.order) + 1;
+ char * new_order = try_malloc(old_size + 1, f_name);
+ memcpy(new_order, world.windb.order, old_size - 1);
+ new_order[old_size - 1] = w->id;
+ new_order[old_size] = '\0';
+ free(world.windb.order);
+ world.windb.order = new_order;
+ world.windb.active = w->id;
+ update_wins(w);
+}
+
+
+
+static void suspend_win(struct Win * w)
+{
+ char * f_name = "suspend_win()";
+ uint8_t new_size = strlen(world.windb.order);
+ char * new_order = try_malloc(new_size, f_name);
+ uint8_t i = get_pos_in_order(w->id);
+ char next_char = world.windb.order[i + 1];
+ world.windb.order[i] = '\0';
+ char * second_part = &world.windb.order[i + 1];
+ sprintf(new_order, "%s%s", world.windb.order, second_part);
+ free(world.windb.order);
+ world.windb.order = new_order;
+ world.windb.active = world.windb.order[i];
+ if (!world.windb.order[i] && 0 < i)
+ {
+ world.windb.active = world.windb.order[i - 1];
+ }
+ if (world.windb.order[i])
+ {
+ update_wins(get_win_by_id(next_char)); /* Already calls */
+ return; /* refit_v_screen(), so leave. */
+ }
+ refit_v_screen();
+}
+
+
+
+static void add_win_to_windb(struct Win * win)
+{
+ char * f_name = "add_win_to_windb()";
+ if (world.windb.ids)
+ {
+ uint8_t old_ids_size = strlen(world.windb.ids);
+ char * new_ids = try_malloc(old_ids_size + 1 + 1, f_name);
+ sprintf(new_ids, "%s%c", world.windb.ids, win->id);
+ free(world.windb.ids);
+ world.windb.ids = new_ids;
+ uint16_t old_wins_size = old_ids_size * sizeof(struct Win);
+ uint16_t new_wins_size = old_wins_size + sizeof(struct Win);
+ struct Win * new_wins = try_malloc(new_wins_size, f_name);
+ memcpy(new_wins, world.windb.wins, old_wins_size);
+ new_wins[old_ids_size] = *win;
+ free(world.windb.wins);
+ world.windb.wins = new_wins;
+ return;
}
- else
+ world.windb.ids = try_malloc(2, f_name);
+ sprintf(world.windb.ids, "%c", win->id);
+ world.windb.wins = try_malloc(sizeof(struct Win), f_name);
+ world.windb.wins[0] = *win;
+}
+
+
+
+extern uint16_t center_offset(uint16_t position, uint16_t mapsize,
+ uint16_t frame_size)
+{
+ uint16_t offset = 0;
+ if (mapsize > frame_size)
{
- struct Win * old_prev = world.wins.win_active->prev;
- struct Win * old_next = world.wins.win_active->next;
- if (world.wins.chain_start == world.wins.win_active->prev)
- {
- world.wins.chain_start = world.wins.win_active;
- world.wins.win_active->prev = 0;
- }
- else
- {
- world.wins.win_active->prev = old_prev->prev;
- world.wins.win_active->prev->next = world.wins.win_active;
- }
- if (world.wins.chain_end == world.wins.win_active)
+ if (position > frame_size / 2)
{
- world.wins.chain_end = old_prev;
+ if (position < mapsize - (frame_size / 2))
+ {
+ offset = position - (frame_size / 2);
+ }
+ else
+ {
+ offset = mapsize - frame_size;
+ }
}
- else
+ }
+ return offset;
+}
+
+
+
+extern struct Win * get_win_by_id(char id)
+{
+ uint8_t i = 0;
+ while ('\0' != world.windb.ids[i])
+ {
+ if (id == world.windb.ids[i])
{
- old_next->prev = old_prev;
+ return &world.windb.wins[i];
}
- old_prev->next = old_next;
- old_prev->prev = world.wins.win_active;
- world.wins.win_active->next = old_prev;
+ i++;
}
+ return NULL;
}
-extern void make_pad()
+extern uint8_t read_winconf_from_file(char * line, uint32_t linemax,
+ FILE * file)
{
- char * err_s = "make_pad() creates an illegaly large virtual screen.";
- char * err_m = "make_pad() triggers memory allocation error via newpad().";
- uint32_t maxy_test = getmaxy(world.wins.screen);
- uint32_t maxx_test = getmaxx(world.wins.screen);
- exit_err(maxy_test > UINT16_MAX || maxx_test > UINT16_MAX, err_s);
- world.wins.padsize.y = maxy_test;
- world.wins.padsize.x = maxx_test;
- world.wins.pad = newpad(world.wins.padsize.y, 1);
- exit_err(NULL == world.wins.pad, err_m);
+ char * f_name = "read_winconf_from_file()";
+ int test = try_fgetc(file, f_name);
+ if (EOF == test)
+ {
+ return 0;
+ }
+ struct Win win;
+ win.id = (char) test;
+ try_fgetc(file, f_name);
+ try_fgets(line, linemax + 1, file, f_name);
+ win.title = try_malloc(strlen(line), f_name);
+ memcpy(win.title, line, strlen(line) - 1); /* Eliminate newline char */
+ win.title[strlen(line) - 1] = '\0'; /* char at end of string. */
+ try_fgets(line, linemax + 1, file, f_name);
+ win.target_height = atoi(line);
+ win.target_height_type = (0 >= win.target_height);
+ try_fgets(line, linemax + 1, file, f_name);
+ win.target_width = atoi(line);
+ win.target_width_type = (0 >= win.target_width);
+ read_keybindings_from_file(line, linemax, file, &win.kb);
+ win.view = 0;
+ win.target_center.y = 0;
+ win.target_center.x = 0;
+ win.winmap_size.y = 0;
+ win.winmap_size.x = 0;
+ win.winmap = NULL;
+ win.center.y = 0;
+ win.center.x = 0;
+ add_win_to_windb(&win);
+ return 1;
}
-extern void init_win(struct Win ** wp, char * title, int16_t height,
- int16_t width, void * func)
+extern void write_winconf_of_id_to_file(FILE * file, char c, char * delim)
{
- char * f_name = "init_win()";
- struct Win * w = try_malloc(sizeof(struct Win), f_name);
- w->prev = 0;
- w->next = 0;
- w->winmapsize.y = 0;
- w->winmapsize.x = 0;
- w->winmap = NULL;
- w->title = try_malloc(strlen(title) + 1, f_name);
- sprintf(w->title, "%s", title);
- w->draw = func;
- w->center.y = 0;
- w->center.x = 0;
- w->framesize.y = world.wins.padsize.y - 1;
- if (0 < height && height <= world.wins.padsize.y - 1)
- {
- w->framesize.y = height;
- }
- else if (0 > height && world.wins.padsize.y + (height - 1) > 0)
- {
- w->framesize.y = world.wins.padsize.y + (height - 1);
- }
- w->framesize.x = world.wins.padsize.x;
- if (0 < width)
- {
- w->framesize.x = width;
- }
- else if (0 > width && world.wins.padsize.x + width > 0)
- {
- w->framesize.x = world.wins.padsize.x + width;
- }
- *wp = w;
+ char * f_name = "write_winconf_of_id_to_file()";
+ struct Win * wc = get_win_by_id(c);
+ uint8_t size = strlen(wc->title) + 2;
+ if (size < 7) /* Ensure that at least 5 + 2 char fit into line so that */
+ { /* the digit representation of any uint16_t may be stored. */
+ size = 7;
+ }
+ char line[size];
+ sprintf(line, "%c\n", wc->id);
+ try_fwrite(line, sizeof(char), strlen(line), file, f_name);
+ sprintf(line, "%s\n", wc->title);
+ try_fwrite(line, sizeof(char), strlen(line), file, f_name);
+ sprintf(line, "%d\n", wc->target_height);
+ try_fwrite(line, sizeof(char), strlen(line), file, f_name);
+ sprintf(line, "%d\n", wc->target_width);
+ try_fwrite(line, sizeof(char), strlen(line), file, f_name);
+ write_keybindings_to_file(file, &wc->kb, delim);
}
-extern void free_win(struct Win * win)
+extern void read_order_wins_visible_active(char * line, uint32_t linemax,
+ FILE * file)
{
- free(win->title);
- free(win);
+ char * f_name = "read_order_wins_visible_active()";
+ char win_order[linemax + 1];
+ try_fgets(win_order, linemax + 1, file, f_name);
+ win_order[strlen(win_order) - 1] = '\0';
+ world.windb.order = try_malloc(strlen(win_order) + 1, f_name);
+ sprintf(world.windb.order, "%s", win_order);
+ int char_or_eof = try_fgetc(file, f_name);
+ char * err_eof = "fgetc() unexpectedly hitting EOF";
+ exit_trouble(EOF == char_or_eof, f_name, err_eof);
+ world.windb.active = (uint8_t) char_or_eof;
+ exit_trouble(EOF == try_fgetc(file, f_name), f_name, err_eof);
+ try_fgets(line, linemax + 1, file, f_name);
}
-extern void append_win(struct Win * w)
+extern void write_order_wins_visible_active(FILE * file, char * delim)
{
- if (0 != world.wins.chain_start)
- {
- w->prev = world.wins.chain_end;
- world.wins.chain_end->next = w;
+ char * f_name = "write_order_wins_visible_active()";
+ try_fwrite(world.windb.order, strlen(world.windb.order), 1, file, f_name);
+ try_fputc('\n', file, f_name);
+ try_fputc(world.windb.active, file, f_name);
+ try_fputc('\n', file, f_name);
+ try_fwrite(delim, strlen(delim), 1, file, f_name);
+}
+
+
+
+extern void make_v_screen_and_init_win_sizes()
+{
+ char * f_name = "make_v_screen_and_init_win_sizes()";
+ char * err_s = "creating an illegaly large virtual screen";
+ char * err_m = "triggering a memory allocation error via newpad()";
+ uint32_t maxy_test = getmaxy(world.windb.t_screen);
+ uint32_t maxx_test = getmaxx(world.windb.t_screen);
+ exit_trouble(maxy_test>UINT16_MAX || maxx_test>UINT16_MAX, f_name, err_s);
+ world.windb.v_screen_size.y = maxy_test;
+ world.windb.v_screen_size.x = maxx_test;
+ world.windb.v_screen = newpad(world.windb.v_screen_size.y, 1);
+ exit_trouble(NULL == world.windb.v_screen, f_name, err_m);
+ char id;
+ while (0 != (id = get_next_win_id()))
+ {
+ init_win_size_from_winconf_and_v_screen_size(id);
}
- else
- {
- world.wins.win_active = w;
- world.wins.chain_start = w;
+}
+
+
+
+extern void free_windb()
+{
+ char id;
+ while (0 != (id = get_next_win_id()))
+ {
+ struct Win * wc = get_win_by_id(id);
+ free(wc->title);
+ free_keybindings(wc->kb.kbs);
+ }
+ free(world.windb.ids);
+ world.windb.ids = NULL;
+ free(world.windb.wins);
+ world.windb.wins = NULL;
+ free(world.windb.order);
+ world.windb.order = NULL;
+}
+
+
+
+extern void winch_called(int signal)
+{
+ world.winch = 1;
+}
+
+
+
+extern void reset_windows_on_winch()
+{
+ endwin(); /* "[S]tandard way" to recalibrate ncurses post SIGWINCH, says */
+ refresh(); /* <http://invisible-island.net/ncurses/ncurses-intro.html>. */
+ char tmp_order[strlen(world.windb.order) + 1];
+ sprintf(tmp_order, "%s", world.windb.order);
+ uint8_t i;
+ char tmp_active = world.windb.active;
+ for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
+ delwin(world.windb.v_screen);
+ make_v_screen_and_init_win_sizes();
+ for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
+ world.windb.active = tmp_active;
+}
+
+
+
+extern void draw_all_wins()
+{
+ /* Empty everything before filling it a-new. */
+ erase();
+ wnoutrefresh(world.windb.t_screen);
+ werase(world.windb.v_screen);
+ if (world.windb.active)
+ {
+
+ /* Draw borders, wins. Order matters: corners should overwrite lines. */
+ draw_wins_borderlines(get_win_by_id(world.windb.order[0]));
+ draw_wins_bordercorners(get_win_by_id(world.windb.order[0]));
+ draw_wins(get_win_by_id(world.windb.order[0]));
+
+ /* Draw .v_screen scroll hints. */
+ struct yx_uint16 start;
+ start.y = 0;
+ start.x = world.windb.v_screen_offset;
+ char * cols_string = "columns";
+ if (world.windb.v_screen_offset > 0)
+ {
+ scroll_hint(world.windb.v_screen_size, '<',
+ world.windb.v_screen_offset + 1, cols_string, start);
+ }
+ uint16_t size_x = getmaxx(world.windb.v_screen);
+ uint16_t right_edge = world.windb.v_screen_offset
+ + world.windb.v_screen_size.x;
+ if (right_edge < size_x - 1)
+ {
+ scroll_hint(world.windb.v_screen_size, '>',
+ size_x - right_edge, cols_string, start);
+ }
+
+ /* Put .v_screen segment to be shown on .t_screen to .t_screen buffer.*/
+ pnoutrefresh(world.windb.v_screen, 0, world.windb.v_screen_offset, 0, 0,
+ world.windb.v_screen_size.y,
+ world.windb.v_screen_size.x - 1);
}
- world.wins.chain_end = w;
- update_wins(w);
+
+ /* Only at the end write accumulated changes to .t_screen. */
+ doupdate();
}
-extern void suspend_win(struct Win * w)
+extern void toggle_window(char id)
{
- if (world.wins.chain_start != w)
+ struct Win * win = get_win_by_id(id);
+ if (NULL == strchr(world.windb.order, id))
{
- w->prev->next = w->next;
+ append_win(win);
+ return;
}
- else
+ suspend_win(win);
+}
+
+
+
+extern void toggle_winconfig()
+{
+ if (!world.windb.active)
{
- world.wins.chain_start = w->next;
+ return;
}
- uint8_t pad_refitted = 0;
- if (world.wins.chain_end != w)
+ struct Win * w = get_win_by_id(world.windb.active);
+ if (0 == w->view)
{
- w->next->prev = w->prev;
- if (world.wins.win_active == w)
- {
- world.wins.win_active = w->next;
- }
- update_wins(w->next); /* Positioning of successor windows may be */
- pad_refitted = 1; /* affected / need correction. Note that */
- } /* update_wins() already refits the pad, */
- else /* voiding later need for that. */
- {
- world.wins.chain_end = w->prev;
- if (world.wins.win_active == w)
- {
- world.wins.win_active = w->prev;
- }
+ w->view = 1;
+ w->target_center = w->center;
+ w->center.y = 0;
+ w->center.x = 0;
+ return;
}
- w->prev = 0;
- w->next = 0;
- if (0 == pad_refitted)
+ else if (1 == w->view)
{
- refit_pad();
+ w->view = 2;
+ w->center.x = 0;
+ return;
}
+ w->view = 0;
+ w->center = w->target_center;
}
-extern void reset_pad_offset(uint16_t new_offset)
+extern void toggle_win_size_type(char axis)
{
- if (new_offset >= 0
- && (new_offset < world.wins.pad_offset
- || new_offset + world.wins.padsize.x < getmaxx(world.wins.pad)))
+ struct Win * w = get_win_by_id(world.windb.active);
+ if ('y' == axis)
{
- world.wins.pad_offset = new_offset;
+ w->target_height_type = (0 == w->target_height_type);
+ set_win_target_size(w);
+ return;
}
+ w->target_width_type = ( 0 == w->target_width_type
+ && w->frame_size.x <= world.windb.v_screen_size.x);
+ set_win_target_size(w);
}
-extern void resize_active_win(struct yx_uint16 size)
+extern void resize_active_win(char change)
{
- if (0 != world.wins.win_active
- && size.x > 0 && size.y > 0 && size.y < world.wins.padsize.y)
+ if (world.windb.active)
{
- world.wins.win_active->framesize = size;
- update_wins(world.wins.win_active); /* Positioning of following */
- } /* windows may be affected. */
+ struct Win * w = get_win_by_id(world.windb.active);
+ if (change == '-' && w->frame_size.y > 1)
+ {
+ w->frame_size.y--;
+ }
+ else if (change == '_' && w->frame_size.y > 1)
+ {
+ w->frame_size.x--;
+ }
+ else if ( change == '+'
+ && w->frame_size.y < world.windb.v_screen_size.y - 1)
+ {
+ w->frame_size.y++;
+ }
+ else if (change == '*' && w->frame_size.y < UINT16_MAX)
+ {
+ w->frame_size.x++;
+ }
+ if ( 1 == w->target_width_type
+ && w->frame_size.x > world.windb.v_screen_size.x)
+ {
+ w->target_width_type = 0;
+ }
+ set_win_target_size(w);
+ update_wins(w);
+ }
}
-extern void cycle_active_win(char dir)
+extern void shift_active_win(char dir)
{
- if (0 != world.wins.win_active)
+ uint8_t len_order = strlen(world.windb.order);
+ if (1 < len_order)
{
+ char tmp[len_order + 1];
+ tmp[len_order] = '\0';
+ uint8_t pos = get_pos_in_order(world.windb.active);
if ('f' == dir)
{
- if (world.wins.win_active->next != 0)
+ if (pos == len_order - 1)
{
- world.wins.win_active = world.wins.win_active->next;
+ memcpy(tmp + 1, world.windb.order, len_order - 1);
+ tmp[0] = world.windb.active;
+ memcpy(world.windb.order, tmp, len_order + 1);
}
else
{
- world.wins.win_active = world.wins.chain_start;
+ world.windb.order[pos] = world.windb.order[pos + 1];
+ world.windb.order[pos + 1] = world.windb.active;
}
}
else
{
- if (world.wins.win_active->prev != 0)
+ if (pos == 0)
{
- world.wins.win_active = world.wins.win_active->prev;
+ memcpy(tmp, world.windb.order + 1, len_order - 1);
+ tmp[len_order - 1] = world.windb.active;
+ memcpy(world.windb.order, tmp, len_order + 1);
}
else
{
- world.wins.win_active = world.wins.chain_end;
+ world.windb.order[pos] = world.windb.order[pos - 1];
+ world.windb.order[pos - 1] = world.windb.active;
}
}
+ update_wins(get_win_by_id(world.windb.order[0]));
}
}
-extern void shift_active_win(char dir)
+extern void scroll_v_screen(char dir)
{
- if ( 0 == world.wins.win_active /* No shifting with <2 windows visible. */
- || world.wins.chain_start == world.wins.chain_end)
+ if ( '+' == dir
+ && world.windb.v_screen_offset + world.windb.v_screen_size.x + 1
+ < getmaxx(world.windb.v_screen))
{
- return;
+ world.windb.v_screen_offset++;
}
- if ('f' == dir)
+ else if ( '-' == dir
+ && world.windb.v_screen_offset > 0)
{
- shift_win_forward();
- update_wins(world.wins.chain_start);
- return;
+ world.windb.v_screen_offset--;
}
- shift_win_backward();
- update_wins(world.wins.chain_start);
}
-extern void draw_all_wins()
+extern void cycle_active_win(char dir)
{
- /* Empty everything before filling it a-new. */
- erase();
- wnoutrefresh(world.wins.screen);
- werase(world.wins.pad);
- if (world.wins.chain_start)
+ uint8_t len_order = strlen(world.windb.order);
+ if (1 < len_order)
{
-
- /* Draw windows' borders first, then windows. */
- draw_wins_borderlines(world.wins.chain_start);
- draw_wins_bordercorners(world.wins.chain_start);
- draw_wins(world.wins.chain_start);
-
- /* Draw virtual screen scroll hints. */
- if (world.wins.pad_offset > 0)
+ uint8_t pos = get_pos_in_order(world.windb.active);
+ if ('f' == dir)
{
- padscroll_hint('<', world.wins.pad_offset + 1);
+ world.windb.active = world.windb.order[pos + 1];
+ if ('\0' == world.windb.active)
+ {
+ world.windb.active = world.windb.order[0];
+ }
+ return;
}
- uint16_t size_x = getmaxx(world.wins.pad);
- uint16_t right_edge = world.wins.pad_offset + world.wins.padsize.x;
- if (right_edge < size_x - 1)
+ if (pos > 0)
{
- padscroll_hint('>', size_x - right_edge);
+ world.windb.active = world.windb.order[pos - 1];
+ return;
}
-
- /* Write pad segment to be shown on physical screen to screen buffer. */
- pnoutrefresh(world.wins.pad, 0, world.wins.pad_offset, 0, 0,
- world.wins.padsize.y, world.wins.padsize.x - 1);
+ world.windb.active = world.windb.order[len_order - 1];
}
-
- /* Only at the end write accumulated changes to the physical screen. */
- doupdate();
}
#ifndef WINDOWS_H
#define WINDOWS_H
-#include <ncurses.h> /* chtype */
-#include <stdint.h> /* uint16_t, int16_t */
+#include <ncurses.h> /* WINDOW, chtype */
+#include <stdint.h> /* uint8_t, int16_t, uint16_t */
+#include "keybindings.h" /* struct KeyBindingDB */
#include "../common/yx_uint16.h" /* yx_uint16 struct */
-/* "Win" structs describe windows as frames located inside the virtual screen
- * pad through which "winmaps" are visible, 2-dimensional maps of ncurses
- * chtypes. If a winmap is bigger than its frame, scrolling hints will appear at
- * the proper edges. Win structs are chained into a linked list of all the
- * windows visible on the virtual screen and also contain pointers to what
- * content is to be drawn inside the window, and by use of what method.
- */
-struct Win
+struct WinDB
{
- struct Win * prev; /* chain pointers; if 0, they mark the start or end */
- struct Win * next; /* of the chain; if both are 0, Win is outside chain */
- struct yx_uint16 framesize; /* window frame size to see winmap through */
- struct yx_uint16 start; /* upper left corner of window in pad */
- struct yx_uint16 center; /* winmap cell to center frame on if smaller*/
- char * title; /* title to be used in window title bar */
- void (* draw) (struct Win *); /* function that draws/updates the winmap */
- chtype * winmap; /* sequence of cells, sorted into lines ... */
- struct yx_uint16 winmapsize; /* ... with these geometry infos */
+ WINDOW * t_screen; /* ncurses' pointer to the terminal screen */
+ WINDOW * v_screen; /* virtual screen (ncurses pad) */
+ struct Win * wins; /* array of windows */
+ struct yx_uint16 v_screen_size; /* virtual screen size */
+ char * ids; /* all windows' ids, followed by \0 */
+ char * order; /* visible windows' id's order, followed by \0 */
+ uint16_t v_screen_offset; /* how many cells v_screen view moved rightwards*/
+ char active; /* id of window selected as active */
};
+struct Win
+{
+ struct KeyBindingDB kb; /* window-specific keybindings */
+ char * title; /* title to be used in window title bar */
+ struct yx_uint16 target_center; /* saves .center when toggling .view */
+ struct yx_uint16 frame_size; /* size of window/frame to see winmap through*/
+ struct yx_uint16 start; /* upper left corner of window in v_screen */
+ struct yx_uint16 center; /* winnap cell to center frame on if < winmap */
+ struct yx_uint16 winmap_size; /* delimits .winmap, sorts it into lines */
+ chtype * winmap; /* window content in sequence of chtype's to write */
+ int16_t target_height; /* window size / .frame_size description in config */
+ int16_t target_width; /* file format, i.e. values <= 0 may be used */
+ char id; /* Win identifier; also maps to default window drawing function. */
+ uint8_t target_height_type; /* 0: read .height/.width as positive size; */
+ uint8_t target_width_type; /* 1: as negative diff to v_screen size */
+ uint8_t view; /* winde view mode: 0: use default draw function set by .id */
+}; /* 1/2: use one of the two config view draw function */
+
+
+
+/* Return yx offset to focus map of "mapsize" on "position" in "frame_size". */
+extern uint16_t center_offset(uint16_t position,
+ uint16_t mapsize, uint16_t frame_size);
+
+/* Get Win of "id". */
+extern struct Win * get_win_by_id(char id);
+
+/* Read/write individual Win (identified by "c") and world.windb.order /
+ * world.windb.active from/to "file". Follow writing with "delim" delimiter.
+ * Use "line" and "linemax" as expected by try_fgets().
+ */
+extern uint8_t read_winconf_from_file(char * line, uint32_t linemax,
+ FILE * file);
+extern void write_winconf_of_id_to_file(FILE * file, char c, char * delim);
+extern void read_order_wins_visible_active(char * line, uint32_t linemax,
+ FILE * file);
+extern void write_order_wins_visible_active(FILE * file, char * delim);
+
+/* Builds virtual sreen from .t_screen's size, fits win's sizes to them.*/
+extern void make_v_screen_and_init_win_sizes();
+
+/* Free all WinDB data. */
+extern void free_windb();
+
+/* The SIGWINCH handler winch_called() merely sets world.winch to 1. This info
+ * is used by io_loop() to call reset_windows_on_winch(), which adapts the
+ * currently loaded interface configuration to the new .t_screen size.
+ */
+extern void winch_called();
+extern void reset_windows_on_winch();
+/* Draw .v_screen and its windows. Add scroll hints where edges of .t_screen hit
+ * .non-edges inside the virtual screen. Then update .t_screen.
+ */
+extern void draw_all_wins();
-/* Builds world.wins.pad from the sizes of the current terminal screen. */
-extern void make_pad();
+/* Toggle display of a window of "id". */
+extern void toggle_window(char id);
-/* Initialize a Win at "wp" to "title", "height" and "width" and appoint
- * "func"() as its .draw. Initialize other members to 0.
- *
- * Pass 0 for "width" to make the window as wide as the terminal screen. Pass 0
- * for "height" for the maximum allowed height: one cell smaller than that of
- * the terminal screen. Pass negative values for either of them to make the
- * window width/height so many cells smaller than what 0 would set. Values that
- * that would reduce the window height or width to less than 1 cell according to
- * the aforementioned rules set the height/width as if they were set to 0.
+/* Toggle "window configuration" view for active window. Sets sensible .center
+ * values for each configuration view (for winconf_geometry: y=0, x=0; for
+ * winconf_keys: x=0 (y is set by draw_winconf_keybindings()); stores default
+ * view's .center in .target_center to return to it when toggling back.
*/
-extern void init_win(struct Win ** wp, char * title, int16_t height,
- int16_t width, void * func);
+extern void toggle_winconfig();
-/* Free memory initianized Win structs. */
-extern void free_win(struct Win * win);
+/* Toggle active window's .target_(height/width)_type ("axis" = "y": height;
+ * else: width). Don't toggle to .target_width_type of 1 (saving the width as a
+ * diff to the .t_screen's width) if window's width is larger than .t_screen's
+ * width, for such width is better saved directly with .target_width_type of 0.
+ */
+extern void toggle_win_size_type(char axis);
-/* Append/suspend window "w" to/from chain of visible windows. Appended windows
- * will become active. Suspended active windows will move the active window
- * selection to their successor in the window chain or, failing that, their
- * predecessor, or, failing that, to 0 (no window active).
+/* Grow or shrink active window horizontally ("change" = "*"/"_") or vertically
+ * ("change" = "+"/"-") if the new size was at least 1x1, the height at least
+ * one cell smaller than .v_screen's vertical hight (to provide space for the
+ * title bar) and the width max. (2^16) - 1 cells. If a new window width would
+ * surpass that of .t_screen, set active window's .target_width_type to 0.
*/
-extern void append_win(struct Win * w);
-extern void suspend_win(struct Win * w);
+extern void resize_active_win(char c);
-/* Apply scrolling offset "new_offset" to virtual screen if it is equal/greater
- * 0 and does not push the view (further) beyond the virtual screen's border. If
- * the view is already beyond the virtual screen's border due to it having
- * shrunk after suspension of windows, only allow screen scrolling leftwards.
+/* Move active window forwards ("dir" == "f") or backwards (any other "dir") in
+ * window chain. Wrap around in the window chain if start / end of it is met.
*/
-extern void reset_pad_offset(uint16_t new_offset);
+extern void shift_active_win(char dir);
-/* Apply "size" to the active window if it provides a minimum size of 1x1 cells
- * and is in height at least one cell smaller than the screen's vertical height
- * (to provide space for the title bar). Does nothing if no window is active.
+/* Sroll .v_screen one cell to the left if "dir" is "-" and .v_screen_offset is
+ * more than 1, or to the right if "dir" is "+" and .v_screen's right edge would
+ * not move (further, if suspension of windows has moved it to the left already)
+ * leftwards to .t_screen's right edge.
*/
-extern void resize_active_win(struct yx_uint16 size);
+extern void scroll_v_screen(char dir);
/* Cycle active window selection forwards ("dir" == "f") or backwards (any
* other "dir"). Wrap around in the windows chain if start / end of it is met.
- * Does nothing if no window is active.
*/
extern void cycle_active_win(char dir);
-/* Move active window forwards ("dir" == "f") or backwards (any other "dir") in
- * the window chain. Wrap around in the window chain if start / end of it is
- * met. Does nothing if no window is active.
- */
-extern void shift_active_win(char dir);
-
-/* Draw virtual screen and its windows. Add scroll hints where edges of terminal
- * screen hit non-edges inside the virtual screen. Then update terminal screen.
- */
-extern void draw_all_wins();
-
#endif
#include "../common/yx_uint16.h" /* struct yx_uint16 */
#include "keybindings.h" /* stuct KeyBindingDB */
#include "command_db.h" /* struct CommandDB */
-#include "wincontrol.h" /* WinConfDB */
+#include "windows.h" /* WinDB */
struct World
{
- struct WinConfDB wins;
+ struct WinDB windb;
struct CommandDB cmd_db; /* Command database. */
struct KeyBindingDB kb_global; /* Global keybindings. */
struct KeyBindingDB kb_wingeom; /* Window geometry config keybindings. */