void toggle_window (struct WinMeta * win_meta, struct Win * win) {
// Toggle display of window win.
if (0 != win->frame.curses_win)
- suspend_window(win_meta, win);
+ suspend_win(win_meta, win);
else
- append_window(win_meta, win); }
+ append_win(win_meta, win); }
void scroll_pad (struct WinMeta * win_meta, char dir) {
// Try to scroll pad left or right.
width--;
else if (change == '*')
width++;
- resize_active_window (win_meta, height, width); } }
+ resize_active_win (win_meta, height, width); } }
struct Map init_map () {
// Initialize map with some experimental start values.
else if (key == get_action_key(world->keybindings, "toggle log window"))
toggle_window(win_meta, win_log);
else if (key == get_action_key(world->keybindings, "cycle forwards"))
- cycle_active_window(win_meta, 'n');
+ cycle_active_win(win_meta, 'n');
else if (key == get_action_key(world->keybindings, "cycle backwards"))
- cycle_active_window(win_meta, 'p');
+ cycle_active_win(win_meta, 'p');
else if (key == get_action_key(world->keybindings, "shift forwards"))
- shift_active_window(win_meta, 'f');
+ shift_active_win(win_meta, 'f');
else if (key == get_action_key(world->keybindings, "shift backwards"))
- shift_active_window(win_meta, 'b');
+ shift_active_win(win_meta, 'b');
else if (key == get_action_key(world->keybindings, "grow horizontally"))
growshrink_active_window(win_meta, '*');
else if (key == get_action_key(world->keybindings, "shrink horizontally"))
raw();
init_keybindings(&world);
struct WinMeta win_meta = init_win_meta(screen);
- struct Win win_keys = init_window(&win_meta, "Keys", &world, draw_keys_win);
- struct Win win_map = init_window(&win_meta, "Map", &world, draw_map_win);
- struct Win win_info = init_window(&win_meta, "Info", &world, draw_info_win);
- struct Win win_log = init_window(&win_meta, "Log", &world, draw_log_win);
+ struct Win win_keys = init_win(&win_meta, "Keys", &world, draw_keys_win);
+ struct Win win_map = init_win(&win_meta, "Map", &world, draw_map_win);
+ struct Win win_info = init_win(&win_meta, "Info", &world, draw_info_win);
+ struct Win win_log = init_win(&win_meta, "Log", &world, draw_log_win);
win_keys.frame.size.x = 29;
win_map.frame.size.x = win_meta.pad.size.x - win_keys.frame.size.x - win_log.frame.size.x - 2;
win_info.frame.size.y = 1;
if (start_turn == world.turn)
start_turn = 0;
if (0 == start_turn) {
- draw_all_windows (&win_meta);
+ draw_all_wins (&win_meta);
key = getch(); }
if (1 == still_reading_file &&
(world.turn < start_turn || key == get_action_key(world.keybindings, "wait / next turn")) ) {
if (last_turn != world.turn) {
save_game(&world);
last_turn = world.turn; }
- draw_all_windows (&win_meta);
+ draw_all_wins (&win_meta);
key = getch();
if (key == get_action_key(world.keybindings, "player down"))
move_player(&world, 's');
struct yx_uint16 br; };
static void refit_pad (struct WinMeta *);
-static void place_window (struct WinMeta *, struct Win *);
-static void update_windows (struct WinMeta *, struct Win *);
-static void destroy_window (struct Win *);
+static void place_win (struct WinMeta *, struct Win *);
+static void update_wins (struct WinMeta *, struct Win *);
+static void destroy_win (struct Win *);
static void draw_wins_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
static void draw_win_borders (struct Win *, char);
-static void draw_windows (struct Win *);
+static void draw_wins (struct Win *);
extern struct WinMeta init_win_meta (WINDOW * screen) {
// Create and populate WinMeta struct with sane default values.
- struct WinMeta win_meta;
- win_meta.screen = screen;
- win_meta.pad.size.y = getmaxy(screen);
- win_meta.pad.size.x = getmaxx(screen);
- win_meta.chain_start = 0;
- win_meta.chain_end = 0;
- win_meta.pad_offset = 0;
- win_meta.pad.curses_win = newpad(win_meta.pad.size.y, 1);
- win_meta.active = 0;
- return win_meta; }
+ struct WinMeta wmeta;
+ wmeta.screen = screen;
+ wmeta.pad.size.y = getmaxy(screen);
+ wmeta.pad.size.x = getmaxx(screen);
+ wmeta.chain_start = 0;
+ wmeta.chain_end = 0;
+ wmeta.pad_offset = 0;
+ wmeta.pad.curses_win = newpad(wmeta.pad.size.y, 1);
+ wmeta.active = 0;
+ return wmeta; }
-extern struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) {
+extern struct Win init_win (struct WinMeta * wmeta, char * title, void * data, void * func) {
// Create and populate Win struct with sane default values.
- struct Win win;
- win.prev = 0;
- win.next = 0;
- win.frame.curses_win = 0;
- win.title = title;
- win.frame.size.x = 20;
- win.frame.size.y = win_meta->pad.size.y - 1;
- win.data = data;
- win.draw = func;
- return win; }
+ struct Win w;
+ w.prev = 0;
+ w.next = 0;
+ w.frame.curses_win = 0;
+ w.title = title;
+ w.frame.size.x = 20;
+ w.frame.size.y = wmeta->pad.size.y - 1;
+ w.data = data;
+ w.draw = func;
+ return w; }
-extern void append_window (struct WinMeta * win_meta, struct Win * win) {
+extern void append_win (struct WinMeta * wmeta, struct Win * w) {
// Append win to window chain. Set active, if first window. Update geometry of windows from new window on.
- if (0 != win_meta->chain_start) {
- win->prev = win_meta->chain_end;
- win_meta->chain_end->next = win; }
+ if (0 != wmeta->chain_start) {
+ w->prev = wmeta->chain_end;
+ wmeta->chain_end->next = w; }
else {
- win_meta->active = win;
- win_meta->chain_start = win; }
- win_meta->chain_end = win;
- update_windows(win_meta, win); }
+ wmeta->active = w;
+ wmeta->chain_start = w; }
+ wmeta->chain_end = w;
+ update_wins(wmeta, w); }
-static void refit_pad (struct WinMeta * win_meta) {
+static void refit_pad (struct WinMeta * wmeta) {
// Fit pad width to minimum width demanded by current windows' geometries.
uint16_t lastwincol = 0;
- struct Win * win_p = win_meta->chain_start;
- while (win_p != 0) {
- if (win_p->start.x + win_p->frame.size.x > lastwincol + 1)
- lastwincol = win_p->start.x + win_p->frame.size.x - 1;
- win_p = win_p->next; }
- if (getmaxx(win_meta->pad.curses_win) != lastwincol)
- wresize(win_meta->pad.curses_win, getmaxy(win_meta->pad.curses_win), lastwincol + 2); }
+ struct Win * w_p = wmeta->chain_start;
+ while (w_p != 0) {
+ if (w_p->start.x + w_p->frame.size.x > lastwincol + 1)
+ lastwincol = w_p->start.x + w_p->frame.size.x - 1;
+ w_p = w_p->next; }
+ if (getmaxx(wmeta->pad.curses_win) != lastwincol)
+ wresize(wmeta->pad.curses_win, getmaxy(wmeta->pad.curses_win), lastwincol + 2); }
-extern void suspend_window (struct WinMeta * win_meta, struct Win * win) {
+extern void suspend_win (struct WinMeta * wmeta, struct Win * w) {
// Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection.
- destroy_window(win);
- if (win_meta->chain_start != win) // Give win's position in the chain to element next to it in the chain.
- win->prev->next = win->next;
+ destroy_win(w);
+ if (wmeta->chain_start != w) // Give win's position in the chain to element next to it in the chain.
+ w->prev->next = w->next;
else
- win_meta->chain_start = win->next;
+ wmeta->chain_start = w->next;
char pad_refitted = 0;
- if (win_meta->chain_end != win) { // Let chain element next to win know its new predecessor.
- win->next->prev = win->prev;
- if (win_meta->active == win) // If win was active, shift active window pointer to
- win_meta->active = win->next; // the next chain element, if that is a window ...
- update_windows(win_meta, win->next);
+ if (wmeta->chain_end != w) { // Let chain element next to win know its new predecessor.
+ w->next->prev = w->prev;
+ if (wmeta->active == w) // If win was active, shift active window pointer to
+ wmeta->active = w->next; // the next chain element, if that is a window ...
+ update_wins(wmeta, w->next);
pad_refitted = 1; }
else {
- win_meta->chain_end = win->prev;
- if (win_meta->active == win) // ... or else to the previous element.
- win_meta->active = win->prev; }
- win->prev = 0;
- win->next = 0;
+ wmeta->chain_end = w->prev;
+ if (wmeta->active == w) // ... or else to the previous element.
+ wmeta->active = w->prev; }
+ w->prev = 0;
+ w->next = 0;
if (0 == pad_refitted) // Refit pad if necessary.
- refit_pad(win_meta); }
+ refit_pad(wmeta); }
-static void place_window (struct WinMeta * win_meta, struct Win * w) {
+static void place_win (struct WinMeta * wmeta, struct Win * w) {
// Based on position and sizes of previous window, find fitting place for current window.
w->start.x = 0; // if window is first in chain, place it on top-left corner
w->start.y = 1;
w_top = w_top->prev; // else, default to placing window in new top
w->start.x = w_top->start.x + w_top->frame.size.x + 1; // column to the right of the last one
uint16_t w_prev_maxy = w->prev->start.y + getmaxy(w->prev->frame.curses_win);
- if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < win_meta->pad.size.y - w_prev_maxy) {
+ if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < wmeta->pad.size.y - w_prev_maxy) {
w->start.x = w->prev->start.x; // place window below previous window if it fits
w->start.y = w_prev_maxy + 1; } // vertically and is not wider than its predecessor
else {
w_upup = w_upup->prev; }
w_prev_maxy = w_upup->start.y + getmaxy(w_upup->frame.curses_win);
widthdiff = (w_upup->start.x + w_upup->frame.size.x) - (w_up->start.x + w_up->frame.size.x);
- if (w->frame.size.y < win_meta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) {
+ if (w->frame.size.y < wmeta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) {
w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; // else try to open new sub column under
w->start.y = w_prev_maxy + 1; // last window below which enough space remains
break; }
w_up = w_upup; } } } }
-static void update_windows (struct WinMeta * wmeta, struct Win * w) {
+static void update_wins (struct WinMeta * wmeta, struct Win * w) {
// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
if (0 != w->frame.curses_win)
- destroy_window (w);
- place_window(wmeta, w);
+ destroy_win (w);
+ place_win(wmeta, w);
refit_pad(wmeta);
w->frame.curses_win=subpad(wmeta->pad.curses_win, w->frame.size.y, w->frame.size.x, w->start.y, w->start.x);
if (0 != w->next)
- update_windows (wmeta, w->next); }
+ update_wins (wmeta, w->next); }
-static void destroy_window (struct Win * win) {
+static void destroy_win (struct Win * w) {
// Delete window.
- delwin(win->frame.curses_win);
- win->frame.curses_win = 0; }
+ delwin(w->frame.curses_win);
+ w->frame.curses_win = 0; }
-static void draw_win_borders (struct Win * win, char active) {
+static void draw_win_borders (struct Win * w, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
- for (y = win->start.y; y <= win->start.y + win->frame.size.y; y++) {
- mvwaddch(wgetparent(win->frame.curses_win), y, win->start.x - 1, '|');
- mvwaddch(wgetparent(win->frame.curses_win), y, win->start.x + win->frame.size.x, '|'); }
- for (x = win->start.x; x <= win->start.x + win->frame.size.x; x++) {
- mvwaddch(wgetparent(win->frame.curses_win), win->start.y - 1, x, '-');
- mvwaddch(wgetparent(win->frame.curses_win), win->start.y + win->frame.size.y, x, '-'); }
+ for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) {
+ mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|');
+ mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x + w->frame.size.x, '|'); }
+ for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) {
+ mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-');
+ mvwaddch(wgetparent(w->frame.curses_win), w->start.y + w->frame.size.y, x, '-'); }
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
- if (win->frame.size.x >= min_title_length_visible) {
+ if (w->frame.size.x >= min_title_length_visible) {
uint16_t title_offset = 0;
- if (win->frame.size.x > strlen(win->title) + 2)
- title_offset = (win->frame.size.x - (strlen(win->title) + 2)) / 2; // + 2 is for decoration
- uint16_t length_visible = strnlen(win->title, win->frame.size.x - 2);
+ if (w->frame.size.x > strlen(w->title) + 2)
+ title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; // + 2 is for decoration
+ uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2);
char title[length_visible + 3];
char decoration = ' ';
if (1 == active)
decoration = '$';
- memcpy(title + 1, win->title, length_visible);
+ memcpy(title + 1, w->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvwaddstr(wgetparent(win->frame.curses_win), win->start.y - 1, win->start.x + title_offset, title); } }
+ mvwaddstr(wgetparent(w->frame.curses_win), w->start.y - 1, w->start.x + title_offset, title); } }
static void draw_wins_borders (struct Win * w, struct Win * w_active, struct Corners * corners, uint16_t i) {
// Call draw_win_borders() for all windows in chain from win on. Save current window's border corners.
if (0 != w->next) {
draw_wins_borders (w->next, w_active, corners, i + 1); } }
-static void draw_windows (struct Win * win) {
+static void draw_wins (struct Win * w) {
// Draw contents of all windows in window chain from win on.
- win->draw(win);
- if (0 != win->next) {
- draw_windows (win->next); } }
+ w->draw(w);
+ if (0 != w->next) {
+ draw_wins (w->next); } }
extern void draw_scroll_hint (struct Frame * frame, uint16_t pos, uint32_t dist, char dir) {
// Draw scroll hint into frame at pos (row or col dependend on dir), mark distance of dist cells into dir.
mvwaddch(frame->curses_win, pos, q, symbol); }
free(scrolldsc); }
-extern void draw_all_windows (struct WinMeta * wmeta) {
+extern void draw_all_wins (struct WinMeta * wmeta) {
// Draw pad with all windows and their borders, plus scrolling hints.
erase();
wnoutrefresh(wmeta->screen);
win_p = win_p->next;
n_wins++; }
struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins);
- draw_windows (wmeta->chain_start);
+ draw_wins (wmeta->chain_start);
draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0);
for (i = 0; i < n_wins; i++) {
mvwaddch(wmeta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+');
pnoutrefresh(wmeta->pad.curses_win, 0, wmeta->pad_offset, 0, 0, wmeta->pad.size.y, wmeta->pad.size.x-1); }
doupdate(); }
-extern void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) {
+extern void resize_active_win (struct WinMeta * wmeta, uint16_t height, uint16_t width) {
// Grow or shrink currently active window. Correct its geometry and that of its followers.
- if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->pad.size.y) {
- win_meta->active->frame.size.y = height;
- win_meta->active->frame.size.x = width;
- update_windows(win_meta, win_meta->chain_start); } }
+ if (0 != wmeta->active && width > 0 && height > 0 && height < wmeta->pad.size.y) {
+ wmeta->active->frame.size.y = height;
+ wmeta->active->frame.size.x = width;
+ update_wins(wmeta, wmeta->chain_start); } }
-extern void cycle_active_window (struct WinMeta * win_meta, char dir) {
+extern void cycle_active_win (struct WinMeta * wmeta, char dir) {
// Cycle active window selection forwards (dir = 'n') or backwards.
- if (0 != win_meta->active) {
+ if (0 != wmeta->active) {
if ('n' == dir) {
- if (win_meta->active->next != 0)
- win_meta->active = win_meta->active->next;
+ if (wmeta->active->next != 0)
+ wmeta->active = wmeta->active->next;
else
- win_meta->active = win_meta->chain_start; }
+ wmeta->active = wmeta->chain_start; }
else {
- if (win_meta->active->prev != 0)
- win_meta->active = win_meta->active->prev;
+ if (wmeta->active->prev != 0)
+ wmeta->active = wmeta->active->prev;
else
- win_meta->active = win_meta->chain_end; } } }
+ wmeta->active = wmeta->chain_end; } } }
-extern void shift_active_window (struct WinMeta * win_meta, char dir) {
+extern void shift_active_win (struct WinMeta * wmeta, char dir) {
// Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end.
- if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) {
- struct Win * win_shift = win_meta->active, * win_p, * win_p_next;
+ if (0 != wmeta->active && wmeta->chain_start != wmeta->chain_end && (dir == 'f' || dir == 'b')) {
+ struct Win * w_shift = wmeta->active, * w_p, * w_p_next;
char wrap = 0;
- if ((dir == 'f' && win_shift == win_meta->chain_end)
- || (dir == 'b' && win_shift == win_meta->chain_start))
+ if ((dir == 'f' && w_shift == wmeta->chain_end)
+ || (dir == 'b' && w_shift == wmeta->chain_start))
wrap = 1;
uint16_t i, i_max;
- for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++)
- win_p = win_p->next;
+ for (i_max = 1, w_p = wmeta->chain_start; w_p != wmeta->chain_end; i_max++)
+ w_p = w_p->next;
struct Win ** wins = malloc(i_max * sizeof(struct Win *));
- for (i = 0, win_p = win_meta->chain_start; i < i_max; i++) {
- win_p_next = win_p->next;
- suspend_window(win_meta, win_p);
- wins[i] = win_p;
- win_p = win_p_next; }
+ for (i = 0, w_p = wmeta->chain_start; i < i_max; i++) {
+ w_p_next = w_p->next;
+ suspend_win(wmeta, w_p);
+ wins[i] = w_p;
+ w_p = w_p_next; }
if (wrap)
if (dir == 'f') {
- append_window(win_meta, win_shift);
+ append_win(wmeta, w_shift);
for (i = 0; i < i_max - 1; i++)
- append_window(win_meta, wins[i]); }
+ append_win(wmeta, wins[i]); }
else {
for (i = 1; i < i_max; i++)
- append_window(win_meta, wins[i]);
- append_window(win_meta, win_shift); }
+ append_win(wmeta, wins[i]);
+ append_win(wmeta, w_shift); }
else
for (i = 0; i < i_max; i++)
- if ((dir == 'f' && win_shift == wins[i]) || (dir == 'b' && win_shift == wins[i+1])) {
- append_window(win_meta, wins[i+1]);
- append_window(win_meta, wins[i]);
+ if ((dir == 'f' && w_shift == wins[i]) || (dir == 'b' && w_shift == wins[i+1])) {
+ append_win(wmeta, wins[i+1]);
+ append_win(wmeta, wins[i]);
i++; }
else
- append_window(win_meta, wins[i]);
+ append_win(wmeta, wins[i]);
free(wins);
- win_meta->active = win_shift; } }
+ wmeta->active = w_shift; } }
-extern void reset_pad_offset(struct WinMeta * win_meta, uint16_t new_offset) {
+extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) {
// Apply new_offset to windows pad, if it proves to be sane.
- if (new_offset >= 0 && new_offset + win_meta->pad.size.x < getmaxx(win_meta->pad.curses_win))
- win_meta->pad_offset = new_offset; }
+ if (new_offset >= 0 && new_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win))
+ wmeta->pad_offset = new_offset; }