static void write_string(FILE * file, char * string)
{
- uint8_t contains_space = NULL != strchr(string, ' ');
- if (contains_space)
- {
- try_fputc('\'', file, __func__);
- }
+ try_fputc('\'', file, __func__);
try_fwrite(string, strlen(string), 1, file, __func__);
- if (contains_space)
- {
- try_fputc('\'', file, __func__);
- }
+ try_fputc('\'', file, __func__);
}
write_thing(file, o);
}
write_key_space_uvalue(file, s[S_CMD_T_ID], t->id);
- write_key_space_uvalue(file, s[S_CMD_T_TYPE], t->type);
- write_key_space_uvalue(file, s[S_CMD_T_POSY], t->pos.y);
- write_key_space_uvalue(file, s[S_CMD_T_POSX], t->pos.x);
- write_key_space_uvalue(file, s[S_CMD_T_COMMAND], t->command);
- write_key_space_uvalue(file, s[S_CMD_T_ARGUMENT], t->arg);
- write_key_space_uvalue(file, s[S_CMD_T_PROGRESS], t->progress);
- write_key_space_uvalue(file, s[S_CMD_T_HP], t->lifepoints);
- write_key_space_svalue(file, s[S_CMD_T_SATIATION], t->satiation);
- for (o = t->owns; o; o = o->next)
- {
- write_key_space_uvalue(file, s[S_CMD_T_CARRIES], o->id);
- }
- write_mem_map(file, t->mem_depth_map, s[S_CMD_T_MEMDEPTHMAP]);
- write_mem_map(file, t->mem_map, s[S_CMD_T_MEMMAP]);
struct ThingInMemory * tm = t->t_mem;
for (; tm; tm = tm->next)
{
write_uvalue(file, tm->pos.x);
try_fputc('\n', file, __func__);
}
- try_fputc('\n', file, __func__);
+ write_key_space_uvalue(file, s[S_CMD_T_COMMAND], t->command);
+ write_key_space_uvalue(file, s[S_CMD_T_HP], t->lifepoints);
+ write_key_space_uvalue(file, s[S_CMD_T_TYPE], t->type);
+ write_key_space_uvalue(file, s[S_CMD_T_ARGUMENT], t->arg);
+ write_key_space_uvalue(file, s[S_CMD_T_POSY], t->pos.y);
+ write_key_space_uvalue(file, s[S_CMD_T_POSX], t->pos.x);
+ write_key_space_uvalue(file, s[S_CMD_T_PROGRESS], t->progress);
+ write_mem_map(file, t->mem_depth_map, s[S_CMD_T_MEMDEPTHMAP]);
+ write_key_space_svalue(file, s[S_CMD_T_SATIATION], t->satiation);
+ write_mem_map(file, t->mem_map, s[S_CMD_T_MEMMAP]);
+}
+
+
+
+static void write_thing_carrying(FILE * file, struct Thing * t)
+{
+ if (t->owns)
+ {
+ write_key_space_uvalue(file, s[S_CMD_T_ID], t->id);
+ struct Thing * o;
+ for (o = t->owns; o; o = o->next)
+ {
+ write_key_space_uvalue(file, s[S_CMD_T_CARRIES], o->id);
+ }
+ }
}
{
char * path_tmp;
FILE * file = atomic_write_start(s[S_PATH_SAVE], &path_tmp);
- write_key_space_uvalue(file, s[S_CMD_MAPLENGTH], world.map.length);
+ write_key_space_uvalue(file, s[S_CMD_TURN], world.turn);
write_key_space_uvalue(file, s[S_CMD_PLAYTYPE], world.player_type);
- try_fputc('\n', file, __func__);
+ write_key_space_uvalue(file, s[S_CMD_MAPLENGTH], world.map.length);
+ write_key_space_uvalue(file, s[S_CMD_SEED_MAP], world.seed_map);
struct ThingAction * ta;
for (ta = world.thing_actions; ta; ta = ta->next)
{
write_key_space_uvalue(file, s[S_CMD_TA_ID], ta->id);
write_key_space_uvalue(file, s[S_CMD_TA_EFFORT], ta->effort);
write_key_space_string(file, s[S_CMD_TA_NAME], ta->name);
- try_fputc('\n', file, __func__);
}
struct ThingType * tt;
for (tt = world.thing_types; tt; tt = tt->next)
{
write_key_space_uvalue(file, s[S_CMD_TT_ID], tt->id);
write_key_space_uvalue(file, s[S_CMD_TT_STARTN], tt->start_n);
- write_key_space_uvalue(file, s[S_CMD_TT_HP], tt->lifepoints);
- int test = fprintf(file, "%s %c\n", s[S_CMD_TT_SYMB], tt->char_on_map);
+ int test = fprintf(file, "%s '%c'\n", s[S_CMD_TT_SYMB], tt->char_on_map);
exit_trouble(test < 0, __func__, "fprintf");
write_key_space_string(file, s[S_CMD_TT_NAME], tt->name);
- write_key_space_uvalue(file, s[S_CMD_TT_CONSUM], tt->consumable);
write_key_space_uvalue(file, s[S_CMD_TT_PROL], tt->proliferate);
- try_fputc('\n', file, __func__);
+ write_key_space_uvalue(file, s[S_CMD_TT_HP], tt->lifepoints);
+ write_key_space_uvalue(file, s[S_CMD_TT_CONSUM], tt->consumable);
}
for (tt = world.thing_types; tt; tt = tt->next)
{
write_key_space_uvalue(file, s[S_CMD_TT_ID], tt->id);
write_key_space_uvalue(file, s[S_CMD_TT_CORPS], tt->corpse_id);
}
- try_fputc('\n', file, __func__);
- write_key_space_uvalue(file, s[S_CMD_SEED_MAP], world.seed_map);
- write_key_space_uvalue(file, s[S_CMD_SEED_RAND], world.seed);
- write_key_space_uvalue(file, s[S_CMD_TURN], world.turn);
- try_fputc('\n', file, __func__);
struct Thing * t;
for (t = world.things; t; t = t->next)
{
write_thing(file, t);
}
+ for (t = world.things; t; t = t->next)
+ {
+ write_thing_carrying(file, t);
+ }
+ write_key_space_uvalue(file, s[S_CMD_SEED_RAND], world.seed);
write_key_space_uvalue(file, s[S_CMD_WORLD_ACTIVE], 1);
atomic_write_finish(file, s[S_PATH_SAVE], path_tmp);
}