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Server: Start hardcoded_strings s's enum names with prefix "S_".
authorChristian Heller <c.heller@plomlompom.de>
Wed, 9 Jul 2014 20:59:04 +0000 (22:59 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Wed, 9 Jul 2014 20:59:04 +0000 (22:59 +0200)
src/server/ai.c
src/server/cleanup.c
src/server/configfile.c
src/server/hardcoded_strings.c
src/server/hardcoded_strings.h
src/server/init.c
src/server/io.c
src/server/run.c

index bc78e06c64dc31f60574ac505561ab06f46a408f..497d35d4e633ca50a2cc9f9e81dc235755d7f603 100644 (file)
@@ -170,11 +170,11 @@ static char get_dir_to_nearest_enemy(struct Thing * t_origin)
 
 extern void ai(struct Thing * t)
 {
-    t->command = get_thing_action_id_by_name(s[CMD_WAIT]);
+    t->command = get_thing_action_id_by_name(s[S_CMD_WAIT]);
     char sel = t->fov_map ? get_dir_to_nearest_enemy(t) : 0;/* t->fov_map may */
     if (0 != sel)                                           /* be absent due  */
     {                                                       /* to god command.*/
-        t->command = get_thing_action_id_by_name(s[CMD_MOVE]);
+        t->command = get_thing_action_id_by_name(s[S_CMD_MOVE]);
         t->arg = sel;
     }
 }
index 02f52b3d7d13b32d49cb2ff1e9a0c27af90ece95..2e7ab83ab534840f6f979eecdd78fb43e14e7028 100644 (file)
@@ -26,7 +26,7 @@ extern void cleanup()
     free(world.map.cells);
     if (cleanup_flags & CLEANUP_WORLDSTATE)
     {
-        unlink(s[PATH_WORLDSTATE]);
+        unlink(s[S_PATH_WORLDSTATE]);
     }
     if (cleanup_flags & CLEANUP_THINGS)
     {
@@ -43,13 +43,13 @@ extern void cleanup()
     if (cleanup_flags & CLEANUP_IN)
     {
         try_fclose(world.file_in, f_name);
-        unlink(s[PATH_IN]);
+        unlink(s[S_PATH_IN]);
     }
     if (cleanup_flags & CLEANUP_OUT)
     {
         try_fclose(world.file_out, f_name);
         free(world.server_test);
-        unlink(s[PATH_OUT]);
+        unlink(s[S_PATH_OUT]);
     }
 }
 
index f6561aa53d08198ce122b88457d819f2a336063d..ca1b07f840e8117e7f83aa97e81be6c3f62b8062 100644 (file)
@@ -257,10 +257,10 @@ static uint8_t set_members(char * token0, char * token1, uint8_t * thing_flags,
         && parse_flagval(token0, token1, "NAME", action_flags,
                          NAME_SET, 's', (char *) &ta->name))
     {
-        if (!(   try_func_name(ta, s[CMD_MOVE], actor_move)
-              || try_func_name(ta, s[CMD_PICKUP], actor_pick)
-              || try_func_name(ta, s[CMD_DROP], actor_drop)
-              || try_func_name(ta, s[CMD_USE], actor_use)))
+        if (!(   try_func_name(ta, s[S_CMD_MOVE], actor_move)
+              || try_func_name(ta, s[S_CMD_PICKUP], actor_pick)
+              || try_func_name(ta, s[S_CMD_DROP], actor_drop)
+              || try_func_name(ta, s[S_CMD_USE], actor_use)))
         {
             ta->func = actor_wait;
         }
@@ -304,7 +304,7 @@ static uint8_t try_func_name(struct ThingAction * ta, char * name,
 
 extern void read_config_file()
 {
-    parse_file(s[PATH_CONFIG], tokens_into_entries);
+    parse_file(s[S_PATH_CONFIG], tokens_into_entries);
     exit_err(!world.map.length, "Map size not defined in config file.");
     uint8_t player_type_is_valid = 0;
     struct ThingType * tt;
index e007547f47174bf8242a5378d9d7167549209a72..8ce7475a725ef5d0cea7209342764154a2c29c9c 100644 (file)
@@ -10,30 +10,30 @@ char * s[26];
 
 extern void init_strings()
 {
-    s[PATH_CONFIG] = "confserver/world";
-    s[PATH_WORLDSTATE] = "server/worldstate";
-    s[PATH_OUT] = "server/out";
-    s[PATH_IN] = "server/in";
-    s[PATH_RECORD] = "record";
-    s[PATH_SUFFIX_TMP] = "_tmp";
-    s[PATH_SAVE] = "savefile";
-    s[CMD_MAKE_WORLD] = "MAKE_WORLD";
-    s[CMD_DO_FOV] = "BUILD_FOVS";
-    s[CMD_SEED_MAP] = "SEED_MAP";
-    s[CMD_SEED_RAND] = "SEED_RANDOMNESS";
-    s[CMD_TURN] = "TURN";
-    s[CMD_THING] = "THING";
-    s[CMD_TYPE] = "TYPE";
-    s[CMD_POS_Y] = "POS_Y";
-    s[CMD_POS_X] = "POS_X";
-    s[CMD_COMMAND] =  "COMMAND";
-    s[CMD_ARGUMENT] = "ARGUMENT";
-    s[CMD_PROGRESS] = "PROGRESS";
-    s[CMD_LIFEPOINTS] = "LIFEPOINTS";
-    s[CMD_CARRIES] = "CARRIES";
-    s[CMD_WAIT] = "wait";
-    s[CMD_MOVE] = "move";
-    s[CMD_PICKUP] = "pick_up";
-    s[CMD_DROP] = "drop";
-    s[CMD_USE] = "use";
+    s[S_PATH_CONFIG] = "confserver/world";
+    s[S_PATH_WORLDSTATE] = "server/worldstate";
+    s[S_PATH_OUT] = "server/out";
+    s[S_PATH_IN] = "server/in";
+    s[S_PATH_RECORD] = "record";
+    s[S_PATH_SUFFIX_TMP] = "_tmp";
+    s[S_PATH_SAVE] = "savefile";
+    s[S_CMD_MAKE_WORLD] = "MAKE_WORLD";
+    s[S_CMD_DO_FOV] = "BUILD_FOVS";
+    s[S_CMD_SEED_MAP] = "SEED_MAP";
+    s[S_CMD_SEED_RAND] = "SEED_RANDOMNESS";
+    s[S_CMD_TURN] = "TURN";
+    s[S_CMD_THING] = "THING";
+    s[S_CMD_TYPE] = "TYPE";
+    s[S_CMD_POS_Y] = "POS_Y";
+    s[S_CMD_POS_X] = "POS_X";
+    s[S_CMD_COMMAND] =  "COMMAND";
+    s[S_CMD_ARGUMENT] = "ARGUMENT";
+    s[S_CMD_PROGRESS] = "PROGRESS";
+    s[S_CMD_LIFEPOINTS] = "LIFEPOINTS";
+    s[S_CMD_CARRIES] = "CARRIES";
+    s[S_CMD_WAIT] = "wait";
+    s[S_CMD_MOVE] = "move";
+    s[S_CMD_PICKUP] = "pick_up";
+    s[S_CMD_DROP] = "drop";
+    s[S_CMD_USE] = "use";
 }
index 3fda2acb1632557b851f284219eaf7ac1c33a51f..563323a3ddde75d433892e6a4852350051e7a41e 100644 (file)
 
 enum string_num
 {
-    PATH_CONFIG,
-    PATH_WORLDSTATE,
-    PATH_OUT,
-    PATH_IN,
-    PATH_RECORD,
-    PATH_SUFFIX_TMP,
-    PATH_SAVE,
-    CMD_MAKE_WORLD,
-    CMD_DO_FOV,
-    CMD_SEED_MAP,
-    CMD_SEED_RAND,
-    CMD_TURN,
-    CMD_THING,
-    CMD_TYPE,
-    CMD_POS_Y,
-    CMD_POS_X,
-    CMD_COMMAND,
-    CMD_ARGUMENT,
-    CMD_PROGRESS,
-    CMD_LIFEPOINTS,
-    CMD_CARRIES,
-    CMD_WAIT,
-    CMD_MOVE,
-    CMD_PICKUP,
-    CMD_DROP,
-    CMD_USE
+    S_S_PATH_CONFIG,
+    S_S_PATH_WORLDSTATE,
+    S_S_PATH_OUT,
+    S_S_PATH_IN,
+    S_S_PATH_RECORD,
+    S_S_PATH_SUFFIX_TMP,
+    S_S_PATH_SAVE,
+    S_S_CMD_MAKE_WORLD,
+    S_S_CMD_DO_FOV,
+    S_S_CMD_SEED_MAP,
+    S_S_CMD_SEED_RAND,
+    S_S_CMD_TURN,
+    S_S_CMD_THING,
+    S_S_CMD_TYPE,
+    S_S_CMD_POS_Y,
+    S_S_CMD_POS_X,
+    S_S_CMD_COMMAND,
+    S_S_CMD_ARGUMENT,
+    S_S_CMD_PROGRESS,
+    S_S_CMD_LIFEPOINTS,
+    S_S_CMD_CARRIES,
+    S_S_CMD_WAIT,
+    S_S_CMD_MOVE,
+    S_S_CMD_PICKUP,
+    S_S_CMD_DROP,
+    S_S_CMD_USE
 };
 
 extern void init_strings();
index 1060474c32a1fb1e1ef9de39049e1ec976057ce9..766d92e26bd5f56064fcede85824c5c08b262e3e 100644 (file)
@@ -40,8 +40,8 @@ static void replay_game();
 static void replay_game()
 {
     char * f_name = "replay_game()";
-    exit_err(access(s[PATH_RECORD], F_OK), "No record found to replay.");
-    FILE * file = try_fopen(s[PATH_RECORD], "r", f_name);
+    exit_err(access(s[S_PATH_RECORD], F_OK), "No record found to replay.");
+    FILE * file = try_fopen(s[S_PATH_RECORD], "r", f_name);
     uint32_t linemax = textfile_width(file);
     char * line = try_malloc(linemax + 1, f_name);
     while (   world.turn < world.replay
@@ -98,7 +98,7 @@ extern void setup_server_io()
     char * f_name = "setup_server_io()";
     int test = mkdir("server", 0700);
     exit_trouble(test && EEXIST != errno, f_name, "mkdir()");
-    world.file_out = try_fopen(s[PATH_OUT], "w", f_name);
+    world.file_out = try_fopen(s[S_PATH_OUT], "w", f_name);
     world.server_test = try_malloc(10 + 1 + 10 + 1 + 1, f_name);
     test = sprintf(world.server_test, "%d %d\n", getpid(), (int) time(0));
     exit_trouble(test < 0, f_name, "sprintf()");
@@ -106,7 +106,7 @@ extern void setup_server_io()
                world.file_out, f_name);
     fflush(world.file_out);
     set_cleanup_flag(CLEANUP_OUT);
-    char * path_in = s[PATH_IN];
+    char * path_in = s[S_PATH_IN];
     if (!access(path_in, F_OK))        /* This keeps out input from old input */
     {                                  /* file streams of clients             */
         unlink(path_in)   ;            /* communicating with server processes */
@@ -150,9 +150,9 @@ extern void remake_world()
     {
         t->fov_map = t->lifepoints ? build_fov_map(t) : NULL;
     }
-    if (!world.replay && !access(s[PATH_RECORD], F_OK))
+    if (!world.replay && !access(s[S_PATH_RECORD], F_OK))
     {
-        exit_trouble(unlink(s[PATH_RECORD]), f_name, "unlink()");
+        exit_trouble(unlink(s[S_PATH_RECORD]), f_name, "unlink()");
     }
     world.turn = 1;
 }
@@ -167,7 +167,7 @@ extern void run_game()
         replay_game();
         return;
     }
-    char * path_savefile = s[PATH_SAVE];
+    char * path_savefile = s[S_PATH_SAVE];
     if (!access(path_savefile, F_OK))
     {
         FILE * file = try_fopen(path_savefile, "r", f_name);
@@ -185,7 +185,7 @@ extern void run_game()
     }
     else
     {
-        char * command = s[CMD_MAKE_WORLD];
+        char * command = s[S_CMD_MAKE_WORLD];
         char * msg = try_malloc(strlen(command) + 1 + 11 + 1, f_name);
         int test = sprintf(msg, "%s %d", command, (int) time(NULL));
         exit_trouble(test < 0, f_name, "sprintf()");
index 258ec45f5da45673e6db7ed8113dac3128d6e35f..e4a40d0ccc13685d076080a82d467bbd8c920d99 100644 (file)
@@ -88,17 +88,17 @@ static void write_thing(FILE * file, struct Thing * t)
     {
         write_thing(file, o);
     }
-    write_key_value(file, s[CMD_THING], t->id);
-    write_key_value(file, s[CMD_TYPE], t->type);
-    write_key_value(file, s[CMD_POS_Y], t->pos.y);
-    write_key_value(file, s[CMD_POS_X], t->pos.x);
-    write_key_value(file, s[CMD_COMMAND], t->command);
-    write_key_value(file, s[CMD_ARGUMENT], t->arg);
-    write_key_value(file, s[CMD_PROGRESS], t->progress);
-    write_key_value(file, s[CMD_LIFEPOINTS], t->lifepoints);
+    write_key_value(file, s[S_CMD_THING], t->id);
+    write_key_value(file, s[S_CMD_TYPE], t->type);
+    write_key_value(file, s[S_CMD_POS_Y], t->pos.y);
+    write_key_value(file, s[S_CMD_POS_X], t->pos.x);
+    write_key_value(file, s[S_CMD_COMMAND], t->command);
+    write_key_value(file, s[S_CMD_ARGUMENT], t->arg);
+    write_key_value(file, s[S_CMD_PROGRESS], t->progress);
+    write_key_value(file, s[S_CMD_LIFEPOINTS], t->lifepoints);
     for (o = t->owns; o; o = o->next)
     {
-        write_key_value(file, s[CMD_CARRIES], o->id);
+        write_key_value(file, s[S_CMD_CARRIES], o->id);
     }
     try_fputc('\n', file, f_name);
 }
@@ -180,9 +180,9 @@ static void read_file_into_queue()
 static void update_worldstate_file()
 {
     char * f_name = "update_worldstate_file()";
-    uint16_t size = strlen(s[PATH_WORLDSTATE]) + strlen(s[PATH_SUFFIX_TMP]) + 1;
+    uint16_t size = strlen(s[S_PATH_WORLDSTATE])+strlen(s[S_PATH_SUFFIX_TMP])+1;
     char * path_tmp = try_malloc(size, f_name);
-    int test = sprintf(path_tmp, "%s%s", s[PATH_WORLDSTATE],s[PATH_SUFFIX_TMP]);
+    int test=sprintf(path_tmp,"%s%s",s[S_PATH_WORLDSTATE],s[S_PATH_SUFFIX_TMP]);
     exit_trouble(test < 0, f_name, "sprintf()");
     FILE * file = try_fopen(path_tmp, "w", f_name);
     struct Thing * player = get_player();
@@ -197,7 +197,7 @@ static void update_worldstate_file()
     {
         try_fwrite(world.log, strlen(world.log), 1, file, f_name);
     }
-    try_fclose_unlink_rename(file, path_tmp, s[PATH_WORLDSTATE], f_name);
+    try_fclose_unlink_rename(file, path_tmp, s[S_PATH_WORLDSTATE], f_name);
     free(path_tmp);
     set_cleanup_flag(CLEANUP_WORLDSTATE);
     char * dot = ".\n";;
@@ -331,19 +331,19 @@ extern char * io_round()
 extern void save_world()
 {
     char * f_name = "save_world()";
-    char * path = s[PATH_SAVE];
+    char * path = s[S_PATH_SAVE];
     FILE * file = try_fopen(path, "w", f_name);
-    write_key_value(file, s[CMD_DO_FOV], 0);
+    write_key_value(file, s[S_CMD_DO_FOV], 0);
     try_fputc('\n', file, f_name);
-    write_key_value(file, s[CMD_SEED_MAP], world.seed_map);
-    write_key_value(file, s[CMD_SEED_RAND], world.seed);
-    write_key_value(file, s[CMD_TURN], world.turn);
+    write_key_value(file, s[S_CMD_SEED_MAP], world.seed_map);
+    write_key_value(file, s[S_CMD_SEED_RAND], world.seed);
+    write_key_value(file, s[S_CMD_TURN], world.turn);
     try_fputc('\n', file, f_name);
     struct Thing * t;
     for (t = world.things; t; t = t->next)
     {
         write_thing(file, t);
     }
-    write_key_value(file, s[CMD_DO_FOV], 1);
+    write_key_value(file, s[S_CMD_DO_FOV], 1);
     try_fclose(file, f_name);
 }
index 2b56a9d97a721a729156b93bcf3c51b8c40e7d2c..d081ae3473a12f6a97becf64616865cfc3f75392 100644 (file)
@@ -78,7 +78,7 @@ static uint8_t do_fov = 0;
 static uint8_t parse_carry(char * tok0, char * tok1, struct Thing * t)
 {
     uint8_t id;
-    if (parse_val(tok0, tok1, s[CMD_CARRIES], '8', (char *) &id))
+    if (parse_val(tok0, tok1, s[S_CMD_CARRIES], '8', (char *) &id))
     {
         if (!err_line(id == t->id, "Thing cannot carry itself."))
         {
@@ -99,11 +99,11 @@ static uint8_t parse_carry(char * tok0, char * tok1, struct Thing * t)
 static uint8_t parse_position(char* tok0, char * tok1, struct Thing * t)
 {
     char axis = 0;
-    if      (!strcmp(tok0, s[CMD_POS_Y]))
+    if      (!strcmp(tok0, s[S_CMD_POS_Y]))
     {
         axis = 'y';
     }
-    else if (!strcmp(tok0, s[CMD_POS_X]))
+    else if (!strcmp(tok0, s[S_CMD_POS_X]))
     {
         axis = 'x';
     }
@@ -134,7 +134,7 @@ static uint8_t parse_position(char* tok0, char * tok1, struct Thing * t)
 static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t)
 {
     uint8_t type;
-    if (parse_val(tok0, tok1, s[CMD_TYPE], '8', (char *) &type))
+    if (parse_val(tok0, tok1, s[S_CMD_TYPE], '8', (char *) &type))
     {
         struct ThingType * tt = world.thing_types;
         for (; NULL != tt && type != tt->id; tt = tt->next);
@@ -152,7 +152,7 @@ static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t)
 static uint8_t parse_thing_command(char * tok0, char * tok1, struct Thing * t)
 {
     uint8_t command;
-    if (parse_val(tok0, tok1, s[CMD_COMMAND], '8', (char *) &command))
+    if (parse_val(tok0, tok1, s[S_CMD_COMMAND], '8', (char *) &command))
     {
         if (!command)
         {
@@ -174,7 +174,7 @@ static uint8_t parse_thing_command(char * tok0, char * tok1, struct Thing * t)
 
 static uint8_t parse_do_fov(char * tok0, char * tok1)
 {
-    if (parse_val(tok0, tok1, s[CMD_DO_FOV], '8', (char *) &do_fov))
+    if (parse_val(tok0, tok1, s[S_CMD_DO_FOV], '8', (char *) &do_fov))
     {
         if (do_fov)
         {
@@ -197,13 +197,13 @@ static uint8_t parse_thing_manipulation(char * tok0, char * tok1)
     static struct Thing * t = NULL;
     if (t && (   parse_thing_type(tok0, tok1, t)
               || parse_thing_command(tok0, tok1, t)
-              || parse_val(tok0, tok1, s[CMD_ARGUMENT], '8', (char *)&t->arg)
-              || parse_val(tok0, tok1, s[CMD_PROGRESS],'8',(char *)&t->progress)
-              || parse_val(tok0, tok1, s[CMD_LIFEPOINTS],'8',
+              || parse_val(tok0, tok1, s[S_CMD_ARGUMENT], '8', (char *)&t->arg)
+              || parse_val(tok0,tok1,s[S_CMD_PROGRESS],'8',(char *)&t->progress)
+              || parse_val(tok0, tok1, s[S_CMD_LIFEPOINTS], '8',
                                                         (char *) &t->lifepoints)
               || parse_position(tok0, tok1, t)
               || parse_carry(tok0, tok1, t)));
-    else if (parse_val(tok0, tok1, s[CMD_THING], '8', (char *) &id))
+    else if (parse_val(tok0, tok1, s[S_CMD_THING], '8', (char *) &id))
     {
         t = get_thing(world.things, id, 1);
         if (!t)
@@ -225,11 +225,11 @@ static uint8_t parse_thing_manipulation(char * tok0, char * tok1)
 static uint8_t parse_player_command(char * tok0, char * tok1)
 {
     struct Thing * player = get_player();
-    if (   parse_val(tok0, tok1, s[CMD_WAIT], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[CMD_MOVE], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[CMD_PICKUP], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[CMD_DROP], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[CMD_USE], '8', (char *) &player->arg))
+    if (   parse_val(tok0, tok1, s[S_CMD_WAIT], '8', (char *) &player->arg)
+        || parse_val(tok0, tok1, s[S_CMD_MOVE], '8', (char *) &player->arg)
+        || parse_val(tok0, tok1, s[S_CMD_PICKUP], '8', (char *) &player->arg)
+        || parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg)
+        || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg))
     {
         player->command = get_thing_action_id_by_name(tok0);
         turn_over();
@@ -247,7 +247,7 @@ static void server_test()
 {
     char * f_name = "server_test()";
     char test[10 + 1 + 10 + 1 + 1];
-    FILE * file = try_fopen(s[PATH_OUT], "r", f_name);
+    FILE * file = try_fopen(s[S_PATH_OUT], "r", f_name);
     try_fgets(test, 10 + 10 + 1 + 1, file, f_name);
     try_fclose(file, f_name);
     if (strcmp(test, world.server_test))
@@ -309,14 +309,14 @@ static void turn_over()
 static void record_msg(char * msg)
 {
     char * f_name = "record_msg()";
-    uint16_t size = strlen(s[PATH_RECORD]) + strlen(s[PATH_SUFFIX_TMP]) + 1;
+    uint16_t size = strlen(s[S_PATH_RECORD]) + strlen(s[S_PATH_SUFFIX_TMP]) + 1;
     char * path_tmp = try_malloc(size, f_name);
-    int test = sprintf(path_tmp, "%s%s", s[PATH_RECORD], s[PATH_SUFFIX_TMP]);
+    int test = sprintf(path_tmp, "%s%s", s[S_PATH_RECORD],s[S_PATH_SUFFIX_TMP]);
     exit_trouble(test < 0, f_name, "sprintf()");
     FILE * file_tmp  = try_fopen(path_tmp, "w", f_name);
-    if (!access(s[PATH_RECORD], F_OK))
+    if (!access(s[S_PATH_RECORD], F_OK))
     {
-        FILE * file_read = try_fopen(s[PATH_RECORD], "r", f_name);
+        FILE * file_read = try_fopen(s[S_PATH_RECORD], "r", f_name);
         uint32_t linemax = textfile_width(file_read);
         char * line = try_malloc(linemax + 1, f_name);
         while (try_fgets(line, linemax + 1, file_read, f_name))
@@ -328,7 +328,7 @@ static void record_msg(char * msg)
     }
     try_fwrite(msg, strlen(msg), 1, file_tmp, f_name);
     try_fputc('\n', file_tmp, f_name);
-    try_fclose_unlink_rename(file_tmp, path_tmp, s[PATH_RECORD], f_name);
+    try_fclose_unlink_rename(file_tmp, path_tmp, s[S_PATH_RECORD], f_name);
     free(path_tmp);
 }
 
@@ -347,15 +347,15 @@ extern void obey_msg(char * msg, uint8_t do_record)
     }
     if (   parse_thing_manipulation(tok0, tok1)
         || parse_player_command(tok0, tok1)
-        || parse_val(tok0, tok1, s[CMD_SEED_RAND], 'U', (char *) &world.seed)
-        || parse_val(tok0, tok1, s[CMD_TURN], 'u', (char *) &world.turn)
+        || parse_val(tok0, tok1, s[S_CMD_SEED_RAND], 'U', (char *) &world.seed)
+        || parse_val(tok0, tok1, s[S_CMD_TURN], 'u', (char *) &world.turn)
         || parse_do_fov(tok0, tok1));
-    else if (parse_val(tok0, tok1, s[CMD_SEED_MAP],'U',(char *)&world.seed_map))
+    else if (parse_val(tok0,tok1,s[S_CMD_SEED_MAP],'U',(char *)&world.seed_map))
 
     {
         remake_map();
     }
-    else if (parse_val(tok0, tok1, s[CMD_MAKE_WORLD],'U', (char *) &world.seed))
+    else if (parse_val(tok0, tok1, s[S_CMD_MAKE_WORLD],'U',(char *)&world.seed))
     {
         remake_world();
     }