start.y = 1;
if (0 != win->prev) {
struct Win * win_top = win->prev;
- while (getbegy(win_top->curses) != 1)
+ while (win_top->starty != 1)
win_top = win_top->prev; // else, default to placing window in new top
start.x = win_top->startx + win_top->width + 1; // column to the right of the last one
- uint16_t winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses);
+ uint16_t winprev_maxy = win->prev->starty + getmaxy(win->prev->curses);
if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) {
start.x = win->prev->startx; // place window below previous window if it fits
start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor
while (win_up != win_top) {
win_upup = win_up->prev;
while (1) {
- if (getbegy(win_up->curses) != getbegy(win_upup->curses))
+ if (win_up->starty != win_upup->starty)
break;
win_upup = win_upup->prev; }
- winprev_maxy = getbegy(win_upup->curses) + getmaxy(win_upup->curses);
+ winprev_maxy = win_upup->starty + getmaxy(win_upup->curses);
widthdiff = (win_upup->startx + win_upup->width) - (win_up->startx + win_up->width);
if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) {
start.x = win_up->startx + win_up->width + 1; // else try to open new sub column under last
destroy_window (win);
struct yx startyx = place_window(win_meta, win);
win->startx = startyx.x;
+ win->starty = startyx.y;
refit_pad(win_meta);
win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x);
if (0 != win->next)
static void draw_window_borders (struct Win * win, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
- for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) {
+ for (y = win->starty; y <= win->starty + win->height; y++) {
mvwaddch(wgetparent(win->curses), y, win->startx - 1, '|');
mvwaddch(wgetparent(win->curses), y, win->startx + win->width, '|'); }
for (x = win->startx; x <= win->startx + win->width; x++) {
- mvwaddch(wgetparent(win->curses), getbegy(win->curses) - 1, x, '-');
- mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); }
+ mvwaddch(wgetparent(win->curses), win->starty - 1, x, '-');
+ mvwaddch(wgetparent(win->curses), win->starty + win->height, x, '-'); }
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
if (win->width >= min_title_length_visible) {
uint16_t title_offset = 0;
memcpy(title + 1, win->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvwaddstr(wgetparent(win->curses), getbegy(win->curses) - 1, win->startx + title_offset, title); } }
+ mvwaddstr(wgetparent(win->curses), win->starty - 1, win->startx + title_offset, title); } }
static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) {
// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
if (win == win_active)
active = 1;
draw_window_borders(win, active);
- corners[ccount].tl.y = getbegy(win->curses) - 1;
+ corners[ccount].tl.y = win->starty - 1;
corners[ccount].tl.x = win->startx - 1;
- corners[ccount].tr.y = getbegy(win->curses) - 1;
+ corners[ccount].tr.y = win->starty - 1;
corners[ccount].tr.x = win->startx + win->width;
- corners[ccount].bl.y = getbegy(win->curses) + win->height;
+ corners[ccount].bl.y = win->starty + win->height;
corners[ccount].bl.x = win->startx - 1;
- corners[ccount].br.y = getbegy(win->curses) + win->height;
+ corners[ccount].br.y = win->starty + win->height;
corners[ccount].br.x = win->startx + win->width;
if (0 != win->next) {
draw_windows_borders (win->next, win_active, corners, ccount + 1); } }