static void place_window (struct WinMeta *, struct Win *);
static void update_windows (struct WinMeta *, struct Win *);
static void destroy_window (struct Win *);
-static void draw_windows_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
-static void draw_window_borders (struct Win *, char);
+static void draw_wins_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
+static void draw_win_borders (struct Win *, char);
static void draw_windows (struct Win *);
extern struct WinMeta init_win_meta (WINDOW * screen) {
if (0 == pad_refitted) // Refit pad if necessary.
refit_pad(win_meta); }
-static void place_window (struct WinMeta * win_meta, struct Win * win) {
+static void place_window (struct WinMeta * win_meta, struct Win * w) {
// Based on position and sizes of previous window, find fitting place for current window.
- win->start.x = 0; // if window is first in chain, place it on top-left corner
- win->start.y = 1;
- if (0 != win->prev) {
- struct Win * win_top = win->prev;
- while (win_top->start.y != 1)
- win_top = win_top->prev; // else, default to placing window in new top
- win->start.x = win_top->start.x + win_top->frame.size.x + 1; // column to the right of the last one
- uint16_t winprev_maxy = win->prev->start.y + getmaxy(win->prev->frame.curses_win);
- if ( win->frame.size.x <= win->prev->frame.size.x
- && win->frame.size.y < win_meta->pad.size.y - winprev_maxy) {
- win->start.x = win->prev->start.x; // place window below previous window if it fits
- win->start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor
+ w->start.x = 0; // if window is first in chain, place it on top-left corner
+ w->start.y = 1;
+ if (0 != w->prev) {
+ struct Win * w_top = w->prev;
+ while (w_top->start.y != 1)
+ w_top = w_top->prev; // else, default to placing window in new top
+ w->start.x = w_top->start.x + w_top->frame.size.x + 1; // column to the right of the last one
+ uint16_t w_prev_maxy = w->prev->start.y + getmaxy(w->prev->frame.curses_win);
+ if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < win_meta->pad.size.y - w_prev_maxy) {
+ w->start.x = w->prev->start.x; // place window below previous window if it fits
+ w->start.y = w_prev_maxy + 1; } // vertically and is not wider than its predecessor
else {
- struct Win * win_up = win->prev;
- struct Win * win_upup = win_up;
+ struct Win * w_up = w->prev;
+ struct Win * w_upup = w_up;
uint16_t widthdiff;
- while (win_up != win_top) {
- win_upup = win_up->prev;
+ while (w_up != w_top) {
+ w_upup = w_up->prev;
while (1) {
- if (win_up->start.y != win_upup->start.y)
+ if (w_up->start.y != w_upup->start.y)
break;
- win_upup = win_upup->prev; }
- winprev_maxy = win_upup->start.y + getmaxy(win_upup->frame.curses_win);
- widthdiff = (win_upup->start.x + win_upup->frame.size.x) - (win_up->start.x + win_up->frame.size.x);
- if (win->frame.size.y < win_meta->pad.size.y - winprev_maxy && win->frame.size.x < widthdiff) {
- win->start.x = win_up->start.x + win_up->frame.size.x + 1 ; // else try to open new sub column under
- win->start.y = winprev_maxy + 1; // last window below which enough space remains
+ w_upup = w_upup->prev; }
+ w_prev_maxy = w_upup->start.y + getmaxy(w_upup->frame.curses_win);
+ widthdiff = (w_upup->start.x + w_upup->frame.size.x) - (w_up->start.x + w_up->frame.size.x);
+ if (w->frame.size.y < win_meta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) {
+ w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; // else try to open new sub column under
+ w->start.y = w_prev_maxy + 1; // last window below which enough space remains
break; }
- win_up = win_upup; } } } }
+ w_up = w_upup; } } } }
-static void update_windows (struct WinMeta * win_meta, struct Win * win) {
+static void update_windows (struct WinMeta * wmeta, struct Win * w) {
// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
- if (0 != win->frame.curses_win)
- destroy_window (win);
- place_window(win_meta, win);
- refit_pad(win_meta);
- win->frame.curses_win = subpad(win_meta->pad.curses_win, win->frame.size.y, win->frame.size.x, win->start.y,
- win->start.x);
- if (0 != win->next)
- update_windows (win_meta, win->next); }
+ if (0 != w->frame.curses_win)
+ destroy_window (w);
+ place_window(wmeta, w);
+ refit_pad(wmeta);
+ w->frame.curses_win=subpad(wmeta->pad.curses_win, w->frame.size.y, w->frame.size.x, w->start.y, w->start.x);
+ if (0 != w->next)
+ update_windows (wmeta, w->next); }
static void destroy_window (struct Win * win) {
// Delete window.
delwin(win->frame.curses_win);
win->frame.curses_win = 0; }
-static void draw_window_borders (struct Win * win, char active) {
+static void draw_win_borders (struct Win * win, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
for (y = win->start.y; y <= win->start.y + win->frame.size.y; y++) {
title[length_visible + 2] = '\0';
mvwaddstr(wgetparent(win->frame.curses_win), win->start.y - 1, win->start.x + title_offset, title); } }
-static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners,
- uint16_t ccount) {
-// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
+static void draw_wins_borders (struct Win * w, struct Win * w_active, struct Corners * corners, uint16_t i) {
+// Call draw_win_borders() for all windows in chain from win on. Save current window's border corners.
char active = 0;
- if (win == win_active)
+ if (w == w_active)
active = 1;
- draw_window_borders(win, active);
- corners[ccount].tl.y = win->start.y - 1;
- corners[ccount].tl.x = win->start.x - 1;
- corners[ccount].tr.y = win->start.y - 1;
- corners[ccount].tr.x = win->start.x + win->frame.size.x;
- corners[ccount].bl.y = win->start.y + win->frame.size.y;
- corners[ccount].bl.x = win->start.x - 1;
- corners[ccount].br.y = win->start.y + win->frame.size.y;
- corners[ccount].br.x = win->start.x + win->frame.size.x;
- if (0 != win->next) {
- draw_windows_borders (win->next, win_active, corners, ccount + 1); } }
+ draw_win_borders(w, active);
+ corners[i].tl.y = w->start.y - 1;
+ corners[i].tl.x = w->start.x - 1;
+ corners[i].tr.y = w->start.y - 1;
+ corners[i].tr.x = w->start.x + w->frame.size.x;
+ corners[i].bl.y = w->start.y + w->frame.size.y;
+ corners[i].bl.x = w->start.x - 1;
+ corners[i].br.y = w->start.y + w->frame.size.y;
+ corners[i].br.x = w->start.x + w->frame.size.x;
+ if (0 != w->next) {
+ draw_wins_borders (w->next, w_active, corners, i + 1); } }
static void draw_windows (struct Win * win) {
// Draw contents of all windows in window chain from win on.
mvwaddch(frame->curses_win, pos, q, symbol); }
free(scrolldsc); }
-extern void draw_all_windows (struct WinMeta * win_meta) {
+extern void draw_all_windows (struct WinMeta * wmeta) {
// Draw pad with all windows and their borders, plus scrolling hints.
erase();
- wnoutrefresh(win_meta->screen);
- werase(win_meta->pad.curses_win);
- if (win_meta->chain_start) {
- uint16_t n_wins = 1;
- struct Win * win_p = win_meta->chain_start;
+ wnoutrefresh(wmeta->screen);
+ werase(wmeta->pad.curses_win);
+ if (wmeta->chain_start) {
+ uint16_t n_wins = 1, i, y;
+ struct Win * win_p = wmeta->chain_start;
while (0 != win_p->next) {
win_p = win_p->next;
n_wins++; }
struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins);
- draw_windows (win_meta->chain_start);
- draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0);
- uint16_t i;
+ draw_windows (wmeta->chain_start);
+ draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0);
for (i = 0; i < n_wins; i++) {
- mvwaddch(win_meta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+');
- mvwaddch(win_meta->pad.curses_win, all_corners[i].tr.y, all_corners[i].tr.x, '+');
- mvwaddch(win_meta->pad.curses_win, all_corners[i].bl.y, all_corners[i].bl.x, '+');
- mvwaddch(win_meta->pad.curses_win, all_corners[i].br.y, all_corners[i].br.x, '+'); }
+ mvwaddch(wmeta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+');
+ mvwaddch(wmeta->pad.curses_win, all_corners[i].tr.y, all_corners[i].tr.x, '+');
+ mvwaddch(wmeta->pad.curses_win, all_corners[i].bl.y, all_corners[i].bl.x, '+');
+ mvwaddch(wmeta->pad.curses_win, all_corners[i].br.y, all_corners[i].br.x, '+'); }
free(all_corners);
- uint16_t y;
- if (win_meta->pad_offset > 0)
- draw_scroll_hint(&win_meta->pad, win_meta->pad_offset, win_meta->pad_offset + 1, '<');
- if (win_meta->pad_offset + win_meta->pad.size.x < getmaxx(win_meta->pad.curses_win) - 1)
- for (y = 0; y < win_meta->pad.size.y; y++)
- draw_scroll_hint(&win_meta->pad, win_meta->pad_offset + win_meta->pad.size.x - 1,
- getmaxx(win_meta->pad.curses_win) - (win_meta->pad_offset + win_meta->pad.size.x),
- '>');
- pnoutrefresh(win_meta->pad.curses_win, 0, win_meta->pad_offset, 0, 0, win_meta->pad.size.y,
- win_meta->pad.size.x - 1); }
+ if (wmeta->pad_offset > 0)
+ draw_scroll_hint(&wmeta->pad, wmeta->pad_offset, wmeta->pad_offset + 1, '<');
+ if (wmeta->pad_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win) - 1)
+ for (y = 0; y < wmeta->pad.size.y; y++)
+ draw_scroll_hint(&wmeta->pad, wmeta->pad_offset + wmeta->pad.size.x - 1,
+ getmaxx(wmeta->pad.curses_win) - (wmeta->pad_offset + wmeta->pad.size.x), '>');
+ pnoutrefresh(wmeta->pad.curses_win, 0, wmeta->pad_offset, 0, 0, wmeta->pad.size.y, wmeta->pad.size.x-1); }
doupdate(); }
extern void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) {