},
switch_mode: function(mode_name) {
this.inputEl.focus();
- //this.show_help = false;
this.map_mode = 'terrain';
+ this.mode = this['mode_' + mode_name];
if (this.mode.shows_info && game.player_id in game.things) {
explorer.position = game.things[game.player_id].position;
explorer.query_info();
}
- this.mode = this['mode_' + mode_name];
this.empty_input();
this.restore_input_values();
document.getElementById("take_thing").disabled = true;
document.getElementById("move_down").disabled = false;
}
}
- if (!this.mode.is_intro && this.mode != this.mode_play) {
+ if (!this.mode.is_intro && this.mode.name != 'play') {
document.getElementById("switch_to_play").disabled = false;
}
- if (!this.mode.is_intro && this.mode != this.mode_study) {
+ if (!this.mode.is_intro && this.mode.name != 'study') {
document.getElementById("switch_to_study").disabled = false;
}
- if (!this.mode.is_intro && this.mode != this.mode_chat) {
+ if (!this.mode.is_intro && this.mode.name != 'chat') {
document.getElementById("switch_to_chat").disabled = false;
}
if (this.mode.name == 'login') {