self.thing.carrying.full = False
self.thing.carrying.empty()
self.thing.send_msg('CHAT "You are drunk now."')
+ self.thing.need_for_toilet *= 2
+ self.thing.need_for_toilet += 1
self.thing.drunk = 10000
self.thing.invalidate('fov')
self.thing.game.record_change(self.thing.position, 'other')
if self.tripping >= 0:
self.tripping -= 1
if self.need_for_toilet > 0:
- self.need_for_toilet += 1
+ self.need_for_toilet *= 1.01
terrain = self.game.maps[self.position[0]][self.position[1]]
if terrain in self.game.terrains:
terrain_type = self.game.terrains[terrain]
self.send_msg('CHAT "You sober up."')
self.invalidate('fov')
self.game.changed = True
- self.need_for_toilet *= 2
- self.need_for_toilet += 1
if self.tripping == 0:
self.send_msg('DEFAULT_COLORS')
self.send_msg('CHAT "You sober up."')