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Server/py: Change order in world_db, so SEED_MAP follows MAP_LENGTH.
author
Christian Heller
<c.heller@plomlompom.de>
Sat, 7 Mar 2015 04:34:21 +0000
(
05:34
+0100)
committer
Christian Heller
<c.heller@plomlompom.de>
Sat, 7 Mar 2015 04:34:21 +0000
(
05:34
+0100)
plomrogue-server.py
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diff --git
a/plomrogue-server.py
b/plomrogue-server.py
index d9ea68d14c55b7b7895d655dc664ba7398c14c69..be83c6a04a8ba5ea19a9524874a3fcd8d36421db 100755
(executable)
--- a/
plomrogue-server.py
+++ b/
plomrogue-server.py
@@
-1388,9
+1388,9
@@
commands_db = {
"""World state database. With sane default values. (Randomness is in rand.)"""
world_db = {
"TURN": 0,
+ "MAP_LENGTH": 64,
"SEED_MAP": 0,
"PLAYER_TYPE": 0,
- "MAP_LENGTH": 64,
"WORLD_ACTIVE": 0,
"ThingActions": {},
"ThingTypes": {},