-import errno, os, time
+import errno
+import os
+import time
+
def setup_server_io(io_db):
"""Fill IO files DB with proper file( path)s. Write process IO test string.
io_db["file_in"].close()
io_db["file_in"] = open(io_db["path_in"], "r")
+
def cleanup_server_io(io_db):
"""Close and remove all files in IO files DB."""
io_db["file_out"].close()
os.remove(io_db["path_out"])
io_db["file_in"].close()
os.remove(io_db["path_in"])
- if "file_worldstate" in io_db: # This file is only set up
- io_db["file_worldstate"].close() # properly when the game
- if os.access(io_db["path_worldstate"], os.F_OK): # world is active, which is
- os.remove(io_db["path_worldstate"]) # not guaranteed.
+ if "file_worldstate" in io_db: # This file's only set up
+ io_db["file_worldstate"].close() # properly when the game
+ if os.access(io_db["path_worldstate"], os.F_OK): # world is active, which
+ os.remove(io_db["path_worldstate"]) # is not guaranteed.
io_db = {}
try: