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Allow toggling of map control preset drawing.
authorChristian Heller <c.heller@plomlompom.de>
Fri, 18 Dec 2020 22:12:11 +0000 (23:12 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Fri, 18 Dec 2020 22:12:11 +0000 (23:12 +0100)
plomrogue/commands.py
plomrogue/game.py
rogue_chat.py

index c86aebe402ad5c1c6d5fadc776ad6e429d5092ed..921d6e011c498744bb64659925be7cce66ffb140 100644 (file)
@@ -410,3 +410,7 @@ def cmd_THING_CRATE_ITEM(game, crate_id, item_id):
         raise GameError('thing of ID %s is a crate' % item_id)
     crate.accept(item)
 cmd_THING_CRATE_ITEM.argtypes = 'int:pos int:pos'
+
+def cmd_MAP_CONTROL_PRESETS(game, draw_control_presets):
+    game.draw_control_presets = draw_control_presets
+cmd_MAP_CONTROL_PRESETS.argtypes = 'bool'
index ff035bb8dd28f3ab0b22425b22cb1f3f1e5e312d..4b5c3372eba5b2d96fccfb72ec0d7e8250645b37 100755 (executable)
@@ -146,6 +146,7 @@ class Game(GameBase):
             '=': Terrain('=', 'glass', blocks_sound=True, blocks_movement=True),
             'T': Terrain('T', 'table', blocks_movement=True),
         }
+        self.draw_control_presets = True
         if os.path.exists(self.io.save_file):
             if not os.path.isfile(self.io.save_file):
                 raise GameError('save file path refers to non-file')
@@ -498,6 +499,9 @@ class Game(GameBase):
         with open(self.io.save_file, 'w') as f:
             write(f, 'TURN %s' % self.turn)
             map_geometry_shape = self.get_map_geometry_shape()
+            # must come before MAP, otherwise first get_map uses the default
+            # TODO: refactor into MAP
+            write(f, 'MAP_CONTROL_PRESETS %s' % int(self.draw_control_presets))
             write(f, 'MAP %s %s' % (map_geometry_shape, self.map_geometry.size,))
             for terrain in self.terrains.values():
                 write(f, 'TERRAIN %s %s %s %s %s' % (quote(terrain.character),
@@ -576,7 +580,7 @@ class Game(GameBase):
             maps = self.map_controls
         if big_yx not in maps:
             maps[big_yx] = SaveableMap(self.map_geometry)
-            if type_ == 'control':
+            if self.draw_control_presets and type_ == 'control':
                 maps[big_yx].draw_presets(big_yx.y % 2)
         return maps[big_yx]
 
index b22decbe2b5551c76216f027f368f3496c6d605a..24612896249b62d962ad1d012f60ddf0d6489881 100755 (executable)
@@ -16,7 +16,7 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN
                                 cmd_GOD_PLAYER_FACE, cmd_GOD_PLAYER_HAT,
                                 cmd_GOD_PLAYERS_HAT_CHARS, cmd_PLAYER_HAT,
                                 cmd_TERRAIN_TAG, cmd_THING_DOOR_KEY,
-                                cmd_THING_CRATE_ITEM)
+                                cmd_THING_CRATE_ITEM, cmd_MAP_CONTROL_PRESETS)
 from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
                              Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR,
                              Task_INTOXICATE, Task_COMMAND, Task_INSTALL,
@@ -75,6 +75,7 @@ game.register_command(cmd_PLAYER_HAT)
 game.register_command(cmd_THING_HAT_DESIGN)
 game.register_command(cmd_THING_DOOR_KEY)
 game.register_command(cmd_THING_CRATE_ITEM)
+game.register_command(cmd_MAP_CONTROL_PRESETS)
 game.register_task(Task_WAIT)
 game.register_task(Task_MOVE)
 game.register_task(Task_WRITE)