def draw_window_contents():
def draw_winmap():
+ """Draw winmap in area delimited by offset, winmap_size.
+
+ The individuall cell of a winmap is interpreted as either a single
+ character element, or as a tuple of character and attribute,
+ depending on the size len(cell) spits out.
+ """
stop = [0, 0]
for i in range(2):
stop[i] = win["size"][i] + offset[i]
def win_inventory():
- winmap = ""
- winmap_size = [0, 0]
+ win_size = next(win["size"] for win in windows
+ if win["func"] == win_inventory)
+ winmap = []
+ winmap_size = [0, win_size[1]]
for line in world_data["inventory"]:
winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \
else len(line)
+ count = 0
for line in world_data["inventory"]:
padding_size = winmap_size[1] - len(line)
- winmap += line + (" " * padding_size)
+ line += (" " * padding_size)
+ if count == world_data["inventory_selection"]:
+ line_new = []
+ for x in range(len(line)):
+ line_new += [(line[x], curses.A_REVERSE)]
+ line = line_new
+ winmap += line
winmap_size[0] = winmap_size[0] + 1
+ count += 1
offset = [0, 0]
+ if world_data["inventory_selection"] > win_size[0]/2:
+ if world_data["inventory_selection"] < len(world_data["inventory"]) \
+ - win_size[0]/2:
+ offset[0] = world_data["inventory_selection"] - int(win_size[0]/2)
+ else:
+ offset[0] = len(world_data["inventory"]) - win_size[0]
return offset, winmap_size, winmap
return command_look
+def command_inventory_selector(string):
+ def command_inventory_select():
+ logfile = open("logfile", "a")
+ logfile.write(string + "\n")
+ logfile.close()
+ if string == "up" and world_data["inventory_selection"] > 0:
+ world_data["inventory_selection"] -= 1
+ elif string == "down" and world_data["inventory_selection"] \
+ < len(world_data["inventory"]) - 1:
+ world_data["inventory_selection"] += 1
+ return command_inventory_select
+
+
windows = [
{"config": [1, 33], "func": win_info},
{"config": [-7, 33], "func": win_log},
"c": (command_sender("move south-east"), command_looker("south-east")),
"d": (command_sender("move east"), command_looker("east")),
"e": (command_sender("move north-east"), command_looker("north-east")),
+ "j": (command_inventory_selector("down"),),
+ "k": (command_inventory_selector("up"),),
"l": (command_toggle_look_mode,),
"s": (command_sender("move west"), command_looker("west")),
"w": (command_sender("move north-west"), command_looker("north-west")),
"avatar_position": [-1, -1],
"fov_map": "",
"inventory": [],
+ "inventory_selection": 0,
"lifepoints": -1,
"look": [],
"look_mode": False,