strong_write(io_db["file_out"], "LOG You wait.\n")
-def actor_move(Thing):
+def actor_move(t):
pass
t["T_CARRIES"].remove(id)
world_db["Things"][id]["carried"] = False
if t == world_db["Things"][0]:
- print("You drop an object.")
+ strong_write(io_db["file_out"], "LOG You drop an object.\n")
elif t == world_db["Things"][0]:
- print("You try to drop an object, but you own none.")
+ err = "You try to drop an object, but you own none."
+ strong_write(io_db["file_out"], "LOG " + err + "\n")
-def actor_use(Thing):
+def actor_use(t):
pass