own window manager choice, instead of relying on plomrogue-client's bizarre
in-client window management.
-Save files and replay game recording
-------------------------------------
+Save files, replay game recording, starting over
+------------------------------------------------
By default, the game state is saved in the file ./save, and read from there on
(server) restart. Another file name to use can be given with the -l option (i.e.
if world_db["Things"][0] == t:
t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
strong_write(io_db["file_out"], "LOG You die.\n")
+ strong_write(io_db["file_out"],
+ "LOG See README on how to start over.\n")
else:
t["fovmap"] = False
t["T_MEMMAP"] = False