elif char == "=":
attribute = col_lumber
bonus = (" ", attribute)
- if len(world_data["metamap_A"]) > 0 and \
- world_data["metamap_A"][pos] == "2":
- bonus = ("+", col_stack)
+ if len(world_data["metamap_A"]) > 0:
+ if world_data["metamap_A"][pos] == "2":
+ bonus = ("+", col_stack)
+ elif not world_data["metamap_A"][pos] in "01":
+ c = world_data["metamap_B"][pos]
+ if world_data["metamap_A"][pos] == "a":
+ bonus = (c, col_health_bad)
+ elif world_data["metamap_A"][pos] == "b":
+ bonus = (c, col_health_middle)
+ elif world_data["metamap_A"][pos] == "c":
+ bonus = (c, col_health_good)
winmap += [(char, attribute), bonus]
if y % 2 == 0:
winmap += " "
ord_v = ord("v")
length = world_db["MAP_LENGTH"]
metamapA = bytearray(b'0' * (length ** 2))
- for id in [id for id in world_db["Things"]
- if not world_db["Things"][id]["carried"]
- if world_db["Things"][id]["T_LIFEPOINTS"]
+ for tid in [tid for tid in world_db["Things"]
+ if not world_db["Things"][tid]["carried"]
+ if world_db["Things"][tid]["T_LIFEPOINTS"]
if world_db["Things"][0]["fovmap"][
- world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"]] == ord_v]:
- pos = (world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"])
- if id == 0 or world_db["EMPATHY"]:
- type = world_db["Things"][id]["T_TYPE"]
- max_hp = world_db["ThingTypes"][type]["TT_LIFEPOINTS"]
+ world_db["Things"][tid]["pos"]] == ord_v]:
+ pos = (world_db["Things"][tid]["pos"])
+ if tid == 0 or world_db["EMPATHY"]:
+ ttid = world_db["Things"][tid]["T_TYPE"]
+ max_hp = world_db["ThingTypes"][ttid]["TT_LIFEPOINTS"]
third_of_hp = max_hp / 3
- hp = world_db["Things"][id]["T_LIFEPOINTS"]
+ hp = world_db["Things"][tid]["T_LIFEPOINTS"]
add = 0
if hp > 2 * third_of_hp:
add = 2
ord_v = ord("v")
length = world_db["MAP_LENGTH"]
metamapB = bytearray(b' ' * (length ** 2))
- for id in [id for id in world_db["Things"]
- if not world_db["Things"][id]["carried"]
- if world_db["Things"][id]["T_LIFEPOINTS"]
+ for tid in [tid for tid in world_db["Things"]
+ if not world_db["Things"][tid]["carried"]
+ if world_db["Things"][tid]["T_LIFEPOINTS"]
if world_db["Things"][0]["fovmap"][
- world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"]] == ord_v]:
- pos = (world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"])
- if id == 0 or world_db["EMPATHY"]:
- action = world_db["Things"][id]["T_COMMAND"]
+ world_db["Things"][tid]["pos"]] == ord_v]:
+ pos = (world_db["Things"][tid]["pos"])
+ if tid == 0 or world_db["EMPATHY"]:
+ action = world_db["Things"][tid]["T_COMMAND"]
if 0 != action:
name = world_db["ThingActions"][action]["TA_NAME"]
else: