/* control.c */
#include "control.h"
-#include <stdint.h> /* for uint8_t */
-#include <string.h> /* for strcmp() */
+#include <stdint.h> /* for uint8_t, uint16_t */
#include "windows.h" /* for cycle_active_win(), shift_active_win(), struct Win,
* struct WinMeta
*/
#include "map.h" /* for map_scroll(), map_center() */
#include "main.h" /* for world global */
#include "wincontrol.h" /* for struct WinConf, scroll_pad(), toggle_window(),
- * growshrink_active_window(),toggle_winconfig(),
- * toggle_size_type()
+ * growshrink_active_window(), toggle_winconfig(),
+ * toggle_win_size_type()
*/
-#include "map_object_actions.h" /* for struct MapObjAct, actor_wait(),
- * actor_move(), actor_drop(), actor_pick(),
- * actor_pick(), get_moa_id_by_name()
- */
+#include "map_object_actions.h" /* for get_moa_id_by_name() */
#include "command_db.h" /* for is_command_id_shortdsc() */
#include "misc.h" /* for reload_interface_conf(), save_interface_conf(),
* nav_inventory(), turn_over()
static uint8_t try_cmd_2args(int cmd, char * match,
void (* f) (char, char), char c1, char c2);
-/* If "action" is id of command named "match", set player->arg, ->command and
- * call turn_over().
+/* If "action" is id of command named "match", set player's .arg and .command
+ * and call turn_over().
*/
static uint8_t try_player_cmd(int action, char * match, char * command,
uint8_t arg);
extern uint8_t player_control_by_key(int key);
extern uint8_t player_control_by_id(int action);
-/* Control via "key" active window's geometry / keybindings in respective config
- * view.
- */
+/* Control via "key" active window's config view's geometry / keybindings. */
extern uint8_t wingeom_control(int key);
extern uint8_t winkeyb_control(int key);
-/* Call by "key" further game / window management actions that don't influence
- * the player character. If the "quit" action is called, return 1 (instead of
- * exiting directly).
+/* Call via "key" further game/window management actions not influencing the
+ * player character. If "quit" is called, return 1, else 0.
*/
extern uint8_t meta_control(int key);