<h3>button controls for mouse players</h3>
<table id="move_table" style="float: left">
<tr>
- <td style="text-align: right"><button id="hex_move_upleft">up-left</button></td>
- <td style="text-align: center"><button id="square_move_up">up</button></td>
- <td><button id="hex_move_upright">up-right</button></td>
+ <td style="text-align: right"><button id="hex_move_upleft"></button></td>
+ <td style="text-align: center"><button id="square_move_up"></button></td>
+ <td><button id="hex_move_upright"></button></td>
</tr>
<tr>
- <td style="text-align: right;"><button id="square_move_left">left</button><button id="hex_move_left">left</button></td>
+ <td style="text-align: right;"><button id="square_move_left"></button><button id="hex_move_left">left</button></td>
<td stlye="text-align: center;">move</td>
- <td><button id="square_move_right">right</button><button id="hex_move_right">right</button></td>
+ <td><button id="square_move_right"></button><button id="hex_move_right"></button></td>
</tr>
<tr>
- <td><button id="hex_move_downleft">down-left</button></td>
- <td style="text-align: center"><button id="square_move_down">down</button></td>
- <td><button id="hex_move_downright">down-right</button></td>
+ <td><button id="hex_move_downleft"></button></td>
+ <td style="text-align: center"><button id="square_move_down"></button></td>
+ <td><button id="hex_move_downright"></button></td>
</tr>
</table>
<table>
<tr>
- <td><button id="help">help</button></td>
+ <td><button id="help"></button></td>
</tr>
<tr>
- <td><button id="switch_to_chat">chat mode</button><br /></td>
+ <td><button id="switch_to_chat"></button><br /></td>
</tr>
<tr>
- <td><button id="switch_to_study">study mode</button></td>
- <td><button id="toggle_map_mode">toggle map view</button>
+ <td><button id="switch_to_study"></button></td>
+ <td><button id="toggle_map_mode"></button>
</tr>
<tr>
- <td><button id="switch_to_play">play mode</button></td>
+ <td><button id="switch_to_play"></button></td>
<td>
- <button id="take_thing">pick up thing</button>
- <button id="drop_thing">drop thing</button>
- <button id="teleport">teleport</button>
+ <button id="take_thing"></button>
+ <button id="drop_thing"></button>
+ <button id="teleport"></button>
</td>
</tr>
<tr>
- <td><button id="switch_to_edit">world edit mode</button></td>
+ <td><button id="switch_to_edit"></button></td>
<td>
- <button id="switch_to_write">change terrain</button>
- <button id="flatten">flatten surroundings</button>
- <button id="switch_to_annotate">annotate tile</button>
- <button id="switch_to_portal">edit portal</button>
- <button id="switch_to_name_thing">name thing</button>
- <button id="switch_to_password">enter world edit password</button>
+ <button id="switch_to_write"></button>
+ <button id="flatten"></button>
+ <button id="switch_to_annotate"></button>
+ <button id="switch_to_portal"></button>
+ <button id="switch_to_name_thing"></button>
+ <button id="switch_to_password"></button>
</td>
</tr>
<tr>
- <td><button id="switch_to_admin_enter">admin mode</button></td>
+ <td><button id="switch_to_admin_enter"></button></td>
<td>
- <button id="switch_to_control_pw_type">change protection character password</button>
- <button id="switch_to_control_tile_type">change protection areas</button>
- <button id="switch_to_admin_thing_protect">change thing protection</button>
- <button id="toggle_tile_draw">toggle protection character drawing</button>
+ <button id="switch_to_control_pw_type"></button>
+ <button id="switch_to_control_tile_type"></button>
+ <button id="switch_to_admin_thing_protect"></button>
+ <button id="toggle_tile_draw"></button>
</td>
<tr>
</tr>