#include "cleanup.h" /* set_cleanup_flag(), CLEANUP_MAP_OBJ_DEFS,
* CLEANUP_MAP_OBJ_ACTS
*/
-#include "map_object_actions.h" /* struct MapObjAct */
-#include "map_objects.h" /* struct MapObj, struct MapObjDef */
+#include "map_object_actions.h" /* MapObjAct */
+#include "map_objects.h" /* MapObj, MapObjDef, struct MapObjDef */
#include "world.h" /* world global */
*/
static void test_corpse_ids();
+/* If "token0" matches "comparand", set world.player_type to int in "token1". */
+static uint8_t set_player_type(char * token0, char * comparand, char * token1);
+
/* Try to read tokens as members for the definition currently edited, which may
* be "mod" or "moa" or that of world.map. What member of which of the three is
* set depends on which of the flags has EDIT_STARTED set and on the key name in
char * str_act = "ACTION";
char * str_obj = "OBJECT";
char * str_map = "MAP_TYPE";
+ char * str_player = "PLAYER_TYPE";
static struct MapObjAct ** moa_p_p = &world.map_obj_acts;
static struct MapObjDef ** mod_p_p = &world.map_obj_defs;
static uint8_t action_flags = READY_ACT;
static struct EntryHead * moa = NULL;
static struct EntryHead * mod = NULL;
if (!token0 || !strcmp(token0, str_act) || !strcmp(token0, str_obj)
- || !strcmp(token0, str_map))
+ || !strcmp(token0, str_map) || !strcmp(token0, str_player))
{
parse_and_reduce_to_readyflag(&action_flags, READY_ACT);
parse_and_reduce_to_readyflag(&object_flags, READY_OBJ);
sizeof(struct MapObjDef),(struct EntryHead**) &mod,
(struct EntryHead *) world.map_obj_defs)
|| start_map(token0, str_map, &map_flags)
+ || set_player_type(token0, str_player, token1)
|| set_members(token0, token1, &object_flags, &action_flags,
&map_flags, (struct MapObjDef *)mod,
(struct MapObjAct *) moa)))
return 1;
}
else if ( parse_val(token0, token1, "DIST_ORTHOGONAL", map_flags,
- ORTH_SET, '8', (char *) &world.map.dist_orthogonal)
+ ORTH_SET, '8', (char *) &world.map.dist_orthogonal)
|| parse_val(token0, token1, "DIST_DIAGONAL", map_flags,
- DIAG_SET, '8', (char *) &world.map.dist_diagonal))
+ DIAG_SET, '8', (char *) &world.map.dist_diagonal))
{
err_line(0 == atoi(token1), "Value must not be zero.");
return 1;
+static uint8_t set_player_type(char * token0, char * comparand, char * token1)
+{
+ if (strcmp(token0, comparand))
+ {
+ return 0;
+ }
+ parsetest_int(token1, '8');
+ world.player_type = atoi(token1);
+ return 1;
+}
+
+
+
static uint8_t set_members(char * token0, char * token1, uint8_t * object_flags,
uint8_t * action_flags, uint8_t * map_flags,
struct MapObjDef * mod, struct MapObjAct * moa)
{
parse_file(world.path_config, tokens_into_entries);
exit_err(!world.map.size.y, "Map not defined in config file.");
+ uint8_t player_type_is_valid = 0;
+ struct MapObjDef * mod;
+ for (mod = world.map_obj_defs; NULL != mod; mod = mod->next)
+ {
+ if (world.player_type == mod->id)
+ {
+ player_type_is_valid = 1;
+ break;
+ }
+ }
+ exit_err(!player_type_is_valid, "No valid map object type set for player.");
set_cleanup_flag(CLEANUP_MAP_OBJECT_ACTS | CLEANUP_MAP_OBJECT_DEFS);
test_corpse_ids();
}