def proceed(self):
if self.bottle_counter >= 3:
self.bottle_counter = 0
- choice = random.choice(['MusicPlayer', 'Hat'])
+ choice = random.choice(['MusicPlayer', 'Hat', 'Stimulant', 'Psychedelic'])
self.game.add_thing(choice, self.position)
msg = 'here is a gift as a reward for ecological consciousness –'
if choice == 'MusicPlayer':
msg += 'pick it up and then use "command thing" on it!'
elif choice == 'Hat':
msg += 'pick it up and then use "(un-)wear" on it!'
+ elif choice in {'Psychedelic', 'Stimulant'}:
+ msg += 'pick it up and then use "consume" on it!'
self.sound('BOTTLE DEPOSITOR', msg)
def accept(self):