snprintf(text, 100, "Turn: %d", count);
draw_with_linebreaks(win, text, 0); }
+void draw_scroll_hint (struct Win * win, uint16_t y, uint32_t more_lines, char dir) {
+// Draw scroll hint line in win at row y, announce more_lines more lines in direction dir.
+ uint16_t x, offset;
+ char phrase[] = "more lines";
+ char * scrolldesc = malloc((3 * sizeof(char)) + strlen(phrase) + 10); // 10 = max chars for uint32_t string
+ sprintf(scrolldesc, " %d %s ", more_lines, phrase);
+ offset = 1;
+ if (win->width > (strlen(scrolldesc) + 1))
+ offset = (win->width - strlen(scrolldesc)) / 2;
+ for (x = 0; x < win->width; x++)
+ if (x >= offset && x < strlen(scrolldesc) + offset)
+ mvwaddch(win->curses, y, x, scrolldesc[x - offset] | A_REVERSE);
+ else
+ mvwaddch(win->curses, y, x, dir | A_REVERSE);
+ free(scrolldesc); }
+
void draw_keys_win (struct Win * win) {
-// Draw keybinding window.
+// Draw keybindings window.
struct World * world = (struct World *) win->data;
- struct KeysWinData * keyswindata = (struct KeysWinData *) world->keyswindata;
- struct KeyBinding * keybindings = world->keybindings;
- uint16_t offset = 0;
- if (keyswindata->max >= win->height) {
- if (keyswindata->select > win->height / 2) {
- if (keyswindata->select < (keyswindata->max - (win->height / 2)))
- offset = keyswindata->select - (win->height / 2);
+ uint16_t offset = 0, y, x;
+ if (world->keyswindata->max >= win->height) {
+ if (world->keyswindata->select > win->height / 2) {
+ if (world->keyswindata->select < (world->keyswindata->max - (win->height / 2)))
+ offset = world->keyswindata->select - (win->height / 2);
else
- offset = keyswindata->max - win->height + 1; } }
+ offset = world->keyswindata->max - win->height + 1; } }
uint8_t keydescwidth = 9 + 1; // max length assured by get_keyname() + \0
- char * keydesc = malloc(keydescwidth);
+ char * keydesc = malloc(keydescwidth), * keyname;
attr_t attri;
- uint16_t y, x;
- char * keyname;
- for (y = 0; y <= keyswindata->max && y < win->height; y++) {
+ for (y = 0; y <= world->keyswindata->max && y < win->height; y++) {
+ if (0 == y && offset > 0) {
+ draw_scroll_hint (win, y, offset + 1, '^');
+ continue; }
+ else if (win->height == y + 1 && 0 < world->keyswindata->max - (win->height + offset - 1)) {
+ draw_scroll_hint (win, y, world->keyswindata->max - (offset + win->height) + 2, 'v');
+ continue; }
attri = 0;
- if (y == keyswindata->select - offset) {
+ if (y == world->keyswindata->select - offset) {
attri = A_REVERSE;
- if (1 == keyswindata->edit)
+ if (1 == world->keyswindata->edit)
attri = attri | A_BLINK; }
- keyname = get_keyname(keybindings[y + offset].key);
+ keyname = get_keyname(world->keybindings[y + offset].key);
snprintf(keydesc, keydescwidth, "%-9s", keyname);
free(keyname);
for (x = 0; x < win->width; x++)
if (x < strlen(keydesc))
mvwaddch(win->curses, y, x, keydesc[x] | attri);
- else if (strlen(keydesc) < x && x < strlen(keybindings[y + offset].name) + strlen(keydesc) + 1)
- mvwaddch(win->curses, y, x, keybindings[y + offset].name[x - strlen(keydesc) - 1] | attri);
+ else if (strlen(keydesc) < x && x < strlen(world->keybindings[y + offset].name) + strlen(keydesc) + 1)
+ mvwaddch(win->curses, y, x, world->keybindings[y + offset].name[x - strlen(keydesc) - 1] | attri);
else
mvwaddch(win->curses, y, x, ' ' | attri); }
free(keydesc); }