BOTH SERVER/CLIENT:
-- expand use of hardcoded_strings module(s)
-
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
- quote escaping in token_from_line()
-- do something about common crashes caused by server/client miscommunication
-
- think about refactoring occurrences of "free(...); ... = NULL;"
SERVER:
-- grow amount of possible things from UINT8_MAX to UINT16_MAX
+- pythonize Python code
-- refactor occurrences of "if(...) { init_empty_map(...); }"
+- old C code: pythonize, then re-C as needed by performance
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
- only send "ITEM_HERE" query to server when the dependent window is open
-
-BUILD PROCESS:
-
-- erlehmann's redo scripts are not OSX-compliant, see:
- <https://github.com/plomlompom/plomrogue/issues/2>