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Remove need for set password on tile control edit.
author
Christian Heller
<c.heller@plomlompom.de>
Wed, 25 Nov 2020 00:50:20 +0000
(
01:50
+0100)
committer
Christian Heller
<c.heller@plomlompom.de>
Wed, 25 Nov 2020 00:50:20 +0000
(
01:50
+0100)
plomrogue/commands.py
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diff --git
a/plomrogue/commands.py
b/plomrogue/commands.py
index c0470ba8a1909d212fee3ca2580b82c85aaf3ef9..a4507b1b74f011654b62de6f319df45fdf963c57 100644
(file)
--- a/
plomrogue/commands.py
+++ b/
plomrogue/commands.py
@@
-113,9
+113,6
@@
def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id):
raise GameError('need to be logged in for this')
if not game.sessions[connection_id]['status'] == 'admin':
raise GameError('need to be admin for this')
- if not (control_char == '.'
- or control_char in game.map_control_passwords.keys()):
- raise GameError('no password set for this tile class')
big_yx, little_yx = player.fov_stencil.source_yxyx(yx)
map_control = game.get_map(big_yx, 'control')
map_control[little_yx] = control_char