raw();
init_keybindings(&world);
struct WinMeta win_meta = init_win_meta(screen);
- struct Win win_keys = init_win(&win_meta, "Keys", 0, 29, &world, draw_keys_win);
- struct Win win_info = init_win(&win_meta, "Info", 2, 20, &world, draw_info_win);
- uint16_t height_logwin = win_meta.padframe.size.y - (2 + win_info.frame.size.y);
+ struct Win win_keys = init_win(&win_meta, "Keys",
+ 0, 29, &world, draw_keys_win);
+ struct Win win_info = init_win(&win_meta, "Info",
+ 2, 20, &world, draw_info_win);
+ uint16_t height_logwin = win_meta.padframe.size.y
+ - (2 + win_info.frame.size.y);
struct Win win_log = init_win(&win_meta, "Log",
height_logwin, 20, &world, draw_log_win);
uint16_t width_mapwin = win_meta.padframe.size.x - win_keys.frame.size.x