Hacking / server internals and configuration
--------------------------------------------
-The movements/actions available to the player and the enemies are defined and
-can be changed in ./confserver/map_object_actions. Each entry consists of a
-first line of a numerical ID used internally to uniquely identify and manage the
-action, a second line of the number of turns the action takes, and a third line
-of a string that maps the action to the game logic to do when it is called.
-Finally, a delimiter line of "%%" ends the entry.
-
-The different map object types, i.e. species (including the player's human one)
-and item types, can be edited in ./confserver/map_objects. Here the first value
-is a numerical ID that represents the object type, the second one describes what
-type this object decomposes to when it gets destroyed/killed, the third value is
-the ASCII character used to represent the object visually on the map, the fourth
-value is the number of hitpoints the object starts with (items are dead and
-start with zero hitpoints, anything else moves), the fifth is the string that
-names the object in the game log, the sixth defines if the object is consumable
-(it is if it is non-zero) and how many hitpoints are gained if it is. Finally,
-the same delimiter as for the map object action definitions file follows.
+The ./confserver/world file defines the map object types and the actions
+available to them. Each object type and action is defined by a multi-line block
+wherein each line sets one attribute of the object type or action.
+
+Here's a typical action definition block:
+
+ACTION 1
+NAME move
+EFFORT 5
+
+A line of "ACTION" followed by a number starts an action definition block and
+sets the action's id for internal use to 1. The number after "EFFORT" determines
+how many turns this action takes for the actor performing it. The string after
+"NAME" names the action. Furthermore, if it is one of "move", "pick_up", "drop"
+or "use", it matches internal functions described by these strings to this
+action. All other names (including "wait") currently are matched to a do-nothing
+wait function.
+
+Here's a typical map object type definition block:
+
+OBJECT 2
+NAME ZOMBIE
+SYMBOL z
+LIFEPOINTS 3
+CORPSE_ID 5
+CONSUMABLE 0
+
+A line of "OBJECT" followed by a number starts it, and the number sets the
+object type's internal id. The number after "CONSUMABLE" defines the object
+as consumable (and to so many hitpoints gain). The character after "SYMBOL" is
+the one shown on the map to represent to object type. "LIFEPOINTS" is the start
+hitpoints value for this object type and defines it as animate if it is
+non-zero. The string after "NAME" sets the object type's name. "CORPSE_ID" sets
+the id of the object type that objects of this type degrade to if their
+hitpoints drop to zero if they start out as inanimate (what is not implemented
+yet: or if they are inanimate, but are otherwise crushed). Note that the
+"CORPSE_ID" must match the id of an object type defined in the file (before or
+after, it may even be the same).
+
+All this definition block members must be present within a block, but only
+"ACTION" / "OBJECT" must be positioned at the respective blocks' first line,
+the others may appear in whatever order and even multiple times. If a block is
+finished, however, it cannot be re-defined by starting a new block wit the same
+object type or action id. Tokens in this config file are separated by
+whitespace. Single quotes can be put around string values that are to include
+whitespace by themslves.
All source files are thoroughly documented to explain more details of
plomrogue's internals. The ./roguelike-server executable can be run with a -v
- check for return values of *printf()
-- make config files format more readable / self-explanatory
-
- be more strict and humble when allocating memory from the stack
+- in textfield_width(), handle too large lines somehow
+
+- use select() polling where possible for server-client communication
+
+- may err_line store the processed line internally as it does the line count
+
SERVER:
- implement field of view / line of sight and obstacles for those on the map
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
+- why does an MapObjAct id of 0 fail?
+
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- implement server-config-file-like parsing for client-config-files, too
+++ /dev/null
-1
-1
-wait
-%%
-2
-5
-move
-%%
-3
-15
-pick_up
-%%
-4
-5
-drop
-%%
-5
-45
-use
-%%
+++ /dev/null
-0
-5
-@
-5
-HUMAN
-0
-%%
-1
-4
-a
-1
-ANT
-0
-%%
-2
-5
-z
-3
-ZOMBIE
-0
-%%
-3
-6
-S
-9
-SHOGGOTH
-0
-%%
-4
-4
-#
-0
-DIRT
-0
-%%
-5
-4
-%
-0
-SKELETON
-0
-%%
-6
-4
-m
-0
-MAGIC MEAT
-2
-%%
--- /dev/null
+ACTION 1
+NAME wait
+EFFORT 1
+
+ACTION 2
+NAME move
+EFFORT 5
+
+ACTION 3
+NAME pick_up
+EFFORT 15
+
+ACTION 4
+NAME drop
+EFFORT 5
+
+ACTION 5
+NAME use
+EFFORT 45
+
+OBJECT 0
+NAME HUMAN
+SYMBOL @
+LIFEPOINTS 5
+CORPSE_ID 5
+CONSUMABLE 0
+
+OBJECT 1
+NAME ANT
+SYMBOL a
+LIFEPOINTS 1
+CORPSE_ID 4
+CONSUMABLE 0
+
+OBJECT 2
+NAME ZOMBIE
+SYMBOL z
+LIFEPOINTS 3
+CORPSE_ID 5
+CONSUMABLE 0
+
+OBJECT 3
+NAME SHOGGOTH
+SYMBOL S
+LIFEPOINTS 9
+CORPSE_ID 6
+CONSUMABLE 0
+
+OBJECT 4
+NAME DIRT
+SYMBOL #
+LIFEPOINTS 0
+CORPSE_ID 4
+CONSUMABLE 0
+
+OBJECT 5
+NAME SKELETON
+SYMBOL %
+LIFEPOINTS 0
+CORPSE_ID 4
+CONSUMABLE 0
+
+OBJECT 6
+NAME 'MAGIC MEAT'
+SYMBOL m
+LIFEPOINTS 0
+CORPSE_ID 4
+CONSUMABLE 3
/* Increments by one on each err_try_fgets() call, servers as a line counter. */
static uint32_t err_try_fgets_counter = 0;
-/* Delimiter to use for err_try_fgets()' 'c' test. */
+/* Delimiter to use for err_try_fgets()' 'd' test. */
char * err_try_fgets_delim = "";
-extern void err_try_fgets(char * line, uint32_t linemax, FILE * file,
- char * context, char * test)
+extern char * err_try_fgets(char * line, uint32_t linemax, FILE * file,
+ char * context, char * test)
{
char * err_end = "File ended unexpectedly.";
char * err_empty = "Hit empty line where non-empty line was expected.";
char * err_uint8 = "Value is too large. Must be 255 or less.";
char * f_name = "err_try_fgets()";
line[0] = '\0';
- try_fgets(line, linemax + 1, file, f_name);
+ char * fgets_return = try_fgets(line, linemax + 1, file, f_name);
err_try_fgets_counter++;
err_line(strchr(test, '0') && !(strlen(line)), line, context, err_end);
err_line(strchr(test, 'n') && line[strlen(line) - 1] != '\n', line, context,
err_line(strchr(test, 's') && strlen(line) > 2, line, context, err_many);
err_line(strchr(test, 'd') && strcmp(line, err_try_fgets_delim), line,
context, err_delim);
- if (strchr(test, 'i'))
+ if (strchr(test, 'i') || strchr(test, '8'))
{
err_line(!(strchr(test, 'f')) && strlen(line) < 2, line, context,
err_int);
}
err_line(strchr(test, '8') && atoi(line) > UINT8_MAX, line, context,
err_uint8);
+ return fgets_return;
}
* be '+' or '-'; a '+' or '-' without digits following is invalid)
* '8': check for "line" describing an integer smaller than or equal UINT8_MAX
*/
-extern void err_try_fgets(char * line, uint32_t linemax, FILE * file,
- char * context, char * test);
+extern char * err_try_fgets(char * line, uint32_t linemax, FILE * file,
+ char * context, char * test);
/* Wrapper to calling fgetc() and fgets() from function "f". The return code is
* returned unless ferror() indicates an error (i.e. to signify an end of file,
- * fgetc() may return an EOF and fgets() a NULL.
+ * fgetc() may return an EOF and fgets() a NULL).
*/
extern int try_fgetc(FILE * file, char * f);
extern char * try_fgets(char * line, int size, FILE * file, char * f);
--- /dev/null
+/* src/server/configfile.c */
+
+#define _POSIX_C_SOURCE 200809L /* strdup() */
+#include <stddef.h> /* size_t, NULL */
+#include <stdio.h> /* FILE, sprintf() */
+#include <stdint.h> /* uint8_t, uint32_t */
+#include <stdlib.h> /* atoi(), free() */
+#include <string.h> /* strchr(), strcmp(), strdup(), strlen() */
+#include <unistd.h> /* access(), F_OK */
+#include "../common/err_try_fgets.h" /* err_line(), err_try_fgets(),
+ * reset_err_try_fgets_counter()
+ */
+#include "../common/readwrite.h" /* try_fopen(),try_fclose(),textfile_width() */
+#include "../common/rexit.h" /* exit_err() */
+#include "../common/try_malloc.h" /* try_malloc() */
+#include "cleanup.h" /* set_cleanup_flag(), CLEANUP_MAP_OBJ_DEFS,
+ * CLEANUP_MAP_OBJ_ACTS
+ */
+#include "map_object_actions.h" /* struct MapObjAct */
+#include "map_objects.h" /* struct MapObj, struct MapObjDef */
+#include "world.h" /* world global */
+
+
+
+/* Flags defining state of object and action entry reading ((un-)finished, ready
+ * for starting the reading of a new definition etc.
+ */
+enum flag
+{
+ EDIT_STARTED = 0x01,
+ NAME_SET = 0x02,
+ EFFORT_SET = 0x04,
+ CORPSE_ID_SET = 0x04,
+ SYMBOL_SET = 0x08,
+ LIFEPOINTS_SET = 0x10,
+ CONSUMABLE_SET = 0x20,
+ READY_ACT = NAME_SET | EFFORT_SET,
+ READY_OBJ = NAME_SET | CORPSE_ID_SET | SYMBOL_SET | LIFEPOINTS_SET
+ | CONSUMABLE_SET
+};
+
+
+
+/* What MapObjDef and MapObjAct structs have in common at their top. Used to
+ * have common functions run over structs of both types.
+ */
+struct EntryHead
+{
+ uint8_t id;
+ struct EntryHead * next;
+};
+
+
+
+/* Many functions working on config file lines / tokens work with these elements
+ * that only change on line change. Makes sense to pass them over together.
+ */
+struct Context {
+ char * line;
+ char * token0;
+ char * token1;
+ char * err_pre;
+};
+
+
+
+/* Return next token from "line" or NULL if none is found. Tokens either a)
+ * start at the first non-whitespace character and end before the next
+ * whitespace character after that; or b) if the first non-whitespace character
+ * is a single quote followed by at least one other single quote some time later
+ * on the line, the token starts after that first single quote and ends before
+ * the second, with the next token_from_line() call starting its token search
+ * after that second quote. The only way to return an empty string (instead of
+ * NULL) as a token is to delimit the token by two succeeding single quotes.
+ * */
+static char * token_from_line(char * line);
+
+/* Determines the end of the token_from_line() token. */
+static void set_token_end(char ** start, char ** limit_char);
+
+/* Get tokens from "context" and, by their order (in the individual context and
+ * in subsequent calls of this function), interpret them as data to write into
+ * the MapObjAct / MapObjDef DB.
+ *
+ * Individual MapObjDef / MapObjAct DB entries are put together line by line
+ * before being written. Writing only happens after all necessary members of an
+ * entry have been assembled, and when additionally a) a new entry is started by
+ * a context->token0 of "ACTION" or "OBJECT"; or b) a NULL context->token0 is
+ * passed. This is interpreted as the end of the MapObjDef / MapObjAct DB read,
+ * so the appropriate cleanup flags are set and test_corpse_ids() is called.
+ */
+static void tokens_into_entries(struct Context * context);
+
+/* Start reading a new DB entry of "size" from tokens in "context" if ->token0
+ * matches "comparand". Set EDIT_STARTED in "flags" to mark beginning of new
+ * entry reading. Check that id of new entry in ->token1 has not already been
+ * used in DB starting at "entry_cmp".
+ */
+static uint8_t new_entry(struct Context * context, char * comparand,
+ enum flag * flags, size_t size,
+ struct EntryHead ** entry,
+ struct EntryHead * entry_cmp);
+
+/* Write DB entry pointed to by "entry" to its appropriate location. */
+static void write_if_entry(struct EntryHead ** entry,
+ struct EntryHead *** entry_p_p_p);
+
+/* Ensure that all .corpse_id members in the MapObjDef DB fit .id members of
+ * MapObjDef DB entries.
+ */
+static void test_corpse_ids();
+
+/* Try to read tokens in "context" as members for the entry currently edited,
+ * which must be either "mod" or "moa". What member of which of the two is set
+ * depends on which of "object_flags" and "action_flags" has EDIT_STARTED set
+ * and on the key name of ->token0. Return 1 if interpretation succeeds, else 0.
+ *
+ * Note that MapObjAct entries' .name also determines their .func.
+ */
+static uint8_t set_members(struct Context * context, enum flag * object_flags,
+ enum flag * action_flags, struct MapObjDef * mod,
+ struct MapObjAct * moa);
+
+/* If "context"->token0 fits "comparand", set "element" to value read from
+ * ->token1 as either string (type: "s"), char ("c") or uint8 ("8"), set
+ * that element's flag to "flags" and return 1; else return 0.
+ */
+static uint8_t set_val(struct Context * context, char * comparand,
+ enum flag * flags, enum flag set_flag, char type,
+ char * element);
+
+/* Writes "context"->token1 to "target" only if it describes a proper uint8. */
+static void set_uint8(struct Context * context, uint8_t * target);
+
+/* If "name" fits "moa"->name, set "moa"->func to "func". (Derives MapObjAct
+ * .func from .name for set_members().
+ */
+static uint8_t try_func_name(struct MapObjAct * moa,
+ char * name, void (* func) (struct MapObj *));
+
+
+
+static char * token_from_line(char * line)
+{
+ static char * final_char = NULL;
+ static char * limit_char = NULL;
+ char * start = limit_char + 1;
+ if (line)
+ {
+ start = line;
+ limit_char = start;
+ final_char = &(line[strlen(line)]);
+ if ('\n' == *(final_char - 1))
+ {
+ *(--final_char) = '\0';
+ }
+ }
+ uint8_t empty = 1;
+ uint32_t i;
+ for (i = 0; '\0' != start[i]; i++)
+ {
+ if (' ' != start[i] && '\t' != start[i])
+ {
+ start = &start[i];
+ empty = 0;
+ break;
+ }
+ }
+ if (empty)
+ {
+ return start = NULL;
+ }
+ set_token_end(&start, &limit_char);
+ return start;
+}
+
+
+
+static void set_token_end(char ** start, char ** limit_char)
+{
+ char * end_quote = ('\'' == (*start)[0]) ? strchr(*start + 1, '\'') : NULL;
+ *start = (end_quote) ? *start + 1 : *start;
+ if (end_quote)
+ {
+ *end_quote = '\0';
+ *limit_char = end_quote;
+ return;
+ }
+ char * space = strchr(*start, ' ');
+ char * tab = strchr(*start, '\t');
+ space = (!space || (tab && tab < space)) ? tab : space;
+ if (space)
+ {
+ * space = '\0';
+ }
+ *limit_char = strchr(*start, '\0');
+}
+
+
+
+static void tokens_into_entries(struct Context * context)
+{
+ char * str_act = "ACTION";
+ char * str_obj = "OBJECT";
+ static struct MapObjAct ** moa_p_p = &world.map_obj_acts;
+ static struct MapObjDef ** mod_p_p = &world.map_obj_defs;
+ static enum flag action_flags = READY_ACT;
+ static enum flag object_flags = READY_OBJ;
+ static struct EntryHead * moa = NULL;
+ static struct EntryHead * mod = NULL;
+ if ( !context->token0
+ || !strcmp(context->token0,str_act) || !strcmp(context->token0,str_obj))
+ {
+ char * err_fin = "Last definition block not finished yet.";
+ err_line((action_flags & READY_ACT) ^ READY_ACT,
+ context->line, context->err_pre, err_fin);
+ err_line((object_flags & READY_OBJ) ^ READY_OBJ,
+ context->line, context->err_pre, err_fin);
+ object_flags = action_flags = READY_OBJ;
+ write_if_entry(&moa, (struct EntryHead ***) &moa_p_p);
+ write_if_entry(&mod, (struct EntryHead ***) &mod_p_p);
+ }
+ if (!context->token0)
+ {
+ set_cleanup_flag(CLEANUP_MAP_OBJECT_ACTS | CLEANUP_MAP_OBJECT_DEFS);
+ test_corpse_ids();
+ return;
+ }
+ if (!( new_entry(context, str_act, &action_flags,
+ sizeof(struct MapObjAct), (struct EntryHead**) &moa,
+ (struct EntryHead *) world.map_obj_acts)
+ || new_entry(context, str_obj, &object_flags,
+ sizeof(struct MapObjDef), (struct EntryHead**) &mod,
+ (struct EntryHead *) world.map_obj_defs)
+ || set_members(context, &object_flags, &action_flags,
+ (struct MapObjDef *) mod, (struct MapObjAct *) moa)))
+ {
+ err_line(1, context->line, context->err_pre, "Unknown argument");
+ }
+}
+
+
+
+static uint8_t new_entry(struct Context * context, char * comparand,
+ enum flag * flags, size_t size,
+ struct EntryHead ** entry,struct EntryHead * entry_cmp)
+{
+ char * f_name = "new_entry()";
+ char * err_uni = "Declaration of ID already used.";
+ if (!strcmp(context->token0, comparand))
+ {
+ * flags = EDIT_STARTED;
+ * entry = try_malloc(size, f_name);
+ set_uint8(context, &((*entry)->id));
+ for (; NULL != entry_cmp; entry_cmp = entry_cmp->next)
+ {
+ err_line((*entry)->id == entry_cmp->id,
+ context->line, context->err_pre, err_uni);
+ }
+ return 1;
+ }
+ return 0;
+}
+
+
+
+static void write_if_entry(struct EntryHead ** entry,
+ struct EntryHead *** entry_p_p_p)
+{
+ if (*entry)
+ {
+ (* entry)->next = NULL;
+ ** entry_p_p_p = *entry;
+ * entry_p_p_p = &((*entry)->next);
+ * entry = NULL; /* So later runs of this don't re-append same entry. */
+ }
+}
+
+
+
+static void test_corpse_ids()
+{
+ char * f_name = "test_corpse_ids()";
+ char * err_corpse_prefix = "In the object definition DB, one object corpse "
+ "ID does not reference any known object in the "
+ "DB. ID of responsible object: ";
+ char * err_corpse = try_malloc(strlen(err_corpse_prefix) + 3 + 1, f_name);
+ struct MapObjDef * test_entry_0 = world.map_obj_defs;
+ for (; test_entry_0; test_entry_0 = test_entry_0->next)
+ {
+ uint8_t corpse_id_found = 0;
+ struct MapObjDef * test_entry_1 = world.map_obj_defs;
+ for (; test_entry_1; test_entry_1 = test_entry_1->next)
+ {
+ if (test_entry_0->corpse_id == test_entry_1->id)
+ {
+ corpse_id_found = 1;
+ }
+ }
+ sprintf(err_corpse, "%s%d", err_corpse_prefix, test_entry_0->id);
+ exit_err(!corpse_id_found, err_corpse);
+ }
+ free(err_corpse);
+}
+
+
+
+static uint8_t set_members(struct Context * context, enum flag * object_flags,
+ enum flag * action_flags, struct MapObjDef * mod,
+ struct MapObjAct * moa)
+{
+ if ( * action_flags & EDIT_STARTED
+ && set_val(context, "NAME", action_flags,
+ NAME_SET, 's', (char *) &moa->name))
+ {
+ if (!( try_func_name(moa, "move", actor_move)
+ || try_func_name(moa, "pick_up", actor_pick)
+ || try_func_name(moa, "drop", actor_drop)
+ || try_func_name(moa, "use", actor_use)))
+ {
+ moa->func = actor_wait;
+ }
+ *action_flags = *action_flags | NAME_SET;
+ return 1;
+ }
+ else if ( set_val(context, "NAME", object_flags,
+ NAME_SET, 's', (char *) &mod->name)
+ || set_val(context, "SYMBOL", object_flags,
+ SYMBOL_SET, 'c', (char *) &mod->char_on_map)
+ || set_val(context, "EFFORT", action_flags,
+ EFFORT_SET, '8', (char *) &moa->effort)
+ || set_val(context, "LIFEPOINTS", object_flags,
+ LIFEPOINTS_SET, '8', (char *) &mod->lifepoints)
+ || set_val(context, "CONSUMABLE", object_flags,
+ CONSUMABLE_SET, '8', (char *) &mod->consumable)
+ || set_val(context, "CORPSE_ID", object_flags,
+ CORPSE_ID_SET, '8', (char *) &mod->corpse_id))
+ {
+ return 1;
+ }
+ return 0;
+}
+
+
+
+static uint8_t set_val(struct Context * context, char * comparand,
+ enum flag * flags, enum flag set_flag, char type,
+ char * element)
+{
+ char * err_out = "Outside appropriate definition's context.";
+ char * err_singlechar = "Value must be single ASCII character.";
+ if (!strcmp(context->token0, comparand))
+ {
+ err_line(!(* flags & EDIT_STARTED),
+ context->line, context->err_pre, err_out);
+ * flags = * flags | set_flag;
+ if ('s' == type)
+ {
+ * (char **) element = strdup(context->token1);
+ }
+ else if ('c' == type)
+ {
+ err_line(1 != strlen(context->token1),
+ context->line, context->err_pre, err_singlechar);
+ * element = (context->token1)[0];
+ }
+ else if ('8' == type)
+ {
+ set_uint8(context, (uint8_t *) element);
+ }
+ return 1;
+ }
+ return 0;
+}
+
+
+
+static void set_uint8(struct Context * context, uint8_t * target)
+{
+ char * err_uint8 = "Value not unsigned decimal number between 0 and 255.";
+ uint8_t i;
+ uint8_t is_uint8 = 1;
+ for (i = 0; '\0' != context->token1[i]; i++)
+ {
+ if (i > 2 || '0' > context->token1[i] || '9' < context->token1[i])
+ {
+ is_uint8 = 0;
+ }
+ }
+ if (is_uint8 && atoi(context->token1) > UINT8_MAX)
+ {
+ is_uint8 = 0;
+ }
+ err_line(!(is_uint8), context->line, context->err_pre, err_uint8);
+ *target = atoi(context->token1);
+}
+
+
+
+static uint8_t try_func_name(struct MapObjAct * moa,
+ char * name, void (* func) (struct MapObj *))
+{
+ if (0 == strcmp(moa->name, name))
+ {
+ moa->func = func;
+ return 1;
+ }
+ return 0;
+}
+
+
+
+extern void read_config_file() {
+ char * f_name = "read_new_config_file()";
+ char * path = world.path_config;
+ struct Context context;
+ char * err_pre_prefix = "Failed reading config file: \"";
+ char * err_pre_affix = "\". ";
+ context.err_pre = try_malloc(strlen(err_pre_prefix) + strlen(path)
+ + strlen(err_pre_affix) + 1, f_name);
+ sprintf(context.err_pre, "%s%s%s", err_pre_prefix, path, err_pre_affix);
+ exit_err(access(path, F_OK), context.err_pre);
+ FILE * file = try_fopen(path, "r", f_name);
+ uint32_t linemax = textfile_width(file);
+ context.line = try_malloc(linemax + 1, f_name);
+ reset_err_try_fgets_counter();
+ err_line(0 == linemax, context.line, context.err_pre, "File is empty.");
+ context.token0 = NULL; /* For tokens_into_entries() if while() stagnates. */
+ char * err_val = "No value given.";
+ char * err_many = "Too many values.";
+ while (err_try_fgets(context.line, linemax + 1, file, context.err_pre, ""))
+ {
+ char * line_copy = strdup(context.line);
+ context.token0 = token_from_line(line_copy);
+ if (context.token0)
+ {
+ err_line(0 == (context.token1 = token_from_line(NULL)),
+ context.line, context.err_pre, err_val);
+ err_line(NULL != token_from_line(NULL),
+ context.line, context.err_pre, err_many);
+ tokens_into_entries(&context);
+ context.token0 = NULL;
+ }
+ free(line_copy);
+ }
+ tokens_into_entries(&context);
+ try_fclose(file, f_name);
+ free(context.line);
+ free(context.err_pre);
+}
--- /dev/null
+/* src/server/configfile.h
+ *
+ * Reading in the config file of map object and map object action definitions.
+ */
+
+#ifndef CONFIGFILE_H
+#define CONFIGFILE_H
+
+
+
+/* Parse file at world.path_config into map object and map object action
+ * definitions at world.map_obj_defs and world.map_obj_acts.
+ */
+extern void read_config_file();
+
+
+
+#endif
/* src/server/init.c */
-#define _POSIX_C_SOURCE 2 /* getopt(), optarg */
+//#define _POSIX_C_SOURCE 2 /* getopt(), optarg */
+#define _POSIX_C_SOURCE 200809L /* getopt(), optarg, strdup() */
#include "init.h"
#include <errno.h> /* global errno, EEXIST */
#include <stddef.h> /* NULL */
#include <stdint.h> /* uint32_t */
-#include <stdio.h> /* sprintf(), fflush() */
-#include <stdlib.h> /* exit(), free() */
-#include <string.h> /* atoi(), strlen() */
+#include <stdio.h> /* FILE, sprintf(), fflush() */
+#include <stdlib.h> /* exit(), free(), atoi() */
+#include <string.h> /* strlen() */
#include <sys/stat.h> /* mkdir() */
#include <sys/types.h> /* defines pid_t, time_t */
#include <time.h> /* time() */
*/
#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "cleanup.h" /* set_cleanup_flag(), CLEANUP_MAP_OBJ_DEFS,
- * CLEANUP_MAP_OBJ_ACTS
- */
-#include "io.h" /* read_config_file(), struct EntrySkeleton */
+#include "cleanup.h" /* set_cleanup_flag() */
+#include "configfile.h" /* read_config_file() */
#include "map.h" /* init_map() */
-#include "map_object_actions.h" /* struct MapObjAct, read_map_object_action() */
-#include "map_objects.h" /* struct MapObjDef, free_map_objects(),
- * add_map_objects(), read_map_object_def()
- */
+#include "map_objects.h" /* free_map_objects(), add_map_objects() */
#include "rrand.h" /* rrand() */
#include "run.h" /* obey_msg(), io_loop() */
#include "world.h" /* global world */
world.map.size.y = 64;
world.map.dist_orthogonal = 5;
world.map.dist_diagonal = 7;
- char * err_mod = "No map object definitions file.";
- char * err_moa = "No map object actions file.";
- exit_err(access(world.path_map_obj_defs, F_OK), err_mod);
- exit_err(access(world.path_map_obj_acts, F_OK), err_moa);
- read_config_file(world.path_map_obj_defs, CLEANUP_MAP_OBJECT_DEFS,
- read_map_object_def, sizeof(struct MapObjDef),
- (struct EntrySkeleton **) &world.map_obj_defs);
- read_config_file(world.path_map_obj_acts, CLEANUP_MAP_OBJECT_ACTS,
- read_map_object_action, sizeof(struct MapObjAct),
- (struct EntrySkeleton **) &world.map_obj_acts);
+ read_config_file();
}
#include <limits.h> /* PIPE_BUF */
#include <stddef.h> /* size_t, NULL */
#include <stdint.h> /* uint8_t, uint32_t */
-#include <stdio.h> /* defines EOF, FILE, sprintf(), ungetc() */
-#include <stdlib.h> /* free(), atoi() */
+#include <stdio.h> /* defines EOF, FILE, sprintf() */
+#include <stdlib.h> /* free() */
#include <string.h> /* strlen(), memcpy() */
#include <sys/types.h> /* time_t */
#include <time.h> /* time() */
-#include "../common/err_try_fgets.h" /* err_try_fgets(), err_line(),
- * reset_err_try_fgets_counter()
- */
+#include "../common/err_try_fgets.h" /* err_line() */
#include "../common/readwrite.h" /* try_fopen(), try_fclose_unlink_rename(),
- * try_fwrite(), try_fputc(), try_fgetc(),
- * try_fclose()
+ * try_fwrite(), try_fputc(), try_fgetc()
*/
-#include "../common/rexit.h" /* exit_trouble() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "cleanup.h" /* set_cleanup_flag(), enum cleanup_flag */
+#include "cleanup.h" /* set_cleanup_flag() */
#include "map_objects.h" /* structs MapObj, MapObjDef, get_map_obj_def() */
#include "world.h" /* global world */
-extern void read_config_file(char * path, enum cleanup_flag cleanup,
- void (* read) (char *, uint32_t, char *,
- struct EntrySkeleton *, FILE *),
- size_t size, struct EntrySkeleton ** entry_start)
-{
- char * f_name = "init_map_object_defs()";
- char * context_prefix = "Failed reading config file: ";
- char context[strlen(context_prefix) + strlen(path) + 1];
- sprintf(context, "%s%s", context_prefix, path);
- char * err_uniq = "Declaration of ID already used.";
- FILE * file = try_fopen(path, "r", f_name);
- uint32_t linemax = textfile_width(file);
- char line[linemax + 1];
- reset_err_try_fgets_counter();
- struct EntrySkeleton ** entry_ptr_ptr = entry_start;
- while (1)
- {
- int test_for_end = try_fgetc(file, f_name);
- if (EOF == test_for_end || '\n' == test_for_end)
- {
- break;
- }
- exit_trouble(EOF == ungetc(test_for_end, file), f_name, "ungetc()");
- err_try_fgets(line, linemax, file, context, "nfi8");
- struct EntrySkeleton * entry = try_malloc(size, f_name);
- entry->id = atoi(line);
- struct EntrySkeleton * entry_test = * entry_start;
- for (; NULL != entry_test; entry_test = entry_test->next)
- {
- err_line(entry->id == entry_test->id, line, context, err_uniq);
- }
- read(line, linemax, context, entry, file);
- entry->next = NULL;
- * entry_ptr_ptr = entry;
- entry_ptr_ptr = &entry->next;
- err_try_fgets(line, linemax, file, context, "d");
- }
- try_fclose(file, f_name);
- set_cleanup_flag(cleanup);
-}
-
-
-
extern char * io_round()
{
char * f_name = "io_round()";
#ifndef IO_H
#define IO_H
-#include <stddef.h> /* size_t */
-#include <stdint.h> /* uint8_t, uint32_t */
-#include <stdio.h> /* FILE */
-#include "cleanup.h" /* enum cleanup_flag */
-
-/* Wrapper to reading in config files from "path" for DB entries of "size
- * starting at "entry_start", to be unset by "cleanup" and reading in individual
- * entry data line by line via "read"(). Assumes all entries start with the
- * items collected in the EntrySkeleton struct.
- */
-struct EntrySkeleton
-{
- uint8_t id;
- struct EntrySkeleton * next;
-};
-extern void read_config_file(char * path, enum cleanup_flag cleanup,
- void (* read) (char *, uint32_t, char *,
- struct EntrySkeleton *, FILE *),
- size_t size, struct EntrySkeleton ** entry_start);
-
/* Return single \0-terminated string read from input queue (world.queue); or,
* if queue is empty and world.turn is unequal world.last_update_turn, update
* world state file at world.path_worldstate (and update world.last_update_turn
exit_err(-1 == test, printf_err);
}
}
- world.path_map_obj_defs = "confserver/map_objects";
- world.path_map_obj_acts = "confserver/map_object_actions";
+ world.path_config = "confserver/world";
world.path_worldstate = "server/worldstate";
world.path_out = "server/out";
world.path_in = "server/in";
#include "map_object_actions.h"
#include <stddef.h> /* NULL */
#include <stdint.h> /* uint8_t, uint16_t */
-#include <stdio.h> /* sprintf(), ungetc() */
-#include <stdlib.h> /* free(), atoi() */
+#include <stdio.h> /* sprintf() */
+#include <stdlib.h> /* free() */
#include <string.h> /* strlen(), strcmp(), memcpy(), strncmp() */
-#include "../common/err_try_fgets.h" /* err_try_fgets() */
#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
#include "../common/yx_uint8.h" /* struct yx_uint8 */
-#include "io.h" /* struct EntrySkeleton */
#include "map_objects.h" /* structs MapObj, MapObjDef, get_player(),
* set_object_position(), own_map_object(),
* get_map_object_def()
static void update_log(char * text);
/* If "name" fits "moa"->name, set "moa"->func to "func". */
-static uint8_t try_func_name(struct MapObjAct * moa,
- char * name, void (* func) (struct MapObj *));
+//static uint8_t try_func_name(struct MapObjAct * moa,
+// char * name, void (* func) (struct MapObj *));
/* One actor "wounds" another actor, decrementing his lifepoints and, if they
* reach zero in the process, killing it. Generates appropriate log message.
-static uint8_t try_func_name(struct MapObjAct * moa,
- char * name, void (* func) (struct MapObj *))
-{
- if (0 == strcmp(moa->name, name))
- {
- moa->func = func;
- return 1;
- }
- return 0;
-}
-
-
-
static void actor_hits_actor(struct MapObj * hitter, struct MapObj * hitted)
{
struct MapObjDef * mod_hitter = get_map_object_def(hitter->type);
-extern void read_map_object_action(char * line, uint32_t linemax,char * context,
- struct EntrySkeleton * entry, FILE * file)
-{
- char * f_name = "init_map_object_actions()";
- struct MapObjAct * moa = (struct MapObjAct *) entry;
- err_try_fgets(line, linemax, file, context, "0nfi8");
- moa->effort = atoi(line);
- err_try_fgets(line, linemax, file, context, "0nf");
- line[strlen(line) - 1] = '\0';
- uint8_t len_name = strlen(line) + 1;
- moa->name = try_malloc(len_name, f_name);
- memcpy(moa->name, line, len_name);
- if (!( try_func_name(moa, "move", actor_move)
- || try_func_name(moa, "pick_up", actor_pick)
- || try_func_name(moa, "drop", actor_drop)
- || try_func_name(moa, "use", actor_use)))
- {
- moa->func = actor_wait;
- }
-}
-
-
-
extern void free_map_object_actions(struct MapObjAct * moa)
{
if (NULL == moa)
#ifndef MAP_OBJECT_ACTIONS_H
#define MAP_OBJECT_ACTIONS_H
-#include <stdint.h> /* uint8_t, uint23_t */
-#include <stdio.h> /* FILE */
+#include <stdint.h> /* uint8_t */
struct MapObj;
-struct EntrySkeleton;
-/* Read-in to "entry" multi-line entry from MapObjAct config "file", using
- * pre-allocated "line", "linemax" and "context" as input for err_try_fgets().
- */
-extern void read_map_object_action(char * line, uint32_t linemax,char * context,
- struct EntrySkeleton * entry, FILE * file);
-
/* Free MapObjAct * chain starting at "moa". */
extern void free_map_object_actions(struct MapObjAct * moa);
#include "map_objects.h"
#include <stddef.h> /* NULL */
-#include <stdio.h> /* FILE typedef */
#include <stdint.h> /* uint8_t, uint16_t */
-#include <stdlib.h> /* free(), atoi() */
-#include <string.h> /* strlen(), memcpy(), memset() */
-#include "../common/err_try_fgets.h" /* err_try_fgets() */
+#include <stdlib.h> /* free() */
+#include <string.h> /* memset(), strlen() */
#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
#include "../common/yx_uint8.h" /* yx_uint8 struct */
#include "world.h" /* global world */
#include "yx_uint8.h" /* yx_uint8_cmp() */
-#include "io.h" /* struct EntrySkeleton */
+
/* Return pointer to map object of "id" in chain starting at "ptr". */
static struct MapObj * get_map_object(struct MapObj * ptr, uint8_t id);
-extern void read_map_object_def(char * line, uint32_t linemax, char * context,
- struct EntrySkeleton * entry, FILE * file)
-{
- char * f_name = "init_map_object_defs()";
- struct MapObjDef * mod = (struct MapObjDef *) entry;
- err_try_fgets(line, linemax, file, context, "0nfi8");
- mod->corpse_id = atoi(line);
- err_try_fgets(line, linemax, file, context, "0nfs");
- mod->char_on_map = line[0];
- err_try_fgets(line, linemax, file, context, "0nfi8");
- mod->lifepoints = atoi(line);
- err_try_fgets(line, linemax, file, context, "0nf");
- line[strlen(line) - 1] = '\0';
- mod->name = try_malloc(strlen(line) + 1, f_name);
- memcpy(mod->name, line, strlen(line) + 1);
- err_try_fgets(line, linemax, file, context, "0nfi8");
- mod->consumable = atoi(line);
-}
-
-
-
extern void free_map_object_defs(struct MapObjDef * mod_start)
{
if (NULL == mod_start)
#ifndef MAP_OBJECTS_H
#define MAP_OBJECTS_H
-#include <stdint.h> /* uint8_t, uint32_t */
-#include <stdio.h> /* FILE */
+#include <stdint.h> /* uint8_t */
+//#include <stdio.h> /* FILE */
#include "../common/yx_uint8.h" /* yx_uint8 structs */
-struct EntrySkeleton;
+//struct EntrySkeleton;
/* Read-in to "entry" multi-line entry from MapObjDef config "file", using
* pre-allocated "line", "linemax" and "context" as input for err_try_fgets().
*/
-extern void read_map_object_def(char * line, uint32_t linemax, char * context,
- struct EntrySkeleton * entry, FILE * file);
+//extern void read_map_object_def(char * line, uint32_t linemax, char * context,
+// struct EntrySkeleton * entry, FILE * file);
/* Free map object definitions chain starting at "mod_start". */
extern void free_map_object_defs(struct MapObjDef * mod_start);
char * path_out; /* File to write server messages into. */
char * path_worldstate; /* File to represent world state to clients.*/
char * path_record; /* Record file from which to read the game history. */
- char * path_map_obj_defs; /* path for map object definitions config file */
- char * path_map_obj_acts; /* path for map object actions config file */
+ char * path_config; /* Path for map object (action) definitions file. */
char * tmp_suffix; /* Appended to paths of files for their tmp versions. */
char * queue; /* Stores un-processed messages read from the input file. */
uint32_t queue_size;/* Length of .queue sequence of \0-terminated strings.*/