if (0 == toggle) {
z++;
if ('\n' == text[z]) {
- mvwaddch(win->curses_win, y, x, ' ');
toggle = 1;
continue; }
else
toggle = 1; }
else if (0 == text[z+1]) {
toggle = 1;
- fin = 1; } }
- else
- mvwaddch(win->curses_win, y, x, ' '); } } }
+ fin = 1; } } } } }
void draw_text_from_bottom (struct Win * win) {
// Draw text in win->data from end/bottom to the top.
break; } }
z = -1;
int start_y = 0;
- if (y < win->height) { // Depending on what is bigger, determine start point in window or in text.
+ if (y < win->height) // Depending on what is bigger, determine start point in window or in text.
start_y = win->height - y;
- for (y = 0; y < start_y; y++)
- for (x = 0; x < win->width; x++)
- mvwaddch(win->curses_win, y, x, ' '); }
else if (y > win->height) {
offset = y - win->height;
for (y = 0; y < offset; y++)
mvwaddch(win->curses_win, y, x, '@');
else
mvwaddch(win->curses_win, y, x, cells[z]);
- z++; }
- else
- mvwaddch(win->curses_win, y, x, ' '); } } }
+ z++; } } } }
void draw_info (struct Win * win) {
// Draw info window by appending win->data integer value to "Turn: " display.
offset = keyswindata->select - (win->height / 2);
else
offset = keyswindata->max - win->height + 1; }
- int keydescwidth = 9; // max length assured by get_keyname()
- char * keydesc = malloc(keydescwidth + 1);
+ int keydescwidth = 9 + 1; // max length assured by get_keyname() + \0
+ char * keydesc = malloc(keydescwidth);
attr_t attri;
int y, x;
char * keyname;
if (1 == keyswindata->edit)
attri = attri | A_BLINK; }
keyname = get_keyname(keybindings[y + offset].key);
- snprintf(keydesc, keydescwidth + 1, "%-9s", keyname);
+ snprintf(keydesc, keydescwidth, "%-9s", keyname);
free(keyname);
for (x = 0; x < win->width; x++)
- if (strlen(keydesc) > x)
+ if (x < strlen(keydesc))
mvwaddch(win->curses_win, y, x, keydesc[x] | attri);
else if (strlen(keydesc) < x && x < strlen(keybindings[y + offset].name) + strlen(keydesc) + 1)
mvwaddch(win->curses_win, y, x, keybindings[y + offset].name[x - strlen(keydesc) - 1] | attri);
else
mvwaddch(win->curses_win, y, x, ' ' | attri); }
- free(keydesc);
- if (y < win->height)
- for (; y < win->height; y++)
- for (x = 0; x < win->width; x++)
- mvwaddch(win->curses_win, y, x, ' '); }
+ free(keydesc); }
void init_keybindings(struct World * world) {
// Initialize keybindings from file "keybindings".