drunk = 0
tripping = 0
need_for_toilet = 0
+ last_pee_need_test = datetime.datetime.now()
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
if self.tripping >= 0:
self.tripping -= 1
if self.need_for_toilet > 0:
- self.need_for_toilet *= 1.01
+ self.need_for_toilet *= 1.0001
terrain = self.game.maps[self.position[0]][self.position[1]]
if terrain in self.game.terrains:
terrain_type = self.game.terrains[terrain]
if 'toilet' in terrain_type.tags:
self.send_msg('CHAT "You use the toilet. What a relief!"')
self.need_for_toilet = 0
- if 10000 * random.random() < self.need_for_toilet / 100000:
+ if self.last_pee_need_test + datetime.timedelta(seconds=1) <\
+ datetime.datetime.now() and\
+ 10000 * random.random() < self.need_for_toilet / 100000:
self.send_msg('CHAT "You need to use a toilet."')
+ self.last_pee_need_test = datetime.datetime.now()
if self.drunk == 0:
self.send_msg('CHAT "You sober up."')
self.invalidate('fov')