#include <stdlib.h> /* for free() */
#include <stdint.h> /* for uint16_t */
#include <string.h> /* for strlen() */
-#include <ncurses.h> /* for attri_t, chtype, mvwaddch(), wresize() */
+#include <ncurses.h> /* for attri_t, chtype */
#include "windows.h" /* for struct Win */
#include "misc.h" /* for try_malloc() */
#include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */
-/* Widen the ncurses window below "win" to "minx" if it is below that. */
-static void rewiden_if_less_than(struct Win * win, uint16_t minx);
+/* Apply to the winmap of Win "w" the new sizes "new_size_y" and "new_size_x"
+ * to the degree that they extend it. Re-shape the window content accordingly.
+ */
+static void try_resize_winmap(struct World * world, struct Win * w,
+ int new_size_y, int new_size_x);
+
+/* In Win "w", write "ch" to coordinate "y"/"x". */
+static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch);
-/* Write "text" into window "win". Start on row "start_y". Break text at
- * right window edge. Also break at newlines.
+/* Add "text" into window "win". Break text at right window edge. Also break at
+ * newlines.
*/
-static void draw_with_linebreaks(struct Win * win, char * text,
- uint16_t start_y);
+static void add_text_with_linebreaks(struct World * world, struct Win * win,
+ char * text);
-/* Write "line" into window "w" at line "y"; apply ncurses attribute
- * "attri" to all characters drawn; if "fill" is non-zero, fill the
- * entire line until the right window edge with empty characters
- * ("attri" also applied on these).
+/* Add "line" into window "w". Apply ncurses attribute "attri" to all
+ * characters drawn. If "fill" is non-zero, fill the entire line until the
+ * right window edge with empty characters ("attri" also applied on these).
*/
-static void draw_line(struct Win * w, uint16_t y, char * line, attr_t attri,
- uint8_t fill);
+static void add_line(struct World * world, struct Win * w, char * line,
+ attr_t attri, uint8_t fill);
-/* Write "text" with draw_with_linebreaks() as not starting from the top but
+/* Write "text" with add_text_with_linebreaks() as not starting from the top but
* from bottom of "win". Draw only what fits in window (avoid scroll hints).
*/
-static void draw_text_from_bottom(struct Win * win, char * text);
+static void draw_text_from_bottom(struct World * world, struct Win * win,
+ char * text);
/* Draw onto "map" in "win" the objects in the chain at "start". */
static void draw_map_objects(struct World * world, struct MapObj * start,
-static void rewiden_if_less_than(struct Win * win, uint16_t minx)
+static void try_resize_winmap(struct World * world, struct Win * w,
+ int new_size_y, int new_size_x)
{
- if (minx > getmaxx(win->frame.curses_win))
+ char * f_name = "try_resize_winmap()";
+ if (w->winmapsize.y >= new_size_y && w->winmapsize.x >= new_size_x)
+ {
+ return;
+ }
+ if (w->winmapsize.y > new_size_y)
{
- wresize(win->frame.curses_win, getmaxy(win->frame.curses_win), minx);
+ new_size_y = w->winmapsize.y;
}
+ else if (w->winmapsize.x > new_size_x)
+ {
+ new_size_x = w->winmapsize.x;
+ }
+ chtype * old_winmap = w->winmap;
+ uint32_t new_size = sizeof(chtype) * new_size_y * new_size_x;
+ w->winmap = try_malloc(new_size, world, f_name);
+ uint16_t y, x;
+ for (y = 0; y < new_size_y; y++)
+ {
+ for (x = 0; y < w->winmapsize.y && x < w->winmapsize.x; x++)
+ {
+ chtype ch = old_winmap[(y * w->winmapsize.x) + x];
+ w->winmap[(y * new_size_x) + x] = ch;
+ }
+ for (; x < new_size_x; x++)
+ {
+ w->winmap[(y * new_size_x) + x] = ' ';
+ }
+ }
+ free(old_winmap);
+ w->winmapsize.y = new_size_y;
+ w->winmapsize.x = new_size_x;
}
-static void draw_with_linebreaks(struct Win * win, char * text,
- uint16_t start_y)
+static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch)
+{
+ w->winmap[(y * w->winmapsize.x) + x] = ch;
+}
+
+
+
+static void add_text_with_linebreaks(struct World * world, struct Win * win,
+ char * text)
{
uint16_t x, y;
int16_t z = -1;
- rewiden_if_less_than(win, win->frame.size.x);
- for (y = start_y; ; y++)
+ for (y = win->winmapsize.y; ; y++)
{
- wresize(win->frame.curses_win, y + 1, getmaxx(win->frame.curses_win));
- for (x = 0; x < win->frame.size.x; x++)
+ try_resize_winmap(world, win, y + 1, win->framesize.x);
+ for (x = 0; x < win->framesize.x; x++)
{
z++;
if ('\n' == text[z])
}
else
{
- mvwaddch(win->frame.curses_win, y, x, text[z]);
+ set_ch_on_yx(win, y, x, text[z]);
}
if ('\n' == text[z+1])
{
-static void draw_line(struct Win * w, uint16_t y, char * line, attr_t attri,
- uint8_t fill)
+static void add_line(struct World * world, struct Win * w, char * line,
+ attr_t attri, uint8_t fill)
{
+ uint16_t y = w->winmapsize.y;
+ uint16_t len_line = strlen(line);
+ if (0 != fill
+ && w->winmapsize.x < w->framesize.x && w->framesize.x > len_line)
+ {
+ try_resize_winmap(world, w, y + 1, w->framesize.x);
+ }
+ else
+ {
+ try_resize_winmap(world, w, y + 1, strlen(line));
+ }
uint16_t x = 0;
- for (; x < strlen(line); x++)
+ for (; x < len_line; x++)
{
- rewiden_if_less_than(w, x + 1);
- mvwaddch(w->frame.curses_win, y, x, line[x] | attri);
+ set_ch_on_yx(w, y, x, line[x] | attri);
}
if (0 != fill)
{
- for (; x < w->frame.size.x; x++)
+ for (; x < w->framesize.x; x++)
{
- rewiden_if_less_than(w, x + 1);
- mvwaddch(w->frame.curses_win, y, x, ' ' | attri);
+ set_ch_on_yx(w, y, x, ' ' | attri);
}
}
}
-static void draw_text_from_bottom(struct Win * win, char * text)
+static void draw_text_from_bottom(struct World * world, struct Win * win,
+ char * text)
{
/* Determine number of lines text would have in a window of win's width,
* but infinite height. Treat \n and \0 as control chars for incrementing
* y and stopping the loop. Make sure +they* don't count as cell space.
*/
char toggle = 0;
- uint16_t x, y, offset;
+ uint16_t x, y;
int16_t z = -1;
for (y = 0; 0 == toggle; y++)
{
- for (x = 0; x < win->frame.size.x; x++)
+ for (x = 0; x < win->framesize.x; x++)
{
z++;
if ('\n' == text[z])
/* Depending on what's bigger, determine start point in window or text. */
uint16_t start_y = 0;
- if (y < win->frame.size.y)
+ if (y < win->framesize.y)
{
- start_y = win->frame.size.y - y;
+ start_y = win->framesize.y - y;
}
- else if (y > win->frame.size.y)
+ else if (y > win->framesize.y)
{
- offset = y - win->frame.size.y;
+ uint16_t offset = y - win->framesize.y;
for (y = 0; y < offset; y++)
{
- for (x = 0; x < win->frame.size.x; x++)
+ for (x = 0; x < win->framesize.x; x++)
{
z++;
if ('\n' == text[z])
text = text + (sizeof(char) * (z + 1));
}
- draw_with_linebreaks(win, text, start_y);
+ try_resize_winmap(world, win, start_y, 1);
+ add_text_with_linebreaks(world, win, text);
}
{
d = get_map_object_def(world, o->type);
c = d->char_on_map;
- mvwaddch(win->frame.curses_win, o->pos.y, o->pos.x, c);
+ set_ch_on_yx(win, o->pos.y, o->pos.x, c);
}
}
}
{
if (0 == kb->kbs)
{
- wresize(w->frame.curses_win, start + 1, getmaxx(w->frame.curses_win));
- draw_line(w, start, "(none)", 0, 0);
+ add_line(world, w, "(none)", 0, 0);
return;
}
struct KeyBinding * kb_p = kb->kbs;
uint16_t y;
for (y = start; 0 != kb_p; y++)
{
- wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
attr_t attri = 0;
if (y - start == kb->select)
{
}
}
char * kb_line = get_kb_line_and_iterate(world, &kb_p);
- draw_line(w, y, kb_line, attri, 1);
+ add_line(world, w, kb_line, attri, 1);
free(kb_line);
}
}
struct Win * w, uint16_t start,
struct KeyBinding * kb_p)
{
- uint16_t x, y;
- uint16_t i = 0;
+ uint16_t y;
uint8_t state = 0;
for (y = start; (0 == state || 0 != kb_p); y++)
{
- wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
if (0 == state)
{
- for (x = 0; ; x++)
- {
- if (i == strlen(title))
- {
- y++;
- state = 1 + (0 == kb_p);
- i = 0;
- break;
- }
- rewiden_if_less_than(w, x + 1);
- mvwaddch(w->frame.curses_win, y, x, title[i]);
- i++;
- }
+ add_line(world, w, title, 0, 0);
+ y++;
+ add_line(world, w, " ", 0, 0);
+ state = 1 + (0 == kb_p);
continue;
}
char * kb_line = get_kb_line_and_iterate(world, &kb_p);
- if (strlen(kb_line) > getmaxx(w->frame.curses_win))
- {
- wresize(w->frame.curses_win, y + 1, strlen(kb_line));
- }
- draw_line(w, y, kb_line, 0, 0);
+ add_line(world, w, kb_line, 0, 0);
free(kb_line);
}
if (2 == state)
{
char * none = "(none)";
- if (strlen(none) > getmaxx(w->frame.curses_win))
- {
- wresize(w->frame.curses_win, y + 1, strlen(none));
- }
- else
- {
- wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
- }
- draw_line(w, y, none, 0, 0);
+ add_line(world, w, none, 0, 0);
y++;
}
return y;
extern void draw_win_log(struct Win * win)
{
struct World * world = (struct World *) win->data;
- draw_text_from_bottom(win, world->log);
+ draw_text_from_bottom(world, win, world->log);
}
struct World * world = (struct World *) win->data;
struct Map * map = world->map;
char * cells = map->cells;
- wresize(win->frame.curses_win, map->size.y, map->size.x);
- uint16_t x, y, z;
+ try_resize_winmap(world, win, map->size.y, map->size.x);
+ uint16_t z = 0;
+ uint16_t x, y;
for (y = 0; y < map->size.y; y++)
{
for (x = 0; x < map->size.x; x++)
{
- mvwaddch(win->frame.curses_win, y, x, cells[z]);
+ set_ch_on_yx(win, y, x, cells[z]);
z++;
}
}
dsc_turn, world->turn,
dsc_hitpoints, player->lifepoints,
dsc_score, world->score);
- draw_with_linebreaks(win, text, 0);
+ add_text_with_linebreaks(world, win, text);
}
struct MapObj * player = get_player(world);
if (NULL == player->owns)
{
- draw_line(win, 0, "(none)", 0, 0);
+ add_line(world, win, "(none)", 0, 0);
return;
}
win->center.y = world->inventory_select;
uint8_t y;
for (y = 0; NULL != owned; y++)
{
- wresize(win->frame.curses_win, y + 1, getmaxx(win->frame.curses_win));
attr_t attri = 0;
if (y == world->inventory_select)
{
attri = A_REVERSE;
}
struct MapObjDef * mod = get_map_object_def(world, owned->type);
- draw_line(win, y, mod->name, attri, 0);
+ add_line(world, win, mod->name, attri, 0);
owned = owned->next;
}
}
kb_p = world->kb_winkeys.kbs;
}
uint16_t offset = draw_titled_keybinding_list(world, title, win, 0, kb_p);
+ add_line(world, win, " ", 0, 0);
draw_titled_keybinding_list(world, "Global keybindings", win, offset + 1,
world->kb_global.kbs);
}
struct World * world = (struct World *) win->data;
struct WinConf * wc = get_winconf_by_win(world, win);
char * title = "Window's keybindings:";
- draw_line(win, 0, title, 0, 0);
+ add_line(world, win, title, 0, 0);
+ add_line(world, win, " ", 0, 0);
draw_kb_view(world, win, &wc->kb, 2);
win->center.y = wc->kb.select + 2;
}
char text[maxl + 1];
sprintf(text, "%s%s%d%s%s%d%s", title, h_d, wcp->height, h_t,
w_d, wcp->width, w_t);
- draw_with_linebreaks(win, text, 0);
+ add_text_with_linebreaks(world, win, text);
}
void map_scroll(struct Win * win, struct yx_uint16 map_size, enum dir d)
{
uint16_t offset;
- if ((NORTH == d || SOUTH == d) && map_size.y > win->frame.size.y)
+ if ((NORTH == d || SOUTH == d) && map_size.y > win->framesize.y)
{
- offset = center_offset(win->center.y, map_size.y, win->frame.size.y);
- win->center.y = offset + (win->frame.size.y / 2);
+ offset = center_offset(win->center.y, map_size.y, win->framesize.y);
+ win->center.y = offset + (win->framesize.y / 2);
if (NORTH == d && win->center.y > 0)
{
win->center.y--;
win->center.y++;
}
}
- else if ((WEST == d || EAST == d) && map_size.x > win->frame.size.x)
+ else if ((WEST == d || EAST == d) && map_size.x > win->framesize.x)
{
- offset = center_offset(win->center.x, map_size.x, win->frame.size.x);
- win->center.x = offset + (win->frame.size.x / 2);
+ offset = center_offset(win->center.x, map_size.x, win->framesize.x);
+ win->center.x = offset + (win->framesize.x / 2);
if (WEST == d && win->center.x > 0)
{
win->center.x--;
struct WinConf * wcp = get_winconf_by_id(world, id);
if (0 == wcp->height_type)
{
- wcp->height = wcp->win->frame.size.y;
+ wcp->height = wcp->win->framesize.y;
}
else if (1 == wcp->height_type)
{
- wcp->height = wcp->win->frame.size.y - world->wmeta->padframe.size.y
- + 1;
+ wcp->height = wcp->win->framesize.y - world->wmeta->padsize.y + 1;
}
if (0 == wcp->width_type)
{
- wcp->width = wcp->win->frame.size.x;
+ wcp->width = wcp->win->framesize.x;
}
else if (1 == wcp->width_type)
{
- wcp->width = wcp->win->frame.size.x - world->wmeta->padframe.size.x;
+ wcp->width = wcp->win->framesize.x - world->wmeta->padsize.x;
}
}
extern void toggle_win_width_type(struct World * world, struct Win * win)
{
struct WinConf * wcp = get_winconf_by_win(world, win);
- if ( 0 == wcp->width_type
- && win->frame.size.x <= world->wmeta->padframe.size.x)
+ if (0 == wcp->width_type && win->framesize.x <= world->wmeta->padsize.x)
{
wcp->width_type = 1;
}
{
if (0 != world->wmeta->active)
{
- struct yx_uint16 size = world->wmeta->active->frame.size;
+ struct yx_uint16 size = world->wmeta->active->framesize;
if (change == '-')
{
size.y--;
uint8_t x = resize_active_win(world->wmeta, size);
struct WinConf * wcp = get_winconf_by_win(world, world->wmeta->active);
if ( 1 == wcp->width_type
- && world->wmeta->active->frame.size.x
- > world->wmeta->padframe.size.x)
+ && world->wmeta->active->framesize.x > world->wmeta->padsize.x)
{
wcp->width_type = 0;
}
/* after toggling window configuration view */
struct yx_uint16 center; /* designated center for Win->draw view; to be */
/* returned to after toggling winconf view */
- uint8_t view; /* 0: use ->draw as Win->_draw; 1, 2: use draw_winconf()_* */
+ uint8_t view; /* 0: use ->draw as Win->draw; 1, 2: use draw_winconf()_* */
uint8_t height_type; /* both: 0: interpret ->height/->width as size in */
uint8_t width_type; /* positive cells; 1: as negative diff to max width */
struct KeyBiData kb; /* the window's specific keybindings */
-/* Draw scroll hint (a line stating that there are "dist" more elements of
+/* Draw scroll hint (a line saying that there are "dist" more elements of
* "unit" further into the direction symbolized by the "dir" char) into virtual
- * screen pad, onto an appropriate edge of "frame": the left or right edge if
- * "dir" is "<" or ">", or the upper or lower edge if it is "^" or "v". "start"
- * should be either the start coordinate of "frame" if it describes a window or
- * .y=, .x=wm->pad_offset if it describes the virtual screen. winscroll_hint()
- * and padscroll_hint() are wrappers to simplify the use of scroll_hint().
+ * screen pad, onto an appropriate edge of either a window or the screen; the
+ * left or right edge if "dir" is "<" or ">", or the upper or lower edge if it
+ * is "^" or "v". "start" should be either the start coordinate of a window's
+ * frame or .y=0, .x=wm->pad_offset if it describes the virtual screen pad.
+ * winscroll_hint() and padscroll_hint() are wrappers to simplify these uses.
*/
-static void scroll_hint(struct WinMeta * wm, struct Frame * frame, char dir,
+static void scroll_hint(struct WinMeta * wm, struct yx_uint16 fsize, char dir,
uint16_t dist, char * unit, struct yx_uint16 start);
static void winscroll_hint(struct WinMeta * wm, struct Win * w, char dir,
uint16_t dist);
static uint8_t refit_pad(struct WinMeta * wmeta)
{
/* Determine rightmost window column. */
- uint32_t lastwincol = 0;
- struct Win * w_p = wmeta->chain_start;
- while (w_p != 0)
+ uint32_t lastwcol = 0;
+ struct Win * wp = wmeta->chain_start;
+ while (wp != 0)
{
- if ((uint32_t) w_p->start.x + (uint32_t) w_p->frame.size.x
- > lastwincol + 1)
+ if ((uint32_t) wp->start.x + (uint32_t) wp->framesize.x > lastwcol + 1)
{
- lastwincol = (uint32_t) w_p->start.x
- + (uint32_t) w_p->frame.size.x - 1;
+ lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->framesize.x - 1;
}
- w_p = w_p->next;
+ wp = wp->next;
}
/* Only resize the pad if the rightmost window column has changed. */
- if (getmaxx(wmeta->padframe.curses_win) + 1 != lastwincol)
+ if (getmaxx(wmeta->pad) + 1 != lastwcol)
{
- if (lastwincol + 2 > UINT16_MAX)
+ if (lastwcol + 2 > UINT16_MAX)
{
return 2;
}
- return (ERR == wresize(wmeta->padframe.curses_win,
- getmaxy(wmeta->padframe.curses_win),
- lastwincol + 2));
+ return (ERR == wresize(wmeta->pad, getmaxy(wmeta->pad), lastwcol + 2));
}
return 0;
}
{
w_top = w_top->prev;
}
- w->start.x = w_top->start.x + w_top->frame.size.x + 1;
+ w->start.x = w_top->start.x + w_top->framesize.x + 1;
/* Fit window below its predecessor if that one directly thrones over
* empty space wide and high enough.
*/
- uint16_t w_prev_maxy = w->prev->start.y + w->prev->frame.size.y;
- if ( w->frame.size.x <= w->prev->frame.size.x
- && w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy)
+ uint16_t w_prev_maxy = w->prev->start.y + w->prev->framesize.y;
+ if ( w->framesize.x <= w->prev->framesize.x
+ && w->framesize.y < wmeta->padsize.y - w_prev_maxy)
{
w->start.x = w->prev->start.x;
w->start.y = w_prev_maxy + 1;
}
w_upup = w_upup->prev;
}
- w_prev_maxy = w_upup->start.y + w_upup->frame.size.y;
- widthdiff = (w_upup->start.x + w_upup->frame.size.x)
- - (w_up->start.x + w_up->frame.size.x);
- if ( w->frame.size.y < wmeta->padframe.size.y - w_prev_maxy
- && w->frame.size.x < widthdiff)
+ w_prev_maxy = w_upup->start.y + w_upup->framesize.y;
+ widthdiff = (w_upup->start.x + w_upup->framesize.x)
+ - (w_up->start.x + w_up->framesize.x);
+ if ( w->framesize.y < wmeta->padsize.y - w_prev_maxy
+ && w->framesize.x < widthdiff)
{
- w->start.x = w_up->start.x + w_up->frame.size.x + 1 ;
+ w->start.x = w_up->start.x + w_up->framesize.x + 1 ;
w->start.y = w_prev_maxy + 1;
break;
}
-static void scroll_hint(struct WinMeta * wm, struct Frame * frame, char dir,
+static void scroll_hint(struct WinMeta * wm, struct yx_uint16 fsize, char dir,
uint16_t dist, char * unit, struct yx_uint16 start)
{
/* Decide on alignment (vertical/horizontal?), thereby hint text space. */
char * more = "more";
- uint16_t dsc_space = frame->size.x;
+ uint16_t dsc_space = fsize.x;
if ('<' == dir || '>' == dir)
{
- dsc_space = frame->size.y;
+ dsc_space = fsize.y;
} /* vv-- 10 = max strlen for uint16_t */
char scrolldsc[1 + strlen(more) + 1 + 10 + 1 + strlen(unit) + 1 + 1];
sprintf(scrolldsc, " %d %s %s ", dist, more, unit);
uint16_t draw_offset = 0;
if ('>' == dir)
{
- draw_offset = frame->size.x - 1;
+ draw_offset = fsize.x - 1;
}
else if ('v' == dir)
{
- draw_offset = frame->size.y - 1;
+ draw_offset = fsize.y - 1;
}
uint16_t q = 0;
for (; q < dsc_space; q++)
}
if ('<' == dir || '>' == dir)
{
- mvwaddch(wm->padframe.curses_win,
- start.y + q, start.x + draw_offset, symbol);
+ mvwaddch(wm->pad, start.y + q, start.x + draw_offset, symbol);
}
else
{
- mvwaddch(wm->padframe.curses_win,
- start.y + draw_offset, start.x + q, symbol);
+ mvwaddch(wm->pad, start.y + draw_offset, start.x + q, symbol);
}
}
}
struct yx_uint16 start;
start.y = 0;
start.x = wm->pad_offset;
- scroll_hint(wm, &wm->padframe, dir, dist, "columns", start);
+ scroll_hint(wm, wm->padsize, dir, dist, "columns", start);
}
unit = "columns";
}
struct yx_uint16 start = w->start;
- scroll_hint(wm, &w->frame, dir, dist, unit, start);
+ scroll_hint(wm, w->framesize, dir, dist, unit, start);
}
static uint8_t draw_wins(struct WinMeta * wm, struct Win * w)
{
- if (ERR == wresize(w->frame.curses_win, 1, 1))
- {
- return 1;
- }
w->draw(w);
uint16_t y, x, size_y, size_x;
- getmaxyx(w->frame.curses_win, size_y, size_x);
- uint16_t offset_y = center_offset(w->center.y, size_y, w->frame.size.y);
- uint16_t offset_x = center_offset(w->center.x, size_x, w->frame.size.x);
- for (y = offset_y; y < w->frame.size.y + offset_y && y < size_y; y++)
+ size_y = w->winmapsize.y;
+ size_x = w->winmapsize.x;
+ uint16_t offset_y = center_offset(w->center.y, size_y, w->framesize.y);
+ uint16_t offset_x = center_offset(w->center.x, size_x, w->framesize.x);
+ for (y = offset_y; y < w->framesize.y + offset_y && y < size_y; y++)
{
- for (x = offset_x; x < w->frame.size.x + offset_x && x < size_x; x++)
+ for (x = offset_x; x < w->framesize.x + offset_x && x < size_x; x++)
{
- chtype ch = mvwinch(w->frame.curses_win, y, x);
- mvwaddch(wm->padframe.curses_win, w->start.y + (y - offset_y),
- w->start.x + (x - offset_x), ch);
+ chtype ch = w->winmap[(y * w->winmapsize.x) + x];
+ mvwaddch(wm->pad, w->start.y + (y - offset_y),
+ w->start.x + (x - offset_x), ch);
}
}
+ free(w->winmap);
+ w->winmap = NULL;
+ w->winmapsize.y = 0;
+ w->winmapsize.x = 0;
if (offset_y > 0)
{
winscroll_hint(wm, w, '^', offset_y + 1);
}
- if (size_y > offset_y + w->frame.size.y)
+ if (size_y > offset_y + w->framesize.y)
{
- winscroll_hint(wm, w, 'v', size_y - ((offset_y + w->frame.size.y) - 1));
+ winscroll_hint(wm, w, 'v', size_y - ((offset_y + w->framesize.y) - 1));
}
if (offset_x > 0)
{
winscroll_hint(wm, w, '<', offset_x + 1);
}
- if (size_x > offset_x + w->frame.size.x)
+ if (size_x > offset_x + w->framesize.x)
{
- winscroll_hint(wm, w, '>', size_x - ((offset_x + w->frame.size.x) - 1));
+ winscroll_hint(wm, w, '>', size_x - ((offset_x + w->framesize.x) - 1));
}
if (0 != w->next)
{
{
/* Draw vertical and horizontal border lines. */
uint16_t y, x;
- for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++)
+ for (y = w->start.y; y <= w->start.y + w->framesize.y; y++)
{
- mvwaddch(pad, y, w->start.x - 1, '|');
- mvwaddch(pad, y, w->start.x + w->frame.size.x, '|');
+ mvwaddch(pad, y, w->start.x - 1, '|');
+ mvwaddch(pad, y, w->start.x + w->framesize.x, '|');
}
- for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++)
+ for (x = w->start.x; x <= w->start.x + w->framesize.x; x++)
{
- mvwaddch(pad, w->start.y - 1, x, '-');
- mvwaddch(pad, w->start.y + w->frame.size.y, x, '-');
+ mvwaddch(pad, w->start.y - 1, x, '-');
+ mvwaddch(pad, w->start.y + w->framesize.y, x, '-');
}
/* Draw as much as possible of the title into center of top border line. */
char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */
- if (w->frame.size.x >= min_title_length_visible)
+ if (w->framesize.x >= min_title_length_visible)
{
uint16_t title_offset = 0;
- if (w->frame.size.x > strlen(w->title) + 2)
+ if (w->framesize.x > strlen(w->title) + 2)
{
- title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2;
+ title_offset = (w->framesize.x - (strlen(w->title) + 2)) / 2;
} /* +2 is for padding/decoration */
- uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2);
+ uint16_t length_visible = strnlen(w->title, w->framesize.x - 2);
char title[length_visible + 3];
char decoration = ' ';
if (1 == active)
static void draw_wins_bordercorners(struct Win * w, WINDOW * pad)
{
mvwaddch(pad, w->start.y - 1, w->start.x - 1, '+');
- mvwaddch(pad, w->start.y - 1, w->start.x + w->frame.size.x, '+');
- mvwaddch(pad, w->start.y + w->frame.size.y, w->start.x - 1, '+');
- mvwaddch(pad,
- w->start.y + w->frame.size.y, w->start.x + w->frame.size.x, '+');
+ mvwaddch(pad, w->start.y - 1, w->start.x + w->framesize.x, '+');
+ mvwaddch(pad, w->start.y + w->framesize.y, w->start.x - 1, '+');
+ mvwaddch(pad, w->start.y + w->framesize.y, w->start.x + w->framesize.x,'+');
if (0 != w->next)
{
draw_wins_bordercorners(w->next, pad);
{
return 2;
}
- wmeta->padframe.size.y = maxy_test;
- wmeta->padframe.size.x = maxx_test;
+ wmeta->padsize.y = maxy_test;
+ wmeta->padsize.x = maxx_test;
wmeta->chain_start = 0;
wmeta->chain_end = 0;
wmeta->pad_offset = 0;
- WINDOW * pad_test = newpad(wmeta->padframe.size.y, 1);
+ WINDOW * pad_test = newpad(wmeta->padsize.y, 1);
if (NULL == pad_test)
{
return 1;
}
- wmeta->padframe.curses_win = pad_test;
+ wmeta->pad = pad_test;
wmeta->active = 0;
*wmp = wmeta;
return 0;
{
return 1;
}
- w->prev = 0;
- w->next = 0;
- w->frame.curses_win = newpad(1, 1);
- if (NULL == w->frame.curses_win)
- {
- return 1;
- }
- w->title = malloc(strlen(title) + 1);
+ w->prev = 0;
+ w->next = 0;
+ w->winmapsize.y = 0;
+ w->winmapsize.x = 0;
+ w->winmap = NULL;
+ w->title = malloc(strlen(title) + 1);
if (NULL == w->title)
{
return 1;
}
sprintf(w->title, "%s", title);
- w->data = data;
- w->draw = func;
- w->center.y = 0;
- w->center.x = 0;
+ w->data = data;
+ w->draw = func;
+ w->center.y = 0;
+ w->center.x = 0;
if (0 < width)
{
- w->frame.size.x = width;
+ w->framesize.x = width;
}
else if (0 >= width)
{
- w->frame.size.x = wmeta->padframe.size.x + width;
+ w->framesize.x = wmeta->padsize.x + width;
}
- if (0 < height && height <= wmeta->padframe.size.y - 1)
+ if (0 < height && height <= wmeta->padsize.y - 1)
{
- w->frame.size.y = height;
+ w->framesize.y = height;
}
- else if (0 >= height && wmeta->padframe.size.y + (height - 1) > 0)
+ else if (0 >= height && wmeta->padsize.y + (height - 1) > 0)
{
- w->frame.size.y = wmeta->padframe.size.y + (height - 1);
+ w->framesize.y = wmeta->padsize.y + (height - 1);
}
*wp = w;
return 0;
extern void free_winmeta(struct WinMeta * wmeta)
{
- delwin(wmeta->padframe.curses_win);
+ delwin(wmeta->pad);
free(wmeta);
}
extern void free_win(struct Win * win)
{
- delwin(win->frame.curses_win);
free(win->title);
free(win);
}
{
if (new_offset >= 0
&& (new_offset < wmeta->pad_offset
- || new_offset + wmeta->padframe.size.x
- < getmaxx(wmeta->padframe.curses_win)))
+ || new_offset + wmeta->padsize.x < getmaxx(wmeta->pad)))
{
wmeta->pad_offset = new_offset;
}
extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size)
{
if (0 != wmeta->active
- && size.x > 0 && size.y > 0
- && size.y < wmeta->padframe.size.y)
+ && size.x > 0 && size.y > 0 && size.y < wmeta->padsize.y)
{
- wmeta->active->frame.size = size;
+ wmeta->active->framesize = size;
return update_wins(wmeta, wmeta->active); /* Positioning of following */
} /* windows may be affected. */
return 0;
/* Empty everything before filling it a-new. */
erase();
wnoutrefresh(wm->screen);
- werase(wm->padframe.curses_win);
+ werase(wm->pad);
if (wm->chain_start)
{
/* Draw windows' borders first, then windows. */
- draw_wins_borderlines(wm->chain_start, wm->active,
- wm->padframe.curses_win);
- draw_wins_bordercorners(wm->chain_start, wm->padframe.curses_win);
-
+ draw_wins_borderlines(wm->chain_start, wm->active, wm->pad);
+ draw_wins_bordercorners(wm->chain_start, wm->pad);
if (1 == draw_wins(wm, wm->chain_start))
{
return 1;
{
padscroll_hint(wm, '<', wm->pad_offset + 1);
}
- uint16_t size_x = getmaxx(wm->padframe.curses_win);
- uint16_t right_edge = wm->pad_offset + wm->padframe.size.x;
+ uint16_t size_x = getmaxx(wm->pad);
+ uint16_t right_edge = wm->pad_offset + wm->padsize.x;
if (right_edge < size_x - 1)
{
padscroll_hint(wm, '>', size_x - right_edge);
}
/* Write pad segment to be shown on physical screen to screen buffer. */
- pnoutrefresh(wm->padframe.curses_win, 0, wm->pad_offset, 0, 0,
- wm->padframe.size.y, wm->padframe.size.x - 1);
+ pnoutrefresh(wm->pad, 0, wm->pad_offset, 0, 0,
+ wm->padsize.y, wm->padsize.x - 1);
}
/* Only at the end write accumulated changes to the physical screen. */
#include <stdint.h> /* for uint8_t, uint16_t, uint32_t */
-#include <ncurses.h> /* for the WINDOW typedef */
-#include "yx_uint16.h" /* for yx_uint16 coordinates */
+#include <ncurses.h> /* for the WINDOW and chtype typedefs */
+#include "yx_uint16.h" /* for yx_uint16 struct */
-/* Individual windows consist of potential (real only if window is visible
- * inside the virtual screen) ncurses WINDOWs wrapped inside Frame structs (that
- * keep a window's designated size even when it is invisible) wrapped inside
- * metadata-rich Win structs. Win structs are chained into a linked list of all
- * the windows visible on the virtual screen and also contain pointers to what
- * content is to be drawn inside the window, and by use of what method.
+/* Individual windows are represented by "Win" structs. They describe frames
+ * located inside the virtual screen pad through which "winmaps" are visible,
+ * 2-dimensional maps of ncurses chtypes. Win structs are chained into a linked
+ * list of all the windows visible on the virtual screen and also contain
+ * pointers to what content is to be drawn inside the window, and by use of what
+ * method.
*/
-
-struct Frame /* If Frame is Win's "frame", "size" is the */
-{ /* designated size of curses_win's ncurses WINDOW. */
- WINDOW * curses_win; /* If Frame is WinMeta's "padframe", curses_win is */
- struct yx_uint16 size; /* the ncurses pad representing the virtual screen */
-}; /* and "size" desribes the terminal screen size. */
-
struct Win
{
struct Win * prev; /* chain pointers; if 0, they mark the start or end */
struct Win * next; /* of the chain; if both are 0, Win is outside chain */
- struct yx_uint16 start; /* upper left corner of "frame" WINDOW */
+ struct yx_uint16 framesize; /* window frame size to see winmap through */
+ struct yx_uint16 start; /* upper left corner of window in pad */
struct yx_uint16 center; /* window content center to focus window on */
char * title; /* title to be used in window title bar */
void (* draw) (struct Win *); /* how to draw window content ("data") */
- struct Frame frame;
void * data; /* window content to be drawn by _draw() */
+ chtype * winmap; /* sequence of cells, sorted into lines ... */
+ struct yx_uint16 winmapsize; /* ... with these geometry infos */
};
struct WinMeta
{
WINDOW * screen; /* ncurses' pointer to the terminal screen */
+ WINDOW * pad; /* ncurses pad of virtual screen */
+ uint16_t pad_offset; /* number of cells view is moved to the right */
+ struct yx_uint16 padsize; /* virtual screen size */
struct Win * chain_start; /* first Win in chain; its _prev == 0 */
struct Win * chain_end; /* last Win in chain; its _next == 0 */
- uint16_t pad_offset; /* number of cells view is moved to the right */
- struct Frame padframe; /* virtual screen fitted into terminal screen */
struct Win * active; /* Win highlighted/selected for manipulation */
};