struct WinMeta init_win_meta (WINDOW * screen) {
// Create and populate WinMeta struct with sane default values.
struct WinMeta win_meta;
+ win_meta.screen = screen;
win_meta.height = screen->_maxy + 1;
+ win_meta.width = screen->_maxx + 1;
win_meta.chain_start = 0;
win_meta.chain_end = 0;
+ win_meta.pad_offset = 0;
+ win_meta.pad = newpad(win_meta.height, 1);
return win_meta; }
struct Win init_window (struct WinMeta * win_meta, char * title) {
return start; }
void update_windows (struct WinMeta * win_meta, struct Win * win) {
-// Update geometry of win and its next of kin. Before, destroy window, if visible. After, (re-)build it.
+// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
if (0 != win->curses_win)
destroy_window (win);
struct yx startyx = place_window(win_meta, win);
- win->curses_win = newwin(win->height, win->width, startyx.y, startyx.x);
+ int lastwincol = 0;
+ struct Win * win_p = win_meta->chain_start;
+ while (win_p != 0) {
+ if (win_p != win && win_p->curses_win->_begx + win_p->width > lastwincol + 1)
+ lastwincol = win_p->curses_win->_begx + win_p->width - 1;
+ else if (win_p == win && startyx.x + win->width > lastwincol + 1)
+ lastwincol = startyx.x + win->width - 1;
+ win_p = win_p->next; }
+ if (win_meta->pad->_maxx != lastwincol + 1) {
+ wresize(win_meta->pad, win_meta->pad->_maxy + 1, lastwincol + 2); }
+ win->curses_win = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x);
if (0 != win->next)
update_windows (win_meta, win->next); }
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
int y, x;
for (y = win->curses_win->_begy; y <= win->curses_win->_begy + win->height; y++) {
- mvaddch(y, win->curses_win->_begx - 1, '|');
- mvaddch(y, win->curses_win->_begx + win->width, '|'); }
+ mvwaddch(win->curses_win->_parent, y, win->curses_win->_begx - 1, '|');
+ mvwaddch(win->curses_win->_parent, y, win->curses_win->_begx + win->width, '|'); }
for (x = win->curses_win->_begx; x <= win->curses_win->_begx + win->width; x++) {
- mvaddch(win->curses_win->_begy - 1, x, '-');
- mvaddch(win->curses_win->_begy + win->height, x, '-'); }
+ mvwaddch(win->curses_win->_parent, win->curses_win->_begy - 1, x, '-');
+ mvwaddch(win->curses_win->_parent, win->curses_win->_begy + win->height, x, '-'); }
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
if (win->width > min_title_length_visible) {
int title_length = strlen(win->title);
memcpy(title + 1, win->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvaddstr(win->curses_win->_begy - 1, win->curses_win->_begx + title_offset, title); }
- refresh(); }
+ mvwaddstr(win->curses_win->_parent, win->curses_win->_begy - 1, win->curses_win->_begx + title_offset, title); } }
void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, int ccount) {
// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
if (0 != win->next) {
draw_windows_borders (win->next, win_active, corners, ccount + 1); } }
+void draw_window(struct Win * win) {
+// Draw window content if visible.
+ if (win->height > 1 && win->width > 1) ;
+ win->draw(win); }
+
void draw_windows (struct Win * win) {
// Draw contents of all windows in window chain from win on.
draw_window(win);
void draw_all_windows (struct WinMeta * win_meta) {
// Draw all windows and their borders.
- clear();
+ erase();
+ wnoutrefresh(win_meta->screen);
+ werase(win_meta->pad);
if (win_meta->chain_start) {
int n_wins = 1;
struct Win * win_p = win_meta->chain_start;
win_p = win_p->next;
n_wins++; }
struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins);
- draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0);
draw_windows (win_meta->chain_start);
+ draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0);
int i;
for (i = 0; i < n_wins; i++) {
- mvaddch(all_corners[i].tl.y, all_corners[i].tl.x, '+');
- mvaddch(all_corners[i].tr.y, all_corners[i].tr.x, '+');
- mvaddch(all_corners[i].bl.y, all_corners[i].bl.x, '+');
- mvaddch(all_corners[i].br.y, all_corners[i].br.x, '+'); }
- free(all_corners); } }
-
-void draw_window(struct Win * win) {
-// Draw window content if visible.
- if (win->height > 1 && win->width > 1) ;
- win->draw(win);
- wrefresh(win->curses_win); }
+ mvwaddch(win_meta->pad, all_corners[i].tl.y, all_corners[i].tl.x, '+');
+ mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+');
+ mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+');
+ mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); }
+ pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1);
+ free(all_corners); }
+ doupdate(); }
void resize_window (struct WinMeta * win_meta, char change) {
// Grow or shrink currently active window. Correct its geometry and that of its followers.