#include <stdlib.h> /* for malloc(), free() */
#include <string.h> /* for strlen(), strnlen(), memcpy() */
#include "yx_uint16.h" /* for struct yx_uint16 */
-#include "misc.h" /* for center_offset() */
+#include "misc.h" /* for center_offset(), try_malloc() */
+#include "main.h" /* for world global */
+#include "rexit.h" /* for exit_err() */
/* Fit virtual screen's width to minimum width demanded by current windows'
* geometries.
*/
-static uint8_t refit_pad(struct WinMeta * wmeta);
+static void refit_pad();
/* Update geometry (sizes, positions) of window "w" and its successors in the
* window chain. For the positioning algorithm place_win() is used.
*/
-static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w);
-static void place_win(struct WinMeta * wmeta, struct Win * w);
+static void update_wins(struct Win * w);
+static void place_win(struct Win * w);
* frame or .y=0, .x=wm->pad_offset if it describes the virtual screen pad.
* winscroll_hint() and padscroll_hint() are wrappers to simplify these uses.
*/
-static void scroll_hint(struct WinMeta * wm, struct yx_uint16 fsize, char dir,
- uint16_t dist, char * unit, struct yx_uint16 start);
-static void winscroll_hint(struct WinMeta * wm, struct Win * w, char dir,
- uint16_t dist);
-static void padscroll_hint(struct WinMeta * wm, char dir, uint16_t dist);
+static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist,
+ char * unit, struct yx_uint16 start);
+static void winscroll_hint(struct Win * w, char dir, uint16_t dist);
+static void padscroll_hint(char dir, uint16_t dist);
/* Draw contents of all windows in window chain from window "w" onwards. */
-static uint8_t draw_wins(struct WinMeta * wm, struct Win * w);
+static void draw_wins(struct Win * w);
/* Shift active window forwards / backwards in window chain. */
-static void shift_win_forward(struct WinMeta * wmeta);
-static void shift_win_backward(struct WinMeta * wmeta);
+static void shift_win_forward();
+static void shift_win_backward();
-static uint8_t refit_pad(struct WinMeta * wmeta)
+static void refit_pad()
{
/* Determine rightmost window column. */
uint32_t lastwcol = 0;
- struct Win * wp = wmeta->chain_start;
+ struct Win * wp = world.wmeta->chain_start;
while (wp != 0)
{
if ((uint32_t) wp->start.x + (uint32_t) wp->framesize.x > lastwcol + 1)
}
/* Only resize the pad if the rightmost window column has changed. */
- if (getmaxx(wmeta->pad) + 1 != lastwcol)
+ char * err_s = "refit_pad() extends virtual screen beyond legal sizes.";
+ char * err_m = "refit_pad() triggers memory alloc error via wresize().";
+ if (getmaxx(world.wmeta->pad) + 1 != lastwcol)
{
- if (lastwcol + 2 > UINT16_MAX)
- {
- return 2;
- }
- return (ERR == wresize(wmeta->pad, getmaxy(wmeta->pad), lastwcol + 2));
+ uint8_t t = (lastwcol + 2 > UINT16_MAX);
+ exit_err(t, err_s);
+ t = wresize(world.wmeta->pad, getmaxy(world.wmeta->pad), lastwcol + 2);
+ exit_err(t, err_m);
}
- return 0;
}
-static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w)
+static void update_wins(struct Win * w)
{
- place_win(wmeta, w);
- uint8_t test_refit = refit_pad(wmeta);
- if (0 != test_refit)
- {
- return test_refit;
- }
+ place_win(w);
+ refit_pad();
if (0 != w->next)
{
- return update_wins(wmeta, w->next);
+ update_wins(w->next);
}
- return 0;
}
-static void place_win(struct WinMeta * wmeta, struct Win * w)
+static void place_win(struct Win * w)
{
/* First window goes into the upper-left corner. */
w->start.x = 0;
*/
uint16_t w_prev_maxy = w->prev->start.y + w->prev->framesize.y;
if ( w->framesize.x <= w->prev->framesize.x
- && w->framesize.y < wmeta->padsize.y - w_prev_maxy)
+ && w->framesize.y < world.wmeta->padsize.y - w_prev_maxy)
{
w->start.x = w->prev->start.x;
w->start.y = w_prev_maxy + 1;
w_prev_maxy = w_upup->start.y + w_upup->framesize.y;
widthdiff = (w_upup->start.x + w_upup->framesize.x)
- (w_up->start.x + w_up->framesize.x);
- if ( w->framesize.y < wmeta->padsize.y - w_prev_maxy
+ if ( w->framesize.y < world.wmeta->padsize.y - w_prev_maxy
&& w->framesize.x < widthdiff)
{
w->start.x = w_up->start.x + w_up->framesize.x + 1 ;
-static void scroll_hint(struct WinMeta * wm, struct yx_uint16 fsize, char dir,
- uint16_t dist, char * unit, struct yx_uint16 start)
+static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist,
+ char * unit, struct yx_uint16 start)
{
/* Decide on alignment (vertical/horizontal?), thereby hint text space. */
char * more = "more";
uint16_t q = 0;
for (; q < dsc_space; q++)
{
- chtype symbol = dir | A_REVERSE;
+ chtype c = dir | A_REVERSE;
if (q >= dsc_offset && q < strlen(scrolldsc) + dsc_offset)
{
- symbol = scrolldsc[q - dsc_offset] | A_REVERSE;
+ c = scrolldsc[q - dsc_offset] | A_REVERSE;
}
if ('<' == dir || '>' == dir)
{
- mvwaddch(wm->pad, start.y + q, start.x + draw_offset, symbol);
+ mvwaddch(world.wmeta->pad, start.y + q, start.x + draw_offset, c);
}
else
{
- mvwaddch(wm->pad, start.y + draw_offset, start.x + q, symbol);
+ mvwaddch(world.wmeta->pad, start.y + draw_offset, start.x + q, c);
}
}
}
-static void padscroll_hint(struct WinMeta * wm, char dir, uint16_t dist)
+static void padscroll_hint(char dir, uint16_t dist)
{
struct yx_uint16 start;
start.y = 0;
- start.x = wm->pad_offset;
- scroll_hint(wm, wm->padsize, dir, dist, "columns", start);
+ start.x = world.wmeta->pad_offset;
+ scroll_hint(world.wmeta->padsize, dir, dist, "columns", start);
}
-static void winscroll_hint(struct WinMeta * wm, struct Win * w, char dir,
- uint16_t dist)
+static void winscroll_hint(struct Win * w, char dir, uint16_t dist)
{
char * unit = "lines";
if ('<' == dir || '>' == dir)
unit = "columns";
}
struct yx_uint16 start = w->start;
- scroll_hint(wm, w->framesize, dir, dist, unit, start);
+ scroll_hint(w->framesize, dir, dist, unit, start);
}
-static uint8_t draw_wins(struct WinMeta * wm, struct Win * w)
+static void draw_wins(struct Win * w)
{
w->draw(w);
uint16_t y, x, size_y, size_x;
for (x = offset_x; x < w->framesize.x + offset_x && x < size_x; x++)
{
chtype ch = w->winmap[(y * w->winmapsize.x) + x];
- mvwaddch(wm->pad, w->start.y + (y - offset_y),
- w->start.x + (x - offset_x), ch);
+ mvwaddch(world.wmeta->pad, w->start.y + (y - offset_y),
+ w->start.x + (x - offset_x), ch);
}
}
free(w->winmap);
w->winmapsize.x = 0;
if (offset_y > 0)
{
- winscroll_hint(wm, w, '^', offset_y + 1);
+ winscroll_hint(w, '^', offset_y + 1);
}
if (size_y > offset_y + w->framesize.y)
{
- winscroll_hint(wm, w, 'v', size_y - ((offset_y + w->framesize.y) - 1));
+ winscroll_hint(w, 'v', size_y - ((offset_y + w->framesize.y) - 1));
}
if (offset_x > 0)
{
- winscroll_hint(wm, w, '<', offset_x + 1);
+ winscroll_hint(w, '<', offset_x + 1);
}
if (size_x > offset_x + w->framesize.x)
{
- winscroll_hint(wm, w, '>', size_x - ((offset_x + w->framesize.x) - 1));
+ winscroll_hint(w, '>', size_x - ((offset_x + w->framesize.x) - 1));
}
if (0 != w->next)
{
- return draw_wins(wm, w->next);
+ return draw_wins(w->next);
}
- return 0;
}
-static void shift_win_forward(struct WinMeta * wmeta)
+static void shift_win_forward()
{
- if (wmeta->active == wmeta->chain_end)
+ if (world.wmeta->active == world.wmeta->chain_end)
{
- wmeta->chain_end = wmeta->active->prev;
- wmeta->chain_end->next = 0;
- wmeta->active->next = wmeta->chain_start;
- wmeta->active->next->prev = wmeta->active;
- wmeta->chain_start = wmeta->active;
- wmeta->chain_start->prev = 0;
+ world.wmeta->chain_end = world.wmeta->active->prev;
+ world.wmeta->chain_end->next = 0;
+ world.wmeta->active->next = world.wmeta->chain_start;
+ world.wmeta->active->next->prev = world.wmeta->active;
+ world.wmeta->chain_start = world.wmeta->active;
+ world.wmeta->chain_start->prev = 0;
}
else
{
- struct Win * old_prev = wmeta->active->prev;
- struct Win * old_next = wmeta->active->next;
- if (wmeta->chain_end == wmeta->active->next)
+ struct Win * old_prev = world.wmeta->active->prev;
+ struct Win * old_next = world.wmeta->active->next;
+ if (world.wmeta->chain_end == world.wmeta->active->next)
{
- wmeta->chain_end = wmeta->active;
- wmeta->active->next = 0;
+ world.wmeta->chain_end = world.wmeta->active;
+ world.wmeta->active->next = 0;
}
else
{
- wmeta->active->next = old_next->next;
- wmeta->active->next->prev = wmeta->active;
+ world.wmeta->active->next = old_next->next;
+ world.wmeta->active->next->prev = world.wmeta->active;
}
- if (wmeta->chain_start == wmeta->active)
+ if (world.wmeta->chain_start == world.wmeta->active)
{
- wmeta->chain_start = old_next;
+ world.wmeta->chain_start = old_next;
}
else
{
old_prev->next = old_next;
}
old_next->prev = old_prev;
- old_next->next = wmeta->active;
- wmeta->active->prev = old_next;
+ old_next->next = world.wmeta->active;
+ world.wmeta->active->prev = old_next;
}
}
-static void shift_win_backward(struct WinMeta * wmeta)
+static void shift_win_backward()
{
- if (wmeta->active == wmeta->chain_start)
+ if (world.wmeta->active == world.wmeta->chain_start)
{
- wmeta->chain_start = wmeta->active->next;
- wmeta->chain_start->prev = 0;
- wmeta->active->prev = wmeta->chain_end;
- wmeta->active->prev->next = wmeta->active;
- wmeta->chain_end = wmeta->active;
- wmeta->chain_end->next = 0;
+ world.wmeta->chain_start = world.wmeta->active->next;
+ world.wmeta->chain_start->prev = 0;
+ world.wmeta->active->prev = world.wmeta->chain_end;
+ world.wmeta->active->prev->next = world.wmeta->active;
+ world.wmeta->chain_end = world.wmeta->active;
+ world.wmeta->chain_end->next = 0;
}
else
{
- struct Win * old_prev = wmeta->active->prev;
- struct Win * old_next = wmeta->active->next;
- if (wmeta->chain_start == wmeta->active->prev)
+ struct Win * old_prev = world.wmeta->active->prev;
+ struct Win * old_next = world.wmeta->active->next;
+ if (world.wmeta->chain_start == world.wmeta->active->prev)
{
- wmeta->chain_start = wmeta->active;
- wmeta->active->prev = 0;
+ world.wmeta->chain_start = world.wmeta->active;
+ world.wmeta->active->prev = 0;
}
else
{
- wmeta->active->prev = old_prev->prev;
- wmeta->active->prev->next = wmeta->active;
+ world.wmeta->active->prev = old_prev->prev;
+ world.wmeta->active->prev->next = world.wmeta->active;
}
- if (wmeta->chain_end == wmeta->active)
+ if (world.wmeta->chain_end == world.wmeta->active)
{
- wmeta->chain_end = old_prev;
+ world.wmeta->chain_end = old_prev;
}
else
{
old_next->prev = old_prev;
}
old_prev->next = old_next;
- old_prev->prev = wmeta->active;
- wmeta->active->next = old_prev;
+ old_prev->prev = world.wmeta->active;
+ world.wmeta->active->next = old_prev;
}
}
-extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta ** wmp)
+extern void init_win_meta(WINDOW * screen)
{
- struct WinMeta * wmeta = malloc(sizeof(struct WinMeta));
- wmeta->screen = screen;
- uint32_t maxy_test = getmaxy(screen);
- uint32_t maxx_test = getmaxx(screen);
- if (maxy_test > UINT16_MAX || maxx_test > UINT16_MAX)
- {
- return 2;
- }
- wmeta->padsize.y = maxy_test;
- wmeta->padsize.x = maxx_test;
- wmeta->chain_start = 0;
- wmeta->chain_end = 0;
- wmeta->pad_offset = 0;
- WINDOW * pad_test = newpad(wmeta->padsize.y, 1);
- if (NULL == pad_test)
- {
- return 1;
- }
- wmeta->pad = pad_test;
- wmeta->active = 0;
- *wmp = wmeta;
- return 0;
+ char * f_name = "init_win_meta()";
+ char * err_s = "init_win_meta() creates virtual screen beyond legal size.";
+ char * err_m = "init_win_meta() triggers memory alloc error via newpad().";
+ world.wmeta = try_malloc(sizeof(struct WinMeta), f_name);
+ world.wmeta->screen = screen;
+ uint32_t maxy_test = getmaxy(screen);
+ uint32_t maxx_test = getmaxx(screen);
+ uint8_t test = (maxy_test > UINT16_MAX || maxx_test > UINT16_MAX);
+ exit_err(test, err_s);
+ world.wmeta->padsize.y = maxy_test;
+ world.wmeta->padsize.x = maxx_test;
+ world.wmeta->chain_start = 0;
+ world.wmeta->chain_end = 0;
+ world.wmeta->pad_offset = 0;
+ world.wmeta->pad = newpad(world.wmeta->padsize.y, 1);
+ exit_err(NULL == world.wmeta->pad, err_m);
+ world.wmeta->active = 0;
}
-extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** wp, char * title,
- int16_t height, int16_t width, void * func)
+extern void init_win(struct Win ** wp, char * title, int16_t height,
+ int16_t width, void * func)
{
- struct Win * w = malloc(sizeof(struct Win));
- if (NULL == w)
- {
- return 1;
- }
+ char * f_name = "init_win()";
+ struct Win * w = try_malloc(sizeof(struct Win), f_name);
w->prev = 0;
w->next = 0;
w->winmapsize.y = 0;
w->winmapsize.x = 0;
w->winmap = NULL;
- w->title = malloc(strlen(title) + 1);
- if (NULL == w->title)
- {
- return 1;
- }
+ w->title = try_malloc(strlen(title) + 1, f_name);
sprintf(w->title, "%s", title);
w->draw = func;
w->center.y = 0;
}
else if (0 >= width)
{
- w->framesize.x = wmeta->padsize.x + width;
+ w->framesize.x = world.wmeta->padsize.x + width;
}
- if (0 < height && height <= wmeta->padsize.y - 1)
+ if (0 < height && height <= world.wmeta->padsize.y - 1)
{
w->framesize.y = height;
}
- else if (0 >= height && wmeta->padsize.y + (height - 1) > 0)
+ else if (0 >= height && world.wmeta->padsize.y + (height - 1) > 0)
{
- w->framesize.y = wmeta->padsize.y + (height - 1);
+ w->framesize.y = world.wmeta->padsize.y + (height - 1);
}
*wp = w;
- return 0;
}
-extern void free_winmeta(struct WinMeta * wmeta)
+extern void free_winmeta()
{
- delwin(wmeta->pad);
- free(wmeta);
+ delwin(world.wmeta->pad);
+ free(world.wmeta);
}
-extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w)
+extern void append_win(struct Win * w)
{
- if (0 != wmeta->chain_start)
+ if (0 != world.wmeta->chain_start)
{
- w->prev = wmeta->chain_end;
- wmeta->chain_end->next = w;
+ w->prev = world.wmeta->chain_end;
+ world.wmeta->chain_end->next = w;
}
else
{
- wmeta->active = w;
- wmeta->chain_start = w;
+ world.wmeta->active = w;
+ world.wmeta->chain_start = w;
}
- wmeta->chain_end = w;
- return update_wins(wmeta, w);
+ world.wmeta->chain_end = w;
+ update_wins(w);
}
-extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w)
+extern void suspend_win(struct Win * w)
{
- if (wmeta->chain_start != w)
+ if (world.wmeta->chain_start != w)
{
w->prev->next = w->next;
}
else
{
- wmeta->chain_start = w->next;
+ world.wmeta->chain_start = w->next;
}
char pad_refitted = 0;
- if (wmeta->chain_end != w)
+ if (world.wmeta->chain_end != w)
{
w->next->prev = w->prev;
- if (wmeta->active == w)
+ if (world.wmeta->active == w)
{
- wmeta->active = w->next;
+ world.wmeta->active = w->next;
}
- uint8_t test = update_wins(wmeta, w->next); /* Positioning of */
- if (0 != test) /* successor windows may */
- { /* be affected / need */
- return test; /* correction. Note that */
- } /* update_wins() already */
- pad_refitted = 1; /* refits the pad, voiding*/
- } /* later need for that. */
- else
+ update_wins(w->next); /* Positioning of successor windows may be */
+ pad_refitted = 1; /* affected / need correction. Note that */
+ } /* update_wins() already refits the pad, */
+ else /* voiding later need for that. */
{
- wmeta->chain_end = w->prev;
- if (wmeta->active == w)
+ world.wmeta->chain_end = w->prev;
+ if (world.wmeta->active == w)
{
- wmeta->active = w->prev;
+ world.wmeta->active = w->prev;
}
}
if (0 == pad_refitted)
{
- return refit_pad(wmeta);
+ refit_pad();
}
- return 0;
}
-extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset)
+extern void reset_pad_offset(uint16_t new_offset)
{
if (new_offset >= 0
- && (new_offset < wmeta->pad_offset
- || new_offset + wmeta->padsize.x < getmaxx(wmeta->pad)))
+ && (new_offset < world.wmeta->pad_offset
+ || new_offset + world.wmeta->padsize.x < getmaxx(world.wmeta->pad)))
{
- wmeta->pad_offset = new_offset;
+ world.wmeta->pad_offset = new_offset;
}
}
-extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size)
+extern void resize_active_win(struct yx_uint16 size)
{
- if (0 != wmeta->active
- && size.x > 0 && size.y > 0 && size.y < wmeta->padsize.y)
+ if (0 != world.wmeta->active
+ && size.x > 0 && size.y > 0 && size.y < world.wmeta->padsize.y)
{
- wmeta->active->framesize = size;
- return update_wins(wmeta, wmeta->active); /* Positioning of following */
+ world.wmeta->active->framesize = size;
+ update_wins(world.wmeta->active); /* Positioning of following */
} /* windows may be affected. */
- return 0;
}
-extern void cycle_active_win(struct WinMeta * wmeta, char dir)
+extern void cycle_active_win(char dir)
{
- if (0 != wmeta->active)
+ if (0 != world.wmeta->active)
{
if ('f' == dir)
{
- if (wmeta->active->next != 0)
+ if (world.wmeta->active->next != 0)
{
- wmeta->active = wmeta->active->next;
+ world.wmeta->active = world.wmeta->active->next;
}
else
{
- wmeta->active = wmeta->chain_start;
+ world.wmeta->active = world.wmeta->chain_start;
}
}
else
{
- if (wmeta->active->prev != 0)
+ if (world.wmeta->active->prev != 0)
{
- wmeta->active = wmeta->active->prev;
+ world.wmeta->active = world.wmeta->active->prev;
}
else
{
- wmeta->active = wmeta->chain_end;
+ world.wmeta->active = world.wmeta->chain_end;
}
}
}
-extern uint8_t shift_active_win(struct WinMeta * wmeta, char dir)
+extern void shift_active_win(char dir)
{
- if ( 0 == wmeta->active /* No shifting with < 2 */
- || wmeta->chain_start == wmeta->chain_end) /* windows visible. */
+ if ( 0 == world.wmeta->active /* No shifting with < 2 windows visible. */
+ || world.wmeta->chain_start == world.wmeta->chain_end)
{
- return 0;
+ return;
}
if ('f' == dir)
{
- shift_win_forward(wmeta);
+ shift_win_forward();
}
else
{
- shift_win_backward(wmeta);
+ shift_win_backward();
}
- return update_wins(wmeta, wmeta->chain_start);
+ update_wins(world.wmeta->chain_start);
}
-extern uint8_t draw_all_wins(struct WinMeta * wm)
+extern void draw_all_wins()
{
/* Empty everything before filling it a-new. */
erase();
- wnoutrefresh(wm->screen);
- werase(wm->pad);
- if (wm->chain_start)
+ wnoutrefresh(world.wmeta->screen);
+ werase(world.wmeta->pad);
+ if (world.wmeta->chain_start)
{
/* Draw windows' borders first, then windows. */
- draw_wins_borderlines(wm->chain_start, wm->active, wm->pad);
- draw_wins_bordercorners(wm->chain_start, wm->pad);
- if (1 == draw_wins(wm, wm->chain_start))
- {
- return 1;
- }
+ draw_wins_borderlines(world.wmeta->chain_start, world.wmeta->active,
+ world.wmeta->pad);
+ draw_wins_bordercorners(world.wmeta->chain_start, world.wmeta->pad);
+ draw_wins(world.wmeta->chain_start);
/* Draw virtual screen scroll hints. */
- if (wm->pad_offset > 0)
+ if (world.wmeta->pad_offset > 0)
{
- padscroll_hint(wm, '<', wm->pad_offset + 1);
+ padscroll_hint('<', world.wmeta->pad_offset + 1);
}
- uint16_t size_x = getmaxx(wm->pad);
- uint16_t right_edge = wm->pad_offset + wm->padsize.x;
+ uint16_t size_x = getmaxx(world.wmeta->pad);
+ uint16_t right_edge = world.wmeta->pad_offset + world.wmeta->padsize.x;
if (right_edge < size_x - 1)
{
- padscroll_hint(wm, '>', size_x - right_edge);
+ padscroll_hint('>', size_x - right_edge);
}
/* Write pad segment to be shown on physical screen to screen buffer. */
- pnoutrefresh(wm->pad, 0, wm->pad_offset, 0, 0,
- wm->padsize.y, wm->padsize.x - 1);
+ pnoutrefresh(world.wmeta->pad, 0, world.wmeta->pad_offset, 0, 0,
+ world.wmeta->padsize.y, world.wmeta->padsize.x - 1);
}
/* Only at the end write accumulated changes to the physical screen. */
doupdate();
- return 0;
}