#include <stdlib.h>
#include "windows.h"
+struct World {
+ struct KeyBinding * keybindings;
+ struct KeysWinData * keyswindata;
+ int turn;
+ char * log;
+ struct Map * map;
+ struct Player * player; };
+
+struct KeyBinding {
+ char * name;
+ int key; };
+
+struct KeysWinData {
+ int max;
+ char edit;
+ int select; };
+
struct Map {
int width;
int height;
int y;
int x; };
-struct KeyBinding {
- char * name;
- int key; };
-
-struct KeysWinData {
- int max;
- char edit;
- int select; };
-
-struct World {
- char * log;
- int turn;
- struct Map * map;
- struct Player * player;
- struct KeyBinding * keybindings;
- struct KeysWinData * keyswindata; };
+void draw_with_linebreaks (struct Win *, char *, int);
+void draw_text_from_bottom (struct Win *, char *);
+void draw_log (struct Win *);
+void draw_map (struct Win *);
+void draw_info (struct Win *);
+void draw_keys_window (struct Win *);
+void toggle_window (struct WinMeta *, struct Win *);
+void init_keybindings(struct World *);
+struct Map init_map ();
+void update_info (struct World *);
+void update_log (struct World *, char *);
+void save_keybindings(struct World *);
+int get_action_key (struct KeyBinding *, char *);
+char * get_keyname(int);
void draw_with_linebreaks (struct Win * win, char * text, int start_y) {
// Write text into window content space. Start on row start_y. Fill unused rows with whitespace.
snprintf(text, 100, "Turn: %d", count);
draw_with_linebreaks(win, text, 0); }
+void draw_keys_window (struct Win * win) {
+// Draw keybinding window.
+ struct World * world = (struct World *) win->data;
+ struct KeysWinData * keyswindata = (struct KeysWinData *) world->keyswindata;
+ struct KeyBinding * keybindings = world->keybindings;
+ int offset = 0;
+ if (keyswindata->max >= win->height) {
+ if (keyswindata->select > win->height / 2) {
+ if (keyswindata->select < (keyswindata->max - (win->height / 2)))
+ offset = keyswindata->select - (win->height / 2);
+ else
+ offset = keyswindata->max - win->height + 1; } }
+ int keydescwidth = 9 + 1; // max length assured by get_keyname() + \0
+ char * keydesc = malloc(keydescwidth);
+ attr_t attri;
+ int y, x;
+ char * keyname;
+ for (y = 0; y <= keyswindata->max && y < win->height; y++) {
+ attri = 0;
+ if (y == keyswindata->select - offset) {
+ attri = A_REVERSE;
+ if (1 == keyswindata->edit)
+ attri = attri | A_BLINK; }
+ keyname = get_keyname(keybindings[y + offset].key);
+ snprintf(keydesc, keydescwidth, "%-9s", keyname);
+ free(keyname);
+ for (x = 0; x < win->width; x++)
+ if (x < strlen(keydesc))
+ mvwaddch(win->curses, y, x, keydesc[x] | attri);
+ else if (strlen(keydesc) < x && x < strlen(keybindings[y + offset].name) + strlen(keydesc) + 1)
+ mvwaddch(win->curses, y, x, keybindings[y + offset].name[x - strlen(keydesc) - 1] | attri);
+ else
+ mvwaddch(win->curses, y, x, ' ' | attri); }
+ free(keydesc); }
+
void toggle_window (struct WinMeta * win_meta, struct Win * win) {
// Toggle display of window win.
if (0 != win->curses)
else
append_window(win_meta, win); }
+void init_keybindings(struct World * world) {
+// Initialize keybindings from file "keybindings".
+ FILE * file = fopen("keybindings", "r");
+ int lines = 0;
+ int c = 0;
+ int linemax = 0;
+ int c_count = 0;
+ while (EOF != c) {
+ c_count++;
+ c = getc(file);
+ if ('\n' == c) {
+ if (c_count > linemax)
+ linemax = c_count + 1;
+ c_count = 0;
+ lines++; } }
+ struct KeyBinding * keybindings = malloc(lines * sizeof(struct KeyBinding));
+ fseek(file, 0, SEEK_SET);
+ char * command = malloc(linemax);
+ int commcount = 0;
+ char * cmdptr;
+ while (fgets(command, linemax, file)) {
+ keybindings[commcount].key = atoi(command);
+ cmdptr = strchr(command, ' ') + 1;
+ keybindings[commcount].name = malloc(strlen(cmdptr));
+ memcpy(keybindings[commcount].name, cmdptr, strlen(cmdptr) - 1);
+ keybindings[commcount].name[strlen(cmdptr) - 1] = '\0';
+ commcount++; }
+ free(command);
+ fclose(file);
+ struct KeysWinData * keyswindata = malloc(sizeof(struct KeysWinData));
+ keyswindata->max = lines - 1;
+ keyswindata->select = 0;
+ keyswindata->edit = 0;
+ world->keybindings = keybindings;
+ world->keyswindata = keyswindata; }
+
struct Map init_map () {
// Initialize map with some experimental start values.
struct Map map;
free(world->log);
world->log = new_text; }
+void save_keybindings(struct World * world) {
+// Write keybindings to keybindings file.
+ struct KeysWinData * keyswindata = (struct KeysWinData *) world->keyswindata;
+ struct KeyBinding * keybindings = world->keybindings;
+ FILE * file = fopen("keybindings", "w");
+ int linemax = 0;
+ int i;
+ for (i = 0; i <= keyswindata->max; i++)
+ if (strlen(keybindings[i].name) > linemax)
+ linemax = strlen(keybindings[i].name);
+ linemax = linemax + 6; // + 6 = + 3 digits + whitespace + newline + null byte
+ char * line = malloc(linemax);
+ for (i = 0; i <= keyswindata->max; i++) {
+ snprintf(line, linemax, "%d %s\n", keybindings[i].key, keybindings[i].name);
+ fwrite(line, sizeof(char), strlen(line), file); }
+ free(line);
+ fclose(file); }
+
int get_action_key (struct KeyBinding * keybindings, char * name) {
// Return key matching name in keybindings.
int i = 0;
sprintf(keyname, "(unknown)");
return keyname; }
-void draw_keys_window (struct Win * win) {
-// Draw keybinding window.
- struct World * world = (struct World *) win->data;
- struct KeysWinData * keyswindata = (struct KeysWinData *) world->keyswindata;
- struct KeyBinding * keybindings = world->keybindings;
- int offset = 0;
- if (keyswindata->max >= win->height) {
- if (keyswindata->select > win->height / 2) {
- if (keyswindata->select < (keyswindata->max - (win->height / 2)))
- offset = keyswindata->select - (win->height / 2);
- else
- offset = keyswindata->max - win->height + 1; } }
- int keydescwidth = 9 + 1; // max length assured by get_keyname() + \0
- char * keydesc = malloc(keydescwidth);
- attr_t attri;
- int y, x;
- char * keyname;
- for (y = 0; y <= keyswindata->max && y < win->height; y++) {
- attri = 0;
- if (y == keyswindata->select - offset) {
- attri = A_REVERSE;
- if (1 == keyswindata->edit)
- attri = attri | A_BLINK; }
- keyname = get_keyname(keybindings[y + offset].key);
- snprintf(keydesc, keydescwidth, "%-9s", keyname);
- free(keyname);
- for (x = 0; x < win->width; x++)
- if (x < strlen(keydesc))
- mvwaddch(win->curses, y, x, keydesc[x] | attri);
- else if (strlen(keydesc) < x && x < strlen(keybindings[y + offset].name) + strlen(keydesc) + 1)
- mvwaddch(win->curses, y, x, keybindings[y + offset].name[x - strlen(keydesc) - 1] | attri);
- else
- mvwaddch(win->curses, y, x, ' ' | attri); }
- free(keydesc); }
-
-void init_keybindings(struct World * world) {
-// Initialize keybindings from file "keybindings".
- FILE * file = fopen("keybindings", "r");
- int lines = 0;
- int c = 0;
- int linemax = 0;
- int c_count = 0;
- while (EOF != c) {
- c_count++;
- c = getc(file);
- if ('\n' == c) {
- if (c_count > linemax)
- linemax = c_count + 1;
- c_count = 0;
- lines++; } }
- struct KeyBinding * keybindings = malloc(lines * sizeof(struct KeyBinding));
- fseek(file, 0, SEEK_SET);
- char * command = malloc(linemax);
- int commcount = 0;
- char * cmdptr;
- while (fgets(command, linemax, file)) {
- keybindings[commcount].key = atoi(command);
- cmdptr = strchr(command, ' ') + 1;
- keybindings[commcount].name = malloc(strlen(cmdptr));
- memcpy(keybindings[commcount].name, cmdptr, strlen(cmdptr) - 1);
- keybindings[commcount].name[strlen(cmdptr) - 1] = '\0';
- commcount++; }
- free(command);
- fclose(file);
- struct KeysWinData * keyswindata = malloc(sizeof(struct KeysWinData));
- keyswindata->max = lines - 1;
- keyswindata->select = 0;
- keyswindata->edit = 0;
- world->keybindings = keybindings;
- world->keyswindata = keyswindata; }
-
-void save_keybindings(struct World * world) {
-// Write keybindings to keybindings file.
- struct KeysWinData * keyswindata = (struct KeysWinData *) world->keyswindata;
- struct KeyBinding * keybindings = world->keybindings;
- FILE * file = fopen("keybindings", "w");
- int linemax = 0;
- int i;
- for (i = 0; i <= keyswindata->max; i++)
- if (strlen(keybindings[i].name) > linemax)
- linemax = strlen(keybindings[i].name);
- linemax = linemax + 6; // + 6 = + 3 digits + whitespace + newline + null byte
- char * line = malloc(linemax);
- for (i = 0; i <= keyswindata->max; i++) {
- snprintf(line, linemax, "%d %s\n", keybindings[i].key, keybindings[i].name);
- fwrite(line, sizeof(char), strlen(line), file); }
- free(line);
- fclose(file); }
-
int main () {
struct World world;
init_keybindings(&world);
+ world.turn = 0;
+ world.log = calloc(1, sizeof(char));
+ update_log (&world, "Start!");
struct Map map = init_map();
world.map = ↦
struct Player player;
win_map.draw = draw_map;
win_map.data = &world;
- world.turn = 0;
struct Win win_info = init_window(&win_meta, "Info");
win_info.draw = draw_info;
win_info.data = &world;
- world.log = calloc(1, sizeof(char));
struct Win win_log = init_window(&win_meta, "Log");
win_log.draw = draw_log;
win_log.data = &world;
- update_log (&world, "Start!");
int key;
while (1) {