#include <string.h> /* memset() */
#include "../common/rexit.h" /* exit_trouble() */
#include "../common/try_malloc.h" /* try_malloc() */
+#include "../common/yx_uint8.h" /* yx_uint8 */
#include "map.h" /* mv_yx_in_dir_legal() */
#include "things.h" /* Thing, ThingInMemory, add_thing_to_memory_map() */
-#include "yx_uint8.h" /* yx_uint8, mv_yx_in_hex_dir(), mv_yx_in_dir_wrap(), */
+#include "yx_uint8.h" /* mv_yx_in_dir_wrap(), */
#include "world.h" /* world */
#include <stdlib.h> /* free() */
#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "../common/yx_uint8.h" /* struct yx_uint8 */
+#include "../common/yx_uint8.h" /* yx_uint8 */
#include "rrand.h" /* rrand() */
#include "yx_uint8.h" /* mv_yx_in_dir_wrap() */
#include "world.h" /* global world */
#define MAP_H_SERVER
#include <stdint.h> /* uint8_t */
-#include "../common/yx_uint8.h" /* yx_uint8 */
+struct yx_uint8;
#include <string.h> /* strlen(), memcpy(), strncmp() */
#include "../common/rexit.h" /* exit_trouble() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "../common/yx_uint8.h" /* struct yx_uint8 */
+#include "../common/yx_uint8.h" /* yx_uint8 */
#include "field_of_view.h" /* build_fov_map() */
#include "hardcoded_strings.h" /* s */
#include "things.h" /* Thing, ThingType, get_player(), own_thing(),
#define THINGS_H
#include <stdint.h> /* uint8_t, int16_t */
-#include "../common/yx_uint8.h" /* yx_uint8 structs */
+#include "../common/yx_uint8.h" /* yx_uint8 */
#define YX_UINT8_H_SERVER
#include <stdint.h> /* uint8_t */
-#include "../common/yx_uint8.h" /* yx_uint8 */
+struct yx_uint8;