From: Christian Heller Date: Tue, 23 Feb 2016 22:18:57 +0000 (+0100) Subject: Plugin: Add endgame. X-Git-Tag: tce~172 X-Git-Url: https://plomlompom.com/repos/te"st.html?a=commitdiff_plain;h=08e48fa62e37ab29b6b7728db0bf78407ff22ba4;p=plomrogue Plugin: Add endgame. --- diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 40fa693..0b81cf9 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -55,6 +55,9 @@ def make_world(seed): print("Ignoring beyond SEED_MAP: " + "No thing action with name 'wait' defined.") return + if not world_db["SLIPPERS"] in world_db["ThingTypes"]: + print("Ignoring: No valid SLIPPERS set.") + return #for name in specials: # if world_db[name] not in world_db["ThingTypes"]: # print("Ignoring: No valid " + name + " set.") @@ -261,10 +264,47 @@ def actor_drop(t): world_db["Things"][id]["T_PLAYERDROP"] = 1 +def actor_use(t): + if len(t["T_CARRIES"]): + id = t["T_CARRIES"][t["T_ARGUMENT"]] + type = world_db["Things"][id]["T_TYPE"] + if type == world_db["SLIPPERS"]: + if t == world_db["Things"][0]: + log("You use the " + world_db["ThingTypes"][type]["TT_NAME"] + + ". It glows in wondrous colors, and emits a sound as if " + + "from a dying cat. The Island God laughs.\n") + t["T_LIFEPOINTS"] = 1 + decrement_lifepoints(t) + elif world_db["ThingTypes"][type]["TT_TOOL"] == "food": + t["T_CARRIES"].remove(id) + del world_db["Things"][id] + t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_TOOLPOWER"] + if t == world_db["Things"][0]: + log("You CONSUME this object.") + elif t == world_db["Things"][0]: + log("You try to use this object, but FAIL.") + def actor_move(t): def enter_altar(): + if world_db["GAME_WON"]: + log("You step on a soul-less slab of stone.") + return log("YOU ENTER SACRED GROUND.") + if world_db["GOD_FAVOR"] > 9000: + world_db["GAME_WON"] = 1 + log("The Island God speaks to you: \"You have proven yourself wort" + + "hy of my respect. You were a good citizen to the island, a" + + "nd sometimes a better steward to its inhabitants than me. " + + "The island shall miss you when you leave. But you have ear" + + "ned the right to do so. Take this " + + world_db["ThingTypes"][world_db["SLIPPERS"]]["TT_NAME"] + + " and USE it when you please. It will take you to where you" + + " came from. (But do feel free to stay here as long as you " + + "like.)\"") + id = id_setter(-1, "Things") + world_db["Things"][id] = new_Thing(world_db["SLIPPERS"], + world_db["altar"]) from server.config.world_data import symbols_passable from server.build_fov_map import build_fov_map @@ -373,8 +413,9 @@ def command_worldactive(worldactive_string): x = pos % world_db["MAP_LENGTH"] world_db["altar"] = (y, x) altar_found = True + valid_slippers = world_db["SLIPPERS"] in world_db["ThingTypes"] if altar_found and wait_exists and player_exists and \ - world_db["MAP"]: + world_db["MAP"] and valid_slippers: for id in world_db["Things"]: if world_db["Things"][id]["T_LIFEPOINTS"]: build_fov_map(world_db["Things"][id]) @@ -387,10 +428,25 @@ def command_worldactive(worldactive_string): else: print("Ignoring: Not all conditions for world activation met.") +def command_slippers(str_int): + val = integer_test(str_int, 0) + if None != val: + world_db["SLIPPERS"] = val + if world_db["WORLD_ACTIVE"] and \ + world_db["SLIPPERS"] not in world_db["ThingTypes"]: + print(world_db["ThingTypes"]) + print(":::" + str(world_db["SLIPPERS"])) + world_db["WORLD_ACTIVE"] = 0 + print("SLIPPERS matches no known ThingTypes, deactivating world.") + strong_write(io_db["file_out"], "PLUGIN PleaseTheIslandGod\n") -if not "GOD_FAVOR" in world_db: +if not "GOD_FAVOR" in world_db: world_db["GOD_FAVOR"] = 0 +if not "GAME_WON" in world_db: + world_db["GAME_WON"] = 0 +if not "SLIPPERS" in world_db: + world_db["SLIPPERS"] = 0 io_db["worldstate_write_order"] += [["GOD_FAVOR", "world_int"]] import server.config.world_data @@ -411,6 +467,8 @@ commands_db["GOD_FAVOR"] = (1, False, setter(None, "GOD_FAVOR", -32768, 32767)) commands_db["TT_STORAGE"] = (1, False, setter("ThingType", "TT_STORAGE", 0, 255)) commands_db["T_PLAYERDROP"] = (1, False, setter("Thing", "T_PLAYERDROP", 0, 1)) commands_db["WORLD_ACTIVE"] = (1, False, command_worldactive) +commands_db["GAME_WON"] = (1, False, setter(None, "GAME_WON", 0, 1)) +commands_db["SLIPPERS"] = (1, False, command_slippers) import server.config.misc server.config.misc.make_map_func = make_map