From: Christian Heller Date: Mon, 2 Mar 2015 03:00:54 +0000 (+0100) Subject: Server/py: Add Thing commands. Lots of refactoring, too. X-Git-Tag: tce~448 X-Git-Url: https://plomlompom.com/repos/te"st.html?a=commitdiff_plain;h=d87585beaacf5ad82f661cc577d3dfbeedfde398;p=plomrogue Server/py: Add Thing commands. Lots of refactoring, too. --- diff --git a/SERVER_COMMANDS b/SERVER_COMMANDS index 625861f..d49e1e1 100644 --- a/SERVER_COMMANDS +++ b/SERVER_COMMANDS @@ -139,7 +139,7 @@ lifepoints value; if world is active and the thing is animate, build its field of view. T_TYPE [0 to 255] -Set selected thing's type ID to argument. +Set selected thing's type ID to argument, if the respective ThingType exists. T_POSY [0 to 255] Set selected thing's map row position to argument. Delete thing's field of view diff --git a/plomrogue-server.py b/plomrogue-server.py index 4b2aee1..40cb299 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -119,26 +119,60 @@ def record(command): def save_world(): # Dummy for saving all commands to reconstruct current world state. # Misses same optimizations as record() from the original record(). + # How to handle strings that contain ' or "? + + def mapsetter(key): + def helper(id): + string = "" + if world_db["Things"][id][key]: + memmap = world_db["Things"][id][key] + length = world_db["MAP_LENGTH"] + for i in range(world_db["MAP_LENGTH"]): + string = string + key + " " + str(i) + " '" + \ + memmap[i * length:(i * length) + length].decode() \ + + "'\n" + return string + return helper + + def memthing(id): + string = "" + for memthing in world_db["Things"][id]["T_MEMTHING"]: + string = string + "T_MEMTHING " + str(memthing[0]) + " " + \ + str(memthing[1]) + " " + str(memthing[2]) + "\n" + return string + + def helper(category, id_string, special_keys={}): + string = "" + for id in world_db[category]: + string = string + id_string + " " + str(id) + "\n" + for key in world_db[category][id]: + if not key in special_keys: + x = world_db[category][id][key] + argument = "'" + x + "'" if str == type(x) else str(x) + string = string + key + " " + argument + "\n" + elif special_keys[key]: + string = string + special_keys[key](id) + return string + string = "" for key in world_db: if dict != type(world_db[key]): string = string + key + " " + str(world_db[key]) + "\n" - for id in world_db["ThingActions"]: - string = string + "TA_ID " + str(id) + "\n" - for key in world_db["ThingActions"][id]: - val = world_db["ThingActions"][id][key] - argument = "'" + val + "'" if str == type(val) else str(val) - string = string + key + " " + argument + "\n" - for id in world_db["ThingTypes"]: - string = string + "TT_ID " + str(id) + "\n" - for key in world_db["ThingTypes"][id]: - if not "TT_CORPSE_ID" == key: - val = world_db["ThingTypes"][id][key] - argument = "'" + val + "'" if str == type(val) else str(val) - string = string + key + " " + argument + "\n" + string = string + helper("ThingActions", "TA_ID") + string = string + helper("ThingTypes", "TT_ID", {"TT_CORPSE_ID": False}) for id in world_db["ThingTypes"]: string = string + "TT_ID " + str(id) + "\n" + "TT_CORPSE_ID " + \ str(world_db["ThingTypes"][id]["TT_CORPSE_ID"]) + "\n" + string = string + helper("Things", "T_ID", + {"T_CARRIES": False, "carried": False, + "T_MEMMAP": mapsetter("T_MEMMAP"), + "T_MEMTHING": memthing, + "T_MEMDEPTHMAP": mapsetter("T_MEMDEPTHMAP")}) + for id in world_db["Things"]: + if [] != world_db["Things"][id]["T_CARRIES"]: + string = string + "T_ID " + str(id) + "\n" + for carried_id in world_db["Things"][id]["T_CARRIES"]: + string = string + "T_CARRIES " + str(carried_id) + "\n" atomic_write(io_db["path_save"], string) @@ -280,13 +314,30 @@ def integer_test(val_string, min, max): return None -def worlddb_value_setter(key, min, max): - """Generate: Set world_db[key] to int(val_string) if >= min and <= max.""" - def func(val_string): - val = integer_test(val_string, min, max) - if val: - world_db[key] = val - return func +def setter(category, key, min, max): + """Build setter for world_db([category + "s"][id])[key] to >=min/<=max.""" + if category is None: + def f(val_string): + val = integer_test(val_string, min, max) + if None != val: + world_db[key] = val + else: + if category == "Thing": + id_store = command_tid + decorator = test_Thing_id + elif category == "ThingType": + id_store = command_ttid + decorator = test_ThingType_id + elif category == "ThingAction": + id_store = command_taid + decorator = test_ThingAction_id + + @decorator + def f(val_string): + val = integer_test(val_string, min, max) + if None != val: + world_db[category + "s"][id_store.id][key] = val + return f def command_ping(): @@ -302,14 +353,14 @@ def command_quit(): def command_seedmap(seed_string): """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map.""" - worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) + setter(None, "SEED_MAP", 0, 4294967295)(seed_string) remake_map() def command_makeworld(seed_string): # DUMMY. - worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) - worlddb_value_setter("SEED_RANDOMNESS", 0, 4294967295)(seed_string) + setter(None, "SEED_MAP", 0, 4294967295)(seed_string) + setter(None, "SEED_RANDOMNESS", 0, 4294967295)(seed_string) # TODO: Test for existence of player thing and 'wait' thing action? @@ -317,7 +368,7 @@ def command_maplength(maplength_string): # DUMMY. set_world_inactive() # TODO: remove things, map - worlddb_value_setter("MAP_LENGTH", 1, 256)(maplength_string) + setter(None, "MAP_LENGTH", 1, 256)(maplength_string) def command_worldactive(worldactive_string): @@ -339,38 +390,36 @@ def command_worldactive(worldactive_string): world_db["WORLD_ACTIVE"] = 1 -def command_ttid(id_string): - """Set ID of ThingType to manipulate. ID unused? Create new ThingType. +def id_setter(id_string, category, id_store, start_at_1=False): + """Set ID of object of category to manipulate ID unused? Create new one. - The ID of the ThingType to manipulate is stored as command_ttid.id. If - the integer of the input value is valid (>= -32768 and <= 32767), but <0 or - >255, a new ID is calculated: the lowest unused ID >=0 and <= 255. + The ID is stored as id_store.id. If the integer of the input is valid (if + start_at_1, >= 0 and <= 255, else >= -32768 and <= 32767), but <0 or (if + start_at_1) <1, calculate new ID: lowest unused ID >=0 or (if start_at_1) + >= 1, and <= 255. None is always returned when no new object is created, + otherwise the new object's ID. """ - id = integer_test(id_string, -32768, 32767) + min = 0 if start_at_1 else -32768 + max = 255 if start_at_1 else 32767 + id = integer_test(id_string, min, max) if None != id: - if id in world_db["ThingTypes"]: - command_ttid.id = id + if id in world_db[category]: + id_store.id = id + return None else: - if id < 0 or id > 255: + if (start_at_1 and 0 == id) \ + or ((not start_at_1) and (id < 0 or id > 255)): id = -1 while 1: id = id + 1 - if id not in world_db["ThingTypes"]: + if id not in world_db[category]: break if id > 255: print("Ignoring: " "No unused ID available to add to ID list.") - return - command_ttid.id = id - world_db["ThingTypes"][id] = { - "TT_NAME": "(none)", - "TT_CONSUMABLE": 0, - "TT_LIFEPOINTS": 0, - "TT_PROLIFERATE": 0, - "TT_START_NUMBER": 0, - "TT_SYMBOL": "?", - "TT_CORPSE_ID": id - } + return None + id_store.id = id + return id def test_for_id_maker(object, category): @@ -386,28 +435,164 @@ def test_for_id_maker(object, category): return decorator -test_ThingType_id = test_for_id_maker(command_ttid, "ThingType") +def command_tid(id_string): + """Set ID of Thing to manipulate. ID unused? Create new one. + + Default new Thing's type to the first available ThingType, others: zero. + """ + id = id_setter(id_string, "Things", command_tid) + if None != id: + if world_db["ThingTypes"] == {}: + print("Ignoring: No ThingType to settle new Thing in.") + return + world_db["Things"][id] = { + "T_LIFEPOINTS": 0, + "T_ARGUMENT": 0, + "T_PROGRESS": 0, + "T_SATIATION": 0, + "T_COMMAND": 0, + "T_TYPE": list(world_db["ThingTypes"].keys())[0], + "T_POSY": 0, + "T_POSX": 0, + "T_CARRIES": [], + "carried": False, + "T_MEMTHING": [], + "T_MEMMAP": False, + "T_MEMDEPTHMAP": False + } + + +test_Thing_id = test_for_id_maker(command_tid, "Thing") + + +@test_Thing_id +def command_tcommand(str_int): + """Set T_COMMAND of selected Thing.""" + val = integer_test(str_int, 0, 255) + if None != val: + if 0 == val or val in world_db["ThingActions"]: + world_db["Things"][command_tid.id]["T_COMMAND"] = val + else: + print("Ignoring: ThingAction ID belongs to no known ThingAction.") + +@test_Thing_id +def command_ttype(str_int): + """Set T_TYPE of selected Thing.""" + val = integer_test(str_int, 0, 255) + if None != val: + if val in world_db["ThingTypes"]: + world_db["Things"][command_tid.id]["T_TYPE"] = val + else: + print("Ignoring: ThingType ID belongs to no known ThingType.") -def ThingType_value_setter(key, min, max): - """Build: Set selected ThingType's [key] to int(val_string) >=min/<=max.""" - @test_ThingType_id - def f(val_string): - val = integer_test(val_string, min, max) + +@test_Thing_id +def command_tcarries(str_int): + """Append int(str_int) to T_CARRIES of selected Thing. + + The ID int(str_int) must not be of the selected Thing, and must belong to a + Thing with unset "carried" flag. Its "carried" flag will be set on owning. + """ + val = integer_test(str_int, 0, 255) + if None != val: + if val == command_tid.id: + print("Ignoring: Thing cannot carry itself.") + elif val in world_db["Things"] \ + and not world_db["Things"][val]["carried"]: + world_db["Things"][command_tid.id]["T_CARRIES"].append(val) + world_db["Things"][val]["carried"] = True + else: + print("Ignoring: Thing not available for carrying.") + + +@test_Thing_id +def command_tmemthing(str_t, str_y, str_x): + """Add (int(str_t), int(str_y), int(str_x)) to selected Thing's T_MEMTHING. + + The type must fit to an existing ThingType, and the position into the map. + """ + type = integer_test(str_t, 0, 255) + posy = integer_test(str_y, 0, 255) + posx = integer_test(str_x, 0, 255) + if None != type and None != posy and None != posx: + if type not in world_db["ThingTypes"] \ + or posy >= world_db["MAP_LENGTH"] or posx >= world_db["MAP_LENGTH"]: + print("Ignoring: Illegal value for thing type or position.") + else: + memthing = (type, posy, posx) + world_db["Things"][command_tid.id]["T_MEMTHING"].append(memthing) + + +def setter_map(maptype): + """Set selected Thing's map of maptype's int(str_int)-th line to mapline. + + If Thing has no map of maptype yet, initialize it with ' ' bytes first. + """ + @test_Thing_id + def helper(str_int, mapline): + val = integer_test(str_int, 0, 255) if None != val: - world_db["ThingTypes"][command_ttid.id][key] = val - return f + if val >= world_db["MAP_LENGTH"]: + print("Illegal value for map line number.") + elif len(mapline) != world_db["MAP_LENGTH"]: + print("Map line length is unequal map width.") + else: + length = world_db["MAP_LENGTH"] + rmap = None + if not world_db["Things"][command_tid.id][maptype]: + rmap = bytearray(b' ' * (length ** 2)) + else: + rmap = world_db["Things"][command_tid.id][maptype] + rmap[val * length:(val * length) + length] = mapline.encode() + world_db["Things"][command_tid.id][maptype] = rmap + return helper + + +def setter_tpos(axis): + """Generate setter for T_POSX or T_POSY of selected Thing.""" + @test_Thing_id + def helper(str_int): + val = integer_test(str_int, 0, 255) + if None != val: + if val < world_db["MAP_LENGTH"]: + world_db["Things"][command_tid.id]["T_POS" + axis] = val + # TODO: Delete Thing's FOV, and rebuild it if world is active. + else: + print("Ignoring: Position is outside of map.") + return helper + + +def command_ttid(id_string): + """Set ID of ThingType to manipulate. ID unused? Create new one. + + Default new ThingType's TT_SYMBOL to "?", TT_CORPSE_ID to self, others: 0. + """ + id = id_setter(id_string, "ThingTypes", command_ttid) + if None != id: + world_db["ThingTypes"][id] = { + "TT_NAME": "(none)", + "TT_CONSUMABLE": 0, + "TT_LIFEPOINTS": 0, + "TT_PROLIFERATE": 0, + "TT_START_NUMBER": 0, + "TT_SYMBOL": "?", + "TT_CORPSE_ID": id + } + + +test_ThingType_id = test_for_id_maker(command_ttid, "ThingType") @test_ThingType_id def command_ttname(name): - """Set to name TT_NAME of selected ThingType.""" + """Set TT_NAME of selected ThingType.""" world_db["ThingTypes"][command_ttid.id]["TT_NAME"] = name @test_ThingType_id def command_ttsymbol(char): - """Set to char TT_SYMBOL of selected ThingType. """ + """Set TT_SYMBOL of selected ThingType. """ if 1 == len(char): world_db["ThingTypes"][command_ttid.id]["TT_SYMBOL"] = char else: @@ -416,57 +601,34 @@ def command_ttsymbol(char): @test_ThingType_id def command_ttcorpseid(str_int): - """Set to int(str_int) TT_CORPSE_ID of selected ThingType.""" + """Set TT_CORPSE_ID of selected ThingType.""" val = integer_test(str_int, 0, 255) if None != val: if val in world_db["ThingTypes"]: world_db["ThingTypes"][command_ttid.id]["TT_CORPSE_ID"] = val else: - print("Corpse ID belongs to no known object type.") + print("Ignoring: Corpse ID belongs to no known ThignType.") def command_taid(id_string): - """Set ID of ThingAction to manipulate. ID unused? Create new ThingAction. + """Set ID of ThingAction to manipulate. ID unused? Create new one. - The ID of the ThingAction to manipulate is stored as command_taid.id. If - the integer of the input value is valid (>= 0 and <= 255), but 0, a new ID - is calculated: The lowest unused ID >0 and <= 255. + Default new ThingAction's TA_EFFORT to 1, its TA_NAME to "wait". """ - id = integer_test(id_string, 0, 255) + id = id_setter(id_string, "ThingActions", command_taid, True) if None != id: - if id in world_db["ThingActions"]: - command_taid.id = id - else: - if 0 == id: - while 1: - id = id + 1 - if id not in world_db["ThingActions"]: - break - if id > 255: - print("Ignoring: " - "No unused ID available to add to ID list.") - return - command_taid.id = id - world_db["ThingActions"][id] = { - "TA_EFFORT": 1, - "TA_NAME": "wait" - } + world_db["ThingActions"][id] = { + "TA_EFFORT": 1, + "TA_NAME": "wait" + } test_ThingAction_id = test_for_id_maker(command_taid, "ThingAction") -@test_ThingAction_id -def command_taeffort(str_int): - """Set to int(str_int) TA_EFFORT of selected ThingAction.""" - val = integer_test(str_int, 0, 255) - if None != val: - world_db["ThingActions"][command_taid.id]["TA_EFFORT"] = val - - @test_ThingAction_id def command_taname(name): - """Set to name TA_NAME of selected ThingAction. + """Set TA_NAME of selected ThingAction. The name must match a valid thing action function. If after the name setting no ThingAction with name "wait" remains, call set_world_inactive(). @@ -499,27 +661,39 @@ commands_db = { "PING": (0, True, command_ping), "MAKE_WORLD": (1, False, command_makeworld), "SEED_MAP": (1, False, command_seedmap), - "SEED_RANDOMNESS": (1, False, worlddb_value_setter("SEED_RANDOMNESS", - 0, 4294967295)), - "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)), - "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255)), + "SEED_RANDOMNESS": (1, False, setter(None, "SEED_RANDOMNESS", + 0, 4294967295)), + "TURN": (1, False, setter(None, "TURN", 0, 65535)), + "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0, 255)), "MAP_LENGTH": (1, False, command_maplength), "WORLD_ACTIVE": (1, False, command_worldactive), "TA_ID": (1, False, command_taid), - "TA_EFFORT": (1, False, command_taeffort), + "TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)), "TA_NAME": (1, False, command_taname), "TT_ID": (1, False, command_ttid), "TT_NAME": (1, False, command_ttname), "TT_SYMBOL": (1, False, command_ttsymbol), "TT_CORPSE_ID": (1, False, command_ttcorpseid), - "TT_CONSUMABLE": (1, False, ThingType_value_setter("TT_CONSUMABLE", - 0, 65535)), - "TT_START_NUMBER": (1, False, ThingType_value_setter("TT_START_NUMBER", - 0, 255)), - "TT_PROLIFERATE": (1, False, ThingType_value_setter("TT_PROLIFERATE", - 0, 255)), - "TT_LIFEPOINTS": (1, False, ThingType_value_setter("TT_LIFEPOINTS", - 0, 255)) + "TT_CONSUMABLE": (1, False, setter("ThingType", "TT_CONSUMABLE", + 0, 65535)), + "TT_START_NUMBER": (1, False, setter("ThingType", "TT_START_NUMBER", + 0, 255)), + "TT_PROLIFERATE": (1, False, setter("ThingType", "TT_PROLIFERATE", + 0, 255)), + "TT_LIFEPOINTS": (1, False, setter("ThingType", "TT_LIFEPOINTS", 0, 255)), + "T_ID": (1, False, command_tid), + "T_ARGUMENT": (1, False, setter("Thing", "T_ARGUMENT", 0, 255)), + "T_PROGRESS": (1, False, setter("Thing", "T_PROGRESS", 0, 255)), + "T_LIFEPOINTS": (1, False, setter("Thing", "T_LIFEPOINTS", 0, 255)), + "T_SATIATION": (1, False, setter("Thing", "T_SATIATION", -32768, 32767)), + "T_COMMAND": (1, False, command_tcommand), + "T_TYPE": (1, False, command_ttype), + "T_CARRIES": (1, False, command_tcarries), + "T_MEMMAP": (2, False, setter_map("T_MEMMAP")), + "T_MEMDEPTHMAP": (2, False, setter_map("T_MEMDEPTHMAP")), + "T_MEMTHING": (3, False, command_tmemthing), + "T_POSY": (1, False, setter_tpos("Y")), + "T_POSX": (1, False, setter_tpos("X")), }