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Christian Heller [Wed, 10 Jul 2013 22:57:45 +0000 (00:57 +0200)]
Renamed include guard constants to better reflect the respective library names.
Christian Heller [Wed, 10 Jul 2013 22:56:32 +0000 (00:56 +0200)]
Renamed "objects_on_map" library to "map_objects".
Christian Heller [Wed, 10 Jul 2013 22:46:58 +0000 (00:46 +0200)]
Added some externs.
Christian Heller [Wed, 10 Jul 2013 22:44:02 +0000 (00:44 +0200)]
Split roguelike.(c|h) into main.(c|h) and misc.(c|h).
Christian Heller [Wed, 10 Jul 2013 22:24:06 +0000 (00:24 +0200)]
Actually save player's hitpoints to savefile (instead of, bug, resetting them on each game load).
Christian Heller [Wed, 10 Jul 2013 22:18:17 +0000 (00:18 +0200)]
Addendum to previous commit: Added files mentioned but forgotten.
Christian Heller [Wed, 10 Jul 2013 22:17:39 +0000 (00:17 +0200)]
Moved map-specific functions into map.h / map.c library.
Christian Heller [Wed, 10 Jul 2013 11:41:42 +0000 (13:41 +0200)]
Made draw_info_win() use new center_offset () for scrolling.
Christian Heller [Wed, 10 Jul 2013 11:32:06 +0000 (13:32 +0200)]
Fixed map centering bug, refactored center offseting.
Christian Heller [Wed, 10 Jul 2013 03:09:01 +0000 (05:09 +0200)]
Added command to focus map on player.
Christian Heller [Wed, 10 Jul 2013 02:32:41 +0000 (04:32 +0200)]
Map scrolling is only possible within map size now.
Christian Heller [Wed, 10 Jul 2013 02:16:43 +0000 (04:16 +0200)]
Added hitpoints and death for player.
Christian Heller [Tue, 9 Jul 2013 02:57:58 +0000 (04:57 +0200)]
Some minor refactoring.
Christian Heller [Tue, 9 Jul 2013 02:32:53 +0000 (04:32 +0200)]
Moved building/reading/writing of map objects into obejcts_on_map library. Fixed a bug whereby non-existence of an object type would not be properly marked by a zero value to the world.[object] element.
Christian Heller [Tue, 9 Jul 2013 00:39:02 +0000 (02:39 +0200)]
Improved map generation algorithm.
Christian Heller [Thu, 4 Jul 2013 23:26:55 +0000 (01:26 +0200)]
Restructured chained objects on map via new ChainMapObject struct, allowing for great refactoring of / duplication elimination on lots of code.
Christian Heller [Wed, 3 Jul 2013 03:10:02 +0000 (05:10 +0200)]
Enemies have hitpoints (5 at start), disappear when those reach 0.
Christian Heller [Wed, 3 Jul 2013 02:39:32 +0000 (04:39 +0200)]
Generate name chars for items, monsters randomly, save them in savefile.
Christian Heller [Wed, 3 Jul 2013 01:47:43 +0000 (03:47 +0200)]
Reworked "actors" library as more inclusive "objects_on_map".
Christian Heller [Wed, 3 Jul 2013 01:42:05 +0000 (03:42 +0200)]
Refactored finding of random passable position into its own function.
Christian Heller [Tue, 2 Jul 2013 03:24:07 +0000 (05:24 +0200)]
Updated README.
Christian Heller [Tue, 2 Jul 2013 03:22:38 +0000 (05:22 +0200)]
Number of items and enemies is now random. To facilitate flexible numbers, the savefile system was restructured.
Christian Heller [Tue, 2 Jul 2013 01:43:13 +0000 (03:43 +0200)]
Updated README to reflect change in number of enemies.
Christian Heller [Tue, 2 Jul 2013 01:42:42 +0000 (03:42 +0200)]
Grew number of monsters / items.
Christian Heller [Tue, 2 Jul 2013 01:40:06 +0000 (03:40 +0200)]
Refactored / made more flexible: item/monster initialization.
Christian Heller [Tue, 2 Jul 2013 00:51:10 +0000 (02:51 +0200)]
Refactored code for loading/saving positions of monsters and items, is a bit more flexible now.
Christian Heller [Tue, 2 Jul 2013 00:32:33 +0000 (02:32 +0200)]
Started implementing items. They don't do much but lie around on the map.
Christian Heller [Fri, 28 Jun 2013 20:43:32 +0000 (22:43 +0200)]
If pad ends leftwards of current right screen border, allow pad scrolling to the left, but not to the right.
Christian Heller [Fri, 28 Jun 2013 00:33:19 +0000 (02:33 +0200)]
Re-grouped functions in readwrite library for readability reasons.
Christian Heller [Fri, 28 Jun 2013 00:29:20 +0000 (02:29 +0200)]
Made all function declarations in header files extern, for stylistic consistency only.
Christian Heller [Fri, 28 Jun 2013 00:22:05 +0000 (02:22 +0200)]
Updated the README a bit.
Christian Heller [Fri, 28 Jun 2013 00:12:23 +0000 (02:12 +0200)]
Rewrote update_log () for a comeback of the message repition compression feature; this time less buggy.
Christian Heller [Thu, 27 Jun 2013 23:07:02 +0000 (01:07 +0200)]
Removed library dependencies made obsolete by last commit.
Christian Heller [Thu, 27 Jun 2013 23:06:03 +0000 (01:06 +0200)]
Make is_passable() use yx_uint16 for coordinates instead of two ints.
Christian Heller [Thu, 27 Jun 2013 23:01:19 +0000 (01:01 +0200)]
Make resize_active_win use yx_uint16 for coordinates instead of two separate ints.
Christian Heller [Thu, 27 Jun 2013 01:07:53 +0000 (03:07 +0200)]
Sorted out library dependencies / includes. Include every header file needed by each file individually, don't assume any inherited includes. Use forward declarations where possible.
Christian Heller [Wed, 26 Jun 2013 23:31:33 +0000 (01:31 +0200)]
Moved lots of stuff into new library actors.
Christian Heller [Wed, 26 Jun 2013 23:10:46 +0000 (01:10 +0200)]
Moved more stuff into yx_uint16 library.
Christian Heller [Wed, 26 Jun 2013 23:07:03 +0000 (01:07 +0200)]
Simplified internal structure of move_monster().
Christian Heller [Wed, 26 Jun 2013 23:00:42 +0000 (01:00 +0200)]
Simplified internal structure of move_player().
Christian Heller [Wed, 26 Jun 2013 22:52:31 +0000 (00:52 +0200)]
Removed buggy log text compression.
Christian Heller [Wed, 26 Jun 2013 22:38:26 +0000 (00:38 +0200)]
Refactored all "next turn" / "record action" stuff into one short function.
Christian Heller [Mon, 24 Jun 2013 14:37:43 +0000 (16:37 +0200)]
Moved line to make refactoring easier.
Christian Heller [Mon, 24 Jun 2013 14:35:44 +0000 (16:35 +0200)]
Removed redundant condition.
Christian Heller [Mon, 24 Jun 2013 14:30:14 +0000 (16:30 +0200)]
Re-grouped functions in roguelike.c/roguelike.h into more meaningful collections.
Christian Heller [Mon, 24 Jun 2013 14:22:44 +0000 (16:22 +0200)]
Monsters now clash with and hit each other; more elaborate algorithms moved into its own move_monster().
Christian Heller [Sun, 23 Jun 2013 23:09:05 +0000 (01:09 +0200)]
Made Map struct use yx_uint16 for 2D coordinates/sizes.
Christian Heller [Sun, 23 Jun 2013 22:57:07 +0000 (00:57 +0200)]
Make map_scroll() use new direction macros and slightly re-styled its code.
Christian Heller [Sun, 23 Jun 2013 22:51:49 +0000 (00:51 +0200)]
Added #include guards.
Christian Heller [Sun, 23 Jun 2013 22:37:15 +0000 (00:37 +0200)]
Moved basic yx_uint16 handling into its own library.
Christian Heller [Fri, 21 Jun 2013 01:24:02 +0000 (03:24 +0200)]
Refactored direction-decision part of movement of actors, and in the course expanded role of and functionality towards yx_uint16 coordinates.
Christian Heller [Fri, 21 Jun 2013 00:17:15 +0000 (02:17 +0200)]
Some code grouping and commenting to explain program flow.
Christian Heller [Thu, 20 Jun 2013 01:50:45 +0000 (03:50 +0200)]
Use global variable uchar_s instead of UCHARSIZE macro.
Christian Heller [Thu, 20 Jun 2013 01:39:37 +0000 (03:39 +0200)]
Use preprocessor macro instead of constant variable for uchar size.
Christian Heller [Thu, 20 Jun 2013 01:28:25 +0000 (03:28 +0200)]
Updated README on number of enemies.
Christian Heller [Thu, 20 Jun 2013 01:26:23 +0000 (03:26 +0200)]
Have a number (currently: 3) of monsters, instead of only one. Lots of stuff hard-coded that should be more flexible, but it's a start.
Christian Heller [Thu, 20 Jun 2013 00:17:30 +0000 (02:17 +0200)]
Regrouped functions in roguelike.c.
Christian Heller [Wed, 19 Jun 2013 03:53:49 +0000 (05:53 +0200)]
Added descriptive comments to Makefile voodoo.
Christian Heller [Wed, 19 Jun 2013 03:22:21 +0000 (05:22 +0200)]
Restructured source tree. Code moves to src/, object files to build/.
Christian Heller [Wed, 19 Jun 2013 03:08:08 +0000 (05:08 +0200)]
Makefile now works on all .c files to generate its list of needed object files.
Christian Heller [Wed, 19 Jun 2013 02:56:47 +0000 (04:56 +0200)]
Declare "clean" a phony target.
Christian Heller [Wed, 19 Jun 2013 02:50:24 +0000 (04:50 +0200)]
Made Makefile more maintainable.
Christian Heller [Wed, 19 Jun 2013 01:52:18 +0000 (03:52 +0200)]
Remove accidentally committed object file.
Christian Heller [Wed, 19 Jun 2013 00:28:11 +0000 (02:28 +0200)]
Moved low-level read/write-to-file functions into their own library.
Christian Heller [Sat, 15 Jun 2013 02:04:21 +0000 (04:04 +0200)]
Minor code re-styling.
Christian Heller [Sat, 15 Jun 2013 01:22:06 +0000 (03:22 +0200)]
Removed unused variable.
Christian Heller [Sat, 15 Jun 2013 01:21:22 +0000 (03:21 +0200)]
More consistency in shortening names.
Christian Heller [Sat, 15 Jun 2013 01:05:41 +0000 (03:05 +0200)]
Removed superfluous loop.
Christian Heller [Sat, 15 Jun 2013 01:01:02 +0000 (03:01 +0200)]
Some renamings to make names eat up less window space.
Christian Heller [Sat, 15 Jun 2013 00:22:33 +0000 (02:22 +0200)]
More descriptive comment.
Christian Heller [Sat, 15 Jun 2013 00:13:03 +0000 (02:13 +0200)]
Unite all scroll hint drawing functions into one.
Christian Heller [Fri, 14 Jun 2013 23:15:08 +0000 (01:15 +0200)]
Reorganized Win and WinMeta structs to use a common struct to organize curses window and sizes.
Christian Heller [Wed, 12 Jun 2013 23:48:02 +0000 (01:48 +0200)]
Minor style correction.
Christian Heller [Wed, 12 Jun 2013 23:31:30 +0000 (01:31 +0200)]
Use yx_uint16 struct for WinMeta and Win struct size attributes.
Christian Heller [Wed, 12 Jun 2013 23:14:32 +0000 (01:14 +0200)]
Use yx_uint16 struct for Win struct start coordinates.
Christian Heller [Wed, 12 Jun 2013 23:07:56 +0000 (01:07 +0200)]
Renamed yx type to more precisely reflect its data structure.
Christian Heller [Wed, 12 Jun 2013 23:03:36 +0000 (01:03 +0200)]
A yx struct is no longer needed to temporarily store calculated coordinates.
Christian Heller [Wed, 12 Jun 2013 22:58:22 +0000 (00:58 +0200)]
Use a Win struct starty attribute too, instead of endlessly calling getbegy on curses win.
Christian Heller [Wed, 12 Jun 2013 22:53:51 +0000 (00:53 +0200)]
Use new startx attribute of Win struct instead of getbegx on respective curses window.
Christian Heller [Wed, 12 Jun 2013 22:50:15 +0000 (00:50 +0200)]
Slightly shortened window shifting code.
Christian Heller [Wed, 12 Jun 2013 22:47:41 +0000 (00:47 +0200)]
Added startx attribute to Win struct to allow for less pad refitting code.
Christian Heller [Mon, 10 Jun 2013 08:38:03 +0000 (10:38 +0200)]
Minor intendation correction.
Christian Heller [Mon, 10 Jun 2013 08:33:03 +0000 (10:33 +0200)]
Modularized windows.c subsystem by moving anything not supposed to be public into the scopy of windows.c only.
Christian Heller [Mon, 10 Jun 2013 07:46:28 +0000 (09:46 +0200)]
Abstract pad scrolling; windows.c only checks for validity of new pad offset, doesn't generate the new offset itself.
Christian Heller [Mon, 10 Jun 2013 07:31:05 +0000 (09:31 +0200)]
Removed unneeded line.
Christian Heller [Mon, 10 Jun 2013 07:26:38 +0000 (09:26 +0200)]
Don't call update_windows() unnecessarily just for resizing the pad.
Christian Heller [Fri, 7 Jun 2013 22:45:04 +0000 (00:45 +0200)]
Fixed bug: Pad did not get shrunk with window suspension, leading to obsolete scrollable areas.
Christian Heller [Fri, 7 Jun 2013 22:30:50 +0000 (00:30 +0200)]
Corrected what valgrind complains about.
Christian Heller [Fri, 7 Jun 2013 22:04:32 +0000 (00:04 +0200)]
Corrected vertical scroll hint counting.
Christian Heller [Thu, 6 Jun 2013 10:56:37 +0000 (12:56 +0200)]
Made vertical scroll hint more informative.
Christian Heller [Thu, 6 Jun 2013 10:33:13 +0000 (12:33 +0200)]
Ignore rightmost border column.
Christian Heller [Thu, 6 Jun 2013 10:31:51 +0000 (12:31 +0200)]
Removed uncommented line.
Christian Heller [Thu, 6 Jun 2013 10:31:18 +0000 (12:31 +0200)]
Added pad scrolling hints.
Christian Heller [Thu, 6 Jun 2013 10:10:30 +0000 (12:10 +0200)]
Only allow movement rightwards if pad is big enough.
Christian Heller [Thu, 6 Jun 2013 10:04:19 +0000 (12:04 +0200)]
Keybindings window now shows scrolling information.
Christian Heller [Thu, 6 Jun 2013 07:59:40 +0000 (09:59 +0200)]
To generate starting positions on passable terrain, a lot of code resctructuring was necessary, and minor improvements were added here and there in the course.
Christian Heller [Thu, 6 Jun 2013 07:03:18 +0000 (09:03 +0200)]
Corrected parentheses.
Christian Heller [Mon, 3 Jun 2013 19:28:05 +0000 (21:28 +0200)]
Improved map generation algorithm.
Christian Heller [Mon, 3 Jun 2013 17:58:57 +0000 (19:58 +0200)]
-s takes optional argument: number of turn from which to start replay.
Christian Heller [Mon, 3 Jun 2013 17:10:47 +0000 (19:10 +0200)]
Don't abort replay on last turn.