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Christian Heller [Thu, 27 Jun 2013 23:07:02 +0000 (01:07 +0200)]
Removed library dependencies made obsolete by last commit.
Christian Heller [Thu, 27 Jun 2013 23:06:03 +0000 (01:06 +0200)]
Make is_passable() use yx_uint16 for coordinates instead of two ints.
Christian Heller [Thu, 27 Jun 2013 23:01:19 +0000 (01:01 +0200)]
Make resize_active_win use yx_uint16 for coordinates instead of two separate ints.
Christian Heller [Thu, 27 Jun 2013 01:07:53 +0000 (03:07 +0200)]
Sorted out library dependencies / includes. Include every header file needed by each file individually, don't assume any inherited includes. Use forward declarations where possible.
Christian Heller [Wed, 26 Jun 2013 23:31:33 +0000 (01:31 +0200)]
Moved lots of stuff into new library actors.
Christian Heller [Wed, 26 Jun 2013 23:10:46 +0000 (01:10 +0200)]
Moved more stuff into yx_uint16 library.
Christian Heller [Wed, 26 Jun 2013 23:07:03 +0000 (01:07 +0200)]
Simplified internal structure of move_monster().
Christian Heller [Wed, 26 Jun 2013 23:00:42 +0000 (01:00 +0200)]
Simplified internal structure of move_player().
Christian Heller [Wed, 26 Jun 2013 22:52:31 +0000 (00:52 +0200)]
Removed buggy log text compression.
Christian Heller [Wed, 26 Jun 2013 22:38:26 +0000 (00:38 +0200)]
Refactored all "next turn" / "record action" stuff into one short function.
Christian Heller [Mon, 24 Jun 2013 14:37:43 +0000 (16:37 +0200)]
Moved line to make refactoring easier.
Christian Heller [Mon, 24 Jun 2013 14:35:44 +0000 (16:35 +0200)]
Removed redundant condition.
Christian Heller [Mon, 24 Jun 2013 14:30:14 +0000 (16:30 +0200)]
Re-grouped functions in roguelike.c/roguelike.h into more meaningful collections.
Christian Heller [Mon, 24 Jun 2013 14:22:44 +0000 (16:22 +0200)]
Monsters now clash with and hit each other; more elaborate algorithms moved into its own move_monster().
Christian Heller [Sun, 23 Jun 2013 23:09:05 +0000 (01:09 +0200)]
Made Map struct use yx_uint16 for 2D coordinates/sizes.
Christian Heller [Sun, 23 Jun 2013 22:57:07 +0000 (00:57 +0200)]
Make map_scroll() use new direction macros and slightly re-styled its code.
Christian Heller [Sun, 23 Jun 2013 22:51:49 +0000 (00:51 +0200)]
Added #include guards.
Christian Heller [Sun, 23 Jun 2013 22:37:15 +0000 (00:37 +0200)]
Moved basic yx_uint16 handling into its own library.
Christian Heller [Fri, 21 Jun 2013 01:24:02 +0000 (03:24 +0200)]
Refactored direction-decision part of movement of actors, and in the course expanded role of and functionality towards yx_uint16 coordinates.
Christian Heller [Fri, 21 Jun 2013 00:17:15 +0000 (02:17 +0200)]
Some code grouping and commenting to explain program flow.
Christian Heller [Thu, 20 Jun 2013 01:50:45 +0000 (03:50 +0200)]
Use global variable uchar_s instead of UCHARSIZE macro.
Christian Heller [Thu, 20 Jun 2013 01:39:37 +0000 (03:39 +0200)]
Use preprocessor macro instead of constant variable for uchar size.
Christian Heller [Thu, 20 Jun 2013 01:28:25 +0000 (03:28 +0200)]
Updated README on number of enemies.
Christian Heller [Thu, 20 Jun 2013 01:26:23 +0000 (03:26 +0200)]
Have a number (currently: 3) of monsters, instead of only one. Lots of stuff hard-coded that should be more flexible, but it's a start.
Christian Heller [Thu, 20 Jun 2013 00:17:30 +0000 (02:17 +0200)]
Regrouped functions in roguelike.c.
Christian Heller [Wed, 19 Jun 2013 03:53:49 +0000 (05:53 +0200)]
Added descriptive comments to Makefile voodoo.
Christian Heller [Wed, 19 Jun 2013 03:22:21 +0000 (05:22 +0200)]
Restructured source tree. Code moves to src/, object files to build/.
Christian Heller [Wed, 19 Jun 2013 03:08:08 +0000 (05:08 +0200)]
Makefile now works on all .c files to generate its list of needed object files.
Christian Heller [Wed, 19 Jun 2013 02:56:47 +0000 (04:56 +0200)]
Declare "clean" a phony target.
Christian Heller [Wed, 19 Jun 2013 02:50:24 +0000 (04:50 +0200)]
Made Makefile more maintainable.
Christian Heller [Wed, 19 Jun 2013 01:52:18 +0000 (03:52 +0200)]
Remove accidentally committed object file.
Christian Heller [Wed, 19 Jun 2013 00:28:11 +0000 (02:28 +0200)]
Moved low-level read/write-to-file functions into their own library.
Christian Heller [Sat, 15 Jun 2013 02:04:21 +0000 (04:04 +0200)]
Minor code re-styling.
Christian Heller [Sat, 15 Jun 2013 01:22:06 +0000 (03:22 +0200)]
Removed unused variable.
Christian Heller [Sat, 15 Jun 2013 01:21:22 +0000 (03:21 +0200)]
More consistency in shortening names.
Christian Heller [Sat, 15 Jun 2013 01:05:41 +0000 (03:05 +0200)]
Removed superfluous loop.
Christian Heller [Sat, 15 Jun 2013 01:01:02 +0000 (03:01 +0200)]
Some renamings to make names eat up less window space.
Christian Heller [Sat, 15 Jun 2013 00:22:33 +0000 (02:22 +0200)]
More descriptive comment.
Christian Heller [Sat, 15 Jun 2013 00:13:03 +0000 (02:13 +0200)]
Unite all scroll hint drawing functions into one.
Christian Heller [Fri, 14 Jun 2013 23:15:08 +0000 (01:15 +0200)]
Reorganized Win and WinMeta structs to use a common struct to organize curses window and sizes.
Christian Heller [Wed, 12 Jun 2013 23:48:02 +0000 (01:48 +0200)]
Minor style correction.
Christian Heller [Wed, 12 Jun 2013 23:31:30 +0000 (01:31 +0200)]
Use yx_uint16 struct for WinMeta and Win struct size attributes.
Christian Heller [Wed, 12 Jun 2013 23:14:32 +0000 (01:14 +0200)]
Use yx_uint16 struct for Win struct start coordinates.
Christian Heller [Wed, 12 Jun 2013 23:07:56 +0000 (01:07 +0200)]
Renamed yx type to more precisely reflect its data structure.
Christian Heller [Wed, 12 Jun 2013 23:03:36 +0000 (01:03 +0200)]
A yx struct is no longer needed to temporarily store calculated coordinates.
Christian Heller [Wed, 12 Jun 2013 22:58:22 +0000 (00:58 +0200)]
Use a Win struct starty attribute too, instead of endlessly calling getbegy on curses win.
Christian Heller [Wed, 12 Jun 2013 22:53:51 +0000 (00:53 +0200)]
Use new startx attribute of Win struct instead of getbegx on respective curses window.
Christian Heller [Wed, 12 Jun 2013 22:50:15 +0000 (00:50 +0200)]
Slightly shortened window shifting code.
Christian Heller [Wed, 12 Jun 2013 22:47:41 +0000 (00:47 +0200)]
Added startx attribute to Win struct to allow for less pad refitting code.
Christian Heller [Mon, 10 Jun 2013 08:38:03 +0000 (10:38 +0200)]
Minor intendation correction.
Christian Heller [Mon, 10 Jun 2013 08:33:03 +0000 (10:33 +0200)]
Modularized windows.c subsystem by moving anything not supposed to be public into the scopy of windows.c only.
Christian Heller [Mon, 10 Jun 2013 07:46:28 +0000 (09:46 +0200)]
Abstract pad scrolling; windows.c only checks for validity of new pad offset, doesn't generate the new offset itself.
Christian Heller [Mon, 10 Jun 2013 07:31:05 +0000 (09:31 +0200)]
Removed unneeded line.
Christian Heller [Mon, 10 Jun 2013 07:26:38 +0000 (09:26 +0200)]
Don't call update_windows() unnecessarily just for resizing the pad.
Christian Heller [Fri, 7 Jun 2013 22:45:04 +0000 (00:45 +0200)]
Fixed bug: Pad did not get shrunk with window suspension, leading to obsolete scrollable areas.
Christian Heller [Fri, 7 Jun 2013 22:30:50 +0000 (00:30 +0200)]
Corrected what valgrind complains about.
Christian Heller [Fri, 7 Jun 2013 22:04:32 +0000 (00:04 +0200)]
Corrected vertical scroll hint counting.
Christian Heller [Thu, 6 Jun 2013 10:56:37 +0000 (12:56 +0200)]
Made vertical scroll hint more informative.
Christian Heller [Thu, 6 Jun 2013 10:33:13 +0000 (12:33 +0200)]
Ignore rightmost border column.
Christian Heller [Thu, 6 Jun 2013 10:31:51 +0000 (12:31 +0200)]
Removed uncommented line.
Christian Heller [Thu, 6 Jun 2013 10:31:18 +0000 (12:31 +0200)]
Added pad scrolling hints.
Christian Heller [Thu, 6 Jun 2013 10:10:30 +0000 (12:10 +0200)]
Only allow movement rightwards if pad is big enough.
Christian Heller [Thu, 6 Jun 2013 10:04:19 +0000 (12:04 +0200)]
Keybindings window now shows scrolling information.
Christian Heller [Thu, 6 Jun 2013 07:59:40 +0000 (09:59 +0200)]
To generate starting positions on passable terrain, a lot of code resctructuring was necessary, and minor improvements were added here and there in the course.
Christian Heller [Thu, 6 Jun 2013 07:03:18 +0000 (09:03 +0200)]
Corrected parentheses.
Christian Heller [Mon, 3 Jun 2013 19:28:05 +0000 (21:28 +0200)]
Improved map generation algorithm.
Christian Heller [Mon, 3 Jun 2013 17:58:57 +0000 (19:58 +0200)]
-s takes optional argument: number of turn from which to start replay.
Christian Heller [Mon, 3 Jun 2013 17:10:47 +0000 (19:10 +0200)]
Don't abort replay on last turn.
Christian Heller [Mon, 3 Jun 2013 17:06:29 +0000 (19:06 +0200)]
Use more descriptive variable name.
Christian Heller [Mon, 3 Jun 2013 17:02:51 +0000 (19:02 +0200)]
Corrected minor inconsistencies.
Christian Heller [Thu, 30 May 2013 00:02:51 +0000 (02:02 +0200)]
Added info on new recording system to README.
Christian Heller [Thu, 30 May 2013 00:00:08 +0000 (02:00 +0200)]
Added a gameplay recording system and restructured everything to make it fit in.
Christian Heller [Wed, 29 May 2013 22:39:20 +0000 (00:39 +0200)]
Start with windows toggled on and put into a sensible starting configuration.
Christian Heller [Wed, 29 May 2013 22:27:04 +0000 (00:27 +0200)]
Restructured main() start. Start with empty log.
Christian Heller [Wed, 29 May 2013 03:46:38 +0000 (05:46 +0200)]
Corrected comments.
Christian Heller [Wed, 29 May 2013 03:33:55 +0000 (05:33 +0200)]
Updated README to reflect last hours' changes.
Christian Heller [Wed, 29 May 2013 03:28:28 +0000 (05:28 +0200)]
Renamed functions to reflect change from seed files system to game save files system.
Christian Heller [Wed, 29 May 2013 03:26:45 +0000 (05:26 +0200)]
Working towards roguelike permadeath conventions: Saving happens automatically now at each new turn.
Christian Heller [Wed, 29 May 2013 03:17:14 +0000 (05:17 +0200)]
Re-seed rrand() with a new but predictable seed each new turn.
Christian Heller [Wed, 29 May 2013 03:13:03 +0000 (05:13 +0200)]
Replaced seed file system with a game save file system.
Christian Heller [Wed, 29 May 2013 02:30:11 +0000 (04:30 +0200)]
As init_map() doesn't need the seed anymore, it's no longer a parameter.
Christian Heller [Wed, 29 May 2013 02:28:29 +0000 (04:28 +0200)]
Always load seed file if it exists. Don't provide a default one.
Christian Heller [Wed, 29 May 2013 01:56:41 +0000 (03:56 +0200)]
Seed rrand() at start of main() instead of inside init_map().
Christian Heller [Wed, 29 May 2013 01:51:40 +0000 (03:51 +0200)]
Removed unused variable start value.
Christian Heller [Wed, 29 May 2013 01:48:38 +0000 (03:48 +0200)]
Changed world geometry and repaired a var type incompatibility bug.
Christian Heller [Wed, 29 May 2013 01:33:30 +0000 (03:33 +0200)]
Don't hardcode size of unsigned chars.
Christian Heller [Tue, 28 May 2013 03:46:24 +0000 (05:46 +0200)]
Updated README to reflect current game status.
Christian Heller [Tue, 28 May 2013 03:43:14 +0000 (05:43 +0200)]
Don't save and load maps, save and load seeds of maps. Load via command line option.
Christian Heller [Sun, 26 May 2013 03:59:35 +0000 (05:59 +0200)]
Don't use variables for what's not variable.
Christian Heller [Sun, 26 May 2013 03:31:44 +0000 (05:31 +0200)]
Moved seed initialization into rrand().
Christian Heller [Sun, 26 May 2013 02:40:24 +0000 (04:40 +0200)]
Use own pseudo-random number generator to ensure portable predictability.
Christian Heller [Sat, 25 May 2013 23:55:18 +0000 (01:55 +0200)]
Added experimental map loading / saving.
Christian Heller [Sat, 25 May 2013 00:31:07 +0000 (02:31 +0200)]
Use stdint.h typedefs for ints.
Christian Heller [Fri, 24 May 2013 22:21:29 +0000 (00:21 +0200)]
Removed accidentally committed object file.
Christian Heller [Thu, 23 May 2013 10:04:49 +0000 (12:04 +0200)]
Moved keybindings manipulation stuff into its own library.
Christian Heller [Thu, 23 May 2013 09:34:53 +0000 (11:34 +0200)]
Moved draw_*_win() into its own library. Removed some unneeded libray includes.
Christian Heller [Thu, 23 May 2013 09:13:18 +0000 (11:13 +0200)]
Renamed functions for greater stylistic consistency.
Christian Heller [Thu, 23 May 2013 09:04:33 +0000 (11:04 +0200)]
Minor code restyling.
Christian Heller [Thu, 23 May 2013 09:03:32 +0000 (11:03 +0200)]
init_window() now initializes Win.data and Win.draw, too
Christian Heller [Fri, 17 May 2013 00:59:04 +0000 (02:59 +0200)]
Renamed shift_window() to shift_active_window() for more precise description and consistency with names of comparable functions.