From 27c9f26f715fd388087beea4b2cfb7eb495b1cc3 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Thu, 12 Nov 2020 02:10:33 +0100 Subject: [PATCH] Add proximity dependence to chat messages. --- plomrogue/commands.py | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 389b534..3e8a476 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -10,10 +10,19 @@ def cmd_TASKS(game, connection_id): cmd_TASKS.argtypes = '' def cmd_ALL(game, msg, connection_id): + import math if not connection_id in game.sessions: raise GameError('need to be logged in for this') - t = game.get_thing(game.sessions[connection_id], False) - game.io.send('CHAT ' + quote(t.nickname + ': ' + msg)) + speaker = game.get_thing(game.sessions[connection_id], False) + for c_id in game.sessions: + listener = game.get_thing(game.sessions[c_id], create_unfound=False) + d_y = abs(speaker.position.y - listener.position.y) + d_x = abs(speaker.position.x - listener.position.x) + d = math.sqrt(d_y ** 2 + d_x ** 2) + distance = '(close)' if d < 3 else '(distant)' + game.io.send('CHAT ' + + quote('%s %s: %s' % (distance, speaker.nickname, msg)), + c_id) cmd_ALL.argtypes = 'string' def cmd_LOGIN(game, nick, connection_id): -- 2.30.2