From 37026869d919c828452ab1680188c7342d5f02a5 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Tue, 1 Mar 2016 02:46:36 +0100 Subject: [PATCH] Server: Performance optimization in init_score_map(). --- server/ai.py | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/server/ai.py b/server/ai.py index 0d1effc..070ecad 100644 --- a/server/ai.py +++ b/server/ai.py @@ -161,9 +161,16 @@ def get_dir_to_target(t, filter): if get_map_score(world_db["Things"][id]["T_POSY"] * maplength + world_db["Things"][id]["T_POSX"])] elif "a" != filter: - [set_map_score_at_thingpos(id, 65535) - for id in world_db["Things"] - if animate_in_fov(world_db["Things"][id], maplength)] + #[set_map_score_at_thingpos(tid, 65535) + # for tid in world_db["Things"] + # if animate_in_fov(world_db["Things"][tid], maplength)] + # ABOVE INLINED FOR PERFORMANCE REASONS BY BLOCK BELOW + for Thing in world_db["Things"].values(): + if Thing["T_LIFEPOINTS"] and not Thing["carried"] and not \ + Thing == t: + pos = Thing["T_POSY"] * maplength + Thing["T_POSX"] + if 118 == t["fovmap"][pos]: + set_map_score(pos, 65535) def rand_target_dir(neighbors, cmp, dirs): candidates = [] -- 2.30.2