From 600df1cb4f785eeeb0d604a2d7b6e08d41dd652c Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Sun, 22 Nov 2020 05:09:59 +0100 Subject: [PATCH] Lessen audio calculation weight. --- plomrogue/commands.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 26576d0..41509df 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -27,7 +27,7 @@ def cmd_ALL(game, msg, connection_id): def lower_msg_by_volume(msg, volume, largest_audible_distance): import random - factor = largest_audible_distance / 8 + factor = largest_audible_distance / 4 lowered_msg = '' for c in msg: c = c @@ -44,7 +44,7 @@ def cmd_ALL(game, msg, connection_id): speaker = game.get_player(connection_id) if not speaker: raise GameError('need to be logged in for this') - largest_audible_distance = 40 + largest_audible_distance = 20 dijkstra_map = DijkstraMap(game.maps, speaker.position, largest_audible_distance, game.get_map) for c_id in game.sessions: -- 2.30.2