2013-08-21 |
Christian Heller | Improved formatting and comments for yx_uint16.h |
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2013-08-21 |
Christian Heller | Pass pointers to yx_uint16 structs to yx_uint16_cmp... |
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2013-08-21 |
Christian Heller | Use uint8_t for yx_uin16_cmp() return code. |
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2013-08-21 |
Christian Heller | Re-styled code. |
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2013-08-21 |
Christian Heller | In read_map_objects() and write_map_objects(), return... |
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2013-08-21 |
Christian Heller | Minor corrections in error message phrasings and comments. |
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2013-08-21 |
Christian Heller | At game start, check for recordfile_tmp or savegame_tmp... |
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2013-08-21 |
Christian Heller | main() handles file IO now safely, exits on errors... |
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2013-08-21 |
Christian Heller | Applied new safer file saving method to record file... |
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2013-08-21 |
Christian Heller | Small refactoring for greater readability. |
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2013-08-21 |
Christian Heller | Re-factoring of save_game() for greater readability. |
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2013-08-21 |
Christian Heller | Cosmetic reformatting of save_game() code. |
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2013-08-21 |
Christian Heller | Save game to a temp file first before overwriting old... |
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2013-08-21 |
Christian Heller | In save_game(), error-exit on earliest of writing error... |
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2013-08-21 |
Christian Heller | More expressive error messages in save_game(). |
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2013-08-21 |
Christian Heller | In save_game(), check for error return code of fclose... |
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2013-08-21 |
Christian Heller | Added newline to end of error messages. |
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2013-08-21 |
Christian Heller | Minor refactoring of save_game(). |
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2013-08-21 |
Christian Heller | save_game() now checks for the error return code of... |
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2013-08-20 |
Christian Heller | Minor comment clarification. |
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2013-08-20 |
Christian Heller | Corrected unused bit number check. |
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2013-08-20 |
Christian Heller | Decided against externing read/write_uintX_bigendian... |
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2013-08-15 |
Christian Heller | Use "uint8_t" instead of "unsigned char". |
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2013-08-15 |
Christian Heller | More comments on readwrite library; some refactoring... |
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2013-08-15 |
Christian Heller | Added explanatory comments to readwrite library. |
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2013-08-15 |
Christian Heller | Renamed all "fail" variables to "err", to reduce line... |
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2013-08-14 |
Christian Heller | Built error checking into file reading/writing routines... |
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2013-08-14 |
Christian Heller | Move checking for error results into exit_err(), out... |
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2013-08-14 |
Christian Heller | Reference map only through world struct. |
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2013-08-14 |
Christian Heller | Made game exiting and cleaning up more flexible. Provid... |
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2013-08-06 |
Christian Heller | Corrected indentation / line lengths. |
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2013-08-06 |
Christian Heller | Simplified interface of (build/read/write)_map_objects... |
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2013-08-06 |
Christian Heller | init_win() now takes arguments for the designated windo... |
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2013-08-06 |
Christian Heller | Moved pseudo-random generator into its own library... |
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2013-07-30 |
Christian Heller | Improved TODO. |
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2013-07-30 |
Christian Heller | Made the hierarchy between terminal screen, virtual... |
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2013-07-30 |
Christian Heller | Copied to draw_win_borderlines() and draw_wins_borderli... |
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2013-07-30 |
Christian Heller | Radically simplified drawing of window border corners. |
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2013-07-30 |
Christian Heller | Renamed borders to borderlines in function names where... |
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2013-07-30 |
Christian Heller | Put static functions at start instead of end of draw_wi... |
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2013-07-30 |
Christian Heller | Minor formatting change. |
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2013-07-30 |
Christian Heller | In shift_active_win() slightly improved formatting... |
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2013-07-30 |
Christian Heller | Slightly re-structured and re-styled a for-loop for... |
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2013-07-30 |
Christian Heller | Fixed bug whereby the log would describe bumps of monst... |
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2013-07-30 |
Christian Heller | Use bit shifting instead of magic number in rrand(). |
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2013-07-30 |
Christian Heller | Made unnecessarily extern functions in draw_wins module... |
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2013-07-30 |
Christian Heller | Minor formatting improvements. |
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2013-07-30 |
Christian Heller | Finished applying new code formatting and documentation... |
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2013-07-29 |
Christian Heller | Applied new formatting and documentation rules to misc... |
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2013-07-29 |
Christian Heller | Applied new formatting and documentation requirements... |
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2013-07-29 |
Christian Heller | Removed false descriptions and added TODOs to draw_wins... |
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2013-07-29 |
Christian Heller | Minor formatting change. |
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2013-07-29 |
Christian Heller | Added file new comment to draw_wins.c |
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2013-07-29 |
Christian Heller | Applied new indentation rule to draw_map_objects(). |
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2013-07-29 |
Christian Heller | Applied new formatting and documentation rules to draw_... |
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2013-07-26 |
Christian Heller | Corrected README description of enemies' hitpoints. |
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2013-07-25 |
Christian Heller | Corrected map generation algorithm description. |
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2013-07-25 |
Christian Heller | Improved comment precision. |
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2013-07-25 |
Christian Heller | Applied new style and documentation requirements to... |
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2013-07-25 |
Christian Heller | Minor stylistic consistency correction. |
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2013-07-25 |
Christian Heller | Enforced new indentation rules. |
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2013-07-25 |
Christian Heller | Enforced three empty lines between functions / large... |
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2013-07-25 |
Christian Heller | Enforced width limit on a comment. |
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2013-07-25 |
Christian Heller | Applied new style and documentation rules to the "windo... |
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2013-07-23 |
Christian Heller | More documentation and re-styling of code. |
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2013-07-23 |
Christian Heller | More documentation and re-styling of code according... |
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2013-07-22 |
Christian Heller | More code re-styling and documentation. |
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2013-07-21 |
Christian Heller | Minor code-stylistic adjustment. |
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2013-07-21 |
Christian Heller | Removed unneeded AND operation. |
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2013-07-21 |
Christian Heller | Minor stylistic alignment adjustment. |
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2013-07-21 |
Christian Heller | Use bit-shifting instead of bizarre arithmetics on... |
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2013-07-21 |
Christian Heller | Forced new documentation style on readwrite library. |
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2013-07-20 |
Christian Heller | Moved game exiting into its own function. |
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2013-07-20 |
Christian Heller | Use standard-conformant exit. |
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2013-07-20 |
Christian Heller | Use enum instead of define for directions in yx_uint16... |
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2013-07-19 |
Christian Heller | More intuitive keybindings. |
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2013-07-19 |
Christian Heller | Replaced dummy function by just passing NULL and checki... |
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2013-07-19 |
Christian Heller | Moved initialization of map object definitions from... |
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2013-07-19 |
Christian Heller | Read monster / item definitions from file "defs". File... |
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2013-07-18 |
Christian Heller | Had forgotten to actually add the new library. |
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2013-07-18 |
Christian Heller | Emptied map_objects library of stuff that fits better... |
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2013-07-18 |
Christian Heller | Updated README to reflect recent changes. |
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2013-07-18 |
Christian Heller | Support different kinds of monsters and items defined... |
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2013-07-10 |
Christian Heller | Renamed include guard constants to better reflect the... |
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2013-07-10 |
Christian Heller | Renamed "objects_on_map" library to "map_objects". |
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2013-07-10 |
Christian Heller | Added some externs. |
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2013-07-10 |
Christian Heller | Split roguelike.(c|h) into main.(c|h) and misc.(c|h). |
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2013-07-10 |
Christian Heller | Actually save player's hitpoints to savefile (instead... |
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2013-07-10 |
Christian Heller | Addendum to previous commit: Added files mentioned... |
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2013-07-10 |
Christian Heller | Moved map-specific functions into map.h / map.c library. |
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2013-07-10 |
Christian Heller | Made draw_info_win() use new center_offset () for scrol... |
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2013-07-10 |
Christian Heller | Fixed map centering bug, refactored center offseting. |
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2013-07-10 |
Christian Heller | Added command to focus map on player. |
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2013-07-10 |
Christian Heller | Map scrolling is only possible within map size now. |
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2013-07-10 |
Christian Heller | Added hitpoints and death for player. |
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2013-07-09 |
Christian Heller | Some minor refactoring. |
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2013-07-09 |
Christian Heller | Moved building/reading/writing of map objects into... |
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2013-07-09 |
Christian Heller | Improved map generation algorithm. |
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2013-07-04 |
Christian Heller | Restructured chained objects on map via new ChainMapObj... |
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2013-07-03 |
Christian Heller | Enemies have hitpoints (5 at start), disappear when... |
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