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2015-02-25 Christian HellerServer/py: Un-dummify and refactor command_taid().
2015-02-25 Christian HellerServer/py: Some refactoring.
2015-02-25 Christian HellerServer/py: Add partly dummy TA_ID command to add new...
2015-02-25 Christian HellerServer/py: In SERVER_COMMANDS, mirror Python variant...
2015-02-25 Christian HellerServer/py: To world_db, add empty dicts for things...
2015-02-25 Christian HellerServer/py: Extend dummy functions, use dedicated set_wo...
2015-02-25 Christian HellerServer/py: Extend command_worldactive() dummy.
2015-02-25 Christian HellerServer/py: Update SERVER_COMMANDS to Python variant...
2015-02-25 Christian HellerServer/py: Sane default values for world_db.
2015-02-24 Christian HellerServer/py: Add (mostly dummy) WORLD_ACTIVE command.
2015-02-24 Christian HellerServer/py: Fix buggy worlddb_value_setter()() error...
2015-02-24 Christian HellerServer/py: Add (mostly dummy) MAP_LENGTH command.
2015-02-24 Christian HellerServer/py: Make proper command_seedmap() refer to ...
2015-02-24 Christian HellerServer/py: Add PLAYER_TYPE command.
2015-02-24 Christian HellerServer/py: Refactoring.
2015-02-24 Christian HellerServer/py: Add SEED_MAP and SEED_RANDOMNESS commands...
2015-02-24 Christian HellerServer/py: Fix KeyError-triggering typo.
2015-02-24 Christian HellerServer/py: Stricter command token counting.
2015-02-24 Christian HellerServer/py: Fix buggy ValueError handling.
2015-02-24 Christian HellerServer/py: Add SEED_MAP, SEED_RANDOMNESS to save_world...
2015-02-24 Christian HellerServer/py: Add value check to command_turn().
2015-02-24 Christian HellerServer/py: Introduce TURN command into save_world().
2015-02-24 Christian HellerServer/py: Add save_world() dummy, refactor.
2015-02-23 Christian HellerServer/py: More refactoring, documentation.
2015-02-23 Christian HellerServer/py: Some refactoring, explaining.
2015-02-23 Christian HellerServer/py: Fix variable naming bug.
2015-02-23 Christian HellerServer/py: Proper obey() / commands DB infrastructure...
2015-02-23 Christian HellerServer/py: Improve IO looping structure.
2015-02-23 Christian HellerServer/py: Flush PONG! message.
2015-02-23 Christian HellerServer/py: Improve (almost finish?) IO looping structure.
2015-02-22 Christian HellerServer/py: Improve server instance conflict management.
2015-02-22 Christian HellerServer/py: Remove debugging code corrupting replay...
2015-02-22 Christian HellerServer/py: Init io_db["kicked by rival"] at start ...
2015-02-22 Christian HellerServer/py: Improve replay structure, add io_loop()...
2015-02-22 Christian HellerServer/py: Some refactoring.
2015-02-22 Christian HellerServer/py: Improve handling of parallel server instance...
2015-02-22 Christian HellerServer/py: Add server_test() remake.
2015-02-22 Christian HellerServer/py: Apply PEP8.
2015-02-22 Christian HellerServer/py: Minor refactoring.
2015-02-22 Christian HellerServer/py: Move atomic leftovers detection into setup_s...
2015-02-22 Christian HellerServer/py: In replay mode, replay until world turn...
2015-02-22 Christian HellerServer/py: Minor comment improvement.
2015-02-22 Christian HellerServer/py: Improve atomicity of record(), description...
2015-02-22 Christian HellerServer/py: Add atomic writing to record().
2015-02-22 Christian HellerServer/py: Put "_tmp" temp file suffix into io_db.
2015-02-22 Christian HellerServer/py: Use new obey_lines_in_file() on both save...
2015-02-22 Christian HellerServer/py: Restructure run_game() imitation.
2015-02-22 Christian HellerServer/py: Add note about improper replacement of record().
2015-02-22 Christian HellerServer/py: Add line number handling.
2015-02-22 Christian HellerServer/py: Move all file path handling into setup_serve...
2015-02-19 Christian HellerServer/py: Add config file reading.
2015-02-19 Christian HellerServer/py: Catch shlex tokenizer ValueError exceptions...
2015-02-19 Christian HellerServer/py: Add space after QUIT record line uncommenter.
2015-02-19 Christian HellerServer/py: Record QUIT too, but uncommented. Ignore...
2015-02-19 Christian HellerServer/py: Add record file recording via record().
2015-02-19 Christian HellerServer/py: Slightly extend capabilities of obey().
2015-02-19 Christian HellerServer/py: Fix erroneous comment.
2015-02-19 Christian HellerServer/py: Replace tokenizer() with shlex.split() ...
2015-02-19 Christian HellerServer/py: Replace HandledException with SystemExit...
2015-02-17 Christian HellerServer/py: Improve doc string.
2015-02-17 Christian HellerServer/py: Add tokenizer function.
2015-02-17 Christian HellerServer/py: Minor text improvements. Handle no-records...
2015-02-17 Christian HellerServer/py: Improve replay integration.
2015-02-17 Christian HellerServer/py: Add obey() dummy for C variant's obey_msg().
2015-02-17 Christian HellerServer/py: Realize slightly more of C variant's run_gam...
2015-02-17 Christian HellerServer/py: Minor refactoring.
2015-02-17 Christian HellerServer/py: Add command line help, handle pre-server...
2015-02-17 Christian HellerServer/py: Add command line parser for replay option.
2015-02-17 Christian HellerServer/py: Improve docstring.
2015-02-17 Christian HellerServer/py: More expressive error message on unhandled...
2015-02-17 Christian HellerServer/py: Implement C's detect_atomic_leftover(),...
2015-02-17 Christian HellerServer/py: Apply pep8 style.
2015-02-16 Christian HellerServer/Py: Remove flush() the necessity of which I...
2015-02-16 Christian HellerAs of yet non-functional roguelike-server Python replac...
2015-02-15 Christian HellerServer: Add regeneration of lifepoints on positive...
2015-02-15 Christian HellerServer/AI: Only hunt enemies up to a certain distance.
2015-02-14 Christian HellerServer/AI: Minor improvements to fleeing algorithm.
2015-02-08 Christian HellerServer: Remove .stomach thing type attribute, derive...
2015-02-08 Christian HellerMinor code re-styling.
2015-02-08 Christian HellerServer: Use thing's .consumable as what's pushing up...
2015-02-08 Christian HellerAdd basic food clock (but no consumables yet to re...
2015-02-06 Christian HellerClient: Improve test_and_poll_server() ping test logic...
2015-02-06 Christian HellerServer: Fix segfault when parsing THINGS_HERE on player...
2015-02-04 Christian HellerServer/AI: From directions of equal attractiveness...
2015-02-04 Christian HellerServer: Fix buggy list of directions in try_thing_proli...
2015-02-03 Christian HellerUpdate README.
2015-02-03 Christian HellerServer/AI: Flee actors whose type starts with more...
2015-02-01 Christian HellerServer: Minor refactoring of get_dir_to_nearest_target().
2015-01-30 Christian HellerAdd to TODO.
2015-01-30 Christian HellerUpdate copyright notice.
2015-01-30 Christian HellerServer/AI: Explore map for (long-time) unexplored cells.
2015-01-29 Christian HellerClient: Fix buggy log window size pre-calculating trigg...
2015-01-27 Christian HellerServer: Refactoring of initialization of empty maps.
2015-01-27 Christian HellerFix hardcoding of MAGIC MEAT thing name.
2015-01-18 Christian HellerClient: Fix too small memory allocation for window...
2015-01-17 Christian HellerFor large logs, only once (pre-)alloc winmap memory.
2014-12-07 Christian HellerAdd notes about redo'ing on OS X systems.
2014-12-07 Christian HellerAdd to TODO.
2014-12-07 Christian HellerAdd to TODO.
2014-12-07 Christian HellerClient: More flexible server polling, shrink alertness...
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