2013-06-06 |
Christian Heller | Corrected parentheses. |
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2013-06-03 |
Christian Heller | Improved map generation algorithm. |
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2013-06-03 |
Christian Heller | -s takes optional argument: number of turn from which... |
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2013-06-03 |
Christian Heller | Don't abort replay on last turn. |
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2013-06-03 |
Christian Heller | Use more descriptive variable name. |
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2013-06-03 |
Christian Heller | Corrected minor inconsistencies. |
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2013-05-30 |
Christian Heller | Added info on new recording system to README. |
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2013-05-30 |
Christian Heller | Added a gameplay recording system and restructured... |
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2013-05-29 |
Christian Heller | Start with windows toggled on and put into a sensible... |
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2013-05-29 |
Christian Heller | Restructured main() start. Start with empty log. |
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2013-05-29 |
Christian Heller | Corrected comments. |
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2013-05-29 |
Christian Heller | Updated README to reflect last hours' changes. |
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2013-05-29 |
Christian Heller | Renamed functions to reflect change from seed files... |
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2013-05-29 |
Christian Heller | Working towards roguelike permadeath conventions: Savin... |
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2013-05-29 |
Christian Heller | Re-seed rrand() with a new but predictable seed each... |
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2013-05-29 |
Christian Heller | Replaced seed file system with a game save file system. |
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2013-05-29 |
Christian Heller | As init_map() doesn't need the seed anymore, it's no... |
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2013-05-29 |
Christian Heller | Always load seed file if it exists. Don't provide a... |
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2013-05-29 |
Christian Heller | Seed rrand() at start of main() instead of inside init_... |
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2013-05-29 |
Christian Heller | Removed unused variable start value. |
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2013-05-29 |
Christian Heller | Changed world geometry and repaired a var type incompat... |
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2013-05-29 |
Christian Heller | Don't hardcode size of unsigned chars. |
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2013-05-28 |
Christian Heller | Updated README to reflect current game status. |
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2013-05-28 |
Christian Heller | Don't save and load maps, save and load seeds of maps... |
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2013-05-26 |
Christian Heller | Don't use variables for what's not variable. |
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2013-05-26 |
Christian Heller | Moved seed initialization into rrand(). |
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2013-05-26 |
Christian Heller | Use own pseudo-random number generator to ensure portab... |
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2013-05-25 |
Christian Heller | Added experimental map loading / saving. |
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2013-05-25 |
Christian Heller | Use stdint.h typedefs for ints. |
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2013-05-24 |
Christian Heller | Removed accidentally committed object file. |
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2013-05-23 |
Christian Heller | Moved keybindings manipulation stuff into its own library. |
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2013-05-23 |
Christian Heller | Moved draw_*_win() into its own library. Removed some... |
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2013-05-23 |
Christian Heller | Renamed functions for greater stylistic consistency. |
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2013-05-23 |
Christian Heller | Minor code restyling. |
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2013-05-23 |
Christian Heller | init_window() now initializes Win.data and Win.draw... |
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2013-05-17 |
Christian Heller | Renamed shift_window() to shift_active_window() for... |
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2013-05-17 |
Christian Heller | Restructured window resizing. windows.c now only contai... |
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2013-05-17 |
Christian Heller | Removed reference to unused library. |
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2013-05-17 |
Christian Heller | init_win_meta() now defaults to knowledge of no window... |
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2013-05-17 |
Christian Heller | resize_window() now does its own check for existence... |
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2013-05-17 |
Christian Heller | Scrolling pad now also has its own function with its... |
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2013-05-17 |
Christian Heller | Moved map scrolling into its own function with its... |
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2013-05-17 |
Christian Heller | Moved check for existence of active window into shift_w... |
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2013-05-17 |
Christian Heller | Moved check for existence of active window inside cycle... |
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2013-05-17 |
Christian Heller | Renaming for code-stylistic consistency. |
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2013-05-17 |
Christian Heller | Moved into own function moving up/down in keybindings... |
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2013-05-16 |
Christian Heller | Moved key mod process into its own function for the... |
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2013-05-16 |
Christian Heller | Starting to move all multi-line actions in key command... |
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2013-05-16 |
Christian Heller | The monster moves. Contact between monster and player... |
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2013-05-16 |
Christian Heller | Added monster. Doesn't do much; only blocks the way... |
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2013-05-16 |
Christian Heller | Map is now somewhat randomized. |
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2013-05-16 |
Christian Heller | Corrected mixed up coordinates. |
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2013-05-14 |
Christian Heller | Forgot to check for success of current move in comparis... |
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2013-05-14 |
Christian Heller | For further steps into the same direction, only add... |
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2013-05-14 |
Christian Heller | Put check on player's ability of moving on a square... |
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2013-05-14 |
Christian Heller | Moved player moving logic into its own function and... |
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2013-05-14 |
Christian Heller | Minor code restyling. |
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2013-05-12 |
Christian Heller | Use pointers instead of putting the whole struct on... |
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2013-05-12 |
Christian Heller | Restyling of roguelike.c, and added prototypes for... |
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2013-05-12 |
Christian Heller | Restructured map / player data, linked them into world... |
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2013-05-12 |
Christian Heller | Minor code restyling. |
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2013-05-12 |
Christian Heller | Minor code restyling. Important: Renamed win->curses_wi... |
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2013-05-12 |
Christian Heller | Add windows vertically before adding them horizontally... |
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2013-05-11 |
Christian Heller | Simplified keybindings initialization, using stdlib... |
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2013-05-11 |
Christian Heller | Made if-else-order more clear. |
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2013-05-11 |
Christian Heller | Removed line that was already commented out and is... |
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2013-05-11 |
Christian Heller | Log is now saved in world struct, not in win_log. |
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2013-05-10 |
Christian Heller | Turn is now part of world struct, instead of being... |
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2013-05-02 |
Christian Heller | List dependencies. |
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2013-05-02 |
Christian Heller | Forgot to add wait command. |
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2013-05-02 |
Christian Heller | More informative README. |
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2013-05-02 |
Christian Heller | Cleaning up at the end to eliminate memory leaks detect... |
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2013-05-02 |
Christian Heller | Repaired buggy window title display. |
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2013-05-02 |
Christian Heller | Test for minimal window size no longer necessary since... |
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2013-05-02 |
Christian Heller | Replaced obsolete end-of-list detection with new one. |
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2013-05-01 |
Christian Heller | Forgot to use getmaxy/getmaxx on screen, too. |
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2013-05-01 |
Christian Heller | Corrected broken if. |
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2013-05-01 |
Christian Heller | Replaced all references to _begy/_begx/_maxy/_maxx... |
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2013-05-01 |
Christian Heller | Forgot to allocate one byte for string-terminating... |
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2013-05-01 |
Christian Heller | Enforced -Wall on compiling, corrected some minor stuff... |
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2013-05-01 |
Christian Heller | Removed redundant whitespace fillings; plus some minor... |
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2013-05-01 |
Christian Heller | Minor keybinding renamings. |
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2013-05-01 |
Christian Heller | Restructured windows into pads that are horizontally... |
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2013-04-30 |
Christian Heller | Simplified clearing of terminal by using clear() instea... |
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2013-04-30 |
Christian Heller | Made comment more precise. |
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2013-04-30 |
Christian Heller | Changed window border corner symbol. |
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2013-04-30 |
Christian Heller | Removed unused Win properties. |
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2013-04-30 |
Christian Heller | Rely on ncurses windows' _begyx properties instead... |
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2013-04-30 |
Christian Heller | Completely rebuilt how window borders are realized... |
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2013-04-29 |
Christian Heller | In keybindings editing window, print out key names... |
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2013-04-28 |
Christian Heller | Restructured order of draw_all_windows() calls, heavily... |
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2013-04-28 |
Christian Heller | Corrected mixed up player movement key defaults. |
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2013-04-28 |
Christian Heller | Minor spelling correction. |
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2013-04-28 |
Christian Heller | Keybindings can now be written back to keybindings... |
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2013-04-27 |
Christian Heller | Humble beginnings of customizable keybindings. So far... |
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2013-04-23 |
Christian Heller | Removed redundant call to update_windows(). |
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2013-04-23 |
Christian Heller | Re-wrote shift_window() and place_window(). |
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2013-04-22 |
Christian Heller | draw_all_windows() only starts drawing cycle if any... |
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2013-04-22 |
Christian Heller | Minor comment expansion. |
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2013-04-22 |
Christian Heller | Uploading current state of work. |
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