From: Christian Heller Date: Sun, 1 Nov 2020 01:37:26 +0000 (+0100) Subject: Add server teleportation and :reconnect commands. X-Git-Url: https://plomlompom.com/repos/template?a=commitdiff_plain;h=9506b64fe6040ba2489d84ecf852c6e2ad7fef65;p=plomrogue2-experiments Add server teleportation and :reconnect commands. --- diff --git a/new2/plomrogue/commands.py b/new2/plomrogue/commands.py index 97001e0..3741033 100644 --- a/new2/plomrogue/commands.py +++ b/new2/plomrogue/commands.py @@ -69,6 +69,15 @@ def cmd_ANNOTATE(game, yx, msg, connection_id): game.changed = True cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string' +def cmd_PORTAL(game, yx, msg, connection_id): + if msg == ' ': + if yx in game.portals: + del game.portals[yx] + else: + game.portals[yx] = msg + game.changed = True +cmd_PORTAL.argtypes = 'yx_tuple:nonneg string' + def cmd_GET_ANNOTATION(game, yx, connection_id): annotation = '(none)'; if yx in game.annotations: diff --git a/new2/plomrogue/game.py b/new2/plomrogue/game.py index d90aa0b..e871d59 100755 --- a/new2/plomrogue/game.py +++ b/new2/plomrogue/game.py @@ -3,7 +3,7 @@ from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, from plomrogue.errors import GameError, PlayError from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING, cmd_TURN, cmd_MAP_LINE, cmd_MAP, cmd_GET_ANNOTATION, - cmd_ANNOTATE, cmd_GET_GAMESTATE) + cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE) from plomrogue.io import GameIO from plomrogue.misc import quote from plomrogue.things import Thing, ThingPlayer @@ -50,6 +50,7 @@ class Game(GameBase): 'TURN': cmd_TURN, 'MAP_LINE': cmd_MAP_LINE, 'GET_ANNOTATION': cmd_GET_ANNOTATION, + 'PORTAL': cmd_PORTAL, 'GET_GAMESTATE': cmd_GET_GAMESTATE, 'ANNOTATE': cmd_ANNOTATE, 'MAP': cmd_MAP, @@ -59,6 +60,7 @@ class Game(GameBase): self.sessions = {} self.map = Map(self.map_geometry.size) self.annotations = {} + self.portals = {} if os.path.exists(self.io.save_file): if not os.path.isfile(self.io.save_file): raise GameError('save file path refers to non-file') @@ -89,6 +91,8 @@ class Game(GameBase): for t in self.things: send_thing(t) self.io.send('MAP %s %s' % (self.map_geometry.size, quote(self.map.terrain))) + for yx in self.portals: + self.io.send('PORTAL %s %s' % (yx, self.portals[yx])) self.io.send('GAME_STATE_COMPLETE') def run_tick(self): @@ -179,6 +183,8 @@ class Game(GameBase): write(f, 'MAP_LINE %5s %s' % (y, quote(line))) for yx in self.annotations: write(f, 'ANNOTATE %s %s' % (yx, quote(self.annotations[yx]))) + for yx in self.portals: + write(f, 'PORTAL %s %s' % (yx, self.portals[yx])) def new_world(self, size): self.map_geometry = MapGeometrySquare(YX(size.y, size.x)) diff --git a/new2/rogue_chat_nocanvas_monochrome.html b/new2/rogue_chat_nocanvas_monochrome.html index de79177..578e971 100644 --- a/new2/rogue_chat_nocanvas_monochrome.html +++ b/new2/rogue_chat_nocanvas_monochrome.html @@ -143,17 +143,26 @@ let server = { tui.init_login(); }; this.websocket.onclose = function(event) { - tui.log_msg('@ server disconnected :('); + tui.log_msg("@ server disconnected :("); + tui.log_msg("@ hint: try the ':reconnect' command"); }; this.websocket.onmessage = this.handle_event; }, + reconnect: function() { + this.reconnect_to(this.url); + }, + reconnect_to: function(url) { + this.websocket.close(); + this.init(url); + }, send: function(tokens) { this.websocket.send(unparser.untokenize(tokens)); }, handle_event: function(event) { let tokens = parser.tokenize(event.data)[0]; if (tokens[0] === 'TURN') { - game.things = {} + game.things = {}; + game.portals = {}; game.turn = parseInt(tokens[1]); } else if (tokens[0] === 'THING_POS') { game.things[tokens[1]] = parser.parse_yx(tokens[2]); @@ -165,6 +174,18 @@ let server = { if (tui.mode == mode_study) { explorer.query_info(); } + let player_position = [0,0]; + for (const thing_id in game.things) { + if (game.player_id == thing_id) { + let t = game.things[thing_id]; + player_position = t; + } + } + if (player_position in game.portals) { + tui.teleport_target = game.portals[player_position]; + tui.switch_mode(mode_teleport); + return; + } tui.full_refresh(); } else if (tokens[0] === 'CHAT') { tui.log_msg('# ' + tokens[1], 1); @@ -174,6 +195,9 @@ let server = { this.send(['GET_GAMESTATE']); tui.log_help(); tui.switch_mode(mode_play); + } else if (tokens[0] === 'PORTAL') { + let position = parser.parse_yx(tokens[1]); + game.portals[position] = tokens[2]; } else if (tokens[0] === 'ANNOTATION') { let position = parser.parse_yx(tokens[1]); explorer.update_info_db(position, tokens[2]); @@ -233,6 +257,7 @@ let mode_annotate = new Mode('add message to map tile', true, true); let mode_play = new Mode('play / move around', false, false); let mode_study = new Mode('check map tiles for messages', false, true); let mode_edit = new Mode('write ASCII char to map tile', false, false); +let mode_teleport = new Mode('teleport away?'); let tui = { mode: mode_waiting_for_server, @@ -281,6 +306,9 @@ let tui = { this.inputEl.value = explorer.info_db[explorer.position]; this.recalc_input_lines(); } + } else if (mode == mode_teleport) { + tui.log_msg("Type Y or y to affirm teleportation, any other key to abort."); + tui.log_msg("target: " + tui.teleport_target); } this.full_refresh(); }, @@ -300,12 +328,14 @@ let tui = { let chunk = ""; let lines = []; for (let i = 0, x = 0; i < msg.length; i++, x++) { - if (x >= width) { + if (x >= width || msg[i] == "\n") { lines.push(chunk); chunk = ""; x = 0; }; - chunk += msg[i]; + if (msg[i] != "\n") { + chunk += msg[i]; + } } lines.push(chunk); return lines; @@ -348,7 +378,6 @@ let tui = { line.push(game.map[i]); }; map_lines.push(line); - let player_position = [0,0]; let center_pos = [Math.floor(game.map_size[0] / 2), Math.floor(game.map_size[1] / 2)]; for (const thing_id in game.things) { @@ -425,13 +454,17 @@ let tui = { } let game = { - things: {}, - turn: 0, - map: "", - map_size: [0,0], - player_id: -1 + init: function() { + this.things = {}; + this.turn = -1; + this.map = ""; + this.map_size = [0,0]; + this.player_id = -1; + this.portals = {}; + }, } +game.init(); tui.init(); tui.full_refresh(); server.init(websocket_location); @@ -477,11 +510,16 @@ let explorer = { server.send(["GET_ANNOTATION", unparser.to_yx(explorer.position)]); }, get_info: function() { + let info = ""; + if (this.position in game.portals) { + info += "PORTAL: " + game.portals[this.position] + "\n"; + } if (this.position in this.info_db) { - return this.info_db[this.position]; + info += "ANNOTATIONS: " + this.info_db[this.position]; } else { - return 'waiting …'; + info += 'waiting …'; } + return info; }, annotate: function(msg) { if (msg.length == 0) { @@ -502,6 +540,12 @@ tui.inputEl.addEventListener('input', (event) => { } else if (tui.mode == mode_edit && tui.inputEl.value.length > 0) { server.send(["TASK:WRITE", tui.inputEl.value[0]]); tui.switch_mode(mode_play); + } else if (tui.mode == mode_teleport) { + if (['Y', 'y'].includes(tui.inputEl.value[0])) { + server.reconnect_to(tui.teleport_target); + } else { + tui.switch_mode(mode_play); + } } }, false); tui.inputEl.addEventListener('keydown', (event) => { @@ -537,6 +581,12 @@ tui.inputEl.addEventListener('keydown', (event) => { } else { tui.log_msg('? need message target and message'); } + } else if (tokens[0] == ':reconnect') { + if (tokens.length > 1) { + server.reconnect_to(tokens[1]); + } else { + server.reconnect(); + } } else { tui.log_msg('? unknown command'); }