3 * Routines for the game map window.
11 /* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
12 * world.focus_each_turn.
14 extern void map_scroll(char d);
16 /* Center map window on player (even if it is non-visible). */
17 extern void map_center();
19 /* Toggle world.focus_each_turn (auto-centering of map on player each turn). */
20 extern void toggle_autofocus();