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65845e627ad616bd65e93eb910545836106274b8
[plomrogue]
/
src
/
common
/
yx_uint8.h
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/* src/server/yx_uint8.h
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*
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* Struct used for game map representations.
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*/
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#ifndef YX_UINT8_H
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#define YX_UINT8_H
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#include <stdint.h> /* uint8_t */
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/* Coordinate for maps of max. 256x256 cells. */
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struct yx_uint8
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{
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uint8_t y;
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uint8_t x;
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};
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#endif