1 /* src/server/cleanup.c */
4 #include <stdint.h> /* uint32_t */
5 #include <stdlib.h> /* free() */
6 #include <unistd.h> /* unlink() */
7 #include "../common/readwrite.h" /* try_fclose() */
8 #include "map_object_actions.h" /* free_map_object_actions() */
9 #include "map_objects.h" /* free_map_objects(), free_map_object_defs() */
10 #include "world.h" /* global world */
15 /* The clean-up flags set by set_cleanup_flag(). */
16 static uint32_t cleanup_flags = 0x0000;
22 char * f_name = "cleanup()";
25 free(world.map.cells);
26 if (cleanup_flags & CLEANUP_WORLDSTATE)
28 unlink(world.path_worldstate);
30 if (cleanup_flags & CLEANUP_MAP_OBJECTS)
32 free_map_objects(world.map_objs);
34 if (cleanup_flags & CLEANUP_MAP_OBJECT_DEFS)
36 free_map_object_defs(world.map_obj_defs);
38 if (cleanup_flags & CLEANUP_MAP_OBJECT_ACTS)
40 free_map_object_actions(world.map_obj_acts);
42 if (cleanup_flags & CLEANUP_IN)
44 try_fclose(world.file_in, f_name);
45 unlink(world.path_in);
47 if (cleanup_flags & CLEANUP_OUT)
49 try_fclose(world.file_out, f_name);
50 free(world.server_test);
51 unlink(world.path_out);
56 extern void set_cleanup_flag(enum cleanup_flag flag)
58 cleanup_flags = cleanup_flags | flag;
63 extern void unset_cleanup_flag(enum cleanup_flag flag)
65 cleanup_flags = cleanup_flags ^ flag;