-hitpoints to lose before death; they start with different amounts of hitpoints,
-depending on their species. Dead enemies become dirt, skeletons or "magic meat"
--- such objects can be collected, and "magic meat" can be consumed to gain
-hitpoints. Note that different kinds of movements/actions take different numbers
-of turns to finish.
+hitpoints to lose before death. Enemies start with different amounts of
+hitpoints, depending on their species. Dead enemies become dirt, skeletons or
+"magic meat" -- such objects can be collected, and "magic meat" can be consumed
+to gain hitpoints. Note that different kinds of movements/actions take different
+numbers of turns to finish.