struct Win win_map = init_window(&win_meta, "Map", &world, draw_map_win);
struct Win win_info = init_window(&win_meta, "Info", &world, draw_info_win);
struct Win win_log = init_window(&win_meta, "Log", &world, draw_log_win);
struct Win win_map = init_window(&win_meta, "Map", &world, draw_map_win);
struct Win win_info = init_window(&win_meta, "Info", &world, draw_info_win);
struct Win win_log = init_window(&win_meta, "Log", &world, draw_log_win);