static void update_windows (struct WinMeta *, struct Win *);
static void destroy_window (struct Win *);
static void draw_windows_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
static void update_windows (struct WinMeta *, struct Win *);
static void destroy_window (struct Win *);
static void draw_windows_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
- start.x = win_top->startx + win_top->width + 1; // column to the right of the last one
- uint16_t winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses);
+ win->startx = win_top->startx + win_top->width + 1; // column to the right of the last one
+ uint16_t winprev_maxy = win->prev->starty + getmaxy(win->prev->curses);
- start.x = win->prev->startx; // place window below previous window if it fits
- start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor
+ win->startx = win->prev->startx; // place window below previous window if it fits
+ win->starty = winprev_maxy + 1; } // vertically and is not wider than its predecessor
widthdiff = (win_upup->startx + win_upup->width) - (win_up->startx + win_up->width);
if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) {
widthdiff = (win_upup->startx + win_upup->width) - (win_up->startx + win_up->width);
if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) {
- start.x = win_up->startx + win_up->width + 1; // else try to open new sub column under last
- start.y = winprev_maxy + 1; // window below which enough space remains
+ win->startx = win_up->startx + win_up->width + 1; // else try to open new sub column under last
+ win->starty = winprev_maxy + 1; // window below which enough space remains
static void update_windows (struct WinMeta * win_meta, struct Win * win) {
// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
if (0 != win->curses)
destroy_window (win);
static void update_windows (struct WinMeta * win_meta, struct Win * win) {
// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
if (0 != win->curses)
destroy_window (win);
- win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x);
+ win->curses = subpad(win_meta->pad, win->height, win->width, win->starty, win->startx);
static void draw_window_borders (struct Win * win, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
static void draw_window_borders (struct Win * win, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
mvwaddch(wgetparent(win->curses), y, win->startx - 1, '|');
mvwaddch(wgetparent(win->curses), y, win->startx + win->width, '|'); }
for (x = win->startx; x <= win->startx + win->width; x++) {
mvwaddch(wgetparent(win->curses), y, win->startx - 1, '|');
mvwaddch(wgetparent(win->curses), y, win->startx + win->width, '|'); }
for (x = win->startx; x <= win->startx + win->width; x++) {
- mvwaddch(wgetparent(win->curses), getbegy(win->curses) - 1, x, '-');
- mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); }
+ mvwaddch(wgetparent(win->curses), win->starty - 1, x, '-');
+ mvwaddch(wgetparent(win->curses), win->starty + win->height, x, '-'); }
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
if (win->width >= min_title_length_visible) {
uint16_t title_offset = 0;
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
if (win->width >= min_title_length_visible) {
uint16_t title_offset = 0;
memcpy(title + 1, win->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
memcpy(title + 1, win->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvwaddstr(wgetparent(win->curses), getbegy(win->curses) - 1, win->startx + title_offset, title); } }
+ mvwaddstr(wgetparent(win->curses), win->starty - 1, win->startx + title_offset, title); } }
static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) {
// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) {
// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
corners[ccount].br.x = win->startx + win->width;
if (0 != win->next) {
draw_windows_borders (win->next, win_active, corners, ccount + 1); } }
corners[ccount].br.x = win->startx + win->width;
if (0 != win->next) {
draw_windows_borders (win->next, win_active, corners, ccount + 1); } }